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View Full Version : Modeling


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  1. Character Modeling
  2. Vegitation Modeling - the best way?
  3. Modeling Corners w/ smoothing
  4. Mechas/robots quick question :D
  5. In need of a toony model
  6. nurbs issue
  7. Million dollar question about modeling
  8. Concept
  9. When to retain Edge Loops and when not
  10. My recent coin
  11. Creating character views before modeling
  12. King Edward
  13. UV Snapping - Big problem :\
  14. Help with organic levels
  15. mid-sr level modeler for cg short film
  16. Topology Critique Wanted.
  17. is it possible to model a character from such sketches automatically?
  18. Where do i start on a human model?
  19. Modeling a Mummy
  20. Instance Objects To Be Un-Instance.
  21. Rider and Mount
  22. Blueprints?
  23. stretching & tearing - solution??
  24. Messy max mesh
  25. Maya vertex selection
  26. Eyeball proportion to head?
  27. Feedback for my 3D character template
  28. Mechanical Part modeling help
  29. Procutter problem
  30. Help starting a car model
  31. Characters?
  32. HOw do you...
  33. help: Modeling hair, and different techniques
  34. Putting bumps on a surface
  35. If I love Modo, Which Solid Modeler would I like?
  36. Wrapping a fabric around an object.
  37. xnormal faceting problem
  38. This extrusion is killing me
  39. 3D Mic Stand Help
  40. Seeking 3D Artists.
  41. making mechanical tubes for a model. need some help please
  42. Exporting Maya 3D models to AE CS4
  43. my final coin project
  44. Beginner in need of help, modeling a woman. (NUDITY)
  45. How To Load .mel?
  46. Help> Modeling Dragon in Rig-Friendly Pose
  47. Low Polygon Modeling for games
  48. Edge problem
  49. Very important question
  50. How do I transfer details to normal map for low poly?
  51. How to change the Scale Axis in Maya
  52. 3D Character Modelling - Poser versus Quidam
  53. Civic Project
  54. elemental (noob) question about subds
  55. When do you leave maya and go to zbrush?
  56. Modeling earth/continents
  57. how to rig high res mudbox/zbrush model
  58. final fantasy 13 hair
  59. Tri's VS Quads
  60. I need topology advice - XSI
  61. ADVANTAGES OF NURBS over polygons?????
  62. Need help avoiding triangles
  63. character modelling
  64. A flat out NOOB question (3DS / creating windows)
  65. Character Model Shoulder Question
  66. Modeling An Egg
  67. Modeling Zbrush vs Maya
  68. How to Create Geometry Like This?
  69. Realistic tree leaves
  70. vertex sliding question
  71. First zbrush head
  72. A hand on a face
  73. Crown Model
  74. 3d tool for character modelling & animation ?
  75. best depth cue?
  76. Silo 2
  77. Topology Problem
  78. 2 part question
  79. help modeling a nose, cannot weld vertices nor creating a polygon
  80. Any tools for procedural modeling?
  81. General Grievous ?
  82. need help building an helmet
  83. A question about character modeling
  84. Zbrush to maya? Really easy now?
  85. Detailing aircraft
  86. Why are Quads and Tris so important?
  87. Hello again, Plastic ear look a like issue
  88. Rhino modeling tutorial
  89. That evil shadowy line
  90. Need little help
  91. Need some building critic on first car model
  92. Attaching an ear to the head... Makes me want to shoot myself...
  93. which brand/model of car is the best or most beautiful to model?
  94. Curious Questions for Game Level Designers & Game Character Developers
  95. Best way to model a twisty mountain road?
  96. Edge Flow, and predicting it.
  97. Artifacting causing bizarre shadows in-game
  98. Smoothing error that i cant figure out
  99. Paper-Thin Geometry
  100. caps cylinder
  101. Help pleese!!
  102. Model for a cartoon film
  103. Roadkill unwrapping problems with maya model
  104. Roadkill unwrapping problems with maya model
  105. Displacement Maps one hard surfaces
  106. freeze xforms
  107. point snap?
  108. quick question to get me on the way ...
  109. Free 3D Model Websites?
  110. polygonal modeling vs. sculpting
  111. triangles?
  112. Reducing Edge Density With Quads
  113. Character modeling for gaming
  114. Boolean Problem
  115. Megazord References?
  116. Strange Behaviour of Cut Surfaces Tool
  117. Problems with nurbs curve
  118. Scale Vertices to straight line in Maya
  119. models made for video take how long?
  120. Camera tracking & modeling on digital video
  121. Modeling a couch
  122. base model to zbrush workflow question??
  123. noob - boolean problem
  124. Creating Missile Vollys - Suggestions?
  125. Problem with shark modelling.
  126. Noob: How am I doing?{pics}
  127. to model features on a landscape or not to...
  128. 3DS Max to ZBrush Modeling Workflow? Logical? Efficient?
