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View Full Version : WIP/Critique: Game Art Design


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  1. Character: Woman
  2. environment: lobby
  3. Snowboarder
  4. caracter: secondary men
  5. Isometric game 3d
  6. Do I need to use Triangles?
  7. Vehicle M41 Tank
  8. Teenage girl WIP for realtime ingame cutscenes {Direct3d, max}
  9. Character: GothGirl!!!
  10. steampunk - paramedic >_<
  11. Playblast flickers in Maya
  12. Character: Young Cop
  13. Star Wars: Imperial Star Destroyer
  14. Game Developers Conference
  15. First character (read = first worth posting)
  16. Car_monte Carlo
  17. cemetery set
  18. Environment: Container City
  19. THE New Robo
  20. Vehicle: Lamborghini Murcielago R-GT
  21. RTS Building
  22. Creature Concept & Model
  23. character: pig "jambon"
  24. Character:Witch Hunter Robin
  25. Vehicle: HDS Truck [low-poly/w.i.p.]
  26. character: -= tessai =-
  27. RTS Unit: Reaver
  28. creature: morphling (odd but cute monster :)
  29. character: Lotus Eater
  30. Creature - Low Poly Goblin
  31. Boat - pls help
  32. The Longest Snow Day - Treehouse Turret
  33. Character - Troll
  34. Construction Restraints
  35. physique or skin????
  36. Calling all Character Studio experts
  37. Cinematic game trailer
  38. Enviroment: first ever texture
  39. Forest Gaurdian
  40. Spy WiP
  41. Texture/Model interaction WIP
  42. Character: Noname ( couldn't think one )
  43. Character: German Trooper
  44. Character : Wolverine (Evolution)
  45. Question: Non Square Textures
  46. Weapon:Henry Repeating rifle
  47. FreeHand:LowPoly:sea creature1 WIP
  48. Normal Mapping for Games
  49. Character: Lowpoly: Shanghai Kid
  50. Weapon- Spas 15 (franchi)
  51. Game character model in progress
  52. Character/Mech: Tin Penny The Man O War
  53. M44 train - HighDetail RealTime Model
  54. Animation: Creature Walk Cycle
  55. Comp 6: Tom Cruise / The Last Samurai
  56. Characters- game characters n more
  57. Weapon: Morita - WIP
  58. Gameartcomp#6/saved By The Bell/ Skreetch
  59. Character - The Pumpkin Ninja!
  60. Character: Dwarf
  61. character: Flying Grotesque Fatty
  62. Char: Female demon
  63. any good areas to go to about game modeling using maya?
  64. Character: Fatass Bloatuss - 3000 tri
  65. "The Chronicles of Ny" Screenshots(Pre-alpha)
  66. Thank you guys!
  67. My First WIP: Demo Game Props
  68. Character: dropshock
  69. Weapon: Springfield rifle
  70. concern with you amola2k?!?
  71. Ashley - Zombie Fighter
  72. Kurt McKinney - backpack guy
  73. Fighter, model - WIP
  74. Character: Soraya
  75. Mutant
  76. character: goblin carcass gunner
  77. Character: Dragon-like creature
  78. character: Tree women
  79. Car: The (powerful) Mach 5
  80. Character: Lowpoly Angelina Jolie WIP
  81. Protoss model for UT2K3
  82. Game Art Competition Sub-Forum??
  83. Super Mario Brothers
  84. Animation: Game Animations WIP
  85. Low-Poly Character : Need advices
  86. Character: Centaur
  87. Lord Of Darkness
  88. | Character Animation | Leo Gives performance
  89. if any one have time on there hands i like to see if these characters in 3d
  90. Animations: Biped Game Animations
  91. RANGER : A futuristic Android
  92. My Face
  93. Castle Environment
  94. character: -= tessai =-
  95. Character: Pirate
  96. un-named wip
  97. concept,3d of current VG project
  98. Car: Saab
  99. Character: Hot Girl
  100. Resident evil Inspired char
  101. Assasin Type Character
  102. Character: Lopo
  103. helicopter Huey
  104. Low poly Character for unreal
  105. Raceway level
  106. Model: Low Poly Head
  107. The SPEC
  108. Demo Reel: Environment / Game Artist
  109. WIP: RockHoward [First Char]
  110. character: Infernal revisited
  111. My portfolio. any crits
  112. Art: Action Scene. Driving Game.
  113. screenshot
  114. Character: Tsurugi ("i am NOT a cyber Ninja!!")
  115. GTA character
  116. Character: Keizo
  117. WIP Character - Ochre
  118. Art Test and a bit, 3000 poly tow truck
  119. Vehicle: Ford Focus
  120. character : wizardKid
  121. character: Jungle warrior WIP
  122. wip character: Jack the ripper
  123. Uber-low poly battle tank
  124. GTA character: poopinmymouth
  125. random naked stupid guy
  126. Futuristic Fighter
  127. low poly blood angel
  128. website: review
  129. my first low poly character
  130. Veichle:Nissan SKyline R32 GT-R
  131. [Character]Steam punk Pirate 2.0
  132. videogame WIP: FIGHTINGS BULLS RACES
  133. UT2k4 PM released : Abigail
  134. how import maya 2 b3d ?
