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View Full Version : WIP/Critique: Game Art Design


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  1. Leviathan (GameArtisans Competition)
  2. MGAC - 31 - The Twelve Triangle Challenge!
  3. GOW Character Dissertation
  4. Aussie Touring Car
  5. warfare building
  6. Gears of War Props
  7. How does WoW manage Character Textures?
  8. Character: Security Guard Fredrik Nilsson
  9. WIP- Starwars
  10. apocalyptic medical vehicle
  11. Head test (Zbrush)
  12. Enviro - WIP
  13. Trouble Kid
  14. The Local Butcher
  15. Jason Lavoie - Aundr
  16. Warehouse Environment
  17. Texturing sticky?
  18. Necro soldier w.i.p.
  19. WIP: Medieval Environment Scene
  20. free game engines with normal lighting capabilities
  21. Berserk: Hand Held Style
  22. Hydrapede (GameArtisans Competition)
  23. Heavy Armored Troll
  24. pocketmonsterr! wip!
  25. Practice - Poor Warrior
  26. Blizzard/WoW style dwarf
  27. Silent Hill Inspiration Monster
  28. Anatomy model
  29. low-poly character tutorial I just finished
  30. MGAC - 36 - Its Aliiive! Mwahahaha!!!
  31. 50 min barrel
  32. Base low poly model
  33. Maya exporter
  34. Volkswagen Microbus - Needsome guidance
  35. Space ship two (space tank)
  36. Girls With Big Gun
  37. 3D Sketchbook ~ Synthesizer
  38. Thompson and BAR WIP : Crits please
  39. Boris (007 Golden Eye)
  40. sci fi buggy (pls critique)
  41. Cherry Berry fruitcake - Low poly character
  42. The Photographer WIP
  43. devil hound
  44. Character for pre-rendered RPG
  45. Unreal ED 2
  46. environment WIP
  47. Cody (Final Fight) 2007 Re-Design
  48. building detail question
  49. WIP: Female Character Design; need advice
  50. Alphonsus- Game Character
  51. swat member
  52. Need normal mapping help
  53. High to Low Res baking - Brick Wall and Treasure Chest WIP
  54. alpha map shadows ?
  55. Noob Question regarding Hi-Poly sculpting
  56. Character Model: Spectre
  57. Game Demo Reel
  58. Wheelbarrow of DEATH!
  59. Drop Dead Head!
  60. WIP: Futuristic Cop
  61. Volkswagen Van (1000 tri's)
  62. Space ship WIP
  63. Environment: metro entrace
  64. WIP: Env
  65. Character : Heavy Necrosoldier
  66. they came from the sea! ( futuristic shark warrior)
  67. Portfolio Redo
  68. Game Art Portfolio
  69. WIP: Iebe, main game character
  70. MGAC-37-"Tools of the trade"
  71. A.R.S.E - Vehicle
  72. Pachycephalosaurus - Vincent
  73. can you interpolate various keyframes at random?
  74. lowpoly character : Monster!
