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View Full Version : WIP/Critique: Game Art Design


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  1. need help modding in doom 3...
  2. City of Heroes/City of Villains Environment work.
  3. Character- Marine w.i.p. (first human please help)
  4. Tree Villages WIP Game Environment
  5. The Theory of Lighting - tutorial
  6. Theme Park
  7. apocalyptic character
  8. Brass knuckels
  9. monkey ball level
  10. Looking for awesome Env Concept art
  11. Looking for awesome Env Concept art
  12. Character:Dahlsim
  13. Cake
  14. The Boar
  15. The Boar
  16. normal maped swords
  17. Pyramid Head
  18. Gas Station - job hunting stuff
  19. Portfolio question
  20. Hammer question
  21. AlienShip
  22. Quick Z-Brush Question...
  23. FX Composer Sketchbook
  24. Vechicle: viking boat.
  25. GITS Heavy spider tank
  26. How to split up Game textures?
  27. Head modeling: Normals, Shadows problems.
  28. Character: Arsenath
  29. Mudbox or Z-brush? Noob Question..
  30. The Troll Critique/Advice thread
  31. McDonalds!
  32. Character - Soul Harvester
  33. Current Gen Environment
  34. level design for contest
  35. environment
  36. Low Poly Mob : Canine
  37. Ancient Chinese Warrior - Low Poly
  38. Aztec Game Model
  39. Dragon head
  40. snowmobile - help wanted
  41. Rancher/Cowboy
  42. warrior
  43. RO-Zavod (Red orchestra)
  44. Inspired by Tomba character.
  45. low poly bird wing
  46. abandoned hospital scene
  47. Environment Portfolio and Demo Reel
  48. Factory props / textures "wip"
  49. Normal mapping flesh and machines/hard items
  50. LOD UV's question
  51. Dumpster
  52. Jason Lavoie - Male Head / Bohica Studios
  53. Valuable Game Art Threads/How To/Guidelines
  54. Character:Green berret
  55. Swizzle's Dominance War II thread
  56. serenity(Firefly) type of ship
  57. WIP: James Bond Moonraker grunt (first body)
  58. Klaus Nomi
  59. Chillipunks Dominance War thread !
  60. Please comment on my plant
  61. DirectX Shader question...
  62. WiP Sinner character model
  63. Finishing an old model
  64. Adding cracks/grunge to a mirror surface?
  65. Chillis Dominance war II thread
  66. Dominance War W.I.P.
  67. EvilBlah's Dominance War W.I.P.
  68. Watchtower
  69. space marine
  70. Problems baking texture from Maya/Mental Ray
  71. Environment - SpiritWorld Work In Progress
  72. Character next gen | Gladiator Troll
  73. 19th century steampunk medic
  74. Lighting bake problem
  75. Using an alpha texture as trim
  76. SharkMan (Animation Project)
  77. Pirate Girl
  78. :::Character::: African Hunter
  79. Dominance War 2: only for character artists?
  80. hobbit ---- halfling
  81. Fantasy Game Character...crits please
  82. Here is a pic of a 3D model video game character
  83. Vehicle - Choppa - C&C welcomed
  84. The Spiderman
  85. suggestions
  86. Dominance War WIP
  87. WIP - Horse Arch Environment Asset
  88. Got my new game art site up - new pieces too
  89. Anime Characters
  90. Hockey Chars
  91. Next Gen Console Porsche Carrera GT (35k)
  92. Character: paratrooper
  93. Model Display Question
  94. First foray into zbrush for normal maps
  95. some dirty vehicles
  96. Farcry Map
  97. low poly head
  98. Environment: Faded Glory
  99. Current Generation Fighting Game Specs
  100. low-poly environtment (texture practice)
  101. mudbox error 1901 ?
