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  1. Why Do They Say Nurbs And Texturing And Made In Heaven For Each Other ?
  2. Infinity Sign
  3. a question about modeling a helix in maya (I think I posted in the wrong forum b4)
  4. suggestions please
  5. Why it's so hard to model it?
  6. the purpose of modeling?
  7. I need some help with this...
  8. Modelling - Looking for Humaniod Tutorial
  9. Help needed : Can't hide polygons
  10. Problem with smooth in my Model 3DSMAX
  11. Modeling With Deformation In Mind
  12. how can i change measurments in maya ?
  13. Blueprints?
  14. Character modelers needed
  15. Question form begineer
  16. Direct Subdivision Manipulation (DSM?)
  17. Modelingtechnic (Lightwave -> Max)
  18. Inside of the mouth modeling question
  19. Modelling Apps
  20. New Hand Modeling Tutorial
  21. How long would this project take for an experienced Low poly 3D artist?
  22. Electrick guitar videotutorial
  23. making a pillow
  24. No attachment!
  25. zbrush, too heavy?
  26. Intro to 3D Modeling Class - Sept. 5, 2004
  27. whats the best way to make a character in MAX 5?
  28. Character Modeling
  29. modeling the back with no refs
  30. Zbrush help
  31. Frustrated with modeling
  32. Question about efficient/ decent modelling (esp. for cinematographic productions
  33. kitchen tools, industrial poly modelling
  34. Looking for head reference images
  35. To anyone who witnessed the Modo event...
  36. Torso Modeling
  37. Additonal Maya Modelling Script
  38. A Question On Modeling/Texturing For Games
  39. Good Modeling Tutorial Anyone?! n00bie!
  40. Game character modelling techniques
  41. spline modeling tutorials
  42. spline help
  43. Box-modeling
  44. Forearms are scary
  45. car head lights how to...
  46. Headlight
  47. multipatch NURBS hand
  48. Head modelling
  49. timelapse mouth/lips
  50. Detail & UV-map in MAYA
  51. How could i
  52. smooothing out the surface
  53. 3DSM help
  54. What are your favorite modelling tools?
  55. Making shoes
  56. Spline modelers
  57. Need Blue Prints for an Ambulence....
  58. Nurbs equivalent of wings
  59. Question about modeling sports figures???
  60. Advanced boolean question.
  61. Nurbs Modeling for XSI
  62. snap on EP curve in Maya.
  63. I just need some numbers
  64. Road over terrain - howto technique
  65. Modeling an Unas!
  66. Modelling help for a NOOB
  67. Modeling Dog & His Mouth
  68. Modeling BIG scenes
  69. how to go further?
  70. Animation/keyframe problem
  71. Three edged "Faces?" Triangles are killin me(3dsmax)
  72. Cyberdine Systems T-800
  73. how to do hanging hoods on jackets?
  74. New to 3d modleing Plz help me
  75. how can u trim in maya
  76. Gun Profiles and Anime profiles
  77. Why use polys instead of NURBS and vise versa?
  78. Looking for jewellry tutorials
  79. (pics) problem with ending lines, modeling
  80. Metasequoia?
  81. d3d for Wings3d?
  82. From Tris to quads - Help please
  83. Low poly modelling.
  84. Pixar Facial Topology Reference Images?
  85. Mirai for sale
  86. adding detail after subdivision
  87. Caricature of Myself
  88. Can you put pics in silo, too?
  89. character- Tamahome, Head&Body c&C please
  90. help -modeling a feline
  91. Environmental modeling
  92. Double Bevels - XSI4
  93. Rhino Nerb Modeling Question
  94. Rhino Nerb Modeling Question
  95. Blender Head Modeling Video
  96. Sideviews and the like
  97. solidworks tuorials ???
  98. Lamborghini Murceliago Tutorial
  99. Need Help for special road/street modeling
  100. zbrush, the end of box modeling?
  101. Modeling Issue??
  102. Modelling ceratain hair... help...
  103. Cat/Lizard eye anatomy?
  104. Human Head Tutorial
  105. The Human Head Tutorial
  106. 3dsmax vs. Blender3D
  107. Tony's Modeling Tutorial - Discussion-based tutorials
  108. Clumpy 80's anime hair (warning large res picture)
  109. loading images
  110. Modeling Ear Problem
  111. Modeling Frustrations
  112. Any software for slow computers?
  113. Edge Loop Techniques
  114. Cloth modeling for an animatable human?
  115. need help with low detailed Mech model
  116. using viewports in diffrent apps
  117. Polyflow
  118. Here is a normal mapping tutorial i made:
  119. Amapi Pro modeling movies
  120. Need to Lathe... don't have it
  121. Modeling very detailed machines
  122. Studio Tools Nurbs surface issues
  123. new scientist magazine - secrets of the face
  124. Gaming modeling desing question?
  125. free businessman OBJ for previz?
