- Environment: Unreal 2 Camp
- can anyone help? max has eatin my entry!
- Game Art Comp 5: Gyzer : Robo from Chrono Trigger: Robo Mech
- Game Comp Art 5: (jook) : (Earthworm Jim: Ultra Jim)
- Comic Style Wizards Tower
- characters: Domain 2049 Game Models
- 2 fantasy items
- unwanted shadows on faces
- character: Cyborg
- Character request: Medeval statue
- WIP: Dante's Inferno: Shades
- Game Art Comp #5 | LoTekK | DoTT: Bernard
- Animation: Machine girl
- Low poly Slave 1 model
- Game Art Comp 5: Ivars : Anakaris
- Game Art Comp 5: tobe90 : Clown from Last Ninja 2
- Fantasy Character
- Normal mapped environments
- spiderman,spiderman
- Game Art Comp 5: bigbad : SS2 : Earthquake
- Game Art Comp 5: H2olt: Earthworm Jim
- Steyr Aug
- LowPoly Cowboy!
- Game art comp 5 : Marble : MARBLE MADNESS
- Character: Stone Golem
- Character: Anakin - Pod Racer outfit
- Game Art Comp 5: (chadtheartist) : (Shadow: FF3 Ninja)
- Maintenance Unit and Fountain - Env Models
- Game Art Comp 5: BoomRat : Dig-Dug
- Game Art Comp 5: Levitateme : Castlevania Medusa
- Speed Modeling, Spider 3.25 Hrs.
- plane: F-22
- Character Rigging
- spacejet thingi
- Unreal2 XMP characters
- Quads or Triangles
- unwrapping issue
- Scorpian tank (from halo)
- Game Art Competition #5 (Mario - Luigi - Yoshi - Big Mario - Big Luigi)
- Battlefield 1942 Mod: Tides of Darkness
- Ruchoi Pulemet Kalashnikov
- Game Model: Mime Character
- Environment: Wolfernzberg | WW 2 Set
- character WIP: assassine
- Character: Huge Muscles
- Vehicle: Dropship
- Character: Sith Jedi
- need some crit for THIS model
- Chihiro WIP
- ship based on Scott Robertson concept
- Game character - punk
- Maya game character animation?
- How do you know how many time to subdivide?
- game character: pizza fighter
- Feng Tank
- vehicule: triker wip
- Game Art Comp 5: Proudclod: Crono: Crono the mage of lightning
- tutorials: random tutorials
- Character: WIP buff soldier
- Low poly car model
- vehicle: Lambo Murcielago
- Low poly hands?
- Character: STARS Member
- Scourge {WIP}
- Character: Fem 01
- character: Chipp Zanuff model
- Game Art Comp 5: EVIL : Birdie
- character: The good, the bad, the well armed
- Hair texture for game characters?
- Character:Male for UT2003 Machinima
- character:pilot (revised)
- Character : Cyper-punk Pirate
- Optimizing for normal mapping
- Need For Speed
- Vehicle: Mclaren GTR Wip
- question: face counts in max..
- character: WoW orc recreation
- Maya to Unreal 2k3 tutorial
- Char - Timedeamon
- Cartoony Game Characters
- Game Art Comp 5: (Jashugan) : (FFIV-DarkKnight Cecil)
- Game Art Comp 5: BludStane: Duke Nukem
- character: model for Volition inc. (test)
- Game Art Comp 5: (ehulser) : Blanka
- character: Dune Giant wip
- Vehicle::Twank.
- character: robin hoods merry men...
- character: Black Mage
- weapon: FN F2000 (ze shoosting device)
- Engine Demo
- character
- character: WIP on TRINITY:-MATRIX
- vehcile: Mini Racing
- Character:SK8R GURL WIP
- Game Art Comp 5: (mattregnier) : (Blaster Master)
- normal mapping
- Good books for game art?
- character: unreal 2 type solider, (sorta)
- Game Trailer - Citizen X, plus models
- Character: Ninja Frog (WIP)
- OC mod: Dirty Blue Car :)
- Vehicle: Subaru WRX
- My attempt to make a car for a game ( Camaro I-ROC Z )
- Animation: In-Game Character
- 3D Max help, please....
- character: Low Poly Model....REALLY low poly..
- Game Art Comp 5: mucky : Actraiser
- character: Cyber six - Jose
- Game Art Comp #5: (Buck) : Donkey Kong
- character: Polycount Monster Contest Entry.
- male WIP (if I could find out howto post the image)
- Animation: Reactor: What is the best way to do this
- Paintball character
- character: elf girl
- texture: WarCraft Units
- Vehicle: btr-70 APC with normal mapping
- enviorment: tower with garden
- Vehicle: Airwolf
- character: Fred
- >>Objects: Ammo Crates!!!!!
