- Character WIP: Useless Pirate
- WIP:Kaneda's Bike (Akria)
- Environment Artist/Junior Artist question
- Assault One - PSP spec game
- Acacius W.I.P.
- Vulture BattleMech W.I.P.
- [Vehicle] Chevy Camaro 1998
- Sickly Horse Model
- Tokyo allyway
- Vacuum Guy
- Star Gate Level
- Next gen environment asset
- Lictor
- MGAC - 028 - Insect Character
- FSOne Corsair Model
- Train
- Train
- Character: Wasteland Rider WIP
- FSOne Corsair Airplane Model
- Character WIP : brawler
- Old School Props
- Character Design - Russian - (WIP)
- WIP: Split personality
- WIP Environment: Church Exterior
- chicken (whip/progress tread)
- Wall Panels:Texture Practice
- Bow
- Environment: The subway station
- 2d/ 3d?
- WIP: Universe Diner
- aircraft for shoot them up game - wip
- 3DS Max: Interesting videos Tips & Tricks
- WIP.Character
- Iso game graphic
- Critique my portfolio
- The Withering Hollow [environment]
- Character: AKIMBO
- Daredevil
- Another portfolio to crit :)
- First Try At Model of Futuristic Gun
- W40k Melta Gun
- [Model] Concept Plane
- [vehicle] Turbine Bike
- MGAC - 29 - Weapons of Oddworld
- WIP: [Weapons] AK47, AC556, GM94, 10-22, MP5K, FSXP
- Newbie Question - In game design, can a poly only have three edges, or can it be any?
- this is one of my character in my demo.
- Rally stages creation method(s)? pseudo-tutorial
- Weapon - Pistol for Subsist mod
- character Basketball player
- Beast WIP (image heavy)
- WarCraft 3 Collages
- Char: german wehrmacht soldier
- Honda Civic
- WarDog
- saurus warrior finally finished!!
- Normal map, Zbrush question. Wrinkles!
- Loew Poly Female Base Mesh WIP
- Hotel Lobby
- The Keeper
- Infinity Spacecraft WIPs
- Grenade Launcher
- ice beast
- Insect Based Character
- SF Cammy Redesign
- Character: Cave Pixie
- Weapon :gun for unreal
- Exporting from maya
- How do I smooth a ultra lowpoly model ?
- Guild Wars Nightfall contract
- Gun Slinger WIP 2000+ face character
- Prop - Cardboard Box
- WIP Nissan 300ZX
- How to create normals in photoshop? Tutorials?
- WIP prison cell
- Darth Maul
- My Thanks!
- Alien Waiter
- *WIP* Samurai Cyberpunk- Blind Swordsman
- Environment: Roman town
- 5th Element pistol
- Melee Weapons!(Warning)!Large Image
- My Thanks toooo!
- How can I improve ?
- How can I improve ?
- 73rd uptown hill environment
- Wip - F500
- Environment: Factory
- The All Star Maraoke Show
- Ancient-Pig's Photoshop face painting tutorial
- Prop - Old TV Set
- Environment - Torré de Belém
- Character::Marv from SinCity
- Murcielago
- Vehicle - F16C
- Titan Quest - Creatures / Monsters
- Toyota Corolla Sport
- Girl game model Wip
- Character: feline monster
- Character: Man-Cat
- Dumpster for urban game level
- :::DragonMiner:::Low Poly Character
- PSP homebrew bowling
- Oblivion
- Character: The Priest
- Hovercraft Game Vehicle
- Temple Entrance
- Texture - Sentinel RTS WIP
- Squatters rights - WIP enviroment
- Normal Mapped Fantasy character
- tank rig
- MGAC - 30 - The Horde (prize included!)
- WIP : Female mage
- Character Wip- Blind guy
- character: soshians
- Satyr Character. Single Solid Mesh question
- My Low poly head
- transfer problem
- transfer
- Low poly houses
- In-game model problem
- Legends of Idhuriel (GP2x y PC)
- WIP : Environment / Deep Impact
- A Question to Game Designers
- Super hero (moonstalker)
- Online portfolio
- Character: Shrek
- Vehicle: Banana heist getaway car
- My Portfolio site questions
- Euridice - Wood Nymph
- Sci Fi Tech environment - Abstract - Ingame
- Wanted: Artist Capable of Doing Low-Poly 3D Modeling, Texturing and Animation
- A couple poly modeling questions
- what makes a good tutorial?