  102. Ultimate Spiderman game Concept art
  103. Environment: Route 66 Motel
  104. Portfolio Question
  105. Character W.I.P. - Bone soldier
  106. Wip: next gen character
  107. Portfolio critique please
  108. What's the tri count at now?
  109. 3D anim-sketches - rock chick racer
  110. Fur creation help
  111. Stuck Between either incorrect transparancy maps or bad normal maps
  112. quick question
  113. Liche Game Model
  114. Subsist HL2 Mod: DRS Heavy Rifle
  115. inn
  116. Character: Michael Jackson (... Yes the king of the pop)
  117. Female Vampire Bust (contains nudity)
  118. mudbox problem
  119. Character: Grigori
  120. Normal map problems
  121. first gamechar
  122. Galactica Colonial Warrior
  123. Game Character:Godzilla!
  124. The Guard (next gen)
  125. Jason Lavoie - Source Character Project
  126. Normal mapping question
  127. Siege Engine - remodeling project
  128. First seriouse character attempt (gladiator) HELP!
  129. Batman
  130. Please help me fix this normal map
  131. Very Very Lost - ( Game related problems )
  132. Old Cargo Room
  133. Creature Model
  134. 4RumbleČ - flash jump'n run: characters and demo
  135. Two rail cars
  136. Gdc 07
  137. Jack Sparrow
  138. portfolio question
  139. Short tutorial on Vertex Paint in 3dsmax
  140. Mission Todos los Santos
  141. Character W.I.P. - Civil War Corporal
  142. RoboBlitz Level
  143. Japan Night Scene
  144. New York Scene
  145. Space ship one
  146. Emergency wash station
  147. Environment W.I.P. The Dark Carnival
  148. Rolien (anime style character)
  149. Rolien (anime style character)
  150. Character Normal Map Test
  151. Environment; Ruined Buildings
  152. Quick help guys: Using multiple texture sheet for 1 model
  153. russian speznaz
  154. Next-Gen Cartoon WIP: Walking Stick Insect
  155. [3DS Max] - Next Gen House
  156. plugging normal maps into maya
  157. Question about ligthmapping
  158. Steven Seagal bust (wip)
  159. Online Portfolio
  160. Synthesizer's Works
  161. 2 Character super man and dragong
  162. Help me get a job!
  163. Mr Carebear
  164. Next gen Model targets
  165. Wip: Monkey mobster
  166. Wip Medieval Character
  167. Dominance War 2: sanhueza
  168. unfinished schetch
  169. Next gen Weaponry
  170. WiP evil boar from hell sort of character
  171. Studebaker
  172. Doom III Mod - Uni Project
  173. Wip: Female character-
  174. WIP - Silly Goblin
  175. Generic Man
  176. Jill Valentine
  177. Is it a must to join polys up?
  178. Drum Hero, need suggestions for look and feel
  179. Toyota Corolla sport, next gen
  180. [WIP] Indiegamer Content Pack
  181. Cupa WIP
  182. WIP:Harley Davidson
  183. G-43 Rifle (Needs a Texture Artist)
  184. Dominance War II, Wizo
  185. Karabiner 98k
  186. Hill Troll wip.
  187. Head Chopping Meany
  188. - - - Tribute to BoBo - - -
  189. b1ll Art! yay
  190. Dead Lands
  191. Low-poly junkpile?? (not a reference to my work, heheh)
  192. Nano Character
  193. Cyclops Character
  194. Male Charachter, needs harsh critique
  195. Battle Angel Alita
  196. TAGGER man (3DSMAX)
  197. 1944 Colt
  198. Runner 83
  199. Assassian
  200. Shadowhunter
  201. Video Game Polycount/Texture Limit/Laws [current/next gen]
  202. 3d sketchbook thread - Urgaffel
  203. ch-47 Chinook
  204. Volkswagen Kombi
  205. Girl in some armor
  206. Artillery piece WIP
  207. WIP shelby cobra
  208. Environment: Alleyway
  209. 2002 Subaru impreza WRX car model next gen
  210. WIP:Self Portrait Normals: maya/zbrush
  211. WIP: Dwarf Great Hall
  212. Blender 3D: Low-Poly Character
  213. Hero: Models and Concepts WIP's
  214. WIP:Maya warrior.
  215. Medium SciFi Warrior Girl
  216. Zombie low-poly character
  217. Female Gunner
  218. another zombie (low-poly)
  219. how do you render character with normals maps in maya?
  220. Paramite
  221. ill_logic -- project thread
  222. BigO!!
  223. Object: Relay Drone WIP
  224. Evil Trooper
  225. WIP: Birdman
  226. soldier dude
  227. Need Help
  228. Baking IK for game use in Maya: Gimbal lock?
  229. Some models (+ question on unwrapping)
  230. Current gen car model- advice needed.
  231. WIP: simple LP character
  232. Next-Gen cartoon games?
  233. Desert punk
  234. ND Empire Stealth
  235. Problem with Display of Normal Map in viewport (3dsmax)
  236. Our new casual game was just released! whatdya think?
  237. Skanderbeg,New character
  238. Project: Europa - Weaponary
  239. Environment modeling?
  240. TO: Crossfire stuffs
  241. zygos - iPod breakout
  242. Xaris-Barbarian Warrior
  243. Environment
  244. Half Life2(environment Water Hazard)
  245. Character WIP: Female Knight
  246. Explorer character
  247. Big Chunky Bastard
  248. W.I.P...Maya/zbrush...Norbert the Snail
  249. My Pocket Monster entry ^^
  250. Having some major trouble with 3D