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  1. Modeling Tools Query
  2. Help with splitting apart a sphere
  3. Help with splitting apart a sphere
  4. In need of Cartoon biped, Insect and Sea Creature model (Maya)
  5. Body base mesh help
  6. How to create deep cavities & pockets
  7. Which one is better?
  8. My new pipe model
  9. a coin model
  10. trying to find a modeling tutorial from digital tutors
  11. Problem With Topology
  12. adding custom fonts maya
  13. Weld cylinders together
  14. Is this acceptable?
  15. Hard surface topology question
  16. How can we retopo this?
  17. stuck on a single piece of a model
  18. Zbrush: Subtools do not have subdivision level, can't merge.
  19. Modeling Help Needed
  20. help with modeling plz
  21. Mirror element in editable poly?
  22. Twitter Bird Model
  23. Starting for head modeling (suggestions)
  24. ref image issue
  25. Hellp and help for Modeling
  26. Lxo
  27. my VERY-FIRST model in 3d: human eye
  28. I have a newbie question, please help!
  29. Attaching Clothes
  30. Need help - Human female modelling
  31. 3ds max - need to freeze transforms
  32. Deleting unused vertex
  33. Base Model Technique
  34. dear autodesk
  35. Maya>Bevel Plus Text> FRONT/BACK faces not tesselated
  36. Problem in Rotating object locally
  37. Maya 2011 - Need help connecting nodes
  38. An array query
  39. 3D Modeling
  40. old style phone
  41. Character Modelling problem with Smoothing
  42. Head Modelling Problems.
  43. Mirror Geometry Help
  44. my pumpkin model
  45. How do I rig clothes?
  46. Divide and Conquer in Modeling
  47. Hard edge on a Fausto de Martini model
  48. Piasecki h21 "need help"
  49. Seeking models
  50. Retaining topology (strange question)
  51. How can I connect those two edges?
  52. POV-Ray to common format?
  53. angular design Modelling help needed
  54. connecting objects
  55. Solid model to editable mesh
  56. My fountain pen
  57. Conversion
  58. Sculpt project
  59. Modelling an Asian Roof
  60. Edge loop before uv or after?
  61. [toolsearch] creating 3d data from photos
  62. Has anyone been exposed to this?
  63. Subdivision Surface Interpolation Scheme
  64. face smoothing problem
  65. Suggested best way to model this object
  66. help needed, face smooth issue
  67. help needed, face smooth issue
  68. uneven smooth in Maya
  69. realistic lowpoly trees
  70. help me learn how to panel please!
  71. Help using mirror or similar method?!
  72. modelling underwater particles
  73. Need Help with: 3D Modeling in Silo: The Official Guide
  74. 3d frog
  75. The First 3D Modeled Playing Card Deck
  76. topology in 3d models??
  77. Hair system
  78. sub patch modeler?
  79. Online 3D-models viewer editor.alternativaplatform.com update
  80. Industrial Design student has a quick survey for digital sculptors!
  81. Where to start?
  82. How to bulid a prune by ZB?
  83. NURBS to Poly modeling car
  84. Head model for an independent study.
  85. Model Sheets Master Collection! (PIXAR; DISNEY, DREAMWORKS, etc)
  86. Need a Motor Engine fast
  87. Technique for Fattening up a beautiful Actress
  88. Good site for current/future car models?
  89. NPower for nurbs modeling?
  90. Zbrush uv problem
  91. how much is too much?lowpoly
  92. Creat hair~help me,thanks~
  93. keeping it clean
  94. Packaging Modeling Tool
  95. SU to Max - Convert to poly creates triangles
  96. Modular character clothing workflow
  97. Head model artifact
  98. Making rocks in Maya mudbox pipeline
  99. Alpha To Geometry
  100. Mental Ray Artifacts issues.
  101. Need tips for modeling clothing in Maya
  102. Software to view very large .ASC point cloud file?
  103. Attach objects together
  104. how to fix a gap
  105. Modeling Hair in Maya
  106. Modeling an incision
  107. Free modeling Tutorial By Dreamworks modeller Marty Havran
  108. Beginner: Problem with bones/skin in Maya.
  109. Byron's Poly Tools - substitute?
  110. Problem with model, ugly lines in render. Pics included.
  111. Mouth Modeling - I need advice
  112. Newbie issue with bones and skinning - Maya.
  113. Best way to get rid of support edge pinches?
  114. Grass Issue
  115. Modeling this War Helmet?
  116. What is your opinion?
  117. How to make fully parametric models that change in-game?
  118. [Topology] Help. First full body model.
  119. Refrencing problem
  120. how to make perlin noise in 3dmax?
