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View Full Version : WIP/Critique: Game Art Design


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  1. cgchat comp bunny
  2. fighter person
  3. combining normal maps
  4. Kiosk
  5. House
  6. Cluedo Character
  7. Gnomon: Character Creation for Games class
  8. Xenogears Facelift: Fei Fong Wong
  9. my work!~~~~~~~:)
  10. Dorosy
  11. House Level Design.
  12. Waiting for Unreal
  13. Model: Flying ship
  14. FatLip the Game Character
  15. - My Project Book -
  16. portfolio crit please (mostly gameArt)
  17. How do I render for WiP posts ?
  18. WIP - character model
  19. Sky box question
  20. May from guilty gear
  21. Warhammer 40k Eldar - WiP
  22. HeliDrone:Mapping Questions and WIP
  23. Jason Lavoie - Summer Project
  24. MGAC-014 - The 12 Tri Box!
  25. My Portfolio that got me a job at SplashDamage
  26. Its A Me! Mario!
  27. WIP: Mortal Kombat Scorpion
  28. Ninja of the Black Lotus
  29. WIP- Drag car
  30. H&K USP Compact hl2 model
  31. Epic On Getting Into The Industry
  32. Texturing: Assult Rifle (newbie)
  33. Low Poly Dr. Fate
  34. Dirty Sommer character
  35. Isabella 'Nyxie' Cortez
  36. AI using expressions and dynamics only
  37. character | next gen | WW2 soldier
  38. Low-poly fight club model
  39. WIP:Goblin character
  40. cowboy 2500 triangles
  41. CTF-Mechanization Zen (UT2K4) level design
  42. WIP Characters
  43. my new work~!!
  44. maya and directx .x question
  45. Weapons
  46. Problem with reflection map
  47. Game DVD, Art and hellos
  48. GP Bike model, just finished
  49. What 3d Software is Best for Game-Makers?
  50. Skoda Fabia
  51. female head
  52. 3d Female - Kristy (model + texture + rig)
  53. Roman Shield--Free Download Soon
  54. [Character] Headcrab
  55. Texturing - RTS Lancaster Bomber
  56. MGAC - 015 - Wizards pet
  57. WIP - Girl with Mods
  58. Normal mapping in Maya
  59. Terrains: Question on Vertex painting and terrain related
  60. Nausicaa/ohmu low poly diorama wip
  61. Ford Shelby GT500 WIP
  62. Future of game art!?
  63. Rise & Fall: Civilizations at War
  64. game characters | into game | how ?
