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  1. Magnifying glass on stamp
  2. Trouble with the Body
  3. Modelling a Fire Escape
  4. Face Modeling
  5. how to model a tufted sofa?? -(chesterfield sofa)
  6. Help with MP5 Gun
  7. Maya TIPS! modeling
  8. Victorian Wood carvings
  9. turntable dice
  10. Modeling a vehicle from photo references
  11. please describe your z brush workflow (please)
  12. Deleting face help.
  13. sketchup rendering help
  14. Bird Modeling
  15. PRO TIP: Modeling and topology using Transfer Attributes
  16. lumber cutting
  17. Help in Head Modelling and Armor Modelling
  18. help with image planes
  19. Normal Map Baking: Help with the Basics?
  20. new years resoultion (1 new model a day)
  21. selection tool help needed
  22. Working With Edges!
  23. Looking for good anatomy reference models
  24. Hey, I made a katana (first post here.
  25. Creating complex holes+extrusions in a Flat surface...
  26. 3D Snap with Create vertex in Maya?
  27. Any modellers available to work on a project?
  28. Building trouble
  29. Selection Tools
  30. modular mesh
  31. How to model this guitar surface?
  32. Smoothness and edge refinement in production?
  33. Transferring an objects point order
  34. poly modelling Problem
  35. Trouble with NURBS
  36. New modeling tutorial: the Generic Human Ear.
  37. New to 3ds
  38. Corner Pannels on Sphere
  39. Career in Computer Arts (3D Modelling)
  40. ZBrush Beginner!
  41. 3D Scanner
  42. How to model lovely characters?
  43. Smoothing VS smooth proxi question.
  44. real world units in maya
  45. organic modelling. Right way to do
  46. Face selection --> Circle Faces
  47. Attach to surface in 3D max
  48. Advice needed: show reel
  49. New tutorial for the Anatomy Modeling Series: Blocking out the Female Body
  50. Making an airplane...
  51. Need a blueprint for the UAV Predator
  52. New marketplace for game developers
  53. Extruding inwards help
  54. Modelling a Bird. Need help!
  55. 1966 Bus - 3D Print / Rapid Protoype
  56. torn mask in maya or zbrush
  57. 3D Trombone
  58. Does size matter?
  59. NURBS/Surfaces?
  60. 3D scanners for modeling/rigging/animating
  61. Finding a program.
  62. cash register
  63. Error in Wiimote model
  64. Looking for models to rig!
  65. Having Trouble
  66. Looking for iron man pics
  67. Best flow for this car part
  68. Cigarette Ash
  69. Another free tutorial is ready for the Human Anatomy Modeling series.
  70. file opened failed?
  71. Sculpting words into high poly models
  72. LOD modeling question
  73. Sculpt Or Model
  74. Maya boolean solution
  75. Help with Zbrush and maya
  76. Help with a Building
  77. braids modeling
  78. Modeling Tip for Smooth Sqaure
  79. Tips and trick for Texturing/Materials
  80. Tri Extrude
  81. Maya Modeling Tools
  82. Help! - Opacity to geometry?
  83. 3D Horse Models
  84. Photo Reference
  85. books...
  86. Great female head topology examples...?
  87. Which modeling method is better?
  88. Hulk modelling
  89. Head Topology suggestions?
  90. how to model a parthenon column
  91. Grass
  92. I am doing 3d modeling for site and i need to see sites done in 3d!!
  93. Antoher Grass Tutorial
  94. Hard Surface Tutorials?
  95. Name that Machine Gun?
  96. halp!
  97. Modelling in maya and zbrush
  98. Topology and Edge Flow in the Organic Body, Sculpting and Normals.
  99. How do you model from a perspective image?
  100. How to make flowing water in Max
  101. normal maps from zbrush to maya
  102. modeling process
  103. help finding modeling tool
  104. Geometry Image Viewport Filter for Mudbox
  105. Question about extrude
  106. Can't select polygon
  107. making hair in maya?
  108. [Photomodeler] Unknown Camera or co-ordinates
  109. Can you model without knowing how to draw?
  110. Instance Replace for maya 2009!
  111. TurboSmooth Problem
  112. Help- Sub-d Texturing seam distortion
  113. Making a poster look plastered on...
  114. extruding a spring along spline?
  115. Modeling Critique Over Time
  116. Videostutorials of lava materials, crazybump in 3ds max and free Vray basic guide are
  117. Which one to get?
  118. Teeth, Eyes and Tounge, same as main body model or different?
  119. 3 essential questions on low poly
  120. Just cant seem to fix it
  121. Model Reel, Do's and Don't, original ideas?
  122. Deformation areas of mesh
  123. advanced body panels ( cars )
  124. Modelling a Cartoon Fish
  125. extrude cylinder from a rectangular surface
  126. Portfolio 2010
  127. Topology Guide for Animation?
  128. How to create type like this
  129. adding asymmetry to a human head - at what time?
