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  1. 3D sonic model im creating
  2. 3D sonic model im creating
  3. Trigger guard - grip transition (need some help)
  4. What is the best solution for creating a city?
  5. software suggestions for mechanical modeling
  6. Modo´s background constrain in 3Ds max
  7. Please help me out here guys~ :3
  8. Hard-edge problem
  9. Holes in a mesh?
  10. Ensuring Planarity; Quads or Tris?
  11. wraping a repeating object around a shape.
  12. Want to win the new Silo book?
  13. How to model a 3D Tennis Ball using Autodesk Maya in less than 5 minutes
  14. "Smooth shade all" as default?
  15. Moving edge / vertex
  16. Best way to attach a hand to an arm
  17. Adding an open collar to a model.
  18. Maya to Max triangulation issues - Okino workaround?
  19. Modeling Character
  20. How can I make this?
  21. Simple modelling question!!
  22. Learn Maya or Softimage or what ?
  23. Eyeballs moving with skin
  24. Human Figure Topology Reference
  25. Rotation deforms Group
  26. Damaged/Ruin warfield?
  27. FoV for architecture?
  28. Clothing Toplogy
  29. Question about select using constraints in Maya
  30. Maya 2011 - Splitting Mesh
  31. I was so happy seeing it!!!
  32. PLEASE HELP! What program was used to model these?
  33. URGENT!! Is the LOW poly model is correct
  34. Planning for a Modular Building
  35. help with aligning
  36. Another 'which package' advice seeker
  37. #ds max poly racetrack modeling
  38. how do ther make terrain
  39. free tutorials maya
  40. How to deal with high polygon models from Z-Brush
  41. transformers
  42. Modelling terrain/ environments in maya
  43. what software is used?
  44. 2 Basic beginner modeling Q's (car modeling)
  45. 2D floorplan to 3D model conversion tool
  46. Where to start?
  47. Problems with applying baked textures to low poly objs
  48. making eye brows
  49. Modeling without blue prints
  50. best poly boolean blending?
  51. Shoes Modeling
  52. something like maya crease tool
  53. help me for shoes modeling & tex.
  54. perfect aligning.
  55. Modeling a skull in Maya
  56. Merging Meshes
  57. Advice for speeding up my modeling workflow
  58. Why four sided geometry?
  59. Topogun VS NEX
  60. eye ball placement
  61. Unwrapping UV In Maya 7.0
  62. Build City (max)
  63. No hardge edge when I chamfer
  64. help: animation snapshot trick isn't working with lights
  65. Human Head Modelling
  66. How to covert the 3d model to .u3d and put in to PDF
  67. Suggestion on my mesh topology
  68. Inner corner modelling
  69. getting started
  70. Help: Modeling a ship
  71. creating Desert
  72. Ornament/decoration
  73. What process to you takes for your 3D pipeline?
  74. 3dsmax Creating a Forest?
  75. need some help for a face modeling
  76. Getting rid of triangles while maintaining the flow
  77. Eyeballs sticking out from back
  78. Preferred modeling method
  79. Modeling Pockets!
  80. Where/how to find Chevy Volt Blueprint?
  81. Terminating line segments?
  82. Modeling Eagle
  83. Need some good advice on 3D head model
  84. Noob Questions
  85. Noob advice of modeling low res topology for sculpting
  86. Dealing with breasts and cleavage (dressed versus undressed while modeling)
  87. modeling a building frame?
  88. how to convert a .obj model into a polygon
  89. Scatter problem
  90. Hope You'll Enjoy :: Modeling a 3D Pencil
  91. Forest Question
  92. Room Reference
  93. Army Jeep Detail Modeling
  94. Need help with Rhino 5, using an iMAC
  95. Topology Woes - Snake head & neck
  96. REFERENCE Needed : Amusement Park/ Carnival etc.
  97. Bass Guitar
  98. Glue Bottle
  99. [hair&fur]how to style hair after hair grew from spline
  100. 3D Head - Base Mesh Tutorial
  101. Line problem
  102. One face darker than the rest
  103. reference sheet and brief ?
  104. Request for Modelers
  105. Is it ok to use booleans difference a lot?
  106. Where's the tex>col button in Z4?
  107. NURBS modeling in max? Is it still a lot of trouble?
  108. Plz Help me for lungs modeling......
  109. 3D Coat and Mudbox???
  110. New to modelling, grouping issues.
  111. eye robot modelling need help...
