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  1. Animated cable in 3dsmax 5
  2. hit me
  3. Cloth Control Animation: Help
  4. Eh... how the hell do I clear the timeline in Bryce 5?
  5. Help needed!!!! MOV files
  6. Animation, critique please?
  7. comment on my walk
  8. something picking up by fingers
  9. look at>control assignment
  10. Help 3DSMAX:How to make objects to follow an object?
  11. help in 3dmax!!!
  12. Blinking eyes :: Morphs or Bones
  13. Off topic sort: of animated gifs.
  14. Of neck seams and full body blend shapes
  15. Need your help...
  16. Help! UT2K3 default animations for Maya! Where to get?
  17. Animation : CS animation
  18. Enlighten me about AM, I don't know much
  19. Facial Animation Reference
  20. Animating cars with ReelMotion
  21. Animation Book Search!
  22. The Animatrix "Beyond"...
  23. free animation in the japanese spirit just so we'll get soem influance about it
  24. 3DSMAX Character Studio Biped Footstep help
  25. animation: showreel
  26. anyone used Celaction?
  27. About motion capture
  28. Cloth Animation With 3dsmax
  29. Divx prob, any suggestions?
  30. Walk Cycle resource needed!!
  31. [Question] Bullet hitting concrete!!
  32. [question] Explosion with only Particles (Max 5 )
  33. Quadruped Movements
  34. help my oldman! [about 3dsmax5]
  35. realtime spider walkcycles
  36. 3Dsmax 5 HDIK Endeffector &
  37. Making a character run
  38. Understanding animation/bone standards in games
  39. 3ds Max character destroyed !
  40. Performance Anim Reel
  41. Onion Skin in Maya?
  42. Create Reference Objects
  43. Looking for an old animation
  44. character walkcycle crit please
  45. Ant(ish) Walk Cycle
  46. giant hair animation
  47. a fast and furious ping pong match (animation)
  48. Binding of symmetric details, Cs bones
  49. animation: runcycle
  50. Proper IK setup for a quadruped
  51. rigging question ..
  52. just a simple question...
  53. what use is a walkcycle?
  54. question-cg article link?
  55. Simutation of car running
  56. what is the use of eular rotation in character animation
  57. Car animation help
  58. Motion Capture
  59. link -> 3D jam
  60. stop watch
  61. can you get nice arcs with IK
  62. animations with mo-cap like subtleties
  63. PAN - Awesome animation
  64. HELP! my job's on the line!
  65. Rotoscoping: Needs advice on reference (web) cams. (No $$ for DV)
  66. animated gifs
  67. animating mouth ,but how the teeth?
  68. Baking animations?
  69. help needed animating a crab
  70. Rig/Animation Test
  71. animation : superhero lipsync
  72. Veggietales... lypsynch question.
  73. Expose dvd poll
  74. Your input would be greatly appreciated!
  75. Visual Effects: Smoky character
  76. OT: Fooly Cooly....must see!!!!
  77. Help on storyline.
  78. monty python animation
  79. Animating a Logo
  80. skin: help with sone tips
  81. CS and Maya ( no, this is not a topic witch is best )
  82. Critique for my runcycle plz
  83. coin animation
  84. Dollar bills falling
  85. Anime 3D cel sahding - yes yet again:)
  86. Key Frame animation Help
  87. Animation: the Goons
  88. What Process for animating faces. Any Tips'n'Tricks ???
  89. game animation reel question
  90. Are you a Studio Ghibli fan?
  91. new animation
  92. Preventing Intersecting Geometry
  93. Wardrobe Animation!
  94. Character studio Running
  95. mirror animation in Character Studio
  96. how to create a simple run cycle?
  97. Check out these animations
  98. Animation: Prepare for climbing
  99. Image Ready: fade in/out rollover
  100. Animation: Climbing on Box
  101. Dino Walk Cycle
  102. Workshop: Laban for Animators
  103. motion capture for video application
  104. Anim: Character Jump over a Box
  105. what you do??
  106. animation software for stills?
  107. need idea of creating water
  108. Animation: Just Gettin Comfy
  109. Traditional Stop-Motion prokject
  110. Every Played with Famous 3D?
  111. explosion of a cookie
  112. Anim: First-Person Running (416kb)
  113. News: Win a RE:MOTION™ library at the new Red Eye animation forum.
  114. rap biped
  115. Q: mocap data into max 5 (first try): character won't stay on the ground
  116. Pro animators - what tools do you use the most?
  117. pop-thru
  118. Animation books: One for a starter
  119. Setting Up A Model with "weight" ?
  120. Website and Anims
  121. The Fundamentals: The Bouncing Ball
  122. Animation: Walk Cycle
  123. Making animations move in an other application
  124. Making "stepped keys" default in max
  125. Animation on a books page
  126. Inking
  127. Parenting issue & Coordinate Systems: One character picks up another
  128. Realwave, water waves, foam etc, ship
  129. Animation Festival !!
  130. add atribute??
