- Leviathan (GameArtisans Competition)
- MGAC - 31 - The Twelve Triangle Challenge!
- GOW Character Dissertation
- Aussie Touring Car
- warfare building
- Gears of War Props
- How does WoW manage Character Textures?
- Character: Security Guard Fredrik Nilsson
- WIP- Starwars
- apocalyptic medical vehicle
- Head test (Zbrush)
- Enviro - WIP
- Trouble Kid
- The Local Butcher
- Jason Lavoie - Aundr
- Warehouse Environment
- Texturing sticky?
- Necro soldier w.i.p.
- WIP: Medieval Environment Scene
- free game engines with normal lighting capabilities
- Berserk: Hand Held Style
- Hydrapede (GameArtisans Competition)
- Heavy Armored Troll
- pocketmonsterr! wip!
- Practice - Poor Warrior
- Blizzard/WoW style dwarf
- Silent Hill Inspiration Monster
- Anatomy model
- low-poly character tutorial I just finished
- MGAC - 36 - Its Aliiive! Mwahahaha!!!
- 50 min barrel
- Base low poly model
- Maya exporter
- Volkswagen Microbus - Needsome guidance
- Space ship two (space tank)
- Girls With Big Gun
- 3D Sketchbook ~ Synthesizer
- Thompson and BAR WIP : Crits please
- Boris (007 Golden Eye)
- sci fi buggy (pls critique)
- Cherry Berry fruitcake - Low poly character
- The Photographer WIP
- devil hound
- Character for pre-rendered RPG
- Unreal ED 2
- environment WIP
- Cody (Final Fight) 2007 Re-Design
- building detail question
- WIP: Female Character Design; need advice
- Alphonsus- Game Character
- swat member
- Need normal mapping help
- High to Low Res baking - Brick Wall and Treasure Chest WIP
- alpha map shadows ?
- Noob Question regarding Hi-Poly sculpting
- Character Model: Spectre
- Game Demo Reel
- Wheelbarrow of DEATH!
- Drop Dead Head!
- WIP: Futuristic Cop
- Volkswagen Van (1000 tri's)
- Space ship WIP
- Environment: metro entrace
- WIP: Env
- Character : Heavy Necrosoldier
- they came from the sea! ( futuristic shark warrior)
- Portfolio Redo
- Game Art Portfolio
- WIP: Iebe, main game character
- MGAC-37-"Tools of the trade"
- A.R.S.E - Vehicle
- Pachycephalosaurus - Vincent
- can you interpolate various keyframes at random?
- lowpoly character : Monster!
- Starwars Landspeeder
- OrganiSky lighting shader system
- WIP Low Poly, non PR Security Guard
- WIP Low Poly, non PR Heavy Security Guard
- Minotaur
- Nightstalker WIP
- Buildings WIP
- W.I.P. First Animal Model
- W.I.P. First Male Model
- Environment -Phil's Burgers
- Damaged Building
- I want some concept art
- Shira-Ou-Saya Kujaku
- Game Alpha 1 Build: DRUM GOD, Updated - WIP
- Starcraft 2! "Its about time"
- Hell Spawn
- WIP Hall of Heroes
- Getting into level design
- Mutant Soldier
- Male Character with Trenchcoat
- Female Character
- Monster/demon
- Assasin low poly
- musical game concept
- Glest models
- MGAC - 38 - I was an 80's Child
- Sexy Death! Plus Work opening yay!
- Prop Modeling in Z3
- Low-poly Source Model WIP
- dm_moil_alpha1
- Sea Horse Solider
- Nightstalker...plus lessons learned.
- Cthulhu
- Zombie Girl (contains nudity)...
- W.I.P. Futuristic Horus
- What student loans can buy
- Wacky Races Cars
- Half-Life 2/Source Engine Plugin for Cinema 4D (9.6+)
- How do i do emmissive maps?
- portfolio question
- my portfolio - a world full of bad 2D/3d Art and written mistakes
- Old wagon.
- The Autumn God bust
- Making a fresh start - In game design.
- vehicle - Triumph Spitfire MK4, next gen
- learning game modeling
- [WIP] German Tanker Unit : Normal Maps and Diffuse
- Nude figure- 1st Attempt
- WIP: Little creatures!
- Swizzle's 3D Sketchbook
- Edge Loops
- War III mod !
