View Full Version : The Foundry Nuke
- Oh my god, a nuke thread
- Welcome to the Nuke forum
- Nuke Training and Resources
- Nuke'Em a Max to Nuke Exporter v2.8
- softimage <-> nuke .chan files - cgNukeIO!
- Camera Tracker/Camera Solver in Nuke
- First steps with Nuke
- Expression Syntax: Input format/resolution/bounding box?
- Depth pass
- All-in-One Wheel ColorCorrect operator (like Fusion CC Op)
- Stereography in Nuke
- NFXPlugins 1.0v1 available for download
- Checkbox Color
- How to pull the friendly Node name of the selected via TCL?
- How do I move things in the Viewer?
- Over vs Screen
- matt connecting
- wildcard string to change path on read node etc?
- Premultiplied color
- Saving out negative coordinates?
- Vectorial images in Nuke
- can I link a card to a cameras movement ?
- simple scripting
- NukeX vs Nuke 6
- keyboard shortcuts
- Executing python script on every frame( maybe inside a node)?
- Mv3d pass with Vector Blur node
- bokeh dof in nuke
- PointCloud
- Z-depth not work, how I wrong?
- python, reload read node
- NukeRender - OS X command line droplet app. . .
- Relighting in nuke
- Lens Distotion node in Nuke
- IBK Gizmo - Holdout Mattes, Core Mattes, and Premultiplied Images
- CCD Sensor Size for nuke ?
- UV Passes and texturing
- How do you use Object ID/Material ID in nuke?
- Nuke 3d tracking
- Motion Blur in post
- Bokeh Effect
- Nuke showreel
- IBK keyer problem
- DOF Pass from Maya to Nuke
- rgb masks 32 bits
- mask pass question
- coverage channel from max to nuke
- Retime
- post motion blur and depth of field, how?
- ObjectID as mask/alpha
- wide-gamut monitors and Nuke?
- Invitation to NUKE community to join FXWARS mini challenge: TRON TRIBUTE
- is there a way to offset an animation curve
- Error in channels
- RotoPaint
- STMap Workflow
- how to render in nuke
- Queuing OS X render droplets for Nuke, AE, Maya. . .
- file type and codec
- Free Tutorial Series on Nuke X
- Reformatting scanned sequence
- Ocula - stereo comp
- basic comp script critique
- Afanasy: Nuke Network Render
- breakdown problem
- FractalWarp plugin
- Change Key assignments
- write node is not rendering out files
- write node is not rendering out files
- Understanding the nuke script syntax
- AE plugins in nuke?
- strange problem with READ-node
- Object tracking in Nuke?????
- check the number of channels
- Having Trouble with Ocula
- system built for nuke
- a simple set up...
- nuke setup
- Centering the pivot point in Geo
- AtomKraft - 3delight
- Nodes blank/unnamed in node graph
- Masking Q
- output one vid from left and right
- R3D to nuke workflow
- IBK or Keylight?
- dpx files and nuke
- MR vectors and F_MotionBlur
- Red footage color problems
- Nuke, EXR, sRGB, passes
- creating custom menu item
- mental ray motion vectors to blur in Nuke
- change path for multiple read nodes
- Is there any way to override write nodes render button in Nuke?
- What is "Value" in HSV?
- NukeView | Quickly open sequences with Nuke viewer on OS X. . .
- zblur + vectorblur both applied?
- Module object has no attribute .....
- Possible to move the defualt .Nuke directory?
- Nuke6 - Roto n Paint
- Nuke Not Using Multiple Processors During Render?
- Masks
- nuke.render() can't work!
- Where to start
- Nuke random frames
- Write multilayer EXR
- Who has (depthGrade ) gizmo ?
- what have I done wrong?
- I made a job collection script for Nuke
- Nuke Mask and Proxymode
- Frischluft and reelsmart motion blur nuke equivalents ?
- reading files
- alpha bleeding
- The Foundry NYC Event Aug 24th
- masking out in multiply mode
- nuke commands log/history
- Best Hardware?
- similar node to Photoshop - Selective Color?
- Nuke tutorials and ressource site
- 3d compose with nuke
- One Issue of Building Panel By Creating Class
- One Issue of Building Panel By Creating Class
- Color grading multiple comps at same time?
- How to load quick time files ?
- Expanding Gizmos
- connecting one to multiple ones
- can Nuke read zdepth from rla files?
- Nuke and Wide Gamut Displays?
- mvSky released
- Boujou and Nuke
- Disk cache location?
