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View Full Version : WIP/Critique: Game Art Design


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  1. MGAC - 31 - The Twelve Triangle Challenge!
  2. GOW Character Dissertation
  3. Aussie Touring Car
  4. warfare building
  5. Gears of War Props
  6. How does WoW manage Character Textures?
  7. Character: Security Guard Fredrik Nilsson
  8. WIP- Starwars
  9. apocalyptic medical vehicle
  10. Head test (Zbrush)
  11. Enviro - WIP
  12. Trouble Kid
  13. The Local Butcher
  14. Jason Lavoie - Aundr
  15. Warehouse Environment
  16. Texturing sticky?
  17. Necro soldier w.i.p.
  18. WIP: Medieval Environment Scene
  19. free game engines with normal lighting capabilities
  20. Berserk: Hand Held Style
  21. Hydrapede (GameArtisans Competition)
  22. Heavy Armored Troll
  23. pocketmonsterr! wip!
  24. Practice - Poor Warrior
  25. Blizzard/WoW style dwarf
  26. Silent Hill Inspiration Monster
  27. Anatomy model
  28. low-poly character tutorial I just finished
  29. MGAC - 36 - Its Aliiive! Mwahahaha!!!
  30. 50 min barrel
  31. Base low poly model
  32. Maya exporter
  33. Volkswagen Microbus - Needsome guidance
  34. Space ship two (space tank)
  35. Girls With Big Gun
  36. 3D Sketchbook ~ Synthesizer
  37. Thompson and BAR WIP : Crits please
  38. Boris (007 Golden Eye)
  39. sci fi buggy (pls critique)
  40. Cherry Berry fruitcake - Low poly character
  41. The Photographer WIP
  42. devil hound
  43. Character for pre-rendered RPG
  44. Unreal ED 2
  45. environment WIP
  46. Cody (Final Fight) 2007 Re-Design
  47. building detail question
  48. WIP: Female Character Design; need advice
  49. Alphonsus- Game Character
  50. swat member
  51. Need normal mapping help
  52. High to Low Res baking - Brick Wall and Treasure Chest WIP
  53. alpha map shadows ?
  54. Noob Question regarding Hi-Poly sculpting
  55. Character Model: Spectre
  56. Game Demo Reel
  57. Wheelbarrow of DEATH!
  58. Drop Dead Head!
  59. WIP: Futuristic Cop
  60. Volkswagen Van (1000 tri's)
  61. Space ship WIP
  62. Environment: metro entrace
  63. WIP: Env
  64. Character : Heavy Necrosoldier
  65. they came from the sea! ( futuristic shark warrior)
  66. Portfolio Redo
  67. Game Art Portfolio
  68. WIP: Iebe, main game character
  69. MGAC-37-"Tools of the trade"
  70. A.R.S.E - Vehicle
  71. Pachycephalosaurus - Vincent
  72. can you interpolate various keyframes at random?
  73. lowpoly character : Monster!
