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  1. Millitary vehicle
  2. Ray-O-Matic sci-fi gun for space trucker.
  3. Low poly texturing, Transit Van mesh
  4. Nowich School of Art and Design
  5. Ferrari F1-2000
  6. Anakin's Podracer
  7. Modelling a low poly face
  8. AK4 Infantry Soldier
  9. Character: Samurai
  10. Texturing- Monster for Sanctus Legacy
  11. WIP cylon
  12. WIP: Chocobo
  13. problems with next gen games?
  14. RisTar - Batman The Animated Series
  15. Winter's Twilight Game Assets
  16. ATV Support Drone
  17. Game Art Portfolio
  18. Blossom- Anime version
  19. Low Poly Garden Environment
  20. WIP: Cartoony T-Rex
  21. low-mid poly female
  22. Malli-Game model
  23. Need help with Character Modeling
  24. Tech Environment
  25. Low poly Hero Character
  26. Chatterer (Hellraiser)
  27. Structural assets
  28. Normal Mapping help...
  29. super geek resurerction
  30. maya 6.5 normals map question
  31. Maxscripts used by Game Artists -Post Scripts you cant live without
  32. Low Poly Char: 1500 tris - Ratman
  33. critique my first character model please :)
  34. Goat Demon:portfolio piece #2
  35. Ostrich Bird THing: portfolio piece #3:WIP
  36. succubus
  37. anatomy corrections
  38. Gamer Geeks On Parade WIP's
  39. Nightwing and Superman
  40. Character/Orc
  41. delta force commando
  42. Imp
  43. Character: Birdman
  44. Hellboy
  45. Give away model
  46. Realistic Game Character
  47. skyline r34 for small project
  48. need easy way to get realtime videos
  49. Character:Assasin
  50. Lobo
  51. Character WIP - Monkey face gremlin guy
  52. Why split up texture sheets?
  53. The void
  54. More structural assets
  55. WIP- snake hunting game... you're the snake!
  56. SWAT4 - Operation Underground Assault
  57. Asajj Ventress
  58. Creature Design: Guardian
  59. Game Art Portfolio
  60. wip: 2.3k female - bad at making thread titles
  61. Normal mapping - do you use smoothing groups on the low poly mesh?
  62. Character of Japanese
  63. Associate's or Bachelor's degree?
  64. Character WIP: Cartoon Hellboy
  65. Battlefield Pirates 2 Character
  66. * sneaker *
  67. Character: Fish Warrior
  68. Stupendous Man!!
  69. My Onloine Portfolio
  70. Enslaved Flesh(Never FINISHED>>UGH)
  71. suv model high/low/normal
  72. WIP: Mechanical Samurai
  73. Character WIP: Grimlock Transformer
  74. Spear Chucka.
  75. grey eyed black person
  76. --- Elf Head - low poly ---
  77. Low poly tent from the upper paleolithic era
  78. first lowpoly
  79. FabiaWRC 2005
  80. Chantelle - a pregnant chav
  81. Help Me Ds Developers/artists
  82. Character: Mr. Brams the High School Science Teacher
  83. LP object: tower
  84. Male FinalFantasyEsq Character
  85. Female and Male character for Tactican game.
  86. monster
  87. Western Female Character
  88. Vehicle: Opel Ascona
  89. Female Firefighter
  90. My website
  91. 18th Century Characters
  92. Critique my website
  93. Wizards Tower/Study/Library
  94. Smash
  95. parallax mapping?