  131. help on animation process.
  132. The Fundamentals: Timing exercises
  133. Motion Capture Data (CSV)
  134. Fish Animation
  135. animating petals/sands ...
  136. Tutorials of Physique?
  137. Stop Motion Animation Books?
  138. Character Animation Showreel List
  139. Walk cycle question, not problem
  140. Any stop motion animators here?
  141. Animation: Milton's Jump
  142. Proyect 5 -2d/3d animation completed!
  143. the basement
  144. Any suggestions rigging a car?
  145. calling all games animators... help needed
  146. How useful are non-linear animation tools?
  147. 2d hand drawn animation - how?
  148. animation: alien walkcycle
  149. Demo Reel Advice
  150. Character Animation Books
  151. animating to music
  152. Tank Attack? 3dsmax
  153. Tank Attack? 3dsmax
  154. IK/FK Switch question ..
  155. Maya/Character/Rigging/ Problem
  156. somone please kindly explain
  157. Weight tests
  158. Japanese CG single/freelance artist
  159. Explode: how to animate
  160. MAYA Motion BLur : 3D vs 2D
  161. Military Reference for rotoscoping
  162. Animation Programs? Any out there?
  163. Character animation: Tendons
  164. Character Rough: Milo
  165. Smoke animation!!
  166. HELP! Crab / Hermit Crab animations
  167. Rigging a charactor
  168. Easy to/Easy From - MAYA?
  169. Walk animation test
  170. Animating a "handheld" camera in 3dsmax
  171. Your Animation workflow :)
  172. Facial Animation - Face Poses
  173. Animation Frustration
  174. 2d software
  175. Question: Locating audio clips...
  176. Reactor
  177. Is acting valuable?
  178. 2d anim freeware software
  179. Animation test creature character
  180. need some feedback
  181. 0:06 second animation - need critique please
  182. Animation reel...
  183. demo reel query
  184. Storyboard request!
  185. Cloth for hair animation
  186. Vehicle Simulation
  187. Blinking problem with Render plug-in
  188. 2D animation noob.
  189. Animanium test
  190. animating displacement maps
  191. creating clips of a walkcycle....
  192. Animatic/Blocking WIP - Crits Please
  193. WIP - Animation for Demo Reel Intro
  194. Ik-joe tutorial ? ? ?
  195. animation character timing
  196. Tutorial not clear, help needed.
  197. Animation: Poor..poor Melvin
  198. WIP: Demo Reel
  199. Character Animation reel, crit. please
  200. Animation Walk Cycle
  201. wip - first try at lipsync/facial animation
  202. how to make leave grow to be a tree?
  203. We're at it again.
  204. Mech walker IK bones setup help for beginner?
  205. Inverse Kinematics Car rig?
  206. Searching of a nice piece of animation
  207. Rendering For TV
  208. few question..
  209. Acting Practice
  210. MY first real animation
  211. Good animation studios
  212. A sprouting leaf animation
  213. Am I a bad animator blaming his tools?
  214. rope.
  215. Dangling animation effect
  216. Generi's walk cycle !!
  217. Game FMV's Cinematic Animations
  218. Help about 2D animation, please!
  219. whats the diference between ik and fk?
  220. lip sync a glass!?
  221. early pose to pose
  222. Animation: Lipsync test
  223. IK Joe for Softimage|XSI 3.5
  224. animation: funnyhead - scream
  225. Animating a character with armor
  226. Animated tearing - suggestions?
  227. Animation: pushing a box test
  228. is it ok to put ikjoe in my reel ?
  229. Your thoughts about NLA (Non Linear Animation)
  230. Trouble Animating Many Characters in a Scene
  231. -Little Alien Eye animation-
  232. Violated Mouse!!!
  233. rotation problem..
  234. Help with my demo reel
  235. Matt Munn's Character Animation Reel
  236. Help finding specific Charlie Chaplin film
  237. Collapsing animation in groups using Max 5.1...
  238. Picking up heavy box..comments!!!
  239. IK Joe Ver3 aim constrain problem
  240. Animation Cycles: Games
  241. Dream Feature?
  242. Yo! Time to animate!!!!
  243. Ice hockey
  244. Question: Educatioin: How do I get it??
  245. ik or joints, which is better for animating a walk?
  246. First Pose to Pose attempt - critiques welcome!
  247. Standard 3dsmax explosion, how?
  248. max explosion problems
  249. lip sync
  250. lip sync