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  1. Character Warrior/traveler WIP
  2. Cyril the Squirrel
  3. Sarge
  4. Tomb Raider Anniversary Edition characters I did
  5. Baking Hair & Fur for Games MiniTutorial
  6. Particles for Games
  7. UGAC – II – planetary calvary
  8. future/high tech soldier high poly
  9. M12-A1 Defender Battle Tank
  10. Weapon: Scifi rifle
  11. UGAC – II - Big Mike's Restaurant
  12. Micro galil low poly
  13. Treasure Chest - WIP
  14. 3d max baking problem
  15. Call for 3d artists for Online Gallery Exhibition
  16. New Here, In Need of Critiques
  17. Character: Girl Explorer
  18. Firestar - low poly character
  19. euclidius * WIP Projects *
  20. Character: Female character for HL2 mod
  21. Chrizimer's Space-mod WIP thread
  22. Environment/Props WIP
  23. normal map turn arounds?
  24. UGAC - II - Silas the bounty hunter
  25. Brain Cell Marine
  26. How to build and texture a good Road/Track?
  27. Elven Fantasy swordsman
  28. WIP-Character: Deadpool
  29. Beginners Environment Art Questions? Ask Them Here
  30. Undead Skeleton - WIP
  31. UGAC - II - SPACE WESTERN - SUBMISSIONS
  32. environment with crashed vessel
  33. space station section for DS
  34. Female Gunslinger
  35. Enviroment models - Oil Lamp, Table
  36. UGAC - II - Dr. Grόbens
  37. Shack [Enviorment]
  38. [Character] Link. Learning game art modeling and texturing
  39. Environment Texturing
  40. Decayed city [environment]
  41. First attempt Zbrush3 poly-paint for game model (WIP)
  42. MD3 stuff
  43. Looking for a normal map
  44. Installing all necessary component for Normal Mapping
  45. 3D Game Model,Simple. Not bad.
  46. Abandoned Theater Wip Thread
  47. Next! Elven Female Character
  48. MGAC [mini game art challenge] ???
  49. Lizardman
  50. Best spot for unrealed help
  51. UGAC II- Widowmaker
  52. Wip Mp5
  53. generic Soldier for HL2 mod
  54. Help with undead
  55. Vampire Knight revamped
  56. Elven Boy
  57. Env - competitive/collaborative project
  58. Samaritan Revolver!
  59. Free Base Mesh for 3DSMax Users
  60. Hunter 3D
  61. Senior Project - Game Environment [WIP]
  62. Low Poly model...Done right?
  63. Char: Yet ANOTHER one
  64. Texture Artist Blog
  65. the UGAC create-a-theme thread!
  66. a sensible workflow?
  67. WIP: Carpark / Garage
  68. Normal Mapped Handgun w/ shading problem.
  69. Borleg
  70. Character_ COP [WIP]
  71. Animal - Mongoose
  72. Interface Design WIP
  73. Cyberpunk Female Iga Ninja: WIP
  74. Enviroment - futuristic city on the sea
  75. Heads
  76. Wip: Car: Pobeda
  77. Unreal ActorX
  78. MGAC - 43 - Walking turret, art deco/steampunk
  79. portfolio online
  80. Soldier
  81. gamecharacter: powered exoskeleton system with armour
  82. Portoflio
  83. hlsl Resources
  84. My game characters
  85. New Portfolio,Advice is apprisciated
  86. EarthGuard - Mind Traveler
  87. UGAC - III - VOTE-4-A-THEME
  88. Ogre / Giant - character
  89. Character:HHH
  90. Combustion Down
  91. New online portfolio
  92. Low Poly Apache
  93. edit mesh or edit poly, in game engine?
  94. Decayed road sign real time texturing WIP critique needed
  95. Working on a "deserted" environment, some props:
  96. Dorky Athlete
  97. Dorky Athlete-Normal Map Problem
  98. Clan Arena from concept to model
  99. Need some advice on how to approach next step...
  100. hey,everyone.have such longtime no see,i take my new character back:)c&c please:)
