- Standium Blueprints
- zbrush autoload tool
- Necktie
- Increasing file size during modeling
- Subdivisionmodeling.com is down!
- Tutorial - Modeling Hummer
- snap scaling
- Mudbox 2012 vs ZBrush 4.0
- Advice on cleaning up a mesh
- Advice in modeling please =(
- Head Topology WIP
- 3ds Max 2012 vs Maya 2012
- question: trying to build a frame for this doorway.
- Looking for Terminator T-1
- face normals
- Stuck in a model in 3ds max, help requested
- Topogun issue (for any topogun ninjas in here)
- Character Modeler needed
- PART 2 Shows how we made our clay figure of Captain America
- Muscle creation help
- Multi patch Displacement map extraction errors?
- Still having trouble with this "simple" shape with Sub-Ds
- Re: What is on your mind
- Freeze transforms while skipping errors
- Changing Maya's Default Material
- Modelling quiz!?
- Hair and Fur crashing at render time | 3dsmax 2011 Vray 2.10
- Character creation for animation: Zbrush, Workflow strategies, etc.
- Maya(2012) Prob : New faces have no material on them
- Modeling: Basic resources?
- Modeling: Basic resources?
- Game terrain poly density?
- Newbie - How to model a dipyramid frame?
- Modeling Grass
- Blend a circle and a rectangle spline
- car mits. eclipse need hard edge look
- anybody familiar with this issue? (problem when bevel)
- Options in material editor are not truly affecting the UV-coordinates
- Auto-Retopo Using a Predefined Mesh?
- Looking for tips to better connect terrain features together
- 3ds Max snap toggle
- Help on Carving
- Modeling to Scale?
- Cinema 4D - Unexpected problem
- Cinema 4D - Unexpected problem
- How much time will it take to model a Cheverlet Volt?
- zbrush Relative Symmetry
- Low poly car modeling tuts?
- Spartan Helmet
- 1st Model (Female Head)
- 3D Studio Max easy question with maybe not such an easy answer...
- Need help with cloth modeling
- what is happening to my geometry? (pics)
- Help!
- Impossible Shape To Model - HELP !!
- Modeling Pockets
- Help with edge pinching
- zbrush symmetry
- Opinion on Topology
- What to work on to add to my portfolio
- Shadows appears in mesh when welding
- How to model handle of a tennis racket? (grip tape, perforations etc)
- A Query
- Animschool Webcast Preview (Rigged Model Demo)
- New connecting objects tut
- Getting my vertices planar in a slope
- How to make a curved wall slope
- Sculptris & fingers
- Building low-poly tracks
- Modeling
- How to modeling mountains
- Maya Edge Pinch Issue
- Extremely frustrating Image plane problem In MAYA
- Machined edges on a complex hard surface
- Combing Geometry in large scene
- "spiraling edge loops?"
- Question: How can I have both hard and soft edges on the same object model?
- Endless "Illegal New Faces"
- How to fix shadow bugs in the mesh
- Toothbrush "hair"
- Organic Modelling
- Hard surface modeling
- Noob question... How to have both smooth and hard edges on an object?
- How to do CG hair in maya.
- Please Help !!! I have a huge Symmetry problem!!!
- Organic Topology/Modelling
- My first human head. Something looks weird!
- Edges per vertex?
- Modeling a picture frame
- Modelling Female hair.
- How to correctly model house walls
- Attaching Higher to lower Geo Objects
- transfer-uvs-after-rigging
- Vertex weird after smoothing?
- MAYA_Render with wireframe
- Modeling a character
- Crisp Corners in ZBrush Make Yak Angry
- Not your regular comparison thread
- Pants deformation
- Between 3DsMax and Maya
- Modeling characters for still picture
- New to Modeling: Hard edge face questions!
- [Big Tutorial] Making Modular Environments in UDK
- Holes in revolver-like mesh
- Maya Preview Options
- lost the link :(
- need help with nurb car modeling
- Zsphere alternative or concepting method
- ProOptimizer (from 2mil to 10k)
- Interested in a "road network builder" plugin - what's the closest option?
- Trying to find a way to use 3D terrain data acquired from USGS
- I need modeling advice !!!
- I need modeling advice !!!
- what modeling software for a clinker boat?
- Architectural 2D CAD too Realtime 3D Model
- Two Basic Questions
- Locking vertices in Maya 2011
- A chair too high poly?