  74. Starwars Landspeeder
  75. OrganiSky lighting shader system
  76. WIP Low Poly, non PR Security Guard
  77. WIP Low Poly, non PR Heavy Security Guard
  78. Minotaur
  79. Nightstalker WIP
  80. Buildings WIP
  81. W.I.P. First Animal Model
  82. W.I.P. First Male Model
  83. Environment -Phil's Burgers
  84. Damaged Building
  85. I want some concept art
  86. Shira-Ou-Saya Kujaku
  87. Game Alpha 1 Build: DRUM GOD, Updated - WIP
  88. Starcraft 2! "Its about time"
  89. Hell Spawn
  90. WIP Hall of Heroes
  91. Getting into level design
  92. Mutant Soldier
  93. Male Character with Trenchcoat
  94. Female Character
  95. Monster/demon
  96. Assasin low poly
  97. musical game concept
  98. Glest models
  99. MGAC - 38 - I was an 80's Child
  100. Sexy Death! Plus Work opening yay!
  101. Prop Modeling in Z3
  102. Low-poly Source Model WIP
  103. dm_moil_alpha1
  104. Sea Horse Solider
  105. Nightstalker...plus lessons learned.
  106. Cthulhu
  107. Zombie Girl (contains nudity)...
  108. W.I.P. Futuristic Horus
  109. What student loans can buy
  110. Wacky Races Cars
  111. Half-Life 2/Source Engine Plugin for Cinema 4D (9.6+)
  112. How do i do emmissive maps?
  113. portfolio question
  114. my portfolio - a world full of bad 2D/3d Art and written mistakes
  115. Old wagon.
  116. The Autumn God bust
  117. Making a fresh start - In game design.
  118. vehicle - Triumph Spitfire MK4, next gen
  119. learning game modeling
  120. [WIP] German Tanker Unit : Normal Maps and Diffuse
  121. Nude figure- 1st Attempt
  122. WIP: Little creatures!
  123. Swizzle's 3D Sketchbook
  124. Edge Loops
  125. War III mod !
  126. very lowpoly building for shooter game
  127. Character for Week 1 - Tiny
  128. Calling all FREELANCE realtime artists!!!
  129. wip: toyota hilux 4wd pickup truck
  130. UVW mapping for games
  131. Valkyrie Profile Frie
  132. WIP: Kji-hoo [Krzychu]
  133. Environment Art - Portfolio Work
  134. max normals map question
  135. Napoleon Dynamite
  136. MGAC - 39 - Can't Hold Me Down!
  137. Legacy Of Kain: Soul Reaver Raziel
  138. mirroring Normal Maps
  139. Character for Week 2 - Mono
  140. The AS-41G assault riffel for a Crysis mod
  141. Gunslinging Hero
  142. NightElf Smasher
  143. Competition!
  144. Car
  145. game art - CHRYSLER 300c deom
  146. Lip Sync practice
  147. Character Model - Skater
  148. MGAC - 40 - Monochromatic Film-Noir
  149. WW2 BAttleship BISMARCK
  150. Game Level DM-BlueArtisia
  151. Character : Roller hero n.1
  152. Dark Templar
  153. 6931 FX Star Patroller
  154. Dragon and his young master, Lierre.
  155. VisionFace
  156. WIP Minotaur revisited
  157. Trireme (Ancient Greek warship)
  158. character - zbrush play
  159. Treasure chest / Zbrush noob
  160. Normal Mapped Fantasy character
  161. Mgac-41 : Dirty :
  162. Strogg Grunt- next-gen lovin'
  163. need some help
  164. Old revolver
  165. Pirate's Cove
  166. UT04 need help. mesh not showing.
  167. Environment - Arch
  168. Priest
  169. Enviroment: Canal in Amsterdam
  170. Swat/Police Next Gen Character
  171. UGAC [Game Art Challenges]...
  172. Game model: Jet
  173. Knight
  174. Some creature
  175. Asajj Ventress
  176. Race Track Infield Buildings WIP
  177. my lp base-man-tell me what you think please
  178. Environment: WWII Level Design
  179. MGAC - 42 - The future, circa 1950
  180. Need suggestions for how to improve my game's logo.
  181. a Blonde in Shades
  182. Low Polygon Beer Keg
  183. My Game Mega Dude for PC (2years+)
  184. GTA style character - Low poly
  185. WIP - Sumo
  186. WIP: odd building
  187. WIP - Secluded Tropical Hut
  188. Blender project: M3chDroid
  189. WIP: Munchausen
  190. some stuff i've been working on
  191. UGAC - II - VOTE 4 A THEME
  192. WIP: Dragon Bust
  193. Nod Soldier for Renegade2007 Mod
  194. GRAW Editor - Rotating Objects
  195. Fighting Game Polycount?
  196. New Portfolio
  197. Character W.I.P - Leather Head
  198. organic armor
  199. UGAC - II - SPACE WESTERN
  200. Brain Cell -3D Orthographic Flash Game
  201. UGAC – II – SciFi/Western Bullwagon
  202. UGAC - II - Deputy Bot
  203. UGAC – II – Mechanical Horse
  204. UGAC-II-Cowboys VS. Indians
  205. WIP: Male Character
  206. WIP John McClane
  207. UGAC - II - Once Upon a Time in the Apocalypse
  208. UGAC -II - Law Dog
  209. WIP - Environment - Leeroys Bar
  210. UGAC - II - Father Ignatius
  211. Quake 4 Level - Method's Hideout
  212. Subway stair scene
  213. Three Wheel Bike
  214. Guy (Final Fight) 2007 Re-Design
  215. WIP - Pinky Demon
  216. My portfolio
  217. UGAC-II-Steampunk Cowboy
  218. UGAC – II – Saber Riders
  219. UGAC – II – anti-grav stagecoach
  220. a simple building
  221. New Site & Showreel...
  222. Blind Seeker
  223. Character feedback?
  224. Low Poly Apollo Galactica
  225. Dress Uniform Character in progress
  226. M1 Carbine & M1A1 Carbine
  227. HL2 Crossbow...with a twist
  228. Shack (Environment) (UE3) [WIP]
  229. UGAC - II - Smithy Quick Fingers
  230. UGAC – II – Alien Cowboy
  231. Prop - Low poly water well
  232. WIP: Rough Train Station - Environment
  233. Basement scene
  234. Eject!
  235. forest elf
  236. Graffiti Artist
  237. Unreal Engine/Editor tutorials ?
  238. Girl in a dress
  239. help UT2K4
  240. Character: Wing
  241. Fantasy-esq Blue-eyed girl
  242. UT2K4 Environment - Bookstore, etc...
  243. Website Feedback
  244. Gargoyle, Goliath WIP -first character model
  245. Mort-The Unfriendly Grave'sKeeper
  246. Character: Elephant warrior
  247. Doberhund
  248. Shadow Knight
  249. =Cavallo=
  250. Character Warrior/traveler WIP