View Full Version : Modeling
- 3D sonic model im creating
- 3D sonic model im creating
- Trigger guard - grip transition (need some help)
- What is the best solution for creating a city?
- software suggestions for mechanical modeling
- Modo´s background constrain in 3Ds max
- Please help me out here guys~ :3
- Hard-edge problem
- Holes in a mesh?
- Ensuring Planarity; Quads or Tris?
- wraping a repeating object around a shape.
- Want to win the new Silo book?
- How to model a 3D Tennis Ball using Autodesk Maya in less than 5 minutes
- "Smooth shade all" as default?
- Moving edge / vertex
- Best way to attach a hand to an arm
- Adding an open collar to a model.
- Maya to Max triangulation issues - Okino workaround?
- Modeling Character
- How can I make this?
- Simple modelling question!!
- Learn Maya or Softimage or what ?
- Eyeballs moving with skin
- Human Figure Topology Reference
- Rotation deforms Group
- Damaged/Ruin warfield?
- FoV for architecture?
- Clothing Toplogy
- Question about select using constraints in Maya
- Maya 2011 - Splitting Mesh
- I was so happy seeing it!!!
- PLEASE HELP! What program was used to model these?
- URGENT!! Is the LOW poly model is correct
- Planning for a Modular Building
- help with aligning
- Another 'which package' advice seeker
- #ds max poly racetrack modeling
- how do ther make terrain
- free tutorials maya
- How to deal with high polygon models from Z-Brush
- transformers
- Modelling terrain/ environments in maya
- what software is used?
- 2 Basic beginner modeling Q's (car modeling)
- 2D floorplan to 3D model conversion tool
- Where to start?
- Problems with applying baked textures to low poly objs
- making eye brows
- Modeling without blue prints
- best poly boolean blending?
- Shoes Modeling
- something like maya crease tool
- help me for shoes modeling & tex.
- perfect aligning.
- Modeling a skull in Maya
- Merging Meshes
- Advice for speeding up my modeling workflow
- Why four sided geometry?
- Topogun VS NEX
- eye ball placement
- Unwrapping UV In Maya 7.0
- Build City (max)
- No hardge edge when I chamfer
- help: animation snapshot trick isn't working with lights
- Human Head Modelling
- How to covert the 3d model to .u3d and put in to PDF
- Suggestion on my mesh topology
- Inner corner modelling
- getting started
- Help: Modeling a ship
- creating Desert
- Ornament/decoration
- What process to you takes for your 3D pipeline?
- 3dsmax Creating a Forest?
- need some help for a face modeling
- Getting rid of triangles while maintaining the flow
- Eyeballs sticking out from back
- Preferred modeling method
- Modeling Pockets!
- Where/how to find Chevy Volt Blueprint?
- Terminating line segments?
- Modeling Eagle
- Need some good advice on 3D head model
- Noob Questions
- Noob advice of modeling low res topology for sculpting
- Dealing with breasts and cleavage (dressed versus undressed while modeling)
- modeling a building frame?
- how to convert a .obj model into a polygon
- Scatter problem
- Hope You'll Enjoy :: Modeling a 3D Pencil
- Forest Question
- Room Reference
- Army Jeep Detail Modeling
- Need help with Rhino 5, using an iMAC
- Topology Woes - Snake head & neck
- REFERENCE Needed : Amusement Park/ Carnival etc.
- Bass Guitar
- Glue Bottle
- [hair&fur]how to style hair after hair grew from spline
- 3D Head - Base Mesh Tutorial
- Line problem
- One face darker than the rest
- reference sheet and brief ?
- Request for Modelers
- Is it ok to use booleans difference a lot?
- Where's the tex>col button in Z4?
- NURBS modeling in max? Is it still a lot of trouble?
- Plz Help me for lungs modeling......
- 3D Coat and Mudbox???
- New to modelling, grouping issues.
- eye robot modelling need help...
- Walkthrough?
- Problems with V4 in Carrara 7 - Hexagon
- Room Lighting (1st attempt)
- Help with modeling curved/arched roof...WIP
- Looking for a train modeling tutorial
- My extruded surface keeps "flickering" as it animates
- Mirroring a Model
- Building an Hand - need tones of help.
