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  1. sci-fi & fantasy character references
  2. Need Assistance from the Max Gurus
  3. Spoked Wheel ??
  4. inches=feet....HELP????
  5. which better for animating: Polygons or Nurbs
  6. Modeling SHORT hair
  7. Some modeling questions :D
  8. A noob needs a mater's guidance
  9. modeling techniques-quick research
  10. car's whell and ring
  11. subd-industrial standard ?
  12. 3DS MAX: keeping vertexes circular when shaping nose of aircraft
  13. Mechanical Modeling Techniques
  14. do you believe in rhythm?
  15. what sculpey?
  16. detail topology queston (veins)
  17. Modeling a digital sculpture
  18. are Zspheres metaballs ?
  19. poly -> nurbs ?
  20. Making Groves?
  21. Monkey character
  22. Whats the differance between normal map and...
  23. poly smooth lvl ??
  24. Bay Raitt on building Gollum
  25. Car Modeling...the specifics...
  26. Mesh & polygon modelling
  27. Any 3D App Subdivide Tri's as good as Quads ?
  28. Construction lines or lines of composition ?!
  29. BLUE PRINT Help!
  30. Palm Tree modeling
  31. Silo and Animation Master
  32. modeller reel ?? querie
  33. Answering A ZSphere Question
  34. Posable Dragonette - ZBrush 2.0
  35. Someone help!!
  36. Lost Pencil Modelling DVDS
  37. Casting a model in Resin
  38. Booleans & Extrudes...
  39. Paw Modelling Help
  40. Need furniture tutorials
  41. No Turntables And No Microphone... Help please!
  42. Arm mesh : will it work?
  43. trees
  44. Containership blueprint
  45. sponge cake ...
  46. rhino 3 tutorial pls
  47. Help: How to model flexible low poly characters
  48. zbrush: tips and tricks
  49. Geometry complexity in modern game engine
  50. New NURBS Tutorial: Helmet
  51. f1 photos & blueprints
  52. how do I attach images over 20kb to thread!
  53. Edge loop smoothing
  54. Vampire head model!
  55. Zbrush 2 - Erasing Sculpting Mistakes
  56. Free Model of a Formular Racing Car?
  57. Proper way to set up ref photos
  58. [Help] Underwater Scenes
  59. Efficient high detail modelling?
  60. help molding a machine gun barrel
  61. Advice request...
  62. (real) Wooden table
  63. Modelling real wood table
  64. Right or Left?
  65. fur not hair...
  66. Reference Head Images?
  67. Rope- Easier Said than Done
  68. Rail Extrude
  69. duplicate along a path in maya?
  70. XSI Driving an Animation track with a Null.
  71. Butterfly Turorial
  72. reference pictures/sketches
  73. creating distant horizon
  74. polygon hair
  75. axe
  76. Which apps would you like to see a new forum created for?
  77. zbrush newbie question
  78. Creating Beach sand dune landscape?
  79. Welcome to the forum!
  80. XSI modeling question
  81. Why Nurbs ?
  82. Technical Modeling Thread
  83. Modelling Bird's Wings
  84. the new head
  85. OT: how do I save a whole thread
  86. lets start with nurbs
  87. Z brush, deselect and loose edit function
  88. Modeling for toon shading
  89. Low poly conversion - (decimation) -
  90. modelingpose for animation
  91. In need of good refresher tutorials
  92. Wow ZBrush is awesome :)
  93. Head poly counts...?
  94. Nurbs and Animation
  95. Rhino Background
  96. Show off your NURBS
  97. Looking for a baby model
  98. Minimum memory usage?
  99. Help on Photography Head Modeling
  100. Z brush exploding preview
  101. Orthographic Ref Pics for Iguana
  102. Triangles
  103. 1996-1998 Toyota Tacoma
  104. line with degree
  105. merging nurbs and modeling for texture mapping
  106. Maya SubD Texture Problem
  107. New ZBRUSH ! Tool Free Download
  108. final fantasy hair
  109. Wich Program is the best
  110. Newbie to Modeling, any help?
  111. Modeling Beauty using the Marquardt Mask
  112. Box Modler Free Tool for ZBRUSH 2
  113. 2 story building ZBRUSH 2 script
  114. Program: Try out nurbs softeware
  115. About using Digital Pens
  116. Rope Help
  117. Is there anyway to render a heightmap?
  118. Mesh smoothing help needed
  119. Inner Mouth
  120. Need help to model this
  121. my new work
  122. mathematical function to 3d surface
  123. softimage smoothing and merging polys
  124. stitch polys in Softimage
  125. looking for a specific Mac modeling program
  126. Model to which pose for animation?
  127. XSI: how to make "gaps" between car panels?
  128. close a polygon in XSI
  129. how to model hair?
