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View Full Version : Modeling


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  1. Taking on a personal project need some advice. (ak 47)
  2. Modeling Tools Query
  3. Help with splitting apart a sphere
  4. Help with splitting apart a sphere
  5. In need of Cartoon biped, Insect and Sea Creature model (Maya)
  6. Body base mesh help
  7. How to create deep cavities & pockets
  8. Which one is better?
  9. My new pipe model
  10. a coin model
  11. trying to find a modeling tutorial from digital tutors
  12. Problem With Topology
  13. adding custom fonts maya
  14. Weld cylinders together
  15. Is this acceptable?
  16. Hard surface topology question
  17. How can we retopo this?
  18. stuck on a single piece of a model
  19. Zbrush: Subtools do not have subdivision level, can't merge.
  20. Modeling Help Needed
  21. help with modeling plz
  22. Mirror element in editable poly?
  23. Twitter Bird Model
  24. Starting for head modeling (suggestions)
  25. ref image issue
  26. Hellp and help for Modeling
  27. Lxo
  28. my VERY-FIRST model in 3d: human eye
  29. I have a newbie question, please help!
  30. Attaching Clothes
  31. Need help - Human female modelling
  32. 3ds max - need to freeze transforms
  33. Deleting unused vertex
  34. Base Model Technique
  35. dear autodesk
  36. Maya>Bevel Plus Text> FRONT/BACK faces not tesselated
  37. Problem in Rotating object locally
  38. Maya 2011 - Need help connecting nodes
  39. An array query
  40. 3D Modeling
  41. old style phone
  42. Character Modelling problem with Smoothing
  43. Head Modelling Problems.
  44. Mirror Geometry Help
  45. my pumpkin model
  46. How do I rig clothes?
  47. Divide and Conquer in Modeling
  48. Hard edge on a Fausto de Martini model
  49. Piasecki h21 "need help"
  50. Seeking models
  51. Retaining topology (strange question)
  52. How can I connect those two edges?
  53. POV-Ray to common format?
  54. angular design Modelling help needed
  55. connecting objects
  56. Solid model to editable mesh
  57. My fountain pen
  58. Conversion
  59. Sculpt project
  60. Modelling an Asian Roof
  61. Edge loop before uv or after?
  62. [toolsearch] creating 3d data from photos
  63. Has anyone been exposed to this?
  64. Subdivision Surface Interpolation Scheme
  65. face smoothing problem
  66. Suggested best way to model this object
  67. help needed, face smooth issue
  68. help needed, face smooth issue
  69. uneven smooth in Maya
  70. realistic lowpoly trees
  71. help me learn how to panel please!
  72. Help using mirror or similar method?!
  73. modelling underwater particles
  74. Need Help with: 3D Modeling in Silo: The Official Guide
  75. 3d frog
  76. The First 3D Modeled Playing Card Deck
  77. topology in 3d models??
  78. Hair system
  79. sub patch modeler?
  80. Online 3D-models viewer editor.alternativaplatform.com update
  81. Industrial Design student has a quick survey for digital sculptors!
  82. Where to start?
  83. How to bulid a prune by ZB?
  84. NURBS to Poly modeling car
  85. Head model for an independent study.
  86. Model Sheets Master Collection! (PIXAR; DISNEY, DREAMWORKS, etc)
  87. Need a Motor Engine fast
  88. Technique for Fattening up a beautiful Actress
  89. Good site for current/future car models?
  90. NPower for nurbs modeling?
  91. Zbrush uv problem
  92. how much is too much?lowpoly
  93. Creat hair~help me,thanks~
  94. keeping it clean
  95. Packaging Modeling Tool
  96. SU to Max - Convert to poly creates triangles
  97. Modular character clothing workflow
  98. Head model artifact
  99. Making rocks in Maya mudbox pipeline
  100. Alpha To Geometry
  101. Mental Ray Artifacts issues.
  102. Need tips for modeling clothing in Maya
  103. Software to view very large .ASC point cloud file?
  104. Attach objects together
  105. how to fix a gap
  106. Modeling Hair in Maya
  107. Modeling an incision
  108. Free modeling Tutorial By Dreamworks modeller Marty Havran
  109. Beginner: Problem with bones/skin in Maya.
  110. Byron's Poly Tools - substitute?
  111. Problem with model, ugly lines in render. Pics included.
  112. Mouth Modeling - I need advice
  113. Newbie issue with bones and skinning - Maya.
  114. Best way to get rid of support edge pinches?
  115. Grass Issue
  116. Modeling this War Helmet?
  117. What is your opinion?
  118. How to make fully parametric models that change in-game?
  119. [Topology] Help. First full body model.
  120. Refrencing problem
  121. how to make perlin noise in 3dmax?
