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  1. Strange Topology used in the industry
  2. Beginning steps in modeling a Challenger (Novice))
  3. maya or max
  4. problems getting models into Mudbox please help!
  5. Interior architectural rendering
  6. adding edges for definition while maintaining curvature
  7. Help!!! with easy topology problem
  8. Max 2012 getting hard edges without support loops
  9. How to model small details?
  10. Chrome Texture rendering problem in Maya
  11. Preparing a model before texturing and animation processes, and fixing stuff...
  12. edit membership tool on softmods in maya
  13. Character Modeling for iOS tutorials
  14. Need technical help creating a fan
  15. highlighting but not selecting an edge - Maya
  16. retopology and Cultural heritage
  17. Advice on modelling city/buildings - for lighting
  18. URGENT!! Arabic text in maya..
  19. URGENT!! Arabic text in maya..
  20. Could someone do me a quick render ?
  21. Re-pose model after painted?
  22. Subtracting an object to hollow it
  23. Need help with an unusual shape
  24. Help with topology problem???
  25. Weird Trim edges problem in Maya
  26. Maya workflow problem
  27. Car Modelling
  28. Placing leaves on branches
  29. Modeling in Moment of Inspiration
  30. I can't convert polygons to subD
  31. Zbrush Model Reference?
  32. Seams in Clothes
  33. is there a special modeling technique ?
  34. Following the animation
  35. HQ Rendering Geometry vanishes.
  36. Problem with retopology (3dsmax 2011)
  37. Looking for character/creature models
  38. Maya 2011 face an Texture weirdness
  39. Relax while keeping creases?
  40. Maya is selecting the wrong vertices
  41. Strawberry - need some help
  42. Which method for character modelling?
  43. How do I bevel?
  44. constrained spline
  45. making a forrest environment
  46. Edge crease question. Help!
  47. Opening up a model in Maya 2012.
  48. what creates 2 holes in a woman´s lower back??
  49. How do you attatch objects in Maya? (Like in 3dsmax)
  50. Maya particles
  51. How to create floor, covered by maggots?
  52. [Newbie] Square extrude on a sphere ?
  53. Cannon Modeling
  54. anybody else crashing constantly in 2012?
  55. Help of creating "chain" uope of Dog Tags
  56. Taking on a personal project need some advice. (ak 47)
  57. Modeling Tools Query
  58. Help with splitting apart a sphere
  59. Help with splitting apart a sphere
  60. In need of Cartoon biped, Insect and Sea Creature model (Maya)
  61. Body base mesh help
  62. How to create deep cavities & pockets
  63. Which one is better?
  64. trying to find a modeling tutorial from digital tutors
  65. Problem With Topology
  66. adding custom fonts maya
  67. Weld cylinders together
  68. Is this acceptable?
  69. Hard surface topology question
  70. How can we retopo this?
  71. Zbrush: Subtools do not have subdivision level, can't merge.
  72. Modeling Help Needed
  73. help with modeling plz
  74. Mirror element in editable poly?
  75. Twitter Bird Model
  76. ref image issue
  77. Hellp and help for Modeling
  78. Lxo
  79. I have a newbie question, please help!
  80. Attaching Clothes
  81. Need help - Human female modelling
  82. 3ds max - need to freeze transforms
  83. Base Model Technique
  84. dear autodesk
  85. Maya>Bevel Plus Text> FRONT/BACK faces not tesselated
  86. Problem in Rotating object locally
  87. Maya 2011 - Need help connecting nodes
  88. 3D Modeling
  89. Character Modelling problem with Smoothing
  90. Mirror Geometry Help
  91. Divide and Conquer in Modeling
  92. Piasecki h21 "need help"
  93. Seeking models
  94. Retaining topology (strange question)
  95. How can I connect those two edges?
  96. POV-Ray to common format?
  97. angular design Modelling help needed
  98. Solid model to editable mesh
  99. Conversion
  100. Sculpt project
  101. Modelling an Asian Roof
  102. Edge loop before uv or after?
  103. [toolsearch] creating 3d data from photos
  104. Has anyone been exposed to this?
  105. Subdivision Surface Interpolation Scheme
  106. face smoothing problem
  107. Suggested best way to model this object
  108. help needed, face smooth issue
  109. help needed, face smooth issue
  110. uneven smooth in Maya
  111. realistic lowpoly trees
  112. help me learn how to panel please!
  113. Help using mirror or similar method?!
  114. modelling underwater particles
  115. Need Help with: 3D Modeling in Silo: The Official Guide
  116. 3d frog
  117. The First 3D Modeled Playing Card Deck
  118. topology in 3d models??
  119. sub patch modeler?
