- dino transport
- Make a game in 30 Days
- Enslaved Flesh
- older worker - fresh start
- MOD for remake of 'Maze of Galious' (1987)
- My second character model -Cartoon soldier
- graffitiMan WIP
- graffitiMan WIP
- graffitiMan WIP
- Minotaur - based on Avatar's drawing
- Fox
- Ford Mustang
- Character:Satyr
- C&C needed on mesh
- 1911 Colt .45 Hand Gun
- Tree prop for hl2 map
- Kryto 0.01
- Quack IV "Duck Nukem: 4 Feathers"
- ZBrush horse
- Texture Setups for games
- Double sided polygons in Max...
- Game Art: Texture Quality Article!
- Grunt Soldier
- Destroyed building
- Help with Xbox 360 light and Holes
- Character: UT2003 'MercMaleB'
- Environment - Grain Elevator
- Comic-Style Resident Evil-esque Babe with Massive Blade
- Gun is out! Heres the work I did on it (16'ish characters)
- Boxing Trainer
- New York Diner
- Ranger Character
- chair for ut mod (big pics)
- gamer girl freak/geek
- Low poly car model made for 3D racing game in Director
- Goblin model (and a question on limitations)
- Wip : mix roman greek asian head
- Game Idea
- Environment Test
- Creating pipes and wires
- Age of Empires III Animation Clip
- Jungle Fortress Environment
- Jungle Village(WIP)
- Next gen Character WIP
- prop evilness from hell
- average girl
- news: non cgtalk modeling competision
- Fleur du mal
- lp Wolverine
- 'Falcon 2' for PDark:Source mod (USP .45 compact)
- Black Crypt Monster
- Intersecting Mesh
- Bull Bloke thingy
- Reference: Skull database
- paintball model
- A Year of RTS Texturing
- Juggernaut X-men W.I.P.
- Elise - Exige
- Character: blackhearted cavalier
- WIP, RTS vehicle: Japanese Chi-Ha Shinoto
- Samurai Mercenary//Nails
- [WIP] Sturmgewehr 44 (HighPoly)
- Run-Down Fuel Station
- Evil humanoid game char
- looking for resources on map design, thumbnail sketches, approaces etc etc
- Environment: Galleon
- Shadow of the Colossus (Kirin)
- Service Guarantees Citizenship - Grunt low poly model
- Fire hydrant
- Rally: black knight
- WIP: Oro - Street Fighter III character model
- Alternative Game Art Challenges
- Normal map question
- Sea Monster man
- MGAC – 001 – Street Light
- Garg
- villain character
- Floating fortress SHIP AHOY!
- Arcane - 1st Beta Picture
- Character: Finnish soldier
- Castle Advice??
- Vienna Sightseeing
- Sel Rellis - Star Wars Galactic Battlegrounds Mod
- first low poly almost finished
- German soldier
- First female character. C+C needed, especially on mesh
- scrab practise
- Dwarven Explorer
- Lowpoly selfportrait
- Lowpoly selfporttrait - With a twist
- Lowpoly SciFI Building
- Environment: Water tower
- Basic Female (Nudity) (Big DL)
- dragon type creature model
- Amityville Horror
- Highlander
- Nvidia's melody
- Low Poly Self Portrait
- Environment - Ice Fishing
- imp daddy
- SC,MGS type character (lotsa pix)
- Vehicle: Aston Martin Vantage V8 2005
- Uzumaki Naruto
- Game Art: Poly Counts and Texture Size for the Actual Game Platforms :D
- Final Low-Poly Self Portrait
- Beginner looking for critique
- WIP: Tank (Criticism please)
- Barrel and Wodden Box
- Wip: F-15
- Dirdir low poly model
- Character WIP - Klonoa
- 'caesar' (wip)
- [general discussion] Stainless Steel is now more
- Character - Final Fantasy X - Wakka
- doom3 inspired demon(hell knight)please critique
- MGAC - 002 – Interior Plant(s) – Environment
- The Scientist (WIP)
- WIP: US Marine
- Models Showcase
- Heavy meshes in Max
- Game Art Degrees/Schools?
- Low poly Fighter plane inbetweener
- [RTS game model] - Warrior
- a soldier
- Need a host or mirror for your game animation?