  130. Female Body Topology, Need help.
  131. [MAX] Mirroring faces without symmetry? IMPORTANT
  132. Issue with Fur
  133. need help with houdini
  134. decorative brickwork?
  135. help me decide my workflow to add characters in my scenes
  136. Complex modeling in maya
  137. joining two objects in Max with nice seem
  138. Max video tutorials
  139. Eyes Open Or Closed?
  140. Meshsmoothing an object to keep hard edges and smooth soft edges
  141. Modelling a Grass Skirt, particles, poly or alpha texture?
  142. The principles of modeling
  143. Texture then Zbrush, or Zbrush first?
  144. Texture then Zbrush, or Zbrush first?
  145. Starting with Organic modelling, advice on topology and pretty much everything needed
  146. does anyone know houdini
  147. need help with modeling a med to large city
  148. Modeling amazing landscapes quickly. what software to use?
  149. whats quickest way to model a medieval city
  150. Polygon modeling: Avoid pinching.
  151. NURBS Head- Making a Good Eye?
  152. Hi guys I am new to CG family.check my works
  153. [Maya] best way to make 2 objects seamless?
  154. Bird Wings
  155. Tire tread tutorial
  156. Wings
  157. head and body welding...
  158. What software can model this?
  159. need to create hair for my character
  160. Having an issue when I hit undo in 3DS Max 2010
  161. NEED HELP GAME Modeling vs. Animation Modeling
  162. Terminating Edges Problem [3dsMax]
  163. Any free female reference images?
  164. Road in maya
  165. Inter Penetrating geometry on separate elements.
  166. Maya and Zbrush
  167. proe into maya
  168. Best software for reducing polycount [19million polys]
  169. Need advice on windows modeling
  170. 3D Maya Question.
  171. next gen character pipeline help
  172. muscle structure for for arm creature
  173. do I have enough geometry for the breast to form
  174. 4 or more armed creature anatomy help
  175. Guitar bridge modeling help.
  176. Edge to edge cap
  177. finalize a model
  178. Topology question
  179. What program should a mechanical engineer be learning?
  180. Dirty Glass
  181. How would i go about modelling this?
  182. Rope Modeling
  183. Simple Question about Extrusion
  184. Clone Trooper Phase-II
  185. having trouble with the modeling process...
  186. Poly Modeling/UV Editing
  187. PolyCount Question...Need Help!
  188. Topology/Merged Vertices on a Robot?
  189. Would you like there to be a scale snap?
  190. Sub-D Modeling...Help, Please!
  191. Can you please help a newbie?
  192. how do i model a female?
  193. Realistic Mountains - tutorial?
  194. Beginner help: Unmovable vertices/edges
  195. topology BEFORE exporting to ZBrush?
  196. Help me .....Quadruped Model
  197. Applying meshsmooth
  198. advice on human head model
  199. Mossberg 590 questions
  200. female reference photos
  201. Arm/Leg Anatomy
  202. I wish someone had told me that way back!
  203. Losing model's shape with Turbosmooth
  204. Preventing Non-planar faces... need advices, tips
  205. Skill Trumps the Tool Used, Debunked?
  206. beginner modeling
  207. Clothing up, gearing up a model
  208. landscape fountain water
  209. Question about modelling a complex building-wall in 3ds
  210. modelling architecture...
  211. Help!!! I really need help with learning about animation and Modeling for animation
  212. Problem with defining my basic mesh for smoothing... Help?
  213. How to model a plant like this?!
  214. how do i setup the blueprints for modeling head
  215. Hyper-realistic Arm Modeling
  216. Sketches
  217. How did you learn to model?
  218. setting up blue prints modeling face
  219. vid online to create realistic eye
  220. strawberry model
  221. Mech Modelling
  222. what is the equivalent of a nurbs sphere in 3ds mx
  223. modeling assitance request
  224. Who can learn me to create this with Polygons ?!
  225. Questions about maya modeling for production
  226. Is there a tool/program/way (!) for this ?!
  227. First car model, need tips!
  228. Helpful Tips
  229. Technique Advice for Punching Holes in a Mesh
  230. Where to start
  231. FREE TUTORIAL - Introduction to Character Modeling in 3ds Max 2010
  232. CV curve generation from image
  233. Setting up for the latest Model.
  234. Methods in which to present an exterior 3D architectural scene in real time?
  235. What program for a beginner?
  236. Model Car Interior Or Not?
  237. Fluid and Particle interaction in Maya
  238. Duplicator's series, how it's made?
  239. [WTA] Poly Model, Quad Issue, Solve Corners?
  240. Human Anatomy for Camera Projection
  241. Photo-real paper folding
  242. Maya save selection
  243. dancing baby
  244. Simple car- Texturing issue? Model? Help!
  245. Hair&fur and mental ray render questions.
  246. Q: Bounding boxes [Max]
  247. Looking for reference image to start modeling
  248. My basic mesh head [wip]
  249. Modelling in Maya for Mac
  250. [MAYA] Poly-model Ikea Tirup