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  1. Vegitation Modeling - the best way?
  2. Modeling Corners w/ smoothing
  3. Mechas/robots quick question :D
  4. In need of a toony model
  5. nurbs issue
  6. Million dollar question about modeling
  7. Concept
  8. When to retain Edge Loops and when not
  9. My recent coin
  10. Creating character views before modeling
  11. King Edward
  12. UV Snapping - Big problem :\
  13. Help with organic levels
  14. mid-sr level modeler for cg short film
  15. Topology Critique Wanted.
  16. is it possible to model a character from such sketches automatically?
  17. Where do i start on a human model?
  18. Modeling a Mummy
  19. Instance Objects To Be Un-Instance.
  20. Rider and Mount
  21. Blueprints?
  22. stretching & tearing - solution??
  23. Messy max mesh
  24. Maya vertex selection
  25. Eyeball proportion to head?
  26. Feedback for my 3D character template
  27. Mechanical Part modeling help
  28. Procutter problem
  29. Help starting a car model
  30. Characters?
  31. HOw do you...
  32. help: Modeling hair, and different techniques
  33. Putting bumps on a surface
  34. If I love Modo, Which Solid Modeler would I like?
  35. Wrapping a fabric around an object.
  36. xnormal faceting problem
  37. This extrusion is killing me
  38. 3D Mic Stand Help
  39. Seeking 3D Artists.
  40. making mechanical tubes for a model. need some help please
  41. Exporting Maya 3D models to AE CS4
  42. my final coin project
  43. Beginner in need of help, modeling a woman. (NUDITY)
  44. How To Load .mel?
  45. Help> Modeling Dragon in Rig-Friendly Pose
  46. Low Polygon Modeling for games
  47. Edge problem
  48. Very important question
  49. How do I transfer details to normal map for low poly?
  50. How to change the Scale Axis in Maya
  51. 3D Character Modelling - Poser versus Quidam
  52. Civic Project
  53. elemental (noob) question about subds
  54. When do you leave maya and go to zbrush?
  55. Modeling earth/continents
  56. how to rig high res mudbox/zbrush model
  57. final fantasy 13 hair
  58. Tri's VS Quads
  59. I need topology advice - XSI
  60. ADVANTAGES OF NURBS over polygons?????
  61. Need help avoiding triangles
  62. character modelling
  63. A flat out NOOB question (3DS / creating windows)
  64. Character Model Shoulder Question
  65. Modeling An Egg
  66. Modeling Zbrush vs Maya
  67. How to Create Geometry Like This?
  68. Realistic tree leaves
  69. vertex sliding question
  70. First zbrush head
  71. A hand on a face
  72. Crown Model
  73. 3d tool for character modelling & animation ?
  74. best depth cue?
  75. Silo 2
  76. Topology Problem
  77. 2 part question
  78. help modeling a nose, cannot weld vertices nor creating a polygon
  79. Any tools for procedural modeling?
  80. General Grievous ?
  81. need help building an helmet
  82. A question about character modeling
  83. Zbrush to maya? Really easy now?
  84. Detailing aircraft
  85. Why are Quads and Tris so important?
  86. Hello again, Plastic ear look a like issue
  87. Rhino modeling tutorial
  88. That evil shadowy line
  89. Need little help
  90. Need some building critic on first car model
  91. Attaching an ear to the head... Makes me want to shoot myself...
  92. which brand/model of car is the best or most beautiful to model?
  93. Curious Questions for Game Level Designers & Game Character Developers
  94. Best way to model a twisty mountain road?
  95. Edge Flow, and predicting it.
  96. Artifacting causing bizarre shadows in-game
  97. Smoothing error that i cant figure out
  98. Paper-Thin Geometry
  99. caps cylinder
  100. Help pleese!!
  101. Model for a cartoon film
  102. Roadkill unwrapping problems with maya model
  103. Roadkill unwrapping problems with maya model
  104. Displacement Maps one hard surfaces
  105. freeze xforms
  106. point snap?
  107. quick question to get me on the way ...
  108. Free 3D Model Websites?
  109. polygonal modeling vs. sculpting
  110. triangles?
  111. Reducing Edge Density With Quads
  112. Character modeling for gaming
  113. Boolean Problem
  114. Megazord References?
  115. Strange Behaviour of Cut Surfaces Tool
  116. Problems with nurbs curve
  117. Scale Vertices to straight line in Maya
  118. models made for video take how long?
  119. Camera tracking & modeling on digital video
  120. Modeling a couch
  121. base model to zbrush workflow question??
  122. noob - boolean problem
  123. Creating Missile Vollys - Suggestions?
  124. Problem with shark modelling.
  125. Noob: How am I doing?{pics}
  126. to model features on a landscape or not to...
  127. 3DS Max to ZBrush Modeling Workflow? Logical? Efficient?