  65. Critique is appreciated
  66. Character Gatsu
  67. Female zombie
  68. male "flor" elf like model for game
  69. MechGame - Interesting or not - BF2 Engine
  70. wip lopoly character need help
  71. low game character -_-||
  72. Cars in game limits?
  73. First post in a while.
  74. Dwarvvvess!!!
  75. Titan Quest - Creatures
  76. The Torcher
  77. Unreal ED Questions, Turret, Triggers, Vehicles
  78. Bed :D
  79. Titan Quest: Items and...stuff
  80. Little spaceship, with a twist.
  81. andrei313's - Weapons
  82. Fang
  83. Low poly in game props...crit welcome
  84. Unordinary game-art
  85. LP Environment: Beach Side Resort
  86. Some cans
  87. MGAC - 016 - The ultimate gadget!
  88. Normalmapped Wheelbarrel
  89. Head Modelling
  90. My First Decent game Character.
  91. Texture - Myrmidon RTS
  92. Ready to play !! Motocross Fever (Miniclip.com) - Silent Bay Studios
  93. Subway Train
  94. Grainy Normal Map. Why??
  95. A question about Normal Maps and pieces
  96. In need of help...
  97. answer my stupid question please
  98. my textyure practice
  99. Environment: Tudor House
  100. Warhammer 40K Eldar - normal mapped
  101. Dromedary Camel
  102. psp spec vehicles
  103. PSP Spec Paintballer
  104. Students demo [PlayStation 2]
  105. Spitfire
  106. jet pack racer
  107. Help with Poly Flow
  108. 1930's cars
  109. Environment -> medieval interior floor XD
  110. Mila Jovovich RE:Apocalypse
  111. Shinobi-ish Character.
  112. little demon
  113. Weapon: M9 Bayonet
  114. guitar hero _syadko
  115. HL2 Weapon QC Muzzle Flash
  116. Mgac - 017 - The Battle Babe!
  117. 3000 tri alien game character
  118. Albanian car
  119. Character: The Demon
  120. lizard warrior
  121. dwarf waiter
  122. ClubSilo Arcade Racer Beta
  123. Colby_corpse. Brrrrrrrrrr
  124. Male Character model : Le Traceur
  125. warrior character
  126. Vehicle - Lunar Explorer
  127. 2 psp flash games i made
  128. Forest Walk
  129. PSP F-15A and Pilot
  130. IDF trooper texture
  131. building texturing
  132. Low-poly Micro Uzi
  133. object: piano
  134. Hover-Tank
  135. Stupid monsters
  136. Head and Hands
  137. Funky Pinky!!!
  138. Texture baking in Maya
  139. medieval character
  140. 1st Attempted Environment: Industrial Style
  141. Character: Battle Geisha
  142. WIP: Goku
  143. Laughing Bun Props
  144. Help plz
  145. MGAC- 018 - Gateway to Another Realm
  146. Need help bad.
  147. FPS Weapon Model
  148. Dryad
  149. "The Hammer" (CharacterWIP)
  150. environment
  151. Roland of Gilead - Gunslinger
  152. suburban girl
  153. orc warrior
  154. turkish building crits wanted
  155. Stylized Female Firefighter Finished Image Heavy
  156. Dakfith
  157. Another texture baking question
  158. Character: McFarlane's Samurai ZBrushed
  159. Jagdpanther tank
  160. The leap into the next generation!
  161. Which would you choose?
  162. Writing a Game Design Document
  163. seong-wha jeong tutorial?
  164. Diestro swordsman WIP
  165. Poll: normal mapping techniques
  166. Character WIP: Eastwood
  167. Rednering 3D to Look like 2D?
  168. websites for uploading video files
  169. Demetris
  170. Character:The Survivor WIP
  171. clothing tutorial
  172. suggestions
  173. my sumission for BLIZZARD CHALLENGE
  174. merchant alley
  175. george bush caricature
  176. Low-poly house tutorial...
  177. Mechanical Guard Dog
  178. blizzard comp - hellbound warrior
  179. MGAC - 019 - A Prop from your neighbourhood!
  180. RRA Varmint A4 (Rifle)
  181. How clean does your mesh have to be?
  182. I heart Polygon Cruncher...
  183. Honda S2000
  184. unreal editor- canyon critiques wanted
  185. Ford Fiasco!
  186. long head guys
  187. Captain Jack Sparrow
  188. some warrior...
  189. Futuristic Fighter
  190. WIP: Character - Steampunk Automaton
  191. Blizzard Contest questions...
  192. Mushroom Uvmapping Question
  193. India-style CS map
  194. Council Estate Finished!
  195. HL2 Weapon mod changing sounds
  196. Frog Seige for Iron Lore Challenge
  197. BladeMaster WIP
  198. armor-guy (ds/psp)
  199. First low-poly character
  200. PSP Spec paintball marker MR1
  201. Victor-Ryan Cheractor Model - WIP
  202. Ford Mustang 1966 cabrio
  203. Low Poly House Model
  204. best way to display models out of engine?
  205. Audi R10 TDI, lp
  206. Blizz Comp - Blademaster
  207. Low poly tudor house
  208. gigantic sand worm
  209. Seraphim angel - WIP
  210. MGAC - 020 - The Bridge
  211. Blizzard - My 1st Orc....weeeee. please crit
  212. Environment: Urban Siege [WIP]
  213. Environment: Sewer WIP
  214. =Cavallo=
  215. Creating Large environment textures.
  216. fat bad guys
  217. Untitled Project: PSP targeted!!
  218. Well
  219. BlizzardComp: Marine
  220. Warhammer Rhino MK1
  221. Trying to Find Blizzard Concept Art
  222. Level Design: Rogelio Olguin
  223. Fantasy Hut
  224. Building my Game Environment- Please critique!
  225. PSP Spec: Scetchbook!
  226. Character - Goofy Genome Soldier
  227. Blizz Thread--Tyrael
  228. Weapon models/textures
  229. Fantasy House
  230. the rocketeer
  231. Blizzard challenge low poly building
  232. Character: Normals Help?
  233. Character design 'aniky'
  234. DirectX in viewport
  235. Shockwave 3D Game
  236. =Fragfist= graduation project
  237. Waterfall City
  238. Low-poly game character
  239. Where is my unreal ed!?
  240. character w.i.p
  241. Helmet for Oblivion
  242. The Warmaster Horus
  243. Sand Dragon
  244. portfolio/demoreel interface
  245. Ogre WIP
  246. Games Convention: Leipzig 2006
  247. Vehicle: Old scooter
  248. MGAC - 21 - Statue
  249. Character Texturing Question
  250. Chevrolet Express hitvan