View Full Version : Game Development
- Let's start this board.....
- Combining physics simulation w/ keyframed animation?
- Shockwave 3D
- Game Developers
- My Ascii Game (not completed)
- New to programming
- Visual Basic in Game dev
- boiler room troubles
- 3D online games?
- 3D game design programs
- terraintexgen
- OpenGL shader fallback
- TES editor
- Airport computer game : Help needed
- Free Game Engines?
- Parasytic Moon, Recruiting Programmers
- strategy game
- Quake 3 Coders needed
- Engine for 3D platform game
- Macromedia Director 3D performance
- 3dsmax scene exporter
- So I'm thinking of a short game...
- Director 8.5 & Plasma
- prolly and old question (getting started)
- Any blitz3d programmers out there?
- QuickTime VR and Director 8.5 question
- Exporting animation into a real-time engine...
- sweet !!! programming forum on cgtalk
- 3D engine
- anyone use directx? (camera question)
- wierd
- UnrealScript Question
- Is it hard to create a mod?
- Someone wanna Programm for my team and I?
- Is MicroSoft doing enough to support 2D games?
- How can i make a game
- 3dsmax5
- 2D shoot-em-ups...
- Request
- Game Programming Guide For The Newbie
- New Book! 3D games programming...
- Loading 3D files...
- Request Please help
- Upper Texture limit
- Better Texturing Methods
- How would you do this?
- Tutorials
- XGameStation
- programming games
- Paintball Mod needs help :P
- Loading animation help required.
- Normalize Image?
- LightMaps
- Game Development Areas
- per face mapping!! anyone..anyone
- Demand for Game development tutorials?
- ?Ranking Formula
- CG or Games programming?
- game development billing
- Any of you guys live in the UK?
- Question for Game Professionals
- HL2: Border Patrol - Programmers?
- Boone's game programming Tutorial: 1!
- What's resolution and rate(fps)?
- C++ bug? Or am I just crap?
- sprites fx for video game level's
- Level Design Tutorials
- Halflife2 engine?
- Animated UVs
- "competive salary?"
- 3D GAme Studio, Torque, and Amp II Game Systems
- Projects..? Tech Demo's..?
- Cipher game engine and development tools
- Bedroom Games Developers
- HL2- Player Models
- Splitting up long objects
- Looking for Virtools Tutorial
- Concept Artist wanted for HLČ mod
- Tiling resources
- Next Book on the path to game programming?
- Feedback on Game Engines
- locking LPDIRECT3DTEXTURE9
- Hardare Shader and Render for Video card....
- UT2k3 Mod Question
- Dynamic lights
- HL2 Border Patrol info
- programmig languages, softwares?
- large city levels?
- Need low-poly models
- Porting to Phantom
- Opinions on the WildMagic Engine
- searching 3d artists in southern germany
- Verts vs Textures
- New HLSL shader development tool
- Logo request
- openFRAG is looking for new members
- PS2 Development kit
- how..... making game
- Half-Life 2 (Might not be the right place to post)
- Help With Game Engine Chioce
- How can I use 3D max in my mods (UT, CS)?
- UVsets And Lightmaps In Maya
- New Battlefield 1942 Mod
- Making 3d animations move on input in a different applications?
- German and USA privates and officers image for texture painting ( for games )
- DirectX8.1 and Shadows
- A great idea, a new control system
- Eyes for games ... instances or copies?
- Alienware Game programming Comp
- Half-Life 2 MOD
- choppy windowed mode framerate in DX8..
- 24 bit textures
- The War Of Time Project
- What do you call this?
- HL2 Mod recruiting anybody with skills !!
- How can I get that?
- Mod looking for modellers/concepters
- is LW ok for creating 3d for gaming?
- Damage Textures
- mods for highres characters/enviroments etc?
- Rivalry Of Legends Q3
- Solid Textures in Game Engine
- Modeler&Painter Program
- Skeletal Animation vs. Baked Animation
- How to render Jagged edges on Sprites
- shadow maps vs lightmaps.
- Books & Tutorials about game developpement
- 3D Director Books on Ebay
- Environment problem~~ Urgent~
- Is Lightwave Serious About Games?