  135. Computers In 3 Years (system Requirements)
  136. Maya Game Texturing tutorials
  137. New project in development!
  138. making an eye with eye lashes
  139. Character: Mech W.i.p.
  140. character (?): gargoyle
  141. Firestorm [Airvehicle]
  142. Character: medieval guy
  143. ut2k4 Character: Juggernaut 'Lite'
  144. Character: Chun Li
  145. Lotus Elise - First Car
  146. [vehicle] Monstertruck fiat 500
  147. Texture help!
  148. Character: Eric Bana | BHD: Hoot Gibson
  149. Vehicle: Monstertruck
  150. My Site is Finally live!
  151. The perfect computer game Hip ?
  152. Character: Zieren
  153. environmental art
  154. Environment: 2D Pixel Art Map
  155. Character : Ogre "Steed"
  156. Reel pieces, need crits.
  157. low poly delorean
  158. Character: Cheech
  159. charcter: Halleus
  160. Vehicle: Low poly Ford Bronco
  161. character: Halleus
  162. The Evil Unleashed - Recruiting
  163. Element 119 - 2D fighting game
  164. Character: Yrielle (WIP)
  165. Low Poly History articles ?
  166. Character : cyborg warrior
  167. Any good techniques for making hair stubbles>
  168. Zombie Head Texture
  169. character : street punk cyber mage wip
  170. [Character]Bruce Willis - WIP
  171. Unreal Engine 3.0 vid :O
  172. Character: lowpoly Man
  173. Normal Mapping and Characters?
  174. A discusssion on texturing styles for games.
  175. Character: Dude
  176. first low poly thing
  177. Cloud Strife
  178. General Discussion: Art Team setup for Games development
  179. Demo Reel: 2D Game Art
  180. GTA Lead ... for cgchat comp18 - Rokko the marrocan
  181. character: concept to 3D (marcella's Reprise)
  182. Creature Wip
  183. Low poly character
  184. Low-poly fat-man
  185. Ut2k3 & 4
  186. Super-Boy
  187. normal mapping question
  188. Game Design website.
  189. low poly environment
  190. earth gaurdian
  191. first game character, I shal call him James
  192. character: Halleus
  193. Character:Harrison Ford/Blade Runner
  194. Vehicle: Mercedes-SSKL-1929
  195. Lowpoly Horse
  196. Character: First Human in years
  197. A Goblin for my game
  198. Vehicle: Hummer H1
  199. Low Poly WIP Soldier
  200. characters: recent models-large images
  201. Chinese paper lantern
  202. Vehicle: Mobile 1 NSX
  203. Character: The Gladiator
  204. Character : robogirl
  205. Low poly character: Knight
  206. [scene] hut wip
  207. Model: Future Force Warrior
  208. [Environment] Old Mill
  209. Character: theif
  210. polycount question
  211. My new Gun "Pathmaker Mark 5"
  212. Game Artists Check This Out
  213. Brad Pitt: Fightclub
  214. Character: Ultramarine
  215. low-poly creature
  216. SDK for you - Malebase - Mini "comp"
  217. Character Model: Character WIP
  218. Footballer
  219. Dragonball Z: Goku ssj3
  220. Dragonball Z: Goku ssj3
  221. Character: Morgan Wilcox
  222. What Polycount For Games?
  223. how do you know what scale to use when modelling for a game?
  224. low-poly sniper
  225. Character: Alien Scientist - Low Poly Practise
  226. Character: Icarus
  227. Car: Daimler Chrysler from 1st WW (1918)
  228. User Interface: Game
  229. Future Wariors
  230. Environments - Legacy of Evil
  231. Character: Spear Warrior
  232. Character: Girlie Girl
  233. Character: Dark Elven Low Poly
  234. polybump question, pic inside
  235. Spaceman Concept / Model
  236. Char- Neo inprogress
  237. Visionmaster
  238. cuana models
  239. Character: Horus
  240. Vehicle: Mazda 6
  241. Character: Low Poly Marine
  242. Charmed Character
  243. Environment : Normal Mapping in Quake liked engine
  244. Character: Burt
  245. Spaceman Concept / Model (updated)
  246. Spaceman Concept / Model (updated)
  247. Future Warior
  248. What application do you use?
  249. Character: First Timer, Please Critique
  250. Low poly game model