- foxy-first low poly attemp
- Unnamable (LD)
- Exporter for maya to source engine
- Ah Control Sample
- Hobgoblin
- Faces:WIP
- What should be in an environment / prop artist portfolio?
- WIP scenes
- WIP: Male character
- WIP: Goliath Gargoyle model
- DS Mario Kart racer specs?
- getting normal maps to display
- First Textured Model
- Need Help Serious Crits on these texture sheets.
- WIP NBA Allen Iverson
- boat
- WIP : Satyr
- WIP temple
- WIP: Hsien-Ko (Lei Lei)
- Vehicle - Mobile F.L.A.G. Unit
- Introducing AFTERFALL - Pos-Apoc Introducing AFTERFALL - Pos-Apoc cRPGcRPG
- WIP: Arachnid Morph'd Man Low Poly
- Mr. Fogarty
- Halls of Radamathus
- Batman - Texturing Question
- German Soldier WIP
- Mantis Lizard
- Need Help: How to make brass for game model?
- "Moky the RPGer" W.I.P.
- Quake3 character - Lucy
- DS rez Imperial Walker and how important is the DS cache anyway?
- Need Help - Looking for Generic Models
- Black Hawk UH60
- Ken (street fighter 2) redesign
- Female Character - Need topology comments
- Hunting Rifle
- Character: Female Knight
- Vehicle fun
- Character: dragon, low poly model
- Monkey King (Character)
- hawk eye-Sniper turret
- Old game character redesign - Tesse
- Normals Mapped Transformer: MEGATRON! and a Q?
- FPS Prop - Gas tank
- Pre-rendered sprites (Plese help me!)
- Rockstar Games - Vancouver Based Studio is Hiring.
- what are the biggest problems when creating 3d assets for games??
- WIP old banger
- Up Armored M1114
- texture maps in games
- Please show your high quality mods and textures for PS3/Xbox360 here
- Futuristic revolver -- with new textures
- Character - Monster for fantasy game
- Contagion Theory
- lowpoly cellphone/DS game models
- SystemHavoc - SteamPunk
- 3d Character: headcrab zombie (female)
- Full Throttle - Redesign
- Level Design
- DS art practice
- Big Ben Wallace :)
- Girl Character
- what exactly are spec and diffuse maps?
- Mayan Forest - Environment - PSP limits?
- Environments for a Crysis mod
- Character: Dragon
- WIP - Froggie
- Tree tutorial for games
- Low poly Tree tutorial?
- The_Alien_Crits_Needed
- Contest Idea - Looking for interest
- Max, Inverted normal map creation
- *wip* wall textures .
- lame 3D tunnel maze
- help with level design
- MGAC - 31 - Environmental Prop
- Game sponser: what should i do?
- Vechicle EC-130 helicopter
- Some outer space (maybe?) storage facility
- Character WIP - Mobster
- Environment: East End
- low poly tree + level design
- Games forum ?
- Backs of Buildings.
- Backs of Buildings.
- Character Modelling: Unnamed character
- Urban Streets of NewYork
- Vehicle artist piece
- Low poly Character :<Sword girl>
- lowpoly tank
- *WIP* Character for techdemo
- 3D in-game monster, concept by:george&guo
- Trolley Stop
- Mesh problem!
- Modeling Myself
- normal maping question
- Italian Street
- FPS Concept Multiplayer Map
- My Character demo reel. C&C are welcome.
- MGAC has moved...
- Sera Avenger 3D, Concept: Scott Fischer
- Enviro: Church + Hiring!
- Character: Barbarian
- Truckstop Bathroom
- render to texture with face mapping?
- Character: demon
- Normal Map Photoshop Filter
- Games Related Tutorial Requests Wanted
- Gears of rail
- Wip sci-fi fall out shelter
- Project: Europa - Concepts |16-01-07| First Concept post!
- Protfolio peice Compositing question
- Soldier - Looking for Critique
- APPLY a normal in Maya?
- Character from Gears of War
- Question from noob to expert