  112. Walkthrough?
  113. Problems with V4 in Carrara 7 - Hexagon
  114. Room Lighting (1st attempt)
  115. Help with modeling curved/arched roof...WIP
  116. Looking for a train modeling tutorial
  117. My extruded surface keeps "flickering" as it animates
  118. Mirroring a Model
  119. Building an Hand - need tones of help.
  120. Interior modelling with Blender
  121. High Poly Model Information
  122. Problems creating a hipped roof in 3ds
  123. Max vertices per poly?
  124. Armor topology, edge flow help
  125. The lost 3D program
  126. Good enough ?
  127. Good enough ?
  128. Good enough ?
  129. Disney model sheets
  130. Camera matching in 3ds max
  131. Terrain from reference image
  132. 5 Vertices per Face
  133. doubt - modeling a moutain
  134. ripping google earth buildings/ cities
  135. Help In Modeling Terrain.
  136. Tutorial on the normal mapping process in Softimage
  137. Digital Project IGS --> 3dsMax via Solidworks?
  138. Car Modeling - Louvers on Rounded Surface
  139. Catia shape design/freestyle/imagine & shape
  140. unexpected edges
  141. Does anyone know
  142. Modeling a Log Pier Lake
  143. Video tutorial: how to make road on terrain
  144. modeling show reel.
  145. Retopology Overloading problem?!
  146. Free Utility for Reference Images
  147. just curious
  148. Peter Syomka's Anna model
  149. Help needed modelling feet
  150. Low Poly 3D Modeling – Graphic Engine
  151. Need tutorial for Dog modeling
  152. Best Modeling Software For Quick 3D Concepts Vehicles
  153. modeling "vision"
  154. Wacom Tablet?
  155. Microphone Head Mesh
  156. Hinge from Edge and 3DS Max 2011
  157. creating biofilm through microscope
  158. Frog leg position
  159. Getting Shoulder Pad Flush with Shoulder
  160. Help with modeling Fireplace!
  161. My Nokia maya model Free Download
  162. 3d paint in free space?
  163. 3D geographical island
  164. Draw line on surface
  165. Modelling clothes a model with clothes (For game/UDK)
  166. Modelling Dim Sum
  167. Harder Edges...
  168. need help here in modeling
  169. Next Gen Modeling help
  170. Army Model 1911 Pistol
  171. modeling question regarding smoothing and bevel
  172. Inorganic Design
  173. What do you use?
  174. Modelling displaced eye
  175. tips for modeling the artichoke light
  176. Are many polygons problem
  177. 3D Thumbnail Generator?
  178. Beginners, Fundamentals, newbie, etc
  179. game ready polycount...
  180. How would you model this?
  181. Need Help With Overall Shape Of Condo
  182. Terrain modelling
  183. learning a nurbs app just in case?
  184. Why no answers on game poly counts - hope this helps
  185. Help on modelling my first character
  186. Need help on a gun model
  187. Subdivision modeling - iMac Keyboard issues
  188. Modeling Chain Mail
  189. Subdivision modeling issues - iMac Keyboard
  190. Windex Bottle Modeling Tips?
  191. Modelling F18 Hornet?
  192. Clipping: Good or Bad? (Games)
  193. Newbie Character Modelling Question...
  194. ZBrush exporting OBJ problem
  195. edit poly modelling
  196. seams issue.
  197. Modeling a dragon tail w/ hair
  198. manga style hair
  199. Quick question re Architectural modelling
  200. Trying to model a spaceship, but the result is a disaster
  201. Automotive Modeling
  202. Maya Paint Effects Help
  203. connect edge
  204. Displasement map break on some edges
  205. Fur hates me!!
  206. Simple arch question
  207. Smoothing your character for render
  208. Having trouble creating a bending pipe in Maya
  209. modeling architecture
  210. Really hard time modeling a unit from a game.
  211. unclean lowpoly-mesh
  212. [max] Poly after loft - strange pivot ??
  213. Shoe
  214. TreePad - Interactive tree modeling on the iPad
  215. Baroque modeling
  216. modeling something like niagara falls!
  217. Modelling with one reference Image?
  218. Question about rotation and reference
  219. Problem sculpting jacket
  220. Facial sculpting
  221. I dont know where to start. Getting frustrated..
  222. Modelling of hand
  223. how would you model the beijing stadium?
  224. Modelling of hand
  225. Modo and Maya modeling
  226. Max vs. Maya
  227. Low Poly Wire
  228. best book on modeling and rendering
  229. ZBrush to Max
  230. What is important for a video game model?
  231. Modeling a horse, asking for help!
  232. Free 3D Models
  233. Head Modelling - Maya Tutorial
  234. Game Mesh Creation Techniques
  235. Help Boolean 3ds max
  236. maya: local/world space when importing
  237. (HELP) how to convert multiple objects into a single editable poly (THANK YOU)
  238. and body generation programs
  239. maya: change the rotation tool axes?
  240. perspective in zbrush
  241. ZB4: Display issue after importing Obj
  242. Modeling Threading
  243. Modeling a Dress Shirt, Jacket, Tie
  244. Boolean question
  245. modeling cities and terrains
  246. Your choice retopology tool?
  247. Create Text in maya
  248. Modeling with one referince image
  249. maya: fill planar hole?
  250. Clothing for Sculpting Suggestion