  129. best modeling tool sets for Maya
  130. Modelers needed for short film
  131. newbie request..tips & help for hard surface modeling
  132. [Maya] How would you combine these two meshes? (pic included)
  133. Need help on spaceship
  134. Noobie Question - Modelling with or without Clothes
  135. Maya Mirror Grometry Question
  136. Need edgeloops while maintaining quad structure
  137. Grass in hypershot or maya?
  138. How to create several instance objects for hair and fur (Shave and a haircut Maya)?
  139. Matching Front + Side photos of Head for modellin
  140. Ribbed Tubing in Maya
  141. Modeling cave walls, tips?
  142. NURBS stitching and combining help? (Maya 2009)
  143. Having issues with the glock (topology)
  144. Shell modifier on a complicated poly... HELP!
  145. Brand New to 3D Modeling
  146. Loud Pedal Simulations looking for a modeler
  147. character topo crit? (nudity)
  148. Just discoverd something id like to share
  149. Cut out a shape in a square
  150. Cut out a shape in a square
  151. Looking for help with a project
  152. I want to model different faces with same topology.
  153. If the model sheet of 3 vehicles are drawn in disproportionate from each other...
  154. Hard Surface Modelling Help
  155. Toy Story / Oblong Eyes
  156. modelling a camera(Dslr). help!
  157. how i get ride from these seams? there is a picture
  158. Can't Find A Decent Tutorial For The Female Body?
  159. Advise on learning modelling
  160. Nurbs or Polygons?
  161. where can i find a mel called "extended duplicate"
  162. Anyone know of a...
  163. Modeling characters techniques help
  164. Environment Modeling Help
  165. Best Way to Model Intricate Spaceships?
  166. Mesh Smooth problem.
  167. Characters like Ironman
  168. 3D drawing(modelling) program?
  169. Having trouble modeling faces.
  170. Making an arch
  171. school girl character
  172. I cant move my vertices :S
  173. What are some good books for modeling
  174. Modeling destroyed environment
  175. the crysis nanosuit
  176. How to modell fluid structure?
  177. Environment creation
  178. Hand modelling - what to do with the thumb
  179. beginner moder in need of some help
  180. my perspective camera in Maya is acting crazy.
  181. Cut Problem
  182. Trying to model a Christmas tree
  183. Boats?
  184. Quick Curves Problem
  185. A question about turbosmooth & meshsmooth
  186. Anime model that doesn't seem to have eyes build into the mesh?
  187. Feeling the pinch
  188. Modelling a low poly tree using alpha channels to make the texture for the leaves?
  189. On Screen Poly Count
  190. Character Modelers - Build up Your Portfolio
  191. questions about maya
  192. How to increase sub division in primitive polys in Maya 2010?
  193. The Best Way In Re-creating This Style Of Hair
  194. Face Modeling.
  195. How to model a low-poly tree?
  196. Maya Sub D Display Mode 3
  197. Help to model a xbox360
  198. Hard Edges on a Smooth Surface
  199. Help, modelling and mapping need technique
  200. NURBS in ViaCAD Pro 6
  201. -Free Models- How do the modellers feel about it?...
  202. how to create mesh( filter) ?
  203. How to make Stairs
  204. Greetings, Blue Print questions?
  205. Bender's Mouth - strange artifacts
  206. Creating knots in cloth
  207. "Boolean" Smoothing out faces?
  208. Looking for FBI/CIA references...
  209. maya boolean problem
  210. Looking for 1600's to 1700's look
  211. Making Stairs Using Animation Snapshot
  212. request for character modeling tutorial
  213. Looking for a few good references drawings.
  214. Architectural modeling
  215. Need Help: Flexible but not stretchable
  216. What are the rules for Preparing model for sculpting
  217. Simplify Geometrie
  218. Please help, i dont know how to study anatomy!!
  219. Retopology workflow
  220. Max 2010 modeling question?
  221. JT format?
  222. Having trouble wit 3ds max 2009
  223. African head anatomy!
  224. Need help trying to hold this edge properly :/
  225. Neutral Eye position
  226. Low poly chamfer rule?
  227. How to model Rocks & mountains In MAYA
  228. Annoying vertex welding problem
  229. Beach Scene
  230. request !
  231. Maya 2008 Help
  232. Maya Help (moving objects between scenes)
  233. Cutting Question?
  234. How to make a window the right way?
  235. Turning off Soft Modification in Maya 2009??
  236. what does a vehicle model need to know for games?
  237. need help with child model
  238. 3d earth dots
  239. Sculpting a voxel T-Shirt
  240. Low-Poly Female Body Topology (may have partial nudity)
  241. Animal Modeling For Zbrush
  242. Car Modeling Software
  243. grouping objects in maya
  244. Image Plane Setting Problem
  245. Help with nCloth morphing car Interior
  246. Ocean water geometry?
  247. Having trouble with turbosmooth
  248. Illustrator spline lathe problem - colour banding
  249. Modeling question Please help!
  250. Spiral lofting in max