  121. Maya Nurbs - iPhone 4
  122. Are there any to combine NURBS suface?
  123. Connecting head to body via collar
  124. loops and poly count
  125. Modelling Problem
  126. Terrain - Displacement versus Poly
  127. Do you recommend getting good at traditional hands on clay modelling before computer?
  128. Extrude not working in Maya 2010
  129. Problem export 3D max to Real Flow (Please Help!)
  130. Boolean Software Polygon?
  131. rotating curved spline with fixed end points
  132. Help with head.
  133. A little help with head
  134. Question regarding extrusions
  135. base mesh in maya-zbrush-maya
  136. Need advice
  137. modeling question
  138. making texts
  139. Bake Topo To targets (Maya) Preserve UV space
  140. Advice on Modelling 1948 Jaguar Coupe
  141. Berreta M107 look alike model. Could use some inputs and advise.
  142. Need a model to practice rig
  143. "Seam" on symmetry line
  144. Need ideas on what to model
  145. Request for a concept vehicle
  146. Max Hair & Fur spiked technique advice
  147. Modeling issue
  148. glass breaking
  149. How to model complex cabinet molding?
  150. Pinching problem.....
  151. Symmetry- how to change axis
  152. Maya Or 3Ds Max?
  153. Opinons and advice wanted - Jaguar Coupe
  154. Best, fastest, easiest way to model this detail in Maya?
  155. Modeling a Fly
  156. Problem with rendering/some objects/
  157. Suggestions about making grass in 3D
  158. Do you know how to clean up the mesh in Cinema 4d?
  159. Pepsi Poster Tutorial ( 3Dsmax )
  160. resize help
  161. Fly Project
  162. Stuck in Zbrush. please help
  163. Adding hard edged details to sphere
  164. Dealing with the surface of a pineapple
  165. Corrupted Scene!
  166. Materials problem
  167. How to pay a modeler?
  168. How would YOU make this shape?
  169. 3d head modeling reference photos?
  170. 6 or more edges intersecting on a point for models a bad thing?
  171. Modeling threaded holes
  172. Asking help for hard surface modeling.
  173. Head Wip
  174. having problem with detailed areas
  175. SubD Tightening edge question
  176. How Do I "Dynamesh"?
  177. Loft tool to model a river
  178. free feature film modeling sessions with AnimSchool
  179. Free Modeling Tutorials
  180. Cloth and Fur Help Never used before
  181. Help making a city
  182. question about using reference images for modeling
  183. How to sort seem stiching in cinema 4d
  184. Tips on Modeling complex roof [image]
  185. Question about subdivision modeling.
  186. Extrude along a curve
  187. Extrude along a curve, then what?
  188. AMC pixel factory _sessions
  189. Looking for a model to rig.
  190. Newbie getting strange results when sculpting
  191. Beginer with a problem
  192. Zbrush - Topogun - uvlayout - Maya
  193. modeling detail into cylindrical surfaces
  194. model a day challenge
  195. Help With Mudbox
  196. Tips / Techniques for Getting Rid of Triangles
  197. Is my topology right?
  198. Has anybody found a way to customize Mudbox's UI?
  199. Please Help Someone?
  200. Action Figure Woes
  201. eyelids
  202. Digital Environment Creation
  203. Afro Hair Modeling and Texture
  204. High Poly Modeling
  205. HELP: How can I slide a curve along a surface??
  206. Intersecting Geometry
  207. Duplicate special
  208. Learning to build a robot
  209. Vertex disappear
  210. How do I make a Model from a Sketch?
  211. How To Make A Clay Man Model For Stop-Animation
  212. Is this bad practice? (see image)
  213. Lion WIP
  214. How do I scale multiple objects while retaining their relationship with each other?
  215. Need some suggestions on how to attach two meshes
  216. anybody fancy modelling this?..
  217. How to model baroque objects
  218. model city for game
  219. topology clean up
  220. Modeling a golf course + environment
  221. Modeling a golf course + environment
  222. Game assets, does the Hi-res need connected geometry?
  223. Modeling vs Texturing, Most important?
  224. Who makes money selling models????
  225. Shadows and alpha-test in Alternativa3D 8
  226. Topogun Modelling problem
  227. American Football Stadium
  228. Model Sheets.
  229. Lion WIP Mane question
  230. downloadable models?
  231. Downloaded models in Showreel
  232. Workflow using Sculptris and 3ds Max
  233. rotations and degrees of freedom in modelling
  234. Modelling a roll of tape any ideas?
  235. Detailing Low Topology
  236. Terminations
  237. Importing DWG files - help
  238. Paint polygons on surface
  239. Trouble with Blender's Sculpt Mode
  240. Modeling Humanoids
  241. What is the best method considering the model will be animated
  242. Modeling help needed D:
  243. Silo 2.2 - Subdivide Without Smoothing
  244. NURBS Violin Scroll in Maya
  245. Trouble Getting High Poly into Max for Cage Creation
  246. Bevel Height Outline 1.0 = 1.14242
  247. Bevel Height Outline 1.0 = 1.14242?
  248. Hi-Poly Cliff for Architectural sections
  249. Tower/Castle
  250. Head poly modeling in maya - tutorial