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  1. Cigarette Ash
  2. Another free tutorial is ready for the Human Anatomy Modeling series.
  3. file opened failed?
  4. Sculpting words into high poly models
  5. LOD modeling question
  6. Sculpt Or Model
  7. Maya boolean solution
  8. Help with a Building
  9. braids modeling
  10. Modeling Tip for Smooth Sqaure
  11. Tips and trick for Texturing/Materials
  12. Tri Extrude
  13. Maya Modeling Tools
  14. Help! - Opacity to geometry?
  15. 3D Horse Models
  16. Photo Reference
  17. books...
  18. Great female head topology examples...?
  19. Which modeling method is better?
  20. Hulk modelling
  21. Head Topology suggestions?
  22. how to model a parthenon column
  23. Grass
  24. I am doing 3d modeling for site and i need to see sites done in 3d!!
  25. Antoher Grass Tutorial
  26. Hard Surface Tutorials?
  27. Name that Machine Gun?
  28. halp!
  29. Modelling in maya and zbrush
  30. How do you model from a perspective image?
  31. How to make flowing water in Max
  32. normal maps from zbrush to maya
  33. modeling process
  34. help finding modeling tool
  35. Geometry Image Viewport Filter for Mudbox
  36. Question about extrude
  37. Can't select polygon
  38. making hair in maya?
  39. [Photomodeler] Unknown Camera or co-ordinates
  40. Can you model without knowing how to draw?
  41. Instance Replace for maya 2009!
  42. TurboSmooth Problem
  43. Help- Sub-d Texturing seam distortion
  44. Making a poster look plastered on...
  45. extruding a spring along spline?
  46. Videostutorials of lava materials, crazybump in 3ds max and free Vray basic guide are
  47. Which one to get?
  48. 3 essential questions on low poly
  49. Just cant seem to fix it
  50. Model Reel, Do's and Don't, original ideas?
  51. Deformation areas of mesh
  52. extrude cylinder from a rectangular surface
  53. Portfolio 2010
  54. Topology Guide for Animation?
  55. How to create type like this
  56. Female Body Topology, Need help.
  57. [MAX] Mirroring faces without symmetry? IMPORTANT
  58. Issue with Fur
  59. need help with houdini
  60. decorative brickwork?
  61. help me decide my workflow to add characters in my scenes
  62. Complex modeling in maya
  63. joining two objects in Max with nice seem
  64. Max video tutorials
  65. Eyes Open Or Closed?
  66. Meshsmoothing an object to keep hard edges and smooth soft edges
  67. Modelling a Grass Skirt, particles, poly or alpha texture?
  68. The principles of modeling
  69. Texture then Zbrush, or Zbrush first?
  70. Texture then Zbrush, or Zbrush first?
  71. does anyone know houdini
  72. need help with modeling a med to large city
  73. Modeling amazing landscapes quickly. what software to use?
  74. whats quickest way to model a medieval city
  75. NURBS Head- Making a Good Eye?
  76. Hi guys I am new to CG family.check my works
  77. [Maya] best way to make 2 objects seamless?
  78. Tire tread tutorial
  79. Wings
  80. head and body welding...
  81. What software can model this?
  82. need to create hair for my character
  83. Having an issue when I hit undo in 3DS Max 2010
  84. NEED HELP GAME Modeling vs. Animation Modeling
  85. Terminating Edges Problem [3dsMax]
  86. Road in maya
  87. Inter Penetrating geometry on separate elements.
  88. Maya and Zbrush
  89. proe into maya
  90. Best software for reducing polycount [19million polys]
  91. Need advice on windows modeling
  92. 3D Maya Question.
  93. next gen character pipeline help
  94. do I have enough geometry for the breast to form
  95. 4 or more armed creature anatomy help
  96. Guitar bridge modeling help.
  97. Edge to edge cap
  98. finalize a model
  99. Topology question
  100. What program should a mechanical engineer be learning?
  101. Dirty Glass
  102. How would i go about modelling this?
  103. Rope Modeling
  104. Simple Question about Extrusion
  105. Clone Trooper Phase-II
  106. having trouble with the modeling process...
  107. Poly Modeling/UV Editing
  108. PolyCount Question...Need Help!
  109. Topology/Merged Vertices on a Robot?
  110. Sub-D Modeling...Help, Please!
  111. Can you please help a newbie?
  112. Realistic Mountains - tutorial?
  113. Beginner help: Unmovable vertices/edges
  114. topology BEFORE exporting to ZBrush?
  115. Help me .....Quadruped Model
  116. Applying meshsmooth
  117. Mossberg 590 questions
  118. female reference photos
  119. I wish someone had told me that way back!
  120. Losing model's shape with Turbosmooth
  121. Preventing Non-planar faces... need advices, tips
  122. Skill Trumps the Tool Used, Debunked?
  123. beginner modeling
  124. Clothing up, gearing up a model
  125. landscape fountain water
  126. Question about modelling a complex building-wall in 3ds
  127. modelling architecture...
