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View Full Version : WIP/Critique: Game Art Design


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  1. City of Heroes/City of Villains Environment work.
  2. Character- Marine w.i.p. (first human please help)
  3. Tree Villages WIP Game Environment
  4. The Theory of Lighting - tutorial
  5. Theme Park
  6. apocalyptic character
  7. Brass knuckels
  8. monkey ball level
  9. Looking for awesome Env Concept art
  10. Looking for awesome Env Concept art
  11. Character:Dahlsim
  12. Cake
  13. The Boar
  14. The Boar
  15. normal maped swords
  16. Pyramid Head
  17. Gas Station - job hunting stuff
  18. Portfolio question
  19. Hammer question
  20. AlienShip
  21. Quick Z-Brush Question...
  22. FX Composer Sketchbook
  23. Vechicle: viking boat.
  24. GITS Heavy spider tank
  25. How to split up Game textures?
  26. Head modeling: Normals, Shadows problems.
  27. Character: Arsenath
  28. Mudbox or Z-brush? Noob Question..
  29. The Troll Critique/Advice thread
  30. McDonalds!
  31. Character - Soul Harvester
  32. Current Gen Environment
  33. level design for contest
  34. environment
  35. Low Poly Mob : Canine
  36. Ancient Chinese Warrior - Low Poly
  37. Aztec Game Model
  38. Dragon head
  39. snowmobile - help wanted
  40. Rancher/Cowboy
  41. warrior
  42. RO-Zavod (Red orchestra)
  43. Inspired by Tomba character.
  44. low poly bird wing
  45. abandoned hospital scene
  46. Environment Portfolio and Demo Reel
  47. Factory props / textures "wip"
  48. Normal mapping flesh and machines/hard items
  49. LOD UV's question
  50. Dumpster
  51. Jason Lavoie - Male Head / Bohica Studios
  52. Valuable Game Art Threads/How To/Guidelines
  53. Character:Green berret
  54. Swizzle's Dominance War II thread
  55. serenity(Firefly) type of ship
  56. WIP: James Bond Moonraker grunt (first body)
  57. Klaus Nomi
  58. Chillipunks Dominance War thread !
  59. Please comment on my plant
  60. DirectX Shader question...
  61. WiP Sinner character model
  62. Finishing an old model
  63. Adding cracks/grunge to a mirror surface?
  64. Chillis Dominance war II thread
  65. Dominance War W.I.P.
  66. EvilBlah's Dominance War W.I.P.
  67. Watchtower
  68. space marine
  69. Problems baking texture from Maya/Mental Ray
  70. Environment - SpiritWorld Work In Progress
  71. Character next gen | Gladiator Troll
  72. 19th century steampunk medic
  73. Lighting bake problem
  74. Using an alpha texture as trim
  75. SharkMan (Animation Project)
  76. Pirate Girl
  77. :::Character::: African Hunter
  78. Dominance War 2: only for character artists?
  79. hobbit ---- halfling
  80. Fantasy Game Character...crits please
  81. Here is a pic of a 3D model video game character
  82. Vehicle - Choppa - C&C welcomed
  83. The Spiderman
  84. suggestions
  85. Dominance War WIP
  86. WIP - Horse Arch Environment Asset
  87. Got my new game art site up - new pieces too
  88. Anime Characters
  89. Hockey Chars
  90. Next Gen Console Porsche Carrera GT (35k)
  91. Character: paratrooper
  92. Model Display Question
  93. First foray into zbrush for normal maps
  94. some dirty vehicles
  95. Farcry Map
  96. low poly head
  97. Environment: Faded Glory
  98. Current Generation Fighting Game Specs
  99. low-poly environtment (texture practice)
  100. mudbox error 1901 ?