  122. Maya Nurbs - iPhone 4
  123. Are there any to combine NURBS suface?
  124. Connecting head to body via collar
  125. loops and poly count
  126. Modelling Problem
  127. Terrain - Displacement versus Poly
  128. Do you recommend getting good at traditional hands on clay modelling before computer?
  129. Extrude not working in Maya 2010
  130. Problem export 3D max to Real Flow (Please Help!)
  131. Boolean Software Polygon?
  132. rotating curved spline with fixed end points
  133. Help with head.
  134. A little help with head
  135. Question regarding extrusions
  136. base mesh in maya-zbrush-maya
  137. Need advice
  138. modeling question
  139. making texts
  140. Bake Topo To targets (Maya) Preserve UV space
  141. Advice on Modelling 1948 Jaguar Coupe
  142. Berreta M107 look alike model. Could use some inputs and advise.
  143. Need a model to practice rig
  144. "Seam" on symmetry line
  145. Need ideas on what to model
  146. Request for a concept vehicle
  147. Max Hair & Fur spiked technique advice
  148. Modeling issue
  149. glass breaking
  150. How to model complex cabinet molding?
  151. Pinching problem.....
  152. Symmetry- how to change axis
  153. Maya Or 3Ds Max?
  154. Opinons and advice wanted - Jaguar Coupe
  155. Best, fastest, easiest way to model this detail in Maya?
  156. Modeling a Fly
  157. Problem with rendering/some objects/
  158. Suggestions about making grass in 3D
  159. Do you know how to clean up the mesh in Cinema 4d?
  160. Pepsi Poster Tutorial ( 3Dsmax )
  161. resize help
  162. Fly Project
  163. Stuck in Zbrush. please help
  164. Adding hard edged details to sphere
  165. Dealing with the surface of a pineapple
  166. Corrupted Scene!
  167. Materials problem
  168. How to pay a modeler?
  169. How would YOU make this shape?
  170. 3d head modeling reference photos?
  171. 6 or more edges intersecting on a point for models a bad thing?
  172. Modeling threaded holes
  173. Asking help for hard surface modeling.
  174. Head Wip
  175. having problem with detailed areas
  176. SubD Tightening edge question
  177. How Do I "Dynamesh"?
  178. Loft tool to model a river
  179. free feature film modeling sessions with AnimSchool
  180. Free Modeling Tutorials
  181. Cloth and Fur Help Never used before
  182. Help making a city
  183. question about using reference images for modeling
  184. How to sort seem stiching in cinema 4d
  185. Tips on Modeling complex roof [image]
  186. Question about subdivision modeling.
  187. Extrude along a curve
  188. Extrude along a curve, then what?
  189. AMC pixel factory _sessions
  190. Looking for a model to rig.
  191. Newbie getting strange results when sculpting
  192. Beginer with a problem
  193. Zbrush - Topogun - uvlayout - Maya
  194. modeling detail into cylindrical surfaces
  195. model a day challenge
  196. Help With Mudbox
  197. Tips / Techniques for Getting Rid of Triangles
  198. Is my topology right?
  199. Has anybody found a way to customize Mudbox's UI?
  200. Please Help Someone?
  201. Action Figure Woes
  202. eyelids
  203. Digital Environment Creation
  204. Afro Hair Modeling and Texture
  205. High Poly Modeling
  206. HELP: How can I slide a curve along a surface??
  207. Intersecting Geometry
  208. Duplicate special
  209. Learning to build a robot
  210. Vertex disappear
  211. How do I make a Model from a Sketch?
  212. How To Make A Clay Man Model For Stop-Animation
  213. Is this bad practice? (see image)
  214. Lion WIP
  215. How do I scale multiple objects while retaining their relationship with each other?
  216. Need some suggestions on how to attach two meshes
  217. anybody fancy modelling this?..
  218. How to model baroque objects
  219. model city for game
  220. topology clean up
  221. Modeling a golf course + environment
  222. Modeling a golf course + environment
  223. Game assets, does the Hi-res need connected geometry?
  224. Modeling vs Texturing, Most important?
  225. Who makes money selling models????
  226. Shadows and alpha-test in Alternativa3D 8
  227. Topogun Modelling problem
  228. American Football Stadium
  229. Model Sheets.
  230. Lion WIP Mane question
  231. downloadable models?
  232. Downloaded models in Showreel
  233. Workflow using Sculptris and 3ds Max
  234. rotations and degrees of freedom in modelling
  235. Modelling a roll of tape any ideas?
  236. Detailing Low Topology
  237. Terminations
  238. Importing DWG files - help
  239. Paint polygons on surface
  240. Trouble with Blender's Sculpt Mode
  241. Modeling Humanoids
  242. What is the best method considering the model will be animated
  243. Modeling help needed D:
  244. Silo 2.2 - Subdivide Without Smoothing
  245. NURBS Violin Scroll in Maya
  246. Trouble Getting High Poly into Max for Cage Creation
  247. Bevel Height Outline 1.0 = 1.14242
  248. Bevel Height Outline 1.0 = 1.14242?
  249. Hi-Poly Cliff for Architectural sections
  250. Tower/Castle