- Modeling Yugi-oh red eyes black dragon
- Any online sources about game engine development?
- GeoDyne Game Engine
- Virtools is it good or is there some thing better
- Quick question(s) about Unreal 2 engine
- High poly art is possible in games
- Is there an easy way of creating LOD models in MAX?
- collision detection in my case?
- Indie Game Development looking for Artists
- texture dimension woes
- 3D Game Engines
- Predator Model - Rivalry of Legends
- GameSpace Demo
- polygon normals soft or hard ingame?
- Anyone up for graph-based HLSL shaders?
- Looking for 3d artits for Game Development in the Netherlands
- I can model low poly or high poly cars for a racing game
- Experienced game development team available
- realistic hedges
- .OBJ Export to dx
- director question....
- Videogames Making Of
- In need of Director(Lingo) tutorials exmplain DOT syntax
- MD3 tags
- Say your opinion!
- Tale of a Thousand Moons needs progamers.
- Source code for ShaderWorks and Mad F/X are up for grabs!
- Game Development Team
- some questions
- exporting to director
- X file exporting problem...
- FBX, MAYA, and seperating verticies.
- making these things
- Game Programming: Getting Started
- Should i change/fix something about this model
- Looking for a partner in an Austin, TX-based GBA project
- Pitching Game ideas
- algorithm for camera movement
- java
- Anyone used the War3 Art Tools?
- online game development communities?
- the science behind fighting game
- OpenGL question
- Street Fighter Unlimited 3D (SFU3D)
- looking for programmers on game development
- Border Patrol needs modellers
- Optimal Frame Rate
- Maya bounding box : collision detection
- Java for game programming?
- This character......
- Programmers Needed Call
- Hug That Terrain!!
- Java on popular game consoles
- arch viz walk through?
- Interface Designers
- blah
- Quads/Tri's
- EDIT: NVM
- 2d Concept Artist Needed!!!!
- game models::Alphas on Hair
- .utx opener for Mac
- File sizes limits for game models....???
- Street Racing Game
- game Idea need help
- Alias Game Engine
- Building Brains (again!!) ...
- Using UML for game development
- Q about Starcraft
- Help in game programming.
- Help with some simple maths
- need a programer for a simple shooter game
- Java Game: Curious Chicken
- Truly a beginner
- Gamemaker Collaboration: Collaborate with other, create great games
- Looking for C++ programmers
- New technology: GameToolkit
- A programmer who needs help!
- Tiling cut out planes
- Seismics Engine Tech movie
- GLUT keyboard question
- Adaptive Time Buffer-Flipping
- Creating a bitmap file...
- Need for 3d low poly modeller
- A bug! A bug - ITS A BUUUUUGGG!!!
- Vectorial Sprites in VB
- unreal editor
- "The Dragon's Child" real time demo
- Looking for Player Modeller
- "The Dragon's Child" real time demo
- Game programming for mobile phones
- a game in the making
- Vertex lighting
- Unreal Ed or Worldcraft: Which to invest my time into learning?
- Looking for a Programmer with knowledge of Direct3d
- light_and_baking
- UT2K4 SE Training DVD Question
- Texture Artists needed
- Game Development company looking for skills
- Holy Sanguinary a rpg fighter game
- Need help finding a suitable engine for a WDW project
- 3DSmax with Maya
- Death View Tech Demo
- What's thew difference.
- Vertex Lighting with Skylight (3ds Max)
- HELP wanted for game mod- currently deciding on engine.
- How do you map an animated object for one map?
- Guaging interest in UnrealEd training DVDs...
- Bink (.bik) format and Macromedia Director
- Does Unreal engine supports Bump/Normal/Displacement mapping?
- Adventure Game Engine : Freebie
- 3 & 4 sides
- Vertex Lighting Issues
- FF Transitions
- I need a 3d designer to help me in my game
- WIP Leisure Suit Larry : Project
- "Universal" 3D File Formats
- morph targets vs bones
- what is a fragment?
- Extensive Design Document then Story?
- Quake/UT Scripting abilities
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