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  1. gimbal co-ordinate system
  2. The debut of my dance pupil
  3. Bird Reference
  4. critique:tired walk
  5. Pose 2 pose animation.
  6. My Cartoon ! LEO Croak's
  7. Ciceto the Burglar
  8. Effect of the floating organic letters
  9. Dec 10 sec club animation
  10. Mech Walk
  11. using .MAX character model in game engine
  12. stitching animation
  13. Some simple lip synch movies...
  14. Randel walkcycle
  15. Walk Cycle... please critique
  16. Books/DVD comparison/recommendation
  17. walkcycle of marvin
  18. Cartoon Movie
  19. Simple?? SQUASH Question
  20. Short Dolphin Animation: Plz critic...
  21. Gerald : Animation for Crit.
  22. Animation: Mosflich Man
  23. simulation of fat or flesh moving
  24. Classical animation
  25. troll walk and run cycles
  26. insect walk cycles
  27. MovieXone
  28. freeform & keyframe
  29. animation: marvin and the box
  30. Wolking cicle expression
  31. Poor mans Mo-Cap?
  32. Looking for... A super Newbie Riggin Tutorial for Maya
  33. The Primitive Bunch: Episode 1
  34. animation styles
  35. Local vs Additive rotations
  36. Matchmoving
  37. Animation Test for critique
  38. Aniamtion Test for fun
  39. Animation: Animation test WIP
  40. Anim : silly song !
  41. Ork Animation Test
  42. Animating a spider
  43. Simple Particle Fill Problem
  44. Render or composite?
  45. sprint cycle length?
  46. simple block character pushing blocks
  47. A Sliding Stop?
  48. animation test
  49. Extruding in timeline
  50. how to do MATRIX ?
  51. What is stop-motion animation?
  52. Rotations - what angle do you use?
  53. Any good sources for Mo caps out there?
  54. weird problem
  55. Game Animation - Same skel Many models
  56. Flash XIAOXIAO Question
  57. character animation training material?
  58. animation test: chuela
  59. drop toes or clavicle?
  60. Group and Linking problem in Max5, please hurry...
  61. Maya vs XSI
  62. 10 Sec Feb WIP
  63. Animations: Tarzan and an Emotional Walk (2d)
  64. a run (weight and timing)
  65. Ideas for short pieces.
  66. Recommend an anim. compress. for QT 6
  67. Structuring your animation project
  68. Animation Test - Critique
  69. Best way to fake cloth animation?
  70. Character Animation Test Critique- Stranded Alien
  71. How should I go about....
  72. mouse walk..
  73. Animation : Please critique
  74. 10 SecClub
  75. a good Book or media for teaching how to animate.
  76. MAX curves
  77. animation weight lift-c&c
  78. Animation : Walk Cycle (second attempt)
  79. history of animation
  80. Brazil Motion Blur for animation-Please help!
  81. Animation, DirectX .X Files and Max
  82. 2D animation-lizard
  83. Quick question for anyone who animates...
  84. lip sync:- mouth shape reference
  85. falling water
  86. jeep walk
  87. Blendshape problems
  88. Car Wheels Effect (e.g. Commercials)
  89. IK Max
  90. animation:pickup
  91. IK in LW: any tuts?
  92. my animation short
  93. Animated robot, opinions please
  94. Animations: 6 Emotions + Run & Walk
  95. Action Animations
  96. [ADV] Pricing change on Animator's Gym
  97. walk:curvepusher
  98. Animation: Squirrel crash (crit please)
  99. animation-WIP-athlete
  100. Reactor Help
  101. unrea 2003 mod lookin for animators
  102. Lost link(morph)
  103. HELP! How do you animate in Max 5?
  104. IK Joe test animation
  105. Character studio 4
  106. Help with 2D animation, please...
  107. Achieving a moving hold....
  108. Question: How fast do professional animators animate?
  109. max using dvd/dvix compressors?
  110. reducing/optimizing *.avi render output
  111. 2D animation question
  112. EXPO! Please Read :)
  113. Animation - 10 sec. with sound
  114. clothing
  115. Animation: Tido
  116. Walk cycle
  117. For entertainment purposes only
  118. Veggie Tales Facial Animations
  119. Character: King Kong
  120. camera animation
  121. Smoke Trails
  122. Who Auto-Keys?
  123. animation :run + rope climbing.
