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View Full Version : Modeling


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  1. A Noob needs some mesh help!
  2. How to model with references?
  3. Great detail with Low Poly
  4. Maya - Modeling Windows into a Building
  5. Smooth lines between meshes?
  6. Why does a hard line come when I merge the vertices of two geometries together?
  7. sherriff medal ready
  8. Car Headlights help please
  9. aligning objects in maya
  10. Breaking things in Houdini (Voronoi, Rayfire)
  11. Edge flow problem
  12. Boolean into Hypershot
  13. Exporting breaks vertices
  14. Sheriff query
  15. Sword of Darkness Help
  16. Role of -smooth modifiers when creating hipoly model.
  17. Interior Modeling Advice
  18. Skewing When Rotating? Do Not Want
  19. High to Low Poly Question
  20. Just a simple ? about deleting history
  21. screwed up jagged poloygons in zbrush
  22. Help!!! How To Model Jama Masjid.
  23. Topology of a keyhole
  24. Help Modeling A Car
  25. Transfering models between apps.
  26. Quads necessary for flat surfaces?
  27. Weird turbosmooth distortion
  28. Best photogrammetry modeling package? (ie 3d from photos)
  29. Why not use triangles?
  30. Struggle with workflow (Z <-> Maya) and AO baking
  31. Car Modeling Help Really struggling!
  32. "Hi, Everyone!! ^ w ^.v..
  33. Zbrush rendering
  34. Modelling THIS object
  35. No uvs
  36. Noobie here... FINAL TOON HELP.
  37. Why do my poly's always go tri, quad, ngon when i only want quads?
  38. A spline project query
  39. Modeling problem- 3ds max
  40. where to find free Female 3D NURBS Model ?
  41. Sheriff Medal ready!!
  42. How to model soccerballs the fast way
  43. Quick Question
  44. maya : to instance or not to instance
  45. man study
  46. Rapid Prototyping Maya
  47. Interactive Creation: Yes or No?
  48. Doggy Medal
  49. Newbie troubleshooting question
  50. What am I doing wrong
  51. how do i model this scene?
  52. Array query
  53. 3d model from photos
  54. How to unwrap and normal map this?
  55. Modeling for the camera shots, is it necessary?
  56. Best software to model characters
  57. Coin style medal for sheep dog
  58. Should I switch or start learning maya?
  59. Modeling this kind of hair for animation [Maya]
  60. Please help! Shadows acting wierd
  61. modelling comples surfaces
  62. Maya hanging..
  63. Modeling a Football Helmet: Maya
  64. Falcon medal
  65. best modeling method for these objects?
  66. Help with Vest and Torso
  67. Mudbox Displacement errors
  68. Qashqai (3D, 360 view, turntable, Nissan)
  69. The Best Detailing Dechniques for Cylindrical and Spherical Objects
  70. maya scale tool troubles....:(
  71. 3dsmax modeling issue
  72. topology help
  73. Buy high quality 3d model
  74. Transformer default robot body
  75. Dolphin coin
  76. One of my models are bugged
  77. a nice trick
  78. Bird watching coin
  79. attaching vs. cutting out
  80. How do i move an object from one .max file to another?
  81. Model Help, New to Maya
  82. Can anyone improve on this model?
  83. Can someone model something for me?
  84. Character pipeline
  85. Game Models watertight and pose question.
  86. Extrude Section
  87. How would you create this metal mesh?
  88. Maya smoothing help needed
  89. Scaleing models in 3d max
  90. How should I go about modeling this object?
  91. Level of detail problem
  92. Soft edges not looking good
  93. Faces/normal issue?
  94. Advice Please
  95. plug-in query
  96. Low poly skull
  97. How To Fill In A Nurbs Circle?
  98. open .vtx models
  99. 3d flower
  100. Maya: Objects skew when rotated
  101. Free 3d model websites
  102. Modifying a symmetrical model on both sides while keeping textured UVs intact
  103. Blueprints Needed
  104. Is turbosquid worth it?
  105. Demo Reel Question
  106. How would I model this?
  107. Image Based Modeling (photogrammetry)
  108. game instance limitations?
  109. A quick question about modeling in 3Ds...
  110. Newbie question about Blender/3DS vs. ZBrush
  111. Bentley coin
  112. Characters With Clothing - General Stuff
  113. Video Tutorials on Modeling and More
  114. Professional models to buy (Maya)
  115. Quick question...
  116. Stamp-like coin
  117. poly count for a Mi24-hind helicopter
  118. Maya Shader? Modeling
  119. My own ashtray
  120. High-poly modelling/customising techniques
  121. How about selling your models on specialised internet sites?
  122. ^_^ Noob work, opinions please.