- Character: Flamboyant Pirate
- Vehicle: Man-of-War Merchant Ship
- vehicle [WIP] Eurocopter Tiger
- Character: WIP: Dark Legionary
- Char - Main Char Viking [WIP]
- character: Talos - Polycount fantasy monsters entry
- New Game Far Cry - CGF format
- character WIP: American Samurai
- Animated Game Textures.
- Character: Demon
- vehicle: just another helicopter
- Environment modeling question
- texture: bobo's brunt model
- character: Egyptian Warrior
- Game Art Comp 5 : The Fernyman : The Avatar from ultima series
- Game Art Comp 5: Sonic the Smackhog
- Game Art Comp 5: bjoern : Sonic The Hedgehog: SmokerSonic
- Game Art Comp 5: (Thekkur) : (Day of the tentacle Bernard: Bernard 3d)
- Game Art Comp 5 : D-3 : Metroid : Samus
- [ENTROPY] HL2: Recruitment Drive
- Game Art Comp 5: Riskbreaker: Magus : Grandis Magus
- look at this picture,this is zhu's chinaese painting.
- vehicle: Jeep w.i.p
- character: MONK - hi Polly!
- >>Where did you go to school??
- shockwave game female character
- Game art competition # 5 ( Robert Hutson - A Boy and his Blob )
- character: girl
- Environment : Warehouse WIP
- Environment/WIP: Dirty Garbage Corner
- [character] the alternate ending: Blog
- Game Art Comp 5: (Steyn) : (Seiken Densetsu 3) : (Kevin) (Eccentric Kevin)
- character: machine/human
- character: SWAT guy for hl2 mod
- environment: Monk's lounge
- vehicle: Tank
- character Silicate : from "Blame!"
- Character: Link
- Tides Of Darkness recruiting
- DeathBall wallpaper
- Restrictive game work: low poly, low res environment
- muscle test
- Robot WIP
- WIP : MSU12 (multi use shotgun) - Game Weapon
- Character: Thug
- New Free Hand: LowPoly Monster
- Vehicle: Low Poly Tank
- Character [WIP] : Lowpoly Cyborg
- character: New Work
- First Low-Poly Character (Vivi from FF9)
- character: Angel Chixor
- scene: Fighting game mock up.
- character: it's me in low poly
- Question : Cleaning up ur sketches
- scene-Factory
- Vehicle: CF-18 Hornet
- Siphon GL Engine - WIP shot
- Character: Chance
- two cyborgs with concepts
- Multiplayer game with 3D sprites
- character: Ice Troll Knight_WIP
- Character: Ice Troll _WIP
- character: duke leto
- FFII: Chocobo (Kain's new ride)
- Misc - Box - I'm a box modeller??
- quick posting question
- character: Lowpoly woman
- some more cartoon stuff
- i need help posting work
- working cartoon work link
- Environment: House where Joan of arc was born
- Alex From Chicago
- Game design schools in BC, Canada
- Weapons - Fantasy
- character: Kiro_3dmaxModel
- n00b question : two sided plane
- objects:-2toolboxes, grenade, and 2 knifes
- Game Art Comp 5: Ionanism : Alex : Lunar The Silver Star
- Textures - wall
- First hand painted texture
- LowPolyBullets:
- Character: Sasquatch
- character: Tempus...pretty much finished
- Character: Necromutant
- New technology: GameToolkit
- Real-Time Anthropometry Female Model
- Character: Longest Snowday
- vehicle: ferrari + honda
- Future cop car
- UT2k4 Level - ONS-ImportNights
- character: lowpol uruk hai
- Character: Samurai
- Game Environment Design - **
- Character: Cat/Panter
- Character: Robo form chrono trigger
- Vehicle: 484 poly ShockWave3D car
- Game Character: Anubis
- Shipwreck Scene
- Western Building
- Low Poly tree modelling
- Game Environment: harbour (school project)
- help! : realtime xsi shaders!
- Character: Trinity
- Architecture: RTS models
- Uber Speed Demo
- Character- Cloud from ff7
- Character : baboo
- UT2k4 Vehicles - WIP
- animation:demo reel
- Character: Russian Soldier
- Low poly char. (new)
- character-Spec Ops
- Level 1
- How tacky is this?
- - Particle Effects in a Game -
- release: my final dod texture set =)
- I know this question probably has been asked before....
- Vehicle: Subaru Wrx
- vehicle: acura hsc concept
- Cold War: Melting Point; A Few models
- Female robot PM
- Characters - Legacy of Evil
- Character: Summoner
- Character: girl
- poly count question
- model: woman
- mod recruitment: Legend Of Vandora
- WIP and testing remote linking
- First Post!! Skateboarder
- Desert Commando
