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  1. Dog Base Mesh Help
  2. New to modelling, grouping issues.
  3. eye robot modelling need help...
  4. Walkthrough?
  5. Problems with V4 in Carrara 7 - Hexagon
  6. Room Lighting (1st attempt)
  7. Help with modeling curved/arched roof...WIP
  8. Looking for a train modeling tutorial
  9. My extruded surface keeps "flickering" as it animates
  10. Mirroring a Model
  11. Building an Hand - need tones of help.
  12. Interior modelling with Blender
  13. High Poly Model Information
  14. Problems creating a hipped roof in 3ds
  15. Max vertices per poly?
  16. Armor topology, edge flow help
  17. The lost 3D program
  18. Good enough ?
  19. Good enough ?
  20. Good enough ?
  21. Disney model sheets
  22. Camera matching in 3ds max
  23. Terrain from reference image
  24. 5 Vertices per Face
  25. doubt - modeling a moutain
  26. help with human head and poles
  27. ripping google earth buildings/ cities
  28. Help with model, cant figure out problem
  29. Help In Modeling Terrain.
  30. Tutorial on the normal mapping process in Softimage
  31. Digital Project IGS --> 3dsMax via Solidworks?
  32. Car Modeling - Louvers on Rounded Surface
  33. Catia shape design/freestyle/imagine & shape
  34. unexpected edges
  35. Does anyone know
  36. Modeling a Log Pier Lake
  37. Video tutorial: how to make road on terrain
  38. modeling show reel.
  39. Critique needed - My first head model
  40. Retopology Overloading problem?!
  41. Free Utility for Reference Images
  42. just curious
  43. Peter Syomka's Anna model
  44. Help needed modelling feet
  45. Low Poly 3D Modeling Graphic Engine
  46. Need tutorial for Dog modeling
  47. Best Modeling Software For Quick 3D Concepts Vehicles
  48. modeling "vision"
  49. Wacom Tablet?
  50. Microphone Head Mesh
  51. Hinge from Edge and 3DS Max 2011
  52. creating biofilm through microscope
  53. Frog leg position
  54. Getting Shoulder Pad Flush with Shoulder
  55. Help with modeling Fireplace!
  56. My Nokia maya model Free Download
  57. 3d paint in free space?
  58. 3D geographical island
  59. Draw line on surface
  60. Modelling clothes a model with clothes (For game/UDK)
  61. Modelling Dim Sum
  62. Harder Edges...
  63. need help here in modeling
  64. need help here in modeling
  65. Next Gen Modeling help
  66. Army Model 1911 Pistol
  67. modeling question regarding smoothing and bevel
  68. Inorganic Design
  69. What do you use?
  70. Modelling displaced eye
  71. tips for modeling the artichoke light
  72. Are many polygons problem
  73. 3D Thumbnail Generator?
  74. Beginners, Fundamentals, newbie, etc
  75. game ready polycount...
  76. How would you model this?
  77. Need Help With Overall Shape Of Condo
  78. Terrain modelling
  79. learning a nurbs app just in case?
  80. Why no answers on game poly counts - hope this helps
  81. Help on modelling my first character
  82. Need help on a gun model
  83. Subdivision modeling - iMac Keyboard issues
  84. Multiple outfits
  85. Modeling Chain Mail
  86. Subdivision modeling issues - iMac Keyboard
  87. Windex Bottle Modeling Tips?
  88. Modelling F18 Hornet?
  89. Clipping: Good or Bad? (Games)
  90. Newbie Character Modelling Question...
  91. ZBrush exporting OBJ problem
  92. edit poly modelling
  93. seams issue.
  94. Modeling a dragon tail w/ hair
  95. manga style hair
  96. Can you Change Orginal Character Model and Blendshapes at the same time?
  97. Quick question re Architectural modelling
  98. Trying to model a spaceship, but the result is a disaster
  99. Automotive Modeling
  100. Maya Paint Effects Help
  101. Colt 45 Help
  102. connect edge
  103. Displasement map break on some edges
  104. Fur hates me!!
  105. Simple arch question
  106. ngons, booleans, combining objects
  107. Smoothing your character for render
  108. Having trouble creating a bending pipe in Maya
  109. Mitsubishi Evolution 2010
  110. modeling architecture
  111. Really hard time modeling a unit from a game.
  112. unclean lowpoly-mesh
  113. [max] Poly after loft - strange pivot ??
  114. Shoe
  115. TreePad - Interactive tree modeling on the iPad
  116. Baroque modeling
  117. modeling something like niagara falls!
  118. Modelling with one reference Image?
  119. Question about rotation and reference
  120. Problem sculpting jacket
  121. Facial sculpting
  122. I dont know where to start. Getting frustrated..
  123. critique requested
  124. Modelling of hand
  125. how would you model the beijing stadium?