  123. Problem with Fillet Blend Tool in Maya -Modeling
  124. Need help - folded cloth...
  125. "ear to the head" or "different resolution"
  126. Z-brush help
  127. Selection modes
  128. Help with merging into single mesh
  129. World Model Directory
  130. Help Regarding Rapid-prototyping
  131. Critique in zombie head needed :)
  132. Modelling Myself
  133. Low Down On Good Schools
  134. Some general modeling questions
  135. polygon booleans problem...
  136. Retopologizing a mesh - where to start
  137. help a noob! modeling
  138. Lego Test
  139. Poly count on a game character
  140. modo drill in 3ds
  141. lowpoly to hi poly model
  142. Normal map creation problem (high to low poly)
  143. Modelling Edge Issues in Maya2010
  144. Help?? lego question?
  145. How can I improve myself?
  146. Exporting Rhino Curves for use in Solidworks
  147. Modeling Issues.
  148. Where to find model sheets?
  149. car modeling
  150. extract command
  151. Mudbox techniques for props #3 - Tileable Stone
  152. Modeling "not human" eyes for animation
  153. Early Work
  154. Help. modeling a smile
  155. Question : Modeling in films
  156. Wristwatch Tachymeter
  157. Preparing geometry for subdivision
  158. Character Modeling Video Tutorials
  159. Turbosmooth Pinch
  160. NURBS to Play result is black! WHY?
  161. Topology for Animal Lips
  162. combine to group to separate
  163. combine to group to separate
  164. Editing HAIR after gravity (C4D)
  165. Modeling and Texturing in need of help here !!!
  166. Max retopology question
  167. victorian house modeled in (blank)?
  168. modeling 3d text
  169. Baseball stadium
  170. Corinthian column
  171. Realistic katana
  172. my modling new
  173. Can't make a smooth transition solid
  174. How to build a simple "2d style" character in 3d?
  175. HELP with detail Modeling in MAYA SOS....I'm stuck!!
  176. Transformer C4D Questions
  177. Help with Face/Head Detail! Needed
  178. relief sculpture technique
  179. Wrinkles on born baby
  180. Does anyone work with the CityEngine?
  181. Head Modeling video
  182. Bushes and Foliage
  183. What do I need to show in my portfolio to be a 3d modeler?
  184. Formula GP2 modeling, rendering and compositing tutorial
  185. Fusion help
  186. Fill a jar with ball bearings
  187. Polygon mesh in Maya - quad lineup
  188. Help finding ref pix
  189. Modelling a tree?
  190. Topology Problem
  191. Aircraft Modeling
  192. Polycount MMORPG characters?
  193. cloud making(3D max 2009)
  194. the proper way to aproach a patch model ?
  195. need suggestion for bricks
  196. Matching historic photographs - how to?
  197. nurbs, sub-d, polygon - when
  198. nevercenter Silo 2.0 a good buy?
  199. Time Lapse: From a cube to a creature in 1 hour and 22 minutes
  200. hair styling
  201. Waterfall feature sculpting and creation
  202. sharing 1 uv set for multiple objects?
  203. Displacement without UV set???
  204. pipeline work flow for human model
  205. Complex Fillets and Radii
  206. N-Gons?
  207. Selection issue
  208. Z Brush - selection of Z spheres Question
  209. Modeling question
  210. What Are some good DVD training on modeling a character?
  211. Wire Multiple Parameters
  212. MAYA Create mesh from a grey scale
  213. Box Head Modeling
  214. Where can I get a Free 3d Maya character?
  215. Help with modeling of motorbike fairing
  216. Help with modeling of motorbike fairing
  217. male anatomy
  218. Seam problem with Vertex normals
  219. Deck chair on the beach
  220. How can one get a clay like feel or style to a model and or its textures
  221. Modeling details into a hard surface.
  222. Align vertices to plane
  223. Low Poly Nipple...How?
  224. Mel for modelling/extruding
  225. grid align to view
  226. Plant
  227. Eyelids, how do you do these...?
  228. problems about modeling grass
  229. modeling method (moving vertex)
  230. Tutorial on Creating Sculpted Prims for Second Life via Poly Modeling in Maya
  231. Facial Expression
  232. Creating a Goblin Head
  233. New 3D Studio Max 2010 Tutorials
  234. A better plant
  235. Preparing a character for facial rigging
  236. Maya 2009 NURBS _ loft & merge(?)
  237. Coffee jug
  238. Chamfering extrusions (the little triangles)
  239. Need help on thumb
  240. Zombie Head Low Poly Critics!
  241. Combining 2 edges
  242. Motorcycle Modeling
  243. Learning Anatomy - I don't know where to start
  244. book model
  245. Modeling Poly Hair Advice
  246. Need help modelling for a short film
  247. Tuening page in a book
  248. Problem. Details inside.
  249. Maya Help! Basic Modeling! Don't know where to start?
  250. Magnifying glass on stamp