  124. problem constraint and curve
  125. Demo Reel
  126. CG-Char IRC chat channel is open
  127. Quick 4-legged creature animations
  128. Animation: Walk Cycle
  129. animation: flying leap
  130. Paul Berry's The Sandman..where to find?
  131. 1st ever animation
  132. walk cycle - feedback wanted....
  133. Curved morph targets...
  134. Multiple controllers on a split bone chain
  135. How About...
  136. facial animation & bones
  137. facial and body movements!
  138. symmetrical keys?
  139. Suggestions For Character Animation Software?
  140. Getting ready for my reel
  141. Wizards robe and sleeves
  142. Human Rotation Limits
  143. animation outsourcing info
  144. Animation test...
  145. Paul from jason schleifer buzzradio inter
  146. Demand for Filmbox operators?
  147. essential resources for character animator
  148. tattoo short
  149. Need a character to practice animation
  150. non quads in mesh
  151. camera planing
  152. Question: Warcaraft 3 ?
  153. save format
  154. XSI rig ready for download
  155. [animation] Dinosaur skeleton
  156. Animated wings
  157. character walk cycle
  158. video references?
  159. how to animate fingers
  160. cable/snake
  161. Gimbal Lock?
  162. military action
  163. Animation: Leaping Steed
  164. Animation Question /s/
  165. sphere-like bots... where?
  166. How to copy a character
  167. animation: horse study
  168. Spine IK Problems in Max
  169. Sub-Object Cloth Sim
  170. Animating a staff pivot point..(help!)
  171. using a free model for demo
  172. moving your cycle
  173. Animating at different frame rates...
  174. MOrphing a car into a plane
  175. Homemade mocap gone wrong.
  176. Animation: Child Rant - Critique Please :)
  177. My Animation
  178. Animation
  179. Pachyderm Pup
  180. double handed weapon set-up
  181. Loops?
  182. jumping, falling and walking robot
  183. Question: Acurate Object placement on complicated surface?
  184. Ice Collision
  185. help on horse rig and animation anyone...pls?
  186. hopes of someone helping with a skinned/rigged horse model
  187. Need tool to create DIVX from stills
  188. IK or FK!?
  189. animations for biped
  190. Managing keyframe
  191. Teardrops...
  192. Somebody knows why CG-CHAR is not working?
  193. Cyclops and Dino walk cycles..
  194. Character Animation Principles ect. by Mickael Comet
  195. Lip sync questions
  196. Animating an aircraft flight, how?
  197. Animation: Stop after walk and run
  198. animating a spiderman web
  199. Pole vector
  200. Animation : : I hate Insects!
  201. Character: new character + morph targets
  202. Animation: monkey in tree
  203. Animation: Don't go away!
  204. Jan Pinkava film you may not have seen
  205. Breaking a Glass window
  206. Models Ready to animate
  207. Satying Grounded
  208. Animation Demo Reel
  209. character : Gump lypsync
  210. stop feet surface violations
  211. Looking for some advice!!!
  212. HumanIK PROBLEM :(
  213. Kyle Balda pixar animator, ANIMATION notes
  214. Walk animation, copying them
  215. running machine
  216. walking along a path
  217. facial: shape vs bones vs volume deform
  218. character animation books
  219. what is MoCap??
  220. Animation: Felix Part 1
  221. Macromedia Director Masking help plz!
  222. Demo Reel Help
  223. Proper way of making AVI file.
  224. Animating Skeleton for Demo??
  225. Simple character for fun animation
  226. walking a char through a scene...
  227. Animation Critique - Show Reel
  228. The Magic 12???
  229. Facial animation
  230. Point constraint
  231. Character Animation:Made to Move
  232. 2d animation... needing some advice
  233. looping an animation
  234. How does Animanium work??
  235. Finish modelling, how to animate?
  236. 3rd yr film advice. (motiondesigner?)
  237. 2D Phenomes
  238. some .bip files ??
  239. horrible deformations need help
  240. how to succesfully export lightwave to w3d
  241. Pre-set animation in 3ds Max
  242. game animation
  243. Is animation critique ok here
  244. animating rotations: need desperate help!
  245. Biggest issue with SOFT BODY DYNAMICS???
  246. Wip: Jackie at the bus stop
  247. Help 4 Beginer in Character Animation?
  248. Animation technique - 4 legged CHAR
  249. how to be animator?
  250. how to unlink two objects during animation?