- Environment Modeling Topology Books
- Modelling agencies in the uk
- Modeling Tutorial Contest Ideas
- Creating large square mesh. Need help. 3ds max
- Modeling a wall ornament
- help re-creating this shape? (i-mac rear)
- Modeling 5 apartments in 1 week - possible?
- Rhino 3D 4.0 Car Modeling video tutorial
- Which one is the better way?
- Feedback Thread CCM261
- neat chamfer on a curved edge
- Need a simple cylinder colsed on one end.
- How would you model an insect?
- Conforming Low polly surface to high
- need help rendering my models!!!
- How to? - Modeling H-Poly SpaceMarine.
- Zeitguised
- How would you model a Jellyfish (oral arms)
- How I can Make it?
- Triangles in low polygon modeling
- first doodle
- Modelling this structure
- create many holes in a plane
- Rhino 3 Help
- the best way to model a city with maya..
- Boolean difference mess up.
- How to model modern chair
- Avoid complex SubD (Max 2011)
- regarding loose clothes in stills render
- hard surface modeling
- Robot to Human Cripple morphing
- Problem with mesh-plane alignment
- Perspective in Environment Modeling.
- Perspective in Environment Modeling.
- Help need with Normals in Maya ..
- normal map questions
- Problem with dark areas in render
- modeling question about the industry about maya and zbrush
- Best Units & grid settings for human figure modeling
- Tricky shape to model
- Advice on how to model wierd shape
- unwrapping geometry
- Very strange situation
- Nurbs Modelling "Planar Eye Mask" for 2D character
- Displacement Map Bubbling Problems
- procedural modeling of cities
- adding intricate detail to a model
- can anybody give me hint on how to model this?
- Help needed
- making ropes for holding objects
- Modeling a curved edge
- Curve's not lofting
- Advice: Tips for modeling cities (fast)
- modeling a motherboard
- Converting 3d model to real life?
- NURBS Issue
- Converting file formats (.3do)
- How would you model this in either Rhino or Inventor ?
- Weird Geometry Problem
- How do i put things on top of another and make it look believable??
- Seeking guidance on how to model a body
- Qubicle : a voxel constructor
- How to model pleats on Samurai sword handle.
- How am i going to model this???
- Animal Orthographics
- Preferred Method
- Creating Armor in zBrush
- Need comments on my model
- how do they?
- Strange Topology used in the industry
- Help needed regarding cloth modeling
- Beginning steps in modeling a Challenger (Novice))
- maya or max
- problems getting models into Mudbox please help!
- Interior architectural rendering
- adding edges for definition while maintaining curvature
- Help!!! with easy topology problem
- Max 2012 getting hard edges without support loops
- How to model small details?
- Chrome Texture rendering problem in Maya
- Preparing a model before texturing and animation processes, and fixing stuff...
- edit membership tool on softmods in maya
- Character Modeling for iOS tutorials
- Need technical help creating a fan
- highlighting but not selecting an edge - Maya
- retopology and Cultural heritage
- Advice on modelling city/buildings - for lighting
- URGENT!! Arabic text in maya..
- URGENT!! Arabic text in maya..
- Could someone do me a quick render ?
- hand wacth
- Re-pose model after painted?
- Subtracting an object to hollow it
- Need help with an unusual shape
- Help with topology problem???
- Weird Trim edges problem in Maya
- Modeling techniques
- Maya workflow problem
- Car Modelling
- Placing leaves on branches
- Modeling in Moment of Inspiration
- I can't convert polygons to subD
- Zbrush Model Reference?
- Seams in Clothes
- is there a special modeling technique ?
- Following the animation
- HQ Rendering Geometry vanishes.
- Problem with retopology (3dsmax 2011)
- Looking for character/creature models
- Maya 2011 face an Texture weirdness
- Relax while keeping creases?
- Maya is selecting the wrong vertices
- Noob-friendly way to do hard edges?
- Strawberry - need some help
- Which method for character modelling?
- How do I bevel?
- constrained spline
- making a forrest environment
- Edge crease question. Help!
- nurbs or poly for plants?
- Opening up a model in Maya 2012.
- what creates 2 holes in a woman´s lower back??
- How do you attatch objects in Maya? (Like in 3dsmax)
- Maya particles
- How to create floor, covered by maggots?
- [Newbie] Square extrude on a sphere ?
- Cannon Modeling
- How to make car modelling easier
- anybody else crashing constantly in 2012?
- Help of creating "chain" uope of Dog Tags
- Good source for beginner hard modeling tutorials?
- Taking on a personal project need some advice. (ak 47)