  75. Starwars Landspeeder
  76. OrganiSky lighting shader system
  77. WIP Low Poly, non PR Security Guard
  78. WIP Low Poly, non PR Heavy Security Guard
  79. Minotaur
  80. Nightstalker WIP
  81. Buildings WIP
  82. W.I.P. First Animal Model
  83. W.I.P. First Male Model
  84. Environment -Phil's Burgers
  85. Damaged Building
  86. I want some concept art
  87. Shira-Ou-Saya Kujaku
  88. Game Alpha 1 Build: DRUM GOD, Updated - WIP
  89. Starcraft 2! "Its about time"
  90. Hell Spawn
  91. WIP Hall of Heroes
  92. Getting into level design
  93. Mutant Soldier
  94. Male Character with Trenchcoat
  95. Female Character
  96. Monster/demon
  97. Assasin low poly
  98. musical game concept
  99. Glest models
  100. MGAC - 38 - I was an 80's Child
  101. Sexy Death! Plus Work opening yay!
  102. Prop Modeling in Z3
  103. Low-poly Source Model WIP
  104. dm_moil_alpha1
  105. Sea Horse Solider
  106. Nightstalker...plus lessons learned.
  107. Cthulhu
  108. Zombie Girl (contains nudity)...
  109. W.I.P. Futuristic Horus
  110. What student loans can buy
  111. Wacky Races Cars
  112. Half-Life 2/Source Engine Plugin for Cinema 4D (9.6+)
  113. How do i do emmissive maps?
  114. portfolio question
  115. my portfolio - a world full of bad 2D/3d Art and written mistakes
  116. Old wagon.
  117. The Autumn God bust
  118. Making a fresh start - In game design.
  119. vehicle - Triumph Spitfire MK4, next gen
  120. learning game modeling
  121. [WIP] German Tanker Unit : Normal Maps and Diffuse
  122. Nude figure- 1st Attempt
  123. WIP: Little creatures!
  124. Swizzle's 3D Sketchbook
  125. Edge Loops
  126. War III mod !
  127. very lowpoly building for shooter game
  128. Character for Week 1 - Tiny
  129. Calling all FREELANCE realtime artists!!!
  130. wip: toyota hilux 4wd pickup truck
  131. UVW mapping for games
  132. Valkyrie Profile Frie
  133. WIP: Kji-hoo [Krzychu]
  134. Environment Art - Portfolio Work
  135. max normals map question
  136. Napoleon Dynamite
  137. MGAC - 39 - Can't Hold Me Down!
  138. Legacy Of Kain: Soul Reaver Raziel
  139. mirroring Normal Maps
  140. Character for Week 2 - Mono
  141. The AS-41G assault riffel for a Crysis mod
  142. Gunslinging Hero
  143. NightElf Smasher
  144. Competition!
  145. Car
  146. game art - CHRYSLER 300c deom
  147. Lip Sync practice
  148. Character Model - Skater
  149. MGAC - 40 - Monochromatic Film-Noir
  150. WW2 BAttleship BISMARCK
  151. Game Level DM-BlueArtisia
  152. Character : Roller hero n.1
  153. Dark Templar
  154. 6931 FX Star Patroller
  155. Dragon and his young master, Lierre.
  156. VisionFace
  157. WIP Minotaur revisited
  158. Trireme (Ancient Greek warship)
  159. character - zbrush play
  160. Treasure chest / Zbrush noob
  161. Normal Mapped Fantasy character
  162. Mgac-41 : Dirty :
  163. Strogg Grunt- next-gen lovin'
  164. need some help
  165. Old revolver
  166. Pirate's Cove
  167. UT04 need help. mesh not showing.
  168. Environment - Arch
  169. Priest
  170. Enviroment: Canal in Amsterdam
  171. Swat/Police Next Gen Character
  172. UGAC [Game Art Challenges]...
  173. Game model: Jet
  174. Knight
  175. Some creature
  176. Asajj Ventress
  177. Race Track Infield Buildings WIP
  178. my lp base-man-tell me what you think please
  179. Environment: WWII Level Design
  180. MGAC - 42 - The future, circa 1950
  181. Need suggestions for how to improve my game's logo.
  182. a Blonde in Shades
  183. Low Polygon Beer Keg
  184. My Game Mega Dude for PC (2years+)
  185. GTA style character - Low poly
  186. WIP - Sumo
  187. WIP: odd building
  188. WIP - Secluded Tropical Hut
  189. Blender project: M3chDroid
  190. WIP: Munchausen
  191. some stuff i've been working on
  192. UGAC - II - VOTE 4 A THEME
  193. WIP: Dragon Bust
  194. Nod Soldier for Renegade2007 Mod
  195. GRAW Editor - Rotating Objects
  196. Fighting Game Polycount?
  197. New Portfolio
  198. Character W.I.P - Leather Head
  199. organic armor
  200. UGAC - II - SPACE WESTERN
  201. Brain Cell -3D Orthographic Flash Game
  202. UGAC – II – SciFi/Western Bullwagon
  203. UGAC - II - Deputy Bot
  204. UGAC – II – Mechanical Horse
  205. UGAC-II-Cowboys VS. Indians
  206. WIP: Male Character
  207. WIP John McClane
  208. UGAC - II - Once Upon a Time in the Apocalypse
  209. UGAC -II - Law Dog
  210. WIP - Environment - Leeroys Bar
  211. UGAC - II - Father Ignatius
  212. Quake 4 Level - Method's Hideout
  213. Subway stair scene
  214. Three Wheel Bike
  215. Guy (Final Fight) 2007 Re-Design
  216. WIP - Pinky Demon
  217. My portfolio
  218. UGAC-II-Steampunk Cowboy
  219. UGAC – II – Saber Riders
  220. UGAC – II – anti-grav stagecoach
  221. a simple building
  222. New Site & Showreel...
  223. Blind Seeker
  224. Character feedback?
  225. Low Poly Apollo Galactica
  226. Dress Uniform Character in progress
  227. M1 Carbine & M1A1 Carbine
  228. HL2 Crossbow...with a twist
  229. Shack (Environment) (UE3) [WIP]
  230. UGAC - II - Smithy Quick Fingers
  231. UGAC – II – Alien Cowboy
  232. Prop - Low poly water well
  233. WIP: Rough Train Station - Environment
  234. Basement scene
  235. Eject!
  236. forest elf
  237. Graffiti Artist
  238. Unreal Engine/Editor tutorials ?
  239. Girl in a dress
  240. help UT2K4
  241. Character: Wing
  242. Fantasy-esq Blue-eyed girl
  243. UT2K4 Environment - Bookstore, etc...
  244. Website Feedback
  245. Gargoyle, Goliath WIP -first character model
  246. Mort-The Unfriendly Grave'sKeeper
  247. Character: Elephant warrior
  248. Doberhund
  249. Shadow Knight
  250. =Cavallo=