  126. Modelling of hand
  127. Modo and Maya modeling
  128. Max vs. Maya
  129. adding detail to subD cylinder
  130. Low Poly Wire
  131. Box modeling a Ford Focus ZX3
  132. Most difficult shapes to model: column decorations
  133. best book on modeling and rendering
  134. ZBrush to Max
  135. What is important for a video game model?
  136. Modeling a horse, asking for help!
  137. Free 3D Models
  138. Head Modelling - Maya Tutorial
  139. Game Mesh Creation Techniques
  140. Help Boolean 3ds max
  141. maya: local/world space when importing
  142. (HELP) how to convert multiple objects into a single editable poly (THANK YOU)
  143. and body generation programs
  144. maya: change the rotation tool axes?
  145. perspective in zbrush
  146. ZB4: Display issue after importing Obj
  147. Modeling Threading
  148. Modeling a Dress Shirt, Jacket, Tie
  149. Boolean question
  150. modeling cities and terrains
  151. Your choice retopology tool?
  152. Create Text in maya
  153. Modeling with one referince image
  154. Modeling Giza pyramide - not as easy as it seems?!
  155. maya: fill planar hole?
  156. Clothing for Sculpting Suggestion
  157. topology
  158. Face normals need fixing on clothing.
  159. Detail or plain tube
  160. gun model looking for some input
  161. Forgot How to Reopen Shelves in Maya
  162. Cleanly cutting curved holes into curved surfaces?
  163. Need help maintaining quads here
  164. starting in sub-d?
  165. A couple of quick questions!
  166. C4D Plug-In or Tools I dont know name what is! Please Help what is this?
  167. A couple of quick questions about modelling
  168. Looking for something similiar to Archipelis Designer..
  169. Need help w/a 3d imaging transform or something
  170. Ryu 's hair style
  171. Coffee maker
  172. question about strange shadows on mesh
  173. Modelling issues! Beginner in need of help!
  174. Edgeloops causing too much density
  175. converting hair to plane mesh?
  176. Vehicle Modeling in Maya
  177. Poly Modeling vs. SubD modeling
  178. merging verts
  179. how to evaluate differential area(dA) in Jensen paper
  180. multiple windows modeling
  181. subdiv to poly shell...
  182. deleting symmetry
  183. Forgetting and Relearning skills
  184. where i can C Booths,Partitions,exhibition sampels..
  185. 3DS Max Space Warp problem
  186. Hole in the ball
  187. Keeping clean topology.
  188. Modelling a goldfish
  189. 3DS Max Clothes
  190. UDK problem with normal maps
  191. Newbie - Rendering problem
  192. Sharp corners on a curved surface
  193. Moving beyond basic modeling
  194. Geometry, Texture & Ringging ( Need Solution )
  195. Modelling a goldfish
  196. Need fresh eyes, need help on female face.
  197. Simple bulb
  198. how to find triangles in mesh
  199. Sculpt large landscape?
  200. Best way to go about modelling an animatable paperclip?
  201. Edge flow Help
  202. About workflow and topology.
  203. portfolio question for modelers
  204. Modelling Trees?
  205. Sinus chair by COR 3D model
  206. I need help about ''Mirror''
  207. I need help about "mirror" in maya
  208. Lighting help
  209. Flipping Normal Direction In Certain Faces?
  210. Need help for Maya
  211. Need help with lights on a Space ship
  212. How would you do this?
  213. Mirrored edge loops without using an instance in Maya
  214. Printable Area
  215. critique needed
  216. Black Pearl - Help Please
  217. I'ma noob.
  218. Creasing problem in maya
  219. Help With 3D Typo
  220. Hard Aurface Modeling Questions of a NOOB
  221. Sub D problem in Maya
  222. 3dsmax need help: modeling city using greeble
  223. Can you use Xref AND Pro-Optimizer together in 3DS MAX?
  224. How can i set a perspective image to build it in 3d
  225. normal angles and smooth tolerance
  226. Modeling a head with Nurbs!
  227. My topology sucks, help needed!
  228. bridge problem in maya
  229. How to get textures and maps back after retopologizing?
  230. Particle System - Animaition Problem
  231. topo question
  232. duplicate instances
  233. Virtual Stents in Maya
  234. Make geometry neater?
  235. Modeling from a 360 panorama
  236. Mirrored objects become transparent(like backculling) in Zbrush
  237. Modeling Bat Wings
  238. Loop and Rings
  239. 3dsMax getting the right shape on a toy
  240. modeling help
  241. chunky mesh fix?
  242. New here. Tutorials on topology for newbies.
  243. Insert edge loop tool
  244. Modeling a pocket into pants?
  245. Need help modeling a car
  246. Help requested: Merging polygon and polygon edges edges
  247. Making a floating island (3dsmax)
  248. Exploded View Models
  249. Help requested Zbrush 4.0 and Maya 2011
  250. Head modeling from scratch..