  120. Online 3D-models viewer editor.alternativaplatform.com update
  121. Industrial Design student has a quick survey for digital sculptors!
  122. Where to start?
  123. How to bulid a prune by ZB?
  124. NURBS to Poly modeling car
  125. Head model for an independent study.
  126. Model Sheets Master Collection! (PIXAR; DISNEY, DREAMWORKS, etc)
  127. Need a Motor Engine fast
  128. Technique for Fattening up a beautiful Actress
  129. Good site for current/future car models?
  130. NPower for nurbs modeling?
  131. Zbrush uv problem
  132. how much is too much?lowpoly
  133. Creat hair~help me,thanks~
  134. keeping it clean
  135. Packaging Modeling Tool
  136. SU to Max - Convert to poly creates triangles
  137. Modular character clothing workflow
  138. Making rocks in Maya mudbox pipeline
  139. Alpha To Geometry
  140. Mental Ray Artifacts issues.
  141. Need tips for modeling clothing in Maya
  142. Software to view very large .ASC point cloud file?
  143. Attach objects together
  144. how to fix a gap
  145. Modeling Hair in Maya
  146. Modeling an incision
  147. Free modeling Tutorial By Dreamworks modeller Marty Havran
  148. Beginner: Problem with bones/skin in Maya.
  149. Byron's Poly Tools - substitute?
  150. Problem with model, ugly lines in render. Pics included.
  151. Newbie issue with bones and skinning - Maya.
  152. Best way to get rid of support edge pinches?
  153. Grass Issue
  154. Modeling this War Helmet?
  155. What is your opinion?
  156. How to make fully parametric models that change in-game?
  157. Refrencing problem
  158. how to make perlin noise in 3dmax?
  159. Maya Nurbs - iPhone 4
  160. Are there any to combine NURBS suface?
  161. Connecting head to body via collar
  162. Terrain - Displacement versus Poly
  163. Do you recommend getting good at traditional hands on clay modelling before computer?
  164. Extrude not working in Maya 2010
  165. Problem export 3D max to Real Flow (Please Help!)
  166. Boolean Software Polygon?
  167. rotating curved spline with fixed end points
  168. Help with head.
  169. Question regarding extrusions
  170. base mesh in maya-zbrush-maya
  171. Need advice
  172. modeling question
  173. making texts
  174. Bake Topo To targets (Maya) Preserve UV space
  175. Advice on Modelling 1948 Jaguar Coupe
  176. Berreta M107 look alike model. Could use some inputs and advise.
  177. Need a model to practice rig
  178. Need ideas on what to model
  179. Request for a concept vehicle
  180. Max Hair & Fur spiked technique advice
  181. Modeling issue
  182. glass breaking
  183. How to model complex cabinet molding?
  184. Symmetry- how to change axis
  185. Maya Or 3Ds Max?
  186. Opinons and advice wanted - Jaguar Coupe
  187. Best, fastest, easiest way to model this detail in Maya?
  188. Modeling a Fly
  189. Problem with rendering/some objects/
  190. Suggestions about making grass in 3D
  191. Do you know how to clean up the mesh in Cinema 4d?
  192. Pepsi Poster Tutorial ( 3Dsmax )
  193. Fly Project
  194. Stuck in Zbrush. please help
  195. Dealing with the surface of a pineapple
  196. Corrupted Scene!
  197. Materials problem
  198. How to pay a modeler?
  199. How would YOU make this shape?
  200. 3d head modeling reference photos?
  201. Modeling threaded holes
  202. Asking help for hard surface modeling.
  203. having problem with detailed areas
  204. SubD Tightening edge question
  205. How Do I "Dynamesh"?
  206. Loft tool to model a river
  207. free feature film modeling sessions with AnimSchool
  208. Free Modeling Tutorials
  209. Help making a city
  210. question about using reference images for modeling
  211. How to sort seem stiching in cinema 4d
  212. Tips on Modeling complex roof [image]
  213. Question about subdivision modeling.
  214. Extrude along a curve
  215. Extrude along a curve, then what?
  216. AMC pixel factory _sessions
  217. Looking for a model to rig.
  218. Newbie getting strange results when sculpting
  219. Beginer with a problem
  220. Zbrush - Topogun - uvlayout - Maya
  221. modeling detail into cylindrical surfaces
  222. model a day challenge
  223. Help With Mudbox
  224. Tips / Techniques for Getting Rid of Triangles
  225. Is my topology right?
  226. Has anybody found a way to customize Mudbox's UI?
  227. Please Help Someone?
  228. Action Figure Woes
  229. Digital Environment Creation
  230. Afro Hair Modeling and Texture
  231. High Poly Modeling
  232. HELP: How can I slide a curve along a surface??
  233. Intersecting Geometry
  234. Duplicate special
  235. Learning to build a robot
  236. Vertex disappear
  237. How do I make a Model from a Sketch?
  238. How To Make A Clay Man Model For Stop-Animation
  239. Is this bad practice? (see image)
  240. Lion WIP
  241. How do I scale multiple objects while retaining their relationship with each other?
  242. Need some suggestions on how to attach two meshes
  243. anybody fancy modelling this?..
  244. How to model baroque objects
  245. model city for game
  246. topology clean up
  247. Modeling a golf course + environment
  248. Game assets, does the Hi-res need connected geometry?
  249. Modeling vs Texturing, Most important?
  250. Shadows and alpha-test in Alternativa3D 8