- Interior modelling with Blender
- High Poly Model Information
- Problems creating a hipped roof in 3ds
- Max vertices per poly?
- Armor topology, edge flow help
- The lost 3D program
- Good enough ?
- Good enough ?
- Good enough ?
- Disney model sheets
- Camera matching in 3ds max
- Terrain from reference image
- 5 Vertices per Face
- doubt - modeling a moutain
- ripping google earth buildings/ cities
- Help In Modeling Terrain.
- Tutorial on the normal mapping process in Softimage
- Digital Project IGS --> 3dsMax via Solidworks?
- Car Modeling - Louvers on Rounded Surface
- Catia shape design/freestyle/imagine & shape
- unexpected edges
- Does anyone know
- Modeling a Log Pier Lake
- Video tutorial: how to make road on terrain
- modeling show reel.
- Retopology Overloading problem?!
- Free Utility for Reference Images
- just curious
- Peter Syomka's Anna model
- Help needed modelling feet
- Low Poly 3D Modeling – Graphic Engine
- Need tutorial for Dog modeling
- Best Modeling Software For Quick 3D Concepts Vehicles
- modeling "vision"
- Wacom Tablet?
- Microphone Head Mesh
- Hinge from Edge and 3DS Max 2011
- creating biofilm through microscope
- Frog leg position
- Getting Shoulder Pad Flush with Shoulder
- Help with modeling Fireplace!
- My Nokia maya model Free Download
- 3d paint in free space?
- 3D geographical island
- Draw line on surface
- Modelling clothes a model with clothes (For game/UDK)
- Modelling Dim Sum
- Harder Edges...
- need help here in modeling
- Next Gen Modeling help
- Army Model 1911 Pistol
- modeling question regarding smoothing and bevel
- Inorganic Design
- What do you use?
- Modelling displaced eye
- tips for modeling the artichoke light
- Are many polygons problem
- 3D Thumbnail Generator?
- Beginners, Fundamentals, newbie, etc
- game ready polycount...
- How would you model this?
- Need Help With Overall Shape Of Condo
- Terrain modelling
- learning a nurbs app just in case?
- Why no answers on game poly counts - hope this helps
- Help on modelling my first character
- Need help on a gun model
- Subdivision modeling - iMac Keyboard issues
- Modeling Chain Mail
- Subdivision modeling issues - iMac Keyboard
- Windex Bottle Modeling Tips?
- Modelling F18 Hornet?
- Clipping: Good or Bad? (Games)
- Newbie Character Modelling Question...
- ZBrush exporting OBJ problem
- edit poly modelling
- seams issue.
- Modeling a dragon tail w/ hair
- manga style hair
- Quick question re Architectural modelling
- Trying to model a spaceship, but the result is a disaster
- Automotive Modeling
- Maya Paint Effects Help
- connect edge
- Displasement map break on some edges
- Fur hates me!!
- Simple arch question
- Smoothing your character for render
- Having trouble creating a bending pipe in Maya
- modeling architecture
- Really hard time modeling a unit from a game.
- unclean lowpoly-mesh
- [max] Poly after loft - strange pivot ??
- Shoe
- TreePad - Interactive tree modeling on the iPad
- Baroque modeling
- modeling something like niagara falls!
- Modelling with one reference Image?
- Question about rotation and reference
- Problem sculpting jacket
- Facial sculpting
- I dont know where to start. Getting frustrated..
- Modelling of hand
- how would you model the beijing stadium?
- Modelling of hand
- Modo and Maya modeling
- Max vs. Maya
- Low Poly Wire
- best book on modeling and rendering
- ZBrush to Max
- What is important for a video game model?
- Modeling a horse, asking for help!
- Free 3D Models
- Head Modelling - Maya Tutorial
- Game Mesh Creation Techniques
- Help Boolean 3ds max
- maya: local/world space when importing
- (HELP) how to convert multiple objects into a single editable poly (THANK YOU)
- and body generation programs
- maya: change the rotation tool axes?
- perspective in zbrush
- ZB4: Display issue after importing Obj
- Modeling Threading
- Modeling a Dress Shirt, Jacket, Tie
- Boolean question
- modeling cities and terrains
- Your choice retopology tool?
- Create Text in maya
- Modeling with one referince image
- maya: fill planar hole?
- Clothing for Sculpting Suggestion
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