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  1. Welcome to the Game Development zone on CG Talk.
  2. What is your favorite 3D tool for game design?
  3. Introductions
  4. Switcher Engine Low-Poly
  5. Hi I have a dedicated 3d video game artist message board.
  6. Crossplatform... .how much agro?
  7. Specific Methods for low poly model translation
  8. Worst Demo Ever
  9. Why is 3D studio max preferred for gaming?
  10. Max 4 - Rigid Vertices
  11. Low Polygon Rugby Player
  12. texturing low poly chars
  13. Weapon for opening Cinematic Sequence
  14. Lowpoly beefcake
  15. My Hummer
  16. 1000 poly character
  17. A Tank
  18. Q3 -> Maya 4.0 Import plug-in?
  19. Tutorials...
  20. Characters
  21. Farscape Type Char - WIP
  22. bonesVsbiped for games
  23. WIP low-poly character
  24. Samjai - an upcoming model for quake3
  25. how to charge fairly when freelancing
  26. anybody working on a car racing title for new gen consoles?
  27. Vertex Lighting Tools/Techniques
  28. Drawing Skills...
  29. Low poly trans...
  30. Level Design
  31. what game has the best textues?
  32. general polycounts for characters in games these days?
  33. Anyone still playing HomeWorld?
  34. My soldier
  35. Console Games resolution
  36. M1 wip
  37. doing other Projects whilst working !
  38. PA Challenge - character - gus
  39. WIP please crit
  40. Photo based textures for games?
  41. Kick ASS Companies to Work for.....!! ..?
  42. Yep - another tank render
  43. What size do you skin ???
  44. Check out this website!
  45. Wagon
  46. RTCW Mapobject
  47. wip head
  48. Does anyone work on handheld?
  49. Quality of Internal Tools
  50. Demon/Balrog
  51. Starscream for Quake 3
  52. Gnot Model
  53. Lowpolly old man with coat.
  54. New Character Design
  55. So who's got a good head of hair?
  56. Character WIP - light effects question
  57. I Need help on Textures that tile very nicely,
  58. low poly enviroment
  59. a little muscle car (90% complete)
  60. low poly sd gangster
  61. Portfolio Question
  62. Terrain Modelling
  63. My latest character
  64. Som model for game
  65. !! Decision Time !!
  66. low poly environment no 2
  67. where can i find the skinny on the Xbox ?
  68. Website Feedback
  69. Naked Blue MAN!!!
  70. Help needed
  71. Low-poly character modeling question
  72. Pre-Lighting scenes
  73. Max to Quake 3.. help please!!
  74. Modelling Optimisation & DirectX
  75. Some things I've been working on...
  76. Another one is almost modelled
  77. Typical number of hours worked in a week?
  78. first low poly model/skinning project
  79. First post : Low poly models
  80. Help me...
  81. How much is low poly these days?
  82. Unions !!
  83. Extreme lowpoly
  84. Textured monster
  85. Yellow and hairy and I don’t know where it came from??
  86. GDC anyone?
  87. CONCEPT art for characters
  88. My very first low poly model
  89. Mapper needed
  90. mutant assault bomber
  91. lowest polycount for a character?
  92. New to the forums, Heres a ton of tutorials iv done
  93. New female character
  94. New character...cc please
  95. millions of questions
  96. Low-poly bastard
  97. Portfolio site for gaming artist
  98. Orc Game Character... WIP
  99. IK Transfer
  100. Character & Question
  101. character design
  102. Need input.....
  103. BearMan WIP
  104. Question
  105. first lowpolly i made WIP
  106. Texture critique and suggestions
  107. Something for my portfolio...
  108. polycount for portfolio
  109. Please help me pass my degree!
  110. Getting it in to UT
  111. battlecruiser
  112. Contract Work
  113. W.I.P. for game- it's a Gobelin
  114. low poly gun
  115. *THE OFFICIAL* E3 Thread
  116. Skydoll - Noa
  117. lightwave to max -> open edges ??!!