  130. Seven steps to brilliant cut (75k)
  131. architect design
  132. 3D Modeler Wanted for short film
  133. Detailing with BumpMapping - Halo2
  134. Anyone interested ?
  135. Intro to 3D Modeling
  136. character: warrior WIP
  137. Modelling a Brick Wall Dilema
  138. Body topology and workflow? (poly modeling)
  139. body topology ok?
  140. Modeling teeth/gums
  141. Nurbs vs. SubD
  142. Quads or non-Quads?
  143. (Rhino) original BMW Z3 wheel videotutorial (rim, brake and tire)
  144. my fellow zbrush users!
  145. Zbrush streamlined for games?
  146. Main problem with Nurbs is Tangency
  147. references- human face
  148. Master's degree in UK for 3D modelling
  149. Head Modeling video?
  150. Zbrush 2 : video tutorial - DragonDino modeling
  151. A photorealistic model
  152. Teeth questions
  153. Lips
  154. Nub modeler advice?
  155. Silo: Instance Mirror Seam
  156. Looking for City Models & Bklyn Bridge
  157. game modeling/normal/sisplacement maps question
  158. Tutorials on sub-d concepts?
  159. professional advice needed??
  160. Nurbs modeling a Rook from a chess set in Maya...
  161. VEHICLE orthographic image references
  162. Modeling: posed or standard
  163. Concept car model - will pay
  164. How would you make monster heads?
  165. looking for some conception art
  166. better to model in CAMERA or USER
  167. modeling large insides and outside environments
  168. Help with polygon modeling
  169. Problem With Modeling : Ugly Triangles
  170. lips are on the top of my "hate modeling" list, help!
  171. Need help on modeling puzzel pieces with nurbs
  172. "chamfering" edges in Maya
  173. Texturing a PLanet
  174. Modelling a character professionally
  175. Sculpey smells like Play-doh
  176. Drawing Curve Problem (Rhino 3)
  177. Toon head modeling
  178. Starting 3d modeling
  179. Bionatics Techniques
  180. Making a logo with eps
  181. Modeling character accessories on body
  182. Poly Modeling pelvis area
  183. Hair on 3dmax 6
  184. some questions from a noob
  185. Any tutorials on building demolition/implosion?
  186. Edges! realistic corners
  187. adding edgeloops?
  188. keep it simple/clean - polygon modeling - share your methods
  189. 3d buildings collection
  190. Modelling a Golfball
  191. Need a IGES F4I Engine Model
  192. Head modeling problelms
  193. [n00b]Adding additional edges?
  194. path to success: modeling (newbie question)
  195. maya smooth problem
  196. any good tutorial for modeling cloth?
  197. Modelling - A Glossary of Terms
  198. POLL: Do you make a 2D concept Before Modeling?
  199. Help needed...please!? car modeling
  200. Head modelling tutorial - now online
  201. controller object built from multiple shapes.
  202. How to use a reactor cloth
  203. 2d sketches - what do people do and why?
  204. What is Zbrush?
  205. cant seem to find a way
  206. Rhino is to nurbs as ....... is to polys
  207. I need help in spline-cage modelling and surface modifier
  208. Modeling a Sci-fi landsape Scene
  209. Mechanical and Architectural modeling
  210. Modeling Nina
  211. Guns (SWAT)
  212. why am I so rubbish at head modeling?
  213. why am I so rubbish at head modeling?
  214. Do my edge loops look snappy?
  215. 3d figures
  216. Zbrush resources???
  217. Large Scale Detailed Scenes ? HOW! ?
  218. A problem with seams and attaching limbs to the body
  219. perfect sphere with subD's
  220. What's a good modeling book?
  221. Muscle structures
  222. programs for what movies
  223. catia help
  224. Hair?
  225. Sydney Opera House Modeling
  226. setting up character designs in xsi??
  227. what is nurbs and polys modelling?
  228. Which is the best modeling tool?
  229. Extruding Face discoloration??
  230. Best MODELING software.
  231. [Rhino] NURBS Modelling Efficiency
  232. Looking for 3D modelers and texture artist
  233. figure modeling advice
  234. Modelling for facial animation with teeth
  235. Looking for veteran help in modelling trees
  236. Seams and periodic surfaces
  237. Why do i suck at modeling?
  238. my head model
  239. Rhino - Blueprints
  240. Need help for a school project!
  241. Modellers/ artists needed for game dev.
  242. General questions about Modeling
  243. Modelling and Smoothing in Maya
  244. Using Rhino to model low poly exports
  245. character modeling do's and don'ts
  246. Perfect circular hole on curved surface.
  247. Human models, where?
  248. Doom 3 Character Modeling
  249. Interesting modelling tools
  250. My car needs an interior!!