  128. best modeling tool sets for Maya
  129. Modelers needed for short film
  130. newbie request..tips & help for hard surface modeling
  131. [Maya] How would you combine these two meshes? (pic included)
  132. Need help on spaceship
  133. Noobie Question - Modelling with or without Clothes
  134. Maya Mirror Grometry Question
  135. Need edgeloops while maintaining quad structure
  136. Grass in hypershot or maya?
  137. How to create several instance objects for hair and fur (Shave and a haircut Maya)?
  138. Matching Front + Side photos of Head for modellin
  139. Ribbed Tubing in Maya
  140. Modeling cave walls, tips?
  141. NURBS stitching and combining help? (Maya 2009)
  142. Having issues with the glock (topology)
  143. Shell modifier on a complicated poly... HELP!
  144. Brand New to 3D Modeling
  145. Loud Pedal Simulations looking for a modeler
  146. character topo crit? (nudity)
  147. Just discoverd something id like to share
  148. Cut out a shape in a square
  149. Cut out a shape in a square
  150. Looking for help with a project
  151. I want to model different faces with same topology.
  152. If the model sheet of 3 vehicles are drawn in disproportionate from each other...
  153. Hard Surface Modelling Help
  154. Toy Story / Oblong Eyes
  155. modelling a camera(Dslr). help!
  156. how i get ride from these seams? there is a picture
  157. Can't Find A Decent Tutorial For The Female Body?
  158. Advise on learning modelling
  159. Nurbs or Polygons?
  160. where can i find a mel called "extended duplicate"
  161. Anyone know of a...
  162. Modeling characters techniques help
  163. Environment Modeling Help
  164. Best Way to Model Intricate Spaceships?
  165. Mesh Smooth problem.
  166. Characters like Ironman
  167. 3D drawing(modelling) program?
  168. Having trouble modeling faces.
  169. Making an arch
  170. school girl character
  171. I cant move my vertices :S
  172. What are some good books for modeling
  173. Modeling destroyed environment
  174. the crysis nanosuit
  175. How to modell fluid structure?
  176. Environment creation
  177. Hand modelling - what to do with the thumb
  178. beginner moder in need of some help
  179. my perspective camera in Maya is acting crazy.
  180. Cut Problem
  181. Trying to model a Christmas tree
  182. Boats?
  183. Quick Curves Problem
  184. A question about turbosmooth & meshsmooth
  185. Anime model that doesn't seem to have eyes build into the mesh?
  186. Feeling the pinch
  187. Modelling a low poly tree using alpha channels to make the texture for the leaves?
  188. On Screen Poly Count
  189. Character Modelers - Build up Your Portfolio
  190. questions about maya
  191. How to increase sub division in primitive polys in Maya 2010?
  192. The Best Way In Re-creating This Style Of Hair
  193. Face Modeling.
  194. How to model a low-poly tree?
  195. Maya Sub D Display Mode 3
  196. Help to model a xbox360
  197. Hard Edges on a Smooth Surface
  198. Help, modelling and mapping need technique
  199. NURBS in ViaCAD Pro 6
  200. -Free Models- How do the modellers feel about it?...
  201. how to create mesh( filter) ?
  202. How to make Stairs
  203. Greetings, Blue Print questions?
  204. Bender's Mouth - strange artifacts
  205. Creating knots in cloth
  206. "Boolean" Smoothing out faces?
  207. Looking for FBI/CIA references...
  208. maya boolean problem
  209. Looking for 1600's to 1700's look
  210. Making Stairs Using Animation Snapshot
  211. request for character modeling tutorial
  212. Looking for a few good references drawings.
  213. Architectural modeling
  214. Need Help: Flexible but not stretchable
  215. What are the rules for Preparing model for sculpting
  216. Simplify Geometrie
  217. Please help, i dont know how to study anatomy!!
  218. Retopology workflow
  219. Max 2010 modeling question?
  220. JT format?
  221. Having trouble wit 3ds max 2009
  222. African head anatomy!
  223. Need help trying to hold this edge properly :/
  224. Neutral Eye position
  225. Low poly chamfer rule?
  226. How to model Rocks & mountains In MAYA
  227. Annoying vertex welding problem
  228. Beach Scene
  229. request !
  230. Maya 2008 Help
  231. Maya Help (moving objects between scenes)
  232. Cutting Question?
  233. How to make a window the right way?
  234. Turning off Soft Modification in Maya 2009??
  235. what does a vehicle model need to know for games?
  236. need help with child model
  237. 3d earth dots
  238. Sculpting a voxel T-Shirt
  239. Low-Poly Female Body Topology (may have partial nudity)
  240. Animal Modeling For Zbrush
  241. Car Modeling Software
  242. grouping objects in maya
  243. Image Plane Setting Problem
  244. Help with nCloth morphing car Interior
  245. Ocean water geometry?
  246. Having trouble with turbosmooth
  247. Illustrator spline lathe problem - colour banding
  248. Modeling question Please help!
  249. Spiral lofting in max
  250. Beginner Help: Jazzy extrusion?!