- very lowpoly building for shooter game
- Character for Week 1 - Tiny
- Calling all FREELANCE realtime artists!!!
- wip: toyota hilux 4wd pickup truck
- UVW mapping for games
- Valkyrie Profile Frie
- WIP: Kji-hoo [Krzychu]
- Environment Art - Portfolio Work
- max normals map question
- Napoleon Dynamite
- MGAC - 39 - Can't Hold Me Down!
- Legacy Of Kain: Soul Reaver Raziel
- mirroring Normal Maps
- Character for Week 2 - Mono
- The AS-41G assault riffel for a Crysis mod
- Gunslinging Hero
- NightElf Smasher
- Competition!
- Car
- game art - CHRYSLER 300c deom
- Lip Sync practice
- Character Model - Skater
- MGAC - 40 - Monochromatic Film-Noir
- WW2 BAttleship BISMARCK
- Game Level DM-BlueArtisia
- Character : Roller hero n.1
- Dark Templar
- 6931 FX Star Patroller
- Dragon and his young master, Lierre.
- VisionFace
- WIP Minotaur revisited
- Trireme (Ancient Greek warship)
- character - zbrush play
- Treasure chest / Zbrush noob
- Normal Mapped Fantasy character
- Mgac-41 : Dirty :
- Strogg Grunt- next-gen lovin'
- need some help
- Old revolver
- Pirate's Cove
- UT04 need help. mesh not showing.
- Environment - Arch
- Priest
- Enviroment: Canal in Amsterdam
- Swat/Police Next Gen Character
- UGAC [Game Art Challenges]...
- Game model: Jet
- Knight
- Some creature
- Asajj Ventress
- Race Track Infield Buildings WIP
- my lp base-man-tell me what you think please
- Environment: WWII Level Design
- MGAC - 42 - The future, circa 1950
- Need suggestions for how to improve my game's logo.
- a Blonde in Shades
- Low Polygon Beer Keg
- My Game Mega Dude for PC (2years+)
- GTA style character - Low poly
- WIP - Sumo
- WIP: odd building
- WIP - Secluded Tropical Hut
- Blender project: M3chDroid
- WIP: Munchausen
- some stuff i've been working on
- UGAC - II - VOTE 4 A THEME
- WIP: Dragon Bust
- Nod Soldier for Renegade2007 Mod
- GRAW Editor - Rotating Objects
- Fighting Game Polycount?
- New Portfolio
- Character W.I.P - Leather Head
- organic armor
- UGAC - II - SPACE WESTERN
- Brain Cell -3D Orthographic Flash Game
- UGAC – II – SciFi/Western Bullwagon
- UGAC - II - Deputy Bot
- UGAC – II – Mechanical Horse
- UGAC-II-Cowboys VS. Indians
- WIP: Male Character
- WIP John McClane
- UGAC - II - Once Upon a Time in the Apocalypse
- UGAC -II - Law Dog
- WIP - Environment - Leeroys Bar
- UGAC - II - Father Ignatius
- Quake 4 Level - Method's Hideout
- Subway stair scene
- Three Wheel Bike
- Guy (Final Fight) 2007 Re-Design
- WIP - Pinky Demon
- My portfolio
- UGAC-II-Steampunk Cowboy
- UGAC – II – Saber Riders
- UGAC – II – anti-grav stagecoach
- a simple building
- New Site & Showreel...
- Blind Seeker
- Character feedback?
- Low Poly Apollo Galactica
- Dress Uniform Character in progress
- M1 Carbine & M1A1 Carbine
- HL2 Crossbow...with a twist
- Shack (Environment) (UE3) [WIP]
- UGAC - II - Smithy Quick Fingers
- UGAC – II – Alien Cowboy
- Prop - Low poly water well
- WIP: Rough Train Station - Environment
- Basement scene
- Eject!
- forest elf
- Graffiti Artist
- Unreal Engine/Editor tutorials ?
- Girl in a dress
- help UT2K4
- Character: Wing
- Fantasy-esq Blue-eyed girl
- UT2K4 Environment - Bookstore, etc...
- Website Feedback
- Gargoyle, Goliath WIP -first character model
- Mort-The Unfriendly Grave'sKeeper
- Character: Elephant warrior
- Doberhund
- Shadow Knight
- =Cavallo=
