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  1. re-animated undead Character
  2. Goblin Hunter
  3. Old Town Pre-Demo [Adventure Horror UDK game]
  4. Modern gunster
  5. low poly props.
  6. Firewalker
  7. Simulation-project - Snowjet / Matterhorn
  8. Chainsaw Sculpture
  9. Assault Mech
  10. Futuristic Soldier
  11. Environment/Building: Aethe's Dwelling
  12. Hey guys, Please check out my portfolio website!
  13. Space Gun model
  14. Lamborghini Bravo
  15. Medieval Structures
  16. Zbrush TREE level HELP!
  17. Character Designs
  18. Bizango Blast - iOS game
  19. Alea Mentis
  20. 1st fully textured model (constructive critique)
  21. WIP - Military Compound Environment
  22. Buildings for Mobile Games
  23. Weapon Designs
  24. G36C - For UDK / CryEngine3
  25. Texture question.
  26. Grass_udk_problem
  27. Fantasy character - Archer
  28. Low Poly Game Character - Need UV Help
  29. Jagdpanther (German WW2 tank)
  30. cRPG "Black Ice Tales" UDK Level
  31. Bridge/Environment-UDK
  32. Rooftop assets WIP
  33. Tutorial: UDK Dynamic Sun
  34. My UDK Game
  35. I thought it is "web art" ;)
  36. Mass Effect Inspired Water Cooler Concept
  37. fountain/plaza
  38. Chuctia - Character
  39. Crysis 2 Environment Art, Marcel Schaika
  40. [Big Tutorial] Making Modular Environments in UDK
  41. Clegg Holdfast WIP
  42. [WIP] Ninja
  43. Cartoony Tank
  44. Portfolio Advice and Feedback :)
  45. [Android Game] Zombie Bobbleheads
  46. Quote for 2D game art
  47. [Amateur] Iron Axe Head
  48. [Amateur] Iron Skinning Knife
  49. [WIP] One Hand Axe
  50. [Critique] Skinning Knife
  51. Messerschmitt BF 109 G
  52. [wip] Chibis Bomba & Chibis Escape - Video Game for PCs and Xbox 360
  53. Racing track texruring for gaming
  54. [wip] 3D Fighting Game
  55. Character Selection UI
  56. [WIP] Character: Scavanger, Sculpting phase
  57. Low Poly modeling for Animation - Advice and Tips
  58. Small UDK Scene
  59. [L4D2] Mall Of Ukraine
  60. U.S Marine game model
  61. 1st game character (Maya & UDK)
  62. Return to Mana - Fantasy Coop RPG looking for Artists
  63. town gate, a scene
  64. Space Cruiser Interior WIP
  65. Tutorial: Character with Haind-painted textures
  66. Special effect with character'skills for game
  67. Specular Problem in UDK!
  68. Advice and opinions on my dumpsters.
  69. fountain update
  70. render problem
  71. FPS: Big Gun
  72. My entry to the Think Inside & Outside The Box at cryDev
  73. 1971 Ford Custom 500 (LTD) completion request
  74. low poly car
  75. Cartoon Game Character Issue
  76. Character: Pygmy Jerboa: request for advice
  77. Opinions/Critiques on my Portfolio
  78. Zombox
  79. Solar Power Spaceship
  80. Games department
  81. Sphoxie!
  82. My New 3D Portfolio - Need Advice and Oppinion
  83. M1025 Humvee
  84. Weird Situation While Creating Normal Maps
  85. Errybody loves handpainted stuff
  86. Chimp's Sketchbook
  87. Smashmuck Champions!
  88. Hand painted texture prop advice
  89. Battlefield 3 Game Art (Dragunov - Recon Rifle)
  90. Weapon: AK-74M
  91. Characters for an Android tower defense game
  92. ECS - Unity Environments
  93. concept art
  94. Medieval Well.
  95. weapons, vehicles, characters
  96. Realistic male UDK character
  97. My game-assets
  98. Evil Conveyor Available on App Store
  99. Subsurface Scattering Research and Experimentation
  100. Resident evil homage
  101. iOS game - Tablet Match
  102. Pixelart Interface Ideas
  103. Creating switchable brake lights for your Unity vehicle
  104. Re: Free Radical (Deferred rendering pipeline) WIP
  105. Game Development Question
  106. Peaces - Untextured/Rigged
  107. Character: Fire Spirit
  108. game art for mobile phone
  109. Environment : SteamPunkHouse
  110. Game Level/Environment lighting
  111. Native American
  112. Low Poly normal maps issue
  113. Angry Gladiator
  114. First Strike: Star Wars Mod for BF2142
  115. The Other Brothers
  116. [Playable - Video] Blinke the game v1.14
  117. Normal Maps Problem !!
  118. first post !
  119. UDK VFX, JDAM Blast + Car on fire
  120. not sure about the name (circle of death)
  121. vehicles, weapons, characters
  122. Game art : Recycle Bin
  123. Meet Timo
  124. Toyota Land Cruiser FJ45
  125. Character Design : Evil Doctor
  126. Vega Minion - Mantera The Sacred Path
  127. [Portfolio] Environmental / Props Advice
  128. just some low-poly planes (as in: airplanes :])
  129. Demon Warrior low poly for UDK
  130. Uni Dissertation - Animated Normal Maps
  131. [UDK] Scifi level (inspired by DX:HR)
  132. Battlefield Stadium...
  133. Sabre Mech for iOS game
  134. Morepolygons (student initiative) presents a shooter called GRIM
  135. New Mobile Game "Sheep!"
  136. low poly pickaxe?
  137. Environment: Cathedral Interior (for my student thesis game)
  138. Train question
  139. Warring Elements
  140. Portfolio 3D artist. what do you think?
  141. Low-res character soldier for next-gen game
  142. [WIP] Spider/Scorpion Mecha
  143. [WIP] Captain America
  144. Ironjack Beta Testing
  145. portfolio crit
  146. [Portfolio] Michael Barnes - 3D Artist
  147. Scifi Hallway UDK
  148. Heavy vehicle
  149. [Portfolio] Thomas Forkin - Environment Artist
  150. MY udk level