  118. Robot
  119. Head Modeling
  120. Master Chief - WIP
  121. Help for Beginner
  122. low poly gun In progress
  123. The New Standard
  124. Low poly(or not)?
  125. Broken Messiah
  126. Nocturne Lowpoly (W.I.P)
  127. Some kinda...Thing yes thats it thing (WIP)
  128. Biped Anim To Bones
  129. 2 game models
  130. Low poly were wolf hunter
  131. Portfolio... need feedback please
  132. The State of the Industry
  133. How mandatory is Overtime in the Game Industry
  134. List of all CANADA Game Dev companies
  135. I am so creative!
  136. caracter_anim, model for games
  137. Game art is a product.
  138. nonplanar, tri, quad issues
  139. Finally first lowpoly for game MOD model :)
  140. info about game design please
  141. Playstation Exporter
  142. First realtime character
  143. Americans hired in Europe?
  144. Can I get some feedback??
  145. Can I get some feedback? Part II
  146. Can I get some feedback? Part III
  147. Can I get some feedback? Part IV
  148. A scouting ship
  149. Polys or Triangles???
  150. game companies that usa SOFTIMAGE|XSI
  151. Level Designers Needed
  152. Samuari model WIP (Good enough???)
  153. a bad day
  154. Hand-Cannon WIP
  155. Finished low poly mantis
  156. boiler room troubles
  157. why make textues like that?
  158. About Cloth simulation in game design!
  159. Some Tehnical Question .....
  160. Piranha Games is hiring full time artists
  161. Skeleton Lord
  162. Help on modeling low-poly hands
  163. Painter or Photoshop
  164. newbie facecount question
  165. Seeking 3d Modelers !
  166. Seeking 3d Animators !
  167. Fwiw
  168. Lombard Street
  169. Check out my astro chicken!
  170. Real-time 3D or Pre-rendered??? game in development...
  171. Red Faction 2 - Sopot Guard
  172. Game Head*
  173. new game
  174. Newbie Q (apologies)
  175. Wanted: modeler/animator for a working 3D fighting game
  176. unwrap for maya?
  177. Red Faction 2 - Alias
  178. LowPoly Wip - Colossus
  179. E3!!!!
  180. Character Model - Mech/Soldier Suit
  181. texturing for ppl in the game industry
  182. I need help on this job opportunity
  183. Game art design exhibition
  184. Are most game guys self taught?
  185. Red Faction 2 - Tangier and Quill
  186. Odball game question.... kid's games
  187. Samuari Final
  188. Starwars galaxies??
  189. Soldier SOF2 Mod
  190. Portfolio Suggestions for best impression?
  191. poly texturing tutorials in Maya?
  192. A Spike Detector MAX Script
  193. comments please !
  194. my second low model
  195. ..here is the game Im making
  196. Doom3 Info - Looks awesome
  197. [Maya-Texturing Question]
  198. 3D Everquest 2 models
  199. Don Bluth Interview
  200. Comments and Criticisms
  201. Low poly human model...
  202. coments needed
  203. Some help needed
  204. real-time STARS ...HELP PLEAASE!!!
  205. Creature Model -WIP-
  206. gradual face mapping
  207. 2nd low poly model
  208. Quake or UT importer to MAX
  209. help with boning single mesh in max
  210. and the beat goes on...
  211. My first model on this forum...
  212. WiP Player model for low poly demo reel
  213. hello :) check out my roman legionaire.
  214. Problem texture
  215. Junkers Urban Terror Map Model
  216. Ak-47
  217. Professional Asking Price.
  218. Quick Question for demo reel (spakman?)
  219. terraintexgen
  220. Lowpoly trees and plants?
  221. BlackBoxGames Art tests
  222. Advices on texturing a real time scene
  223. Preston Blair's MadSkillz online
  224. What do I do first?
  225. Skinning mini-tutorial
  226. Xrefs, what are they? Newbie asking
  227. Diablo 2
  228. Dwarf Commando
  229. Low (?) poly mapping
  230. Character concept
  231. Advice-Portfolio-
  232. Alien Models
  233. Commando Tank
  234. tube poly stuff
  235. my first post(advice please)
  236. Backpackin' Girl
  237. Binding methods for demo reel
  238. Meshsmooth
  239. Fighter!!
  240. Game art Tutorials
  241. Slipped in....
  242. Time it takes to do a character?
  243. Waitin DOOM 3
  244. Gamespot is a pay site???
  245. The Project for You!
  246. Modelling Query
  247. game art (head)
  248. Skeleton Warrior
  249. Dungeon Siege Mod is looking for artists
  250. polycounts and texture size