  126. Obscure modeler question
  127. Modeling help: A lumpy problem
  128. I need feedback on my edgeloops!
  129. How to modeling this thing? (new - in Maya)
  130. Basic modelling question
  131. modelling an eagles nest
  132. Is there a breakdown of modeling techniques/tools?
  133. modeling etiquette?
  134. Pontiac Blueprints???
  135. Complete Character Modelling Video Tuts
  136. Poly modeling.
  137. Need help trying to model tunic sleeve on lp character
  138. Setting up environments for texturing question
  139. Modelling Tutorials Needed!
  140. Turorial request : low poly eye
  141. meshloops... how do I know where to put them?
  142. Newb Subdiv. question
  143. The curse of failure, furstrated modeller....
  144. low poly tree techniques
  145. modelling questions
  146. poser (only 1 undo?)
  147. Clay model to 3D ideas/help?
  148. Essential tools
  149. Nurbs and Paneling
  150. Nurbs and Paneling
  151. need help for modelling the body.. please
  152. sphere hand
  153. Modeling: Superbike
  154. COMPLETE novice requesting help for architectural 3D modelling software?
  155. which prog has the best unwrap tools for game models?
  156. Architechtural Poly Modeling Help
  157. modeling table
  158. Best way to cut for folds in skin?
  159. doom3 models
  160. Help - Keypoints in wireframes
  161. best for mechanical modeling\hard surfacing?
  162. How to define areas on a model?
  163. Low poly ears
  164. The measurements
  165. Help with breast
  166. model back of head?
  167. Good Reference for 3D anatomy(muscles and skeleton)
  168. Reference question
  169. ArtCAM 3D Modeller for CNC router wanted
  170. asymmetrical head
  171. Low poly question
  172. Seeking Human Head Modelling Tutorial
  173. Low poly hair these days
  174. Black Head. Model wiframe And Texture
  175. New to modelling.. SubD's..?
  176. What is the best approach to modeling a BlackHawk Helicopter?
  177. The edge loop thread!
  178. Intro to 3D modeling class - Nov. 7
  179. Tree(noob here)
  180. can anyone help me?
  181. need advice for modeling this knife
  182. looking for a specific video tutorial
  183. Blender subdivision modelling question
  184. DVD's
  185. head references
  186. Triangle modelling
  187. Character References, Profile/Front Images?
  188. Head Proportions
  189. help with details
  190. What's your favorite anatomy reference...
  191. starsign character
  192. Game Modeling: eyes and mouth
  193. beginning modelling
  194. Book binding mesh-smooth issue
  195. templates?
  196. Gundam modelling approach
  197. Anatomy References
  198. Gorillas?
  199. foo dog modeling tutoria
  200. Modeling clothes and armor?
  201. Car detail Question
  202. wall and window
  203. Getting rid of extra spaces in .3ds or .obj
  204. 2D templates for organic modeling?
  205. The best way to do LODS
  206. Using displacement maps for spaceship details
  207. Rhino MADman!
  208. Boolean - Help
  209. "Ok" please help me understand?
  210. Character: Invader
  211. The right speed for a pro modeler
  212. Modeling for free/fun
  213. How to model a feather?
  214. Making a bell
  215. Does MJ Poly Tools Work in Maya 5-6??
  216. Modeling a LP character with hood
  217. Pine Trees
  218. What is the wireframe prinicipal ?
  219. Maya poly modelling problems
  220. City Models
  221. Hi all i draw 2 character i hope you like it
  222. Modeling a knot
  223. Sub-d modeling discussion/tutorial
  224. Fur with Shag Hair/Fur
  225. joan of arc trouble
  226. MOdeling smoke
  227. One question about modelling..
  228. smoothing and wireframes
  229. Mirroring Geometry
  230. Help with a tire
  231. modeling competition
  232. Starting 3d Modeling
  233. Problem with Lathe And editable Poly
  234. Model of a ball for a golf in the Rhino
  235. Tips for modeling a female head
  236. Use plugin or modeling and tex.
  237. Looking for advice (smooth shape modeling)
  238. some problems..
  239. Hecatohedron??!
  240. help: modeling a caponne-style
  241. trouble with ken brilliants "building a digital human"
  242. draw "keyboard of computer"
  243. Need help with broken / cracked stone work
  244. Octopus: How did they do this one ?
  245. bonsai tree foliage help?
  246. How to best create debris and rubble?
  247. Eyelbrows/Eyelash
  248. Dodge Turbo Interceptor
  249. Where can I purchase Anatomical Reference Sculptures?
  250. Maya Noob: How do i turn on Symmetry?