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View Full Version : Modeling


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  1. Beginner Help: Jazzy extrusion?!
  2. A Noob needs some mesh help!
  3. How to model with references?
  4. Great detail with Low Poly
  5. Maya - Modeling Windows into a Building
  6. Smooth lines between meshes?
  7. Why does a hard line come when I merge the vertices of two geometries together?
  8. sherriff medal ready
  9. Car Headlights help please
  10. aligning objects in maya
  11. Breaking things in Houdini (Voronoi, Rayfire)
  12. Edge flow problem
  13. Boolean into Hypershot
  14. Exporting breaks vertices
  15. Sheriff query
  16. Sword of Darkness Help
  17. Role of -smooth modifiers when creating hipoly model.
  18. Interior Modeling Advice
  19. Skewing When Rotating? Do Not Want
  20. High to Low Poly Question
  21. Just a simple ? about deleting history
  22. screwed up jagged poloygons in zbrush
  23. Help!!! How To Model Jama Masjid.
  24. Topology of a keyhole
  25. Help Modeling A Car
  26. Transfering models between apps.
  27. Quads necessary for flat surfaces?
  28. Weird turbosmooth distortion
  29. Best photogrammetry modeling package? (ie 3d from photos)
  30. Why not use triangles?
  31. Struggle with workflow (Z <-> Maya) and AO baking
  32. Car Modeling Help Really struggling!
  33. "Hi, Everyone!! ^ w ^.v..
  34. Zbrush rendering
  35. Modelling THIS object
  36. No uvs
  37. Noobie here... FINAL TOON HELP.
  38. Why do my poly's always go tri, quad, ngon when i only want quads?
  39. A spline project query
  40. Modeling problem- 3ds max
  41. where to find free Female 3D NURBS Model ?
  42. Sheriff Medal ready!!
  43. How to model soccerballs the fast way
  44. Quick Question
  45. maya : to instance or not to instance
  46. man study
  47. Rapid Prototyping Maya
  48. Interactive Creation: Yes or No?
  49. Doggy Medal
  50. Newbie troubleshooting question
  51. What am I doing wrong
  52. how do i model this scene?
  53. Array query
  54. 3d model from photos
  55. How to unwrap and normal map this?
  56. Modeling for the camera shots, is it necessary?
  57. Best software to model characters
  58. Coin style medal for sheep dog
  59. Should I switch or start learning maya?
  60. Modeling this kind of hair for animation [Maya]
  61. Please help! Shadows acting wierd
  62. modelling comples surfaces
  63. Maya hanging..
  64. Modeling a Football Helmet: Maya
  65. Falcon medal
  66. best modeling method for these objects?
  67. Help with Vest and Torso
  68. Mudbox Displacement errors
  69. Qashqai (3D, 360 view, turntable, Nissan)
  70. The Best Detailing Dechniques for Cylindrical and Spherical Objects
  71. maya scale tool troubles....:(
  72. 3dsmax modeling issue
  73. topology help
  74. Buy high quality 3d model
  75. Transformer default robot body
  76. Dolphin coin
  77. One of my models are bugged
  78. a nice trick
  79. Bird watching coin
  80. attaching vs. cutting out
  81. How do i move an object from one .max file to another?
  82. Model Help, New to Maya
  83. Can anyone improve on this model?
  84. Can someone model something for me?
  85. Character pipeline
  86. Game Models watertight and pose question.
  87. Extrude Section
  88. How would you create this metal mesh?
  89. Maya smoothing help needed
  90. Scaleing models in 3d max
  91. How should I go about modeling this object?
  92. Level of detail problem
  93. Soft edges not looking good
  94. Faces/normal issue?
  95. Advice Please
  96. plug-in query
  97. Low poly skull
  98. How To Fill In A Nurbs Circle?
  99. open .vtx models
  100. 3d flower
  101. Maya: Objects skew when rotated
  102. Free 3d model websites
  103. Modifying a symmetrical model on both sides while keeping textured UVs intact
  104. Blueprints Needed
  105. Is turbosquid worth it?
  106. Demo Reel Question
  107. How would I model this?
  108. Image Based Modeling (photogrammetry)
  109. game instance limitations?
  110. A quick question about modeling in 3Ds...
  111. Newbie question about Blender/3DS vs. ZBrush
  112. Bentley coin
  113. Characters With Clothing - General Stuff
  114. Video Tutorials on Modeling and More
  115. Professional models to buy (Maya)
  116. Quick question...
  117. Stamp-like coin
  118. poly count for a Mi24-hind helicopter
  119. Maya Shader? Modeling
  120. My own ashtray
  121. High-poly modelling/customising techniques
  122. How about selling your models on specialised internet sites?
  123. ^_^ Noob work, opinions please.