  101. Ultimate Spiderman game Concept art
  102. Environment: Route 66 Motel
  103. Portfolio Question
  104. Character W.I.P. - Bone soldier
  105. Wip: next gen character
  106. Portfolio critique please
  107. What's the tri count at now?
  108. 3D anim-sketches - rock chick racer
  109. Fur creation help
  110. Stuck Between either incorrect transparancy maps or bad normal maps
  111. quick question
  112. Liche Game Model
  113. Subsist HL2 Mod: DRS Heavy Rifle
  114. inn
  115. Character: Michael Jackson (... Yes the king of the pop)
  116. Female Vampire Bust (contains nudity)
  117. mudbox problem
  118. Character: Grigori
  119. Normal map problems
  120. first gamechar
  121. Galactica Colonial Warrior
  122. Game Character:Godzilla!
  123. The Guard (next gen)
  124. Jason Lavoie - Source Character Project
  125. Normal mapping question
  126. Siege Engine - remodeling project
  127. First seriouse character attempt (gladiator) HELP!
  128. Batman
  129. Please help me fix this normal map
  130. Very Very Lost - ( Game related problems )
  131. Old Cargo Room
  132. Creature Model
  133. 4RumbleČ - flash jump'n run: characters and demo
  134. Two rail cars
  135. Gdc 07
  136. Jack Sparrow
  137. portfolio question
  138. Short tutorial on Vertex Paint in 3dsmax
  139. Mission Todos los Santos
  140. Character W.I.P. - Civil War Corporal
  141. RoboBlitz Level
  142. Japan Night Scene
  143. New York Scene
  144. Space ship one
  145. Emergency wash station
  146. Environment W.I.P. The Dark Carnival
  147. Rolien (anime style character)
  148. Rolien (anime style character)
  149. Character Normal Map Test
  150. Environment; Ruined Buildings
  151. Quick help guys: Using multiple texture sheet for 1 model
  152. russian speznaz
  153. Next-Gen Cartoon WIP: Walking Stick Insect
  154. [3DS Max] - Next Gen House
  155. plugging normal maps into maya
  156. Question about ligthmapping
  157. Steven Seagal bust (wip)
  158. Online Portfolio
  159. Synthesizer's Works
  160. 2 Character super man and dragong
  161. Help me get a job!
  162. Mr Carebear
  163. Next gen Model targets
  164. Wip: Monkey mobster
  165. Wip Medieval Character
  166. Dominance War 2: sanhueza
  167. unfinished schetch
  168. Next gen Weaponry
  169. WiP evil boar from hell sort of character
  170. Studebaker
  171. Doom III Mod - Uni Project
  172. Wip: Female character-
  173. WIP - Silly Goblin
  174. Generic Man
  175. Jill Valentine
  176. Is it a must to join polys up?
  177. Drum Hero, need suggestions for look and feel
  178. Toyota Corolla sport, next gen
  179. [WIP] Indiegamer Content Pack
  180. Cupa WIP
  181. WIP:Harley Davidson
  182. G-43 Rifle (Needs a Texture Artist)
  183. Dominance War II, Wizo
  184. Karabiner 98k
  185. Hill Troll wip.
  186. Head Chopping Meany
  187. - - - Tribute to BoBo - - -
  188. b1ll Art! yay
  189. Dead Lands
  190. Low-poly junkpile?? (not a reference to my work, heheh)
  191. Nano Character
  192. Cyclops Character
  193. Male Charachter, needs harsh critique
  194. Battle Angel Alita
  195. TAGGER man (3DSMAX)
  196. 1944 Colt
  197. Runner 83
  198. Assassian
  199. Shadowhunter
  200. Video Game Polycount/Texture Limit/Laws [current/next gen]
  201. 3d sketchbook thread - Urgaffel
  202. ch-47 Chinook
  203. Volkswagen Kombi
  204. Girl in some armor
  205. Artillery piece WIP
  206. WIP shelby cobra
  207. Environment: Alleyway
  208. 2002 Subaru impreza WRX car model next gen
  209. WIP:Self Portrait Normals: maya/zbrush
  210. WIP: Dwarf Great Hall
  211. Blender 3D: Low-Poly Character
  212. Hero: Models and Concepts WIP's
  213. WIP:Maya warrior.
  214. Medium SciFi Warrior Girl
  215. Zombie low-poly character
  216. Female Gunner
  217. another zombie (low-poly)
  218. how do you render character with normals maps in maya?
  219. Paramite
  220. ill_logic -- project thread
  221. BigO!!
  222. Object: Relay Drone WIP
  223. Evil Trooper
  224. WIP: Birdman
  225. soldier dude
  226. Need Help
  227. Baking IK for game use in Maya: Gimbal lock?
  228. Some models (+ question on unwrapping)
  229. Current gen car model- advice needed.
  230. WIP: simple LP character
  231. Next-Gen cartoon games?
  232. Desert punk
  233. ND Empire Stealth
  234. Problem with Display of Normal Map in viewport (3dsmax)
  235. Our new casual game was just released! whatdya think?
  236. Skanderbeg,New character
  237. Project: Europa - Weaponary
  238. Environment modeling?
  239. TO: Crossfire stuffs
  240. zygos - iPod breakout
  241. Xaris-Barbarian Warrior
  242. Environment
  243. Half Life2(environment Water Hazard)
  244. Character WIP: Female Knight
  245. Explorer character
  246. Big Chunky Bastard
  247. W.I.P...Maya/zbrush...Norbert the Snail
  248. My Pocket Monster entry ^^
  249. Having some major trouble with 3D
  250. Leviathan (GameArtisans Competition)