  128. Help!!! I really need help with learning about animation and Modeling for animation
  129. Problem with defining my basic mesh for smoothing... Help?
  130. How to model a plant like this?!
  131. Hyper-realistic Arm Modeling
  132. Sketches
  133. How did you learn to model?
  134. Mech Modelling
  135. modeling assitance request
  136. Who can learn me to create this with Polygons ?!
  137. Questions about maya modeling for production
  138. Is there a tool/program/way (!) for this ?!
  139. First car model, need tips!
  140. Helpful Tips
  141. Technique Advice for Punching Holes in a Mesh
  142. Where to start
  143. FREE TUTORIAL - Introduction to Character Modeling in 3ds Max 2010
  144. CV curve generation from image
  145. Setting up for the latest Model.
  146. Methods in which to present an exterior 3D architectural scene in real time?
  147. What program for a beginner?
  148. Model Car Interior Or Not?
  149. Fluid and Particle interaction in Maya
  150. Duplicator's series, how it's made?
  151. [WTA] Poly Model, Quad Issue, Solve Corners?
  152. Photo-real paper folding
  153. Maya save selection
  154. dancing baby
  155. Simple car- Texturing issue? Model? Help!
  156. Hair&fur and mental ray render questions.
  157. Q: Bounding boxes [Max]
  158. Modelling in Maya for Mac
  159. [MAYA] Poly-model Ikea Tirup
  160. Ferrari and Ducati Models
  161. Looking for Advice on Modelling Clothes.
  162. How to model Woolen Knitted Cloth
  163. In need of some schematics/blueprints of an Airbus A319
  164. Filling in a curve shape in maya.
  165. Video Trace, Program tracks video to create 3d model
  166. General Mesh Cleaning
  167. Searching for reference regarding mining
  168. Polygon Hair question.
  169. Lack of plan/excersises in Modelling
  170. How to model Jabulani ball?
  171. 3ds max edge loops
  172. Help with 3D spline mesh modeling
  173. Maya 2011 bezier bugs
  174. Help with my model
  175. Animation-Friendly Shoulder & Upper Arm Topology
  176. modelling in maya
  177. Average verticles
  178. When to use Sub-d or Classic modeling?
  179. Contact for XSI Foundation 6
  180. 3dsmax modeling-Extrude\Move verts\Edges inwards
  181. Inputs
  182. Space Station
  183. Book suggestions for beginners?
  184. Inserted vertices on splinies...
  185. General Modelling questions
  186. How to model a Ghillie Suit
  187. Tri and quads
  188. Poly modeling problem
  189. Somewhat advanced question about instanced objects in 3D Studio Max - can it be done?
  190. Creating a Formula One car in 3ds Max: A newbie's guide?
  191. big building pics
  192. Tips for modeling game environments?
  193. Hardsurface Modeling
  194. Question about modeling techniques
  195. Need help with exporting blender to obj!! Urgent = [
  196. Modelling A Gun
  197. Modeling a car, where to start
  198. Car Windshield techniques ?
  199. Rock Cliff environment modeling
  200. How to make trees
  201. Character Modelling for IPAD / IPHONE
  202. Advice for Modeling Hand Topology?
  203. Recreation of the J2 Rocket Engine
  204. Realflow character - impossible?
  205. nurbs modeling help
  206. Need advice / help
  207. Coordinates to vertices (batch)?
  208. Character modeling workflow understanding
  209. From High Poly to Low!
  210. Alchemy test
  211. Sharp edge!
  212. basic Nose topology help
  213. Looking for th ebest book about modelling in Maya
  214. maya 2011 bug
  215. Rotate alonge the edge. 3ds max.
  216. Building Dissociation Technique ( help )
  217. Wrong Cloth on 3ds 2010? (img attached) - Flag model
  218. Need quick help with shell modeling I'm going crazy...
  219. New video tutorial site - 3dmotive.com
  220. laces modeling in flat planes that i want to follow a surface
  221. How to reconstruct topology in 3D Studio Max
  222. lean mean Mech? reference?
  223. Some Noob questions...
  224. way to create rock in maya
  225. Maya , How to model a piece of cloth ?
  226. Creating Models With Kit Bashing
  227. how to quickly model a spiderweb? (trouble with tutorial, link inside)
  228. Help with Maya modelling wanted
  229. zbrush/maya trouble!!!
  230. 3D Scanning
  231. [HELP] Symmetry modifier - Mirror my car
  232. naming conventions for production
  233. how is made this
  234. newbee needs advice on modeling
  235. My mesh topology
  236. New to 3D modeling, need some help with choosing the right software
  237. The best way to do an indentation (deepening)??? {3ds max}
  238. Maya Sculpting Problem
  239. [Request] Japanese Cherry Tree Model for a School Application
  240. Poser figure creation, I'm confused!
  241. need help modeling a big city
  242. Storm waves
  243. First modeling asignment
  244. What is triangulate function
  245. The Awesomeness of Presets
  246. Need some advice on pillar detail.
  247. Suggestions on technique on problem
  248. Suggestions on technique on problem
  249. Looking for some thoughts on a project
  250. How to create nicely shaped Text in 3D