  124. Problem with Fillet Blend Tool in Maya -Modeling
  125. Need help - folded cloth...
  126. "ear to the head" or "different resolution"
  127. Z-brush help
  128. Selection modes
  129. Help with merging into single mesh
  130. World Model Directory
  131. Help Regarding Rapid-prototyping
  132. Critique in zombie head needed :)
  133. Modelling Myself
  134. Low Down On Good Schools
  135. Some general modeling questions
  136. polygon booleans problem...
  137. Retopologizing a mesh - where to start
  138. help a noob! modeling
  139. Lego Test
  140. Poly count on a game character
  141. modo drill in 3ds
  142. lowpoly to hi poly model
  143. Normal map creation problem (high to low poly)
  144. Modelling Edge Issues in Maya2010
  145. Help?? lego question?
  146. How can I improve myself?
  147. Exporting Rhino Curves for use in Solidworks
  148. Modeling Issues.
  149. Where to find model sheets?
  150. car modeling
  151. extract command
  152. Mudbox techniques for props #3 - Tileable Stone
  153. Modeling "not human" eyes for animation
  154. Early Work
  155. Help. modeling a smile
  156. Question : Modeling in films
  157. Wristwatch Tachymeter
  158. Preparing geometry for subdivision
  159. Character Modeling Video Tutorials
  160. Turbosmooth Pinch
  161. NURBS to Play result is black! WHY?
  162. Topology for Animal Lips
  163. combine to group to separate
  164. combine to group to separate
  165. Editing HAIR after gravity (C4D)
  166. Modeling and Texturing in need of help here !!!
  167. Max retopology question
  168. victorian house modeled in (blank)?
  169. modeling 3d text
  170. Baseball stadium
  171. Corinthian column
  172. Realistic katana
  173. my modling new
  174. Can't make a smooth transition solid
  175. How to build a simple "2d style" character in 3d?
  176. HELP with detail Modeling in MAYA SOS....I'm stuck!!
  177. Transformer C4D Questions
  178. Help with Face/Head Detail! Needed
  179. relief sculpture technique
  180. Wrinkles on born baby
  181. Does anyone work with the CityEngine?
  182. Head Modeling video
  183. Bushes and Foliage
  184. What do I need to show in my portfolio to be a 3d modeler?
  185. Formula GP2 modeling, rendering and compositing tutorial
  186. Fusion help
  187. Fill a jar with ball bearings
  188. Polygon mesh in Maya - quad lineup
  189. Help finding ref pix
  190. Modelling a tree?
  191. Topology Problem
  192. Aircraft Modeling
  193. Polycount MMORPG characters?
  194. cloud making(3D max 2009)
  195. the proper way to aproach a patch model ?
  196. need suggestion for bricks
  197. Matching historic photographs - how to?
  198. nurbs, sub-d, polygon - when
  199. nevercenter Silo 2.0 a good buy?
  200. Time Lapse: From a cube to a creature in 1 hour and 22 minutes
  201. hair styling
  202. Waterfall feature sculpting and creation
  203. sharing 1 uv set for multiple objects?
  204. Displacement without UV set???
  205. pipeline work flow for human model
  206. Complex Fillets and Radii
  207. N-Gons?
  208. Selection issue
  209. Z Brush - selection of Z spheres Question
  210. Modeling question
  211. What Are some good DVD training on modeling a character?
  212. Wire Multiple Parameters
  213. MAYA Create mesh from a grey scale
  214. Box Head Modeling
  215. Where can I get a Free 3d Maya character?
  216. Help with modeling of motorbike fairing
  217. Help with modeling of motorbike fairing
  218. male anatomy
  219. Seam problem with Vertex normals
  220. Deck chair on the beach
  221. How can one get a clay like feel or style to a model and or its textures
  222. Modeling details into a hard surface.
  223. Align vertices to plane
  224. Low Poly Nipple...How?
  225. Mel for modelling/extruding
  226. grid align to view
  227. Plant
  228. Eyelids, how do you do these...?
  229. problems about modeling grass
  230. modeling method (moving vertex)
  231. Tutorial on Creating Sculpted Prims for Second Life via Poly Modeling in Maya
  232. Facial Expression
  233. Creating a Goblin Head
  234. New 3D Studio Max 2010 Tutorials
  235. A better plant
  236. Preparing a character for facial rigging
  237. Maya 2009 NURBS _ loft & merge(?)
  238. Coffee jug
  239. Chamfering extrusions (the little triangles)
  240. Need help on thumb
  241. Zombie Head Low Poly Critics!
  242. Combining 2 edges
  243. Motorcycle Modeling
  244. Learning Anatomy - I don't know where to start
  245. book model
  246. Modeling Poly Hair Advice
  247. Need help modelling for a short film
  248. Tuening page in a book
  249. Problem. Details inside.
  250. Maya Help! Basic Modeling! Don't know where to start?