  96. Good Water Effects?
  97. Fragfist
  98. Normals mapped character
  99. interesting new IPs, artsyles etc
  100. First low poly noobie head.
  101. Give me an idea
  102. GDI RTS UVMaps/Textures
  103. My first normal mapped model t-rex WIP
  104. Character: Harold - Need help with painting fur
  105. [WIP] Skydome lighting engine
  106. Mephisto Razor (MotorBike): WIP
  107. Game Art Portfolio update
  108. Honda Integra Type R (dc5)
  109. Getting started in the field
  110. More Structural assets: Warzone
  111. Cannon Fodder
  112. Audi TT
  113. fantasy female savage
  114. WIP: character design
  115. Vector textures?
  116. The hell boy texturing video
  117. Stuff you are working on !
  118. Sketches for level design???
  119. Cyborg Enforcer (normal map seam problem)
  120. Low Poly character
  121. Snowmobile (LowPoly)
  122. MGAC-10 In da style of .........
  123. NORMAL MAPS ARE DEAD(already): LONG LIVE RELEIF MAPS
  124. Current Gen Games?
  125. 2 Videos-[demo reel snips] Monster,
  126. game character "bone crasher"
  127. game character "bone crasher"
  128. game character "bone crasher"
  129. Character - lonely old man
  130. Ferrari 360 CS
  131. Male zombieslayer
  132. looking for a game engine
  133. UV layout for Normal mapping
  134. Character - Exo Pilot Girl
  135. inprogress UT model
  136. Character for Game group project in Uni
  137. Character - Amethyst Warrior WIP
  138. Mercedes C-Class (Low-Poly)
  139. Female Character for Indie Game
  140. Texture - FPS WW2-ish Gun
  141. WIP:Character:Human male, Bard!
  142. pay phone
  143. Futuristic General: Delilah
  144. Creature:equistratorp
  145. smooth
  146. Medieval Shield
  147. hobgoblin -low poly
  148. The Lucifer Goliath
  149. Wip: Red Dragon
  150. sgt harris delta-force
  151. Gladiator SDK texture : Dirty Gary
  152. Game Environment- Prince-Not-So-Charmings Castle
  153. SHEPEIROS portfolio take 3
  154. Character Vaness for UT2004 released
  155. Possibly the first REAL next-gen game
  156. New Tool - Ogre on 3dsMax Viewport
  157. Showreel model
  158. Showreel model
  159. back from war(please critique)
  160. Is the Wacom Intuos worth it?
  161. Video game shaders and equivalents
  162. Racing Vehicles 2
  163. Death Spider (Low-Poly)
  164. Imperial cuirassier (30 years war)
  165. Tiberian Sun Construction Yard
  166. how to connect the normalmap to the lambert.for movie render in the maya?
  167. profile images site
  168. Low Poly Space Marine Undead hunter
  169. Cutthroat character
  170. Why dont we have anartistic point of view game reviews?
  171. Double UV for Normal map?
  172. (High) Low poly Road Warrior style girl
  173. Normal mapping - Paint texture before or after sculpting?
  174. Level Design Creation Process
  175. M1 Abrams Texturing
  176. Vudu the War General
  177. Little Boy Samurai
  178. Isoptera aka; Termite (Worker)
  179. Future of Game Artists (Employment)?
  180. DS Spec 3rd Person Sneaker Level
  181. Low-Poly XBOX360
  182. Fur, how to?
  183. are normal maps useful even for low-detail models?
  184. Game Character
  185. Low poly head..
  186. My last two lowpoly monsters
  187. Xbox 360 enviroment poly count?
  188. Dragon/Dino like Creature
  189. boy character
  190. Recall to Hell - new Creature
  191. My flying goblin
  192. The3GiantOgres
  193. normalmapped Teeth
  194. MEDIA ARTS & ANIMATION ?
  195. Low Poly FF8 Squall
  196. Demonlike low poly model
  197. height maps for parallax mapping
  198. Fantasy Archer Character
  199. Dungeon Level Design.
  200. Bear Proxy Model
  201. Texture: Player Hands
  202. still confused: sheet dimensions
  203. fariz
  204. Should I be using XRef more?
  205. Asuka_of_Tekken_DR
  206. woman's head
  207. Discussion of visual styles for a space game
  208. Character: Arius the Satyr *nudity warning*
  209. Discussion of visual styles for a space game
  210. TV girl
  211. Evil Little Creature
  212. Evil Little Creature
  213. Walther P5 w.i.p.
  214. NintendoOn
  215. church environment
  216. Texture Woes - The revenge of photoshop!
  217. human lowpoly
  218. Jason Lavoie - Generic Marine (For Learning Purposes)
  219. WIP: WW2ish enviroment
  220. art test
  221. Roman Legionary Character
  222. Chief Beef
  223. Land mass
  224. elf
  225. Every Marvel Character Reference
  226. Roderick Murder
  227. thirteen concept?
  228. WIP Dragon
  229. Needing advice on low poly environments
  230. Environment : D-Day Cliffside
  231. Environment: Ancient Temple
  232. problem with tex of building :\
  233. Croom test
  234. Chris (Finished work)
  235. sprite animation practice
  236. Porco Rosso YEAH
  237. WIP - OH-6J lowpoly.
  238. Destroyer
  239. Character: Bara
  240. Need some help with a body.
  241. Quick question
  242. Fragfist car model "Hornet"
  243. WIP. Officer Titania
  244. viking
  245. Mountain for a game reel
  246. OICW and Ak47
  247. carnivorous plant
  248. fixing normal map seams ?
  249. M.I.A UGAC judges report in please
  250. seen any good seas lately