- can we resize transform handles or rotation rigs in nuke
- nuke or nuke X
- Masking a Lens Flare?
- How to display a thumbnail preview Node?
- Ambient Occlusion in Nuke
- Alpha Transparency
- Layer Passes
- Degrain/Denoise software help
- MatchMove scene - 3D mask possible?
- Nuke gizmo installation problem
- Hair Alpha Help
- Correlate: Use Ocula problem
- changing default fps and resolution in nuke6.2
- Luma Gizmos
- 29.97 vs 30fps in nuke
- proxy works but full render crashes- should I batch?
- nukex6.2 64bit writing tga sequences crashes
- Image Based Keying without Greenscreen? Good Image-Difference Key?
- Nuke problem whilst importing obj's from maya
- Nuke 6.2 problem when render .mov h264
- Python in expression
- nuke 6.3 list from masterclass
- HDRI/Environment Lighting
- Nuke zBlur focal plane problem
- changing key commands in Nuke?
- a reload all read nodes script that actually works?
- Crash on readnode file change
- tracking question
- why does multiply merge add as well?
- Nuke Motion Blur From Imported 2D Motion Vectors
- missing frames Read Nodes
- Big render time after 1st frame
- How to use alpha channel?
- Nuke Layered Timeline
- Syntax Error Reading 3DL 3D LUT Into Vectorfield
- Need help with this simple script test
- learning python in nuke
- reading data from a text file , can it be done ?
- Compositing artist interview
- stick newbie -- please help!
- Get info from the Camera in screen
- F_Kronos Retiming and RotoPint problem?
- Where is Nuke presentation 6.2 create point cloud of photos?
- stereographc whit Quadro 4000 for mac
- What should I study to realize how to get points info from a Roto node?
- Nuke Merge Node question
- normal maps
- file access MAC: different disk access
- 3d renderer in Nuke
- roto/camera track replacement
- rendering aspect ratio off
- Sony Ex3 Vs Motion Blur & Greenscreen
- Newbie Nuke question - Set Alpha
- Motion Blur with Motion Vectors in Nuke?
- Wacom tablet issues with Nuke 6.3
- Vray Zdepth Channel and Nuke's Zblur
- Nuke python merge node help
- random texture/image on particles - is it possible?
- help with a expression please
- Auto Save Problem .
- nuke 6.2 32 bit on mac pro 8 core 14gb ram crashing
- Apple ProRes not an option in write node in nuke 6.3
- track quality vs point quality?
- Mental ray deep compositing images
- Watchmen inkblot effect
- is possible h264 MVC for stereo coding in Nuke?
- push a Nuke button in a shell script?
- Bezier nuke
- Underwater Effect in Nuke
- mask title too long
- Frischluft Lenscare in Nuke gives black pixels
- Switching to Multi Channel OpenEXR
- 3D Viewport handle interfering
- Nuke Reformat and AE reformat
- Nuke Question
- A short tutorial about quick compositing in NukeX
- building extensions
- converting Nuke exposure adjustments to a linear value for Maya?
- Problem with vraydiffuse filter pass and AA
- Nuke Industry Question
- Setting up automatically the frame range in the timeline when a "Frame Ran
- Render proper UV map for painting/cleaning up
- Point Cloud and Node Values
- Camera wiggle..
- Node based compositing?
- fbx camera and tracking markers
- Nuke and CG Hair Pass
- How to import "3D object or scene with its material" into Nuke?
- What's wrong with the Bezier Roto?
- reassembly renderpasses in nuke?
- Solving a Camera from Image
- Shadow issue for Nuke 2.5d relighting
- Camera Projection Quality
- Measurements in Nuke
- Nuke Playback Trouble
- Merge Card in a 3d scene
- Gizmos question
- Mirroring Roto in Nuke
- rendering Tracking markers
- Nuke features & Nodal compositing
- Nuke Roto Paint Source Colour
- set bit depth (datatype) for write knob with script?
- alpha masking
- New Nuke wiki
- Creating a "spot the difference" node for checking subtle changes
- IMage seuqnce in NUKE
- Set Projects
- access node inside a group with python
- Navigate through custom 3d camera
- Does anyone know how to connect my 2D motion vector from maya in nuke?
- NukeX 3d Camera Solve Output?
- VFX Learning Nuke Digital Compositing Open House
- DOF problem
- How to get this? Integration!
- Error Reading TIFF Sequence!
- Color Correction Scopes
- Color Correction Scopes
- [Scripting] Nuke global variables
- Rendering gives an error
- [Scripting] Set Expressions on Bezier Points
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