  101. My portfolio website
  102. UGAC - III - SWITCH-UP/REVERSAL
  103. UT2004 Map : AS-Insurrection
  104. UGAC – III – Shadow Shotgun Samurai!!
  105. - My Progress Thread -
  106. UGAC -III- Cyber Emo Link
  107. How to Make A Game Resume?
  108. UGAC III - Dr. Otto Octavius
  109. UGACIII-Lara medieval style
  110. UGAC III - The Legend of Zelda: World War II Style
  111. UGAC – III – Female Skeletor
  112. UGAC – III - Teenage/young Solid Snake
  113. UGAC III - Undecided-need help
  114. UGAC – III – Space Island
  115. UGAC - III - Red (light district) Riding Hood
  116. Ordo [character]
  117. UGAC - III: Help me decide?!?!
  118. Sludge Factory - Environment
  119. UGAC – III – Futuristic Little Bo Peep
  120. UGAC III - Steampunk Megaman
  121. UGAC – III – Fragileman
  122. UGAC – III – Medieval Samus
  123. Developing quality 3D renders for portfolio
  124. UGAC - III - "Monsieur" Chief
  125. UGAC – III – The incredible cowboy HULK
  126. UGAC III - Big Daddy Piρata style
  127. Character for Portfolio
  128. UGAC III - Dark Vader
  129. My Vehicles!
  130. UGAC – III – Captain Molly Reynolds
  131. Work Dump! (Warning Image Heavy)
  132. Female Games Characters - Opinions wanted
  133. UGAC – III – 17th Century Plague Doctor
  134. Washroom Scene
  135. WIP Satyr game character, help on presentation wanted
  136. For those Star Wars Geeks at heart.
  137. Village buildings
  138. Trouble with Occlusion maps...
  139. WIP: Female 2020 Trooper: Model and Texturing advice wanted.
  140. UGAC – III – Star Fleet: Heaven
  141. UGAC – III – Buffy the Vampire
  142. UGAC – III – Medieval Mech
  143. nomamal map character
  144. Props for Folio - Warhammer Weapons
  145. quick question about building an environment
  146. game engines and the game artist's uses
  147. Current Gen Game Character Crits Needed...
  148. Vampire for personal project
  149. Vehicle: Used milita Truck
  150. MGAC 44: "Green and Leafy"
  151. An other Street.... [MISU]
  152. Portfolio Help
  153. Machinima 3D model texturing help
  154. Character: Satyr finished. criticize me!
  155. Low-poly male anatomy. Opinions wanted.
  156. Dominance War Entry (completion)
  157. Props.. need crits
  158. WIP: comissar
  159. Medieval Castle - Environment
  160. Environment: Treetop Village (WIP)
  161. WIP Game character for class.
  162. Aquatic Character
  163. UGAC - III - Metal Gear Pharaon
  164. Modeling Anime for a Japanese language game.
  165. MGAC 45 - The Derelict Spaceship
  166. W.I.P Feedback required plz. British Infantry World War 2.
  167. Village building - Feed back wanted
  168. 1st Skin in Old School Editior UT99
  169. Portfolio piece,Cloud Nextgen
  170. Noir Contest map
  171. Normal map help...
  172. Character : Female, Savage
  173. Frankenstein:Need help :D
  174. Hand model, way over the top.
  175. UGAC - III - Serial Mask Murderer Link
  176. St. Catherine's Psychiatric Hospital
  177. Game environment demo reel
  178. LOC / samuel model
  179. alien sniper, again
  180. CG Girl
  181. MGAC 46 - The Race
  182. W.I.P Paperclip.
  183. New tutorial!
  184. Batman The Animated Series
  185. De_forest - a map for CS:S
  186. Video Game Tradeshows list
  187. Character: Vampire of the Future
  188. Rynox
  189. Wip Supermarine spitfire mk 22
  190. WIP: Gladiator Mod (Unreal)
  191. Head WIP
  192. Player [Character]
  193. [WIP]Personal Project
  194. [WIP]Off-Duty German
  195. Critique game character
  196. METHOD: The importance of being Quad? Questioning and disambiguation thread.
  197. Few thousand textures here
  198. Angel
  199. A female character
  200. need advice on how to go on...
  201. revelli's projects
  202. "GHOST" stealth infiltration (game character WIP)
  203. my cyborg
  204. Sakura [WIP]
  205. Some Unreal Engine 3 material tutorials
  206. WIP Zigzag bridge
  207. footballPlayer
  208. Montreal Inspired City
  209. King Leonidas from 300 the movie
  210. Brontosaur Barbarian WIP
  211. Intersecting meshes/objects
  212. Various characters
  213. Monkey D Luffy
  214. My BigO W.I.P
  215. MGAC 47 -Halloween edition
  216. Toyota Hilux (Trekker) 1981, midpoly game model
  217. low poly women
  218. low poly women .
  219. Lowpoly man
  220. Unreal Engine - Missing Textures (that are not missing)
  221. Ghost Recon Advanced Warfighter 2 - Textures
  222. Come And Join This Thread..
  223. Nintendo DS characters and questions
  224. Help with normal mapping guys
  225. low poly medieval crossbow
  226. Airplane: p-51d Mustang
  227. Party Van_!
  228. Art Deco SteamPunk Walking Turret
  229. 1967 Chevy Impala car from the show Supernatural WIP
  230. UGAC - III - SWITCH-UP/REVERSAL - SUBMISSIONS
  231. Characters for Animated Short
  232. Spacewrinkle
  233. A Little 3d Texture/shading Help Please...,
  234. Spex84's Prop thread o'learning
  235. Kikate Star Mace
  236. Steampunk Character Diego & Set
  237. Texturing tall buildings need some help!
  238. Portfolio uv layout set-up, and breakdowns etc.
  239. UT 2007 models im working on
  240. Treena Cavewoman & Sabre Toothed Tiger (Image Heavy)
  241. Work Load Questions
  242. Witch
  243. Jakten Character model
  244. Red Warehouse/Bag Room
  245. Demo Reel questions
  246. Vala the Valkyrie
  247. Real-time Translucency Project
  248. Mechanic Character Design
  249. zombiecats!
  250. Brough-TON!!