- School project
- Jason Lavoie - Demon Boy
- Civil War General
- Angel Statue
- Grass and Bridge Crits needed
- fiat 500
- Call Of Duty 2
- Low Poly Challenges an assassian by Revliss
- Zbrush Zmapper plugin
- Fiat 500 like youve never seen it before
- Texture: Normal mapped plane;)
- OFP Addonmaker seeking constructive criticism
- Subaru Impreza WRC Game Model
- WIP: Sketch+Render :NEW GAME >> Art concept, character and vehicle [ScHuTer SkUtEr]
- Low Poly Centaur
- skeleton wip
- edge flow issues
- Prop: Cairo architecture
- Night Stalker Fox Character
- Male Head
- Li'l Potato Head
- MGAC - 003 - Master Key - Item
- WIP- Savage
- Ship Interior Project
- 1944 D-Day Character Crits (56K Warning)
- Soldier 5000 tris top
- The Art of NanoLegends
- Game character critique
- Eric Holmes speaks at ITT Tech Green Bay (LONG POST)
- Just a Head
- Teletroubles for Duck Nukem (4 meg animated gif)
- Where do I begin?
- Future Worker- lowpoly
- Charactor WIP - Elvish champion
- Det. Citycop, P.I.
- WIP: Game Character
- Vandal town - realistic gangstered up shop
- St. Elisabeth Cathedral
- Alien Game Model
- Demo Reel C&C
- The second lowpoly work on CGtalk
- War Correspondent WIP
- Game Character Model
- Character Dev: Wikkit--need painting tips/suggestions
- Sculpture: Question: specifically about painting.
- WIP - Colossus (Xiphias Gladius)
- Post The Work that got you Hired
- Post The Work that got you Hired
- Your inspiration and reference...
- Character::HEBUS
- Tyranid Tyrant Guard
- alien gun slinger
- helicopter shweeet
- Hello,every body!I am rooky.
- Futuristic Cops
- :character:: sexy worrior
- ::character:: sexy worrior
- New here, some past work "NEOPETS"
- online portfolio - crits please
- aston martin dbr9 gt racer
- Ford Mustang Fastback 1965
- Med poly Scout Bot
- Rendering Normal Maps- The Final Answer??
- Cowboy Me
- soldier/swat
- Normal Map Creation
- MGAC - 004 - Scout Bird - Creature/Companion
- Hello!New comer's GAME charater
- Humanoid game concept
- Kiowa warrior finished
- MAX Lighmap question
- Texture Mapping Tricks
- Certification useful in games industry?
- HDRI, Vray...Confusion??
- First Character - Knight
- Modeling. Gang member. Normal mapping.
- WIP : punker character
- Swat soldier
- 3d.sk?
- Project Suburbia (WIP)
- Anyone have experience making assets for online games? like There, Second Life, etc
- Tornado - Cockpit
- Transportable Lights
- Character: Samurai
- Dr. von Aevil
- Sci-Fi house/bar
- WIP: Delta 1
- BMP 3 background model for VR Sim.
- WIP. Modeling. WWII officer. Normal mapping.
- Quake2Evolved Enforcer Model
- Zero map area problem!
- vehicle: Armored Snow Cat
- Zbrush - 3dsmax question...
- Low Poly Blue Bird
- character: scruffy bald guy
- MGAC - 005 - Weapon - Super Spear
- quicky next gen scene
- musculate men
- Texture/UVMap: Passenger Zepplin
- Brigantine Ship - Time Passer
- Harrier GR-7
- Game Character Polysurface...
- AssaultDroid
- London Inner City Low Poly Game Environment WIP
- looking for free 2d iso engine
- Home Depot Center
- Tipps on 3D character Modeling
- Hair like in "Shadow of the Colossus"?
- Game Art - Sea Monster
- Help-Modeling-Polygon Hands
- Game Art - Mp7
- WIP: Boy & his wolf
- My First Robot
- Centurion
- Question for the pros on work speed...
- AG (Action game project) animation & stall
- Texture/UVMap: GDI HMLRS
- Hard Light Painting?
- Can somebody explain me pls?!
- Apache Helicopter
- MGAC - 006 - Spell - The Ultimate Spell
- normal mapped demon
- Increasing Poly while retaining UV?
- first robo(from the movie robots)
- character walk
