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View Full Version : Modeling


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  1. screwed up jagged poloygons in zbrush
  2. Help!!! How To Model Jama Masjid.
  3. Help Modeling A Car
  4. Transfering models between apps.
  5. Weird turbosmooth distortion
  6. Best photogrammetry modeling package? (ie 3d from photos)
  7. Why not use triangles?
  8. Struggle with workflow (Z <-> Maya) and AO baking
  9. Car Modeling Help Really struggling!
  10. Zbrush rendering
  11. Modelling THIS object
  12. No uvs
  13. Noobie here... FINAL TOON HELP.
  14. Why do my poly's always go tri, quad, ngon when i only want quads?
  15. Modeling problem- 3ds max
  16. where to find free Female 3D NURBS Model ?
  17. How to model soccerballs the fast way
  18. Quick Question
  19. maya : to instance or not to instance
  20. Rapid Prototyping Maya
  21. Interactive Creation: Yes or No?
  22. Newbie troubleshooting question
  23. What am I doing wrong
  24. how do i model this scene?
  25. 3d model from photos
  26. How to unwrap and normal map this?
  27. Modeling for the camera shots, is it necessary?
  28. Best software to model characters
  29. Should I switch or start learning maya?
  30. Modeling this kind of hair for animation [Maya]
  31. Please help! Shadows acting wierd
  32. modelling comples surfaces
  33. Maya hanging..
  34. Modeling a Football Helmet: Maya
  35. best modeling method for these objects?
  36. Help with Vest and Torso
  37. Mudbox Displacement errors
  38. Qashqai (3D, 360 view, turntable, Nissan)
  39. The Best Detailing Dechniques for Cylindrical and Spherical Objects
  40. maya scale tool troubles....:(
  41. 3dsmax modeling issue
  42. topology help
  43. Buy high quality 3d model
  44. One of my models are bugged
  45. attaching vs. cutting out
  46. How do i move an object from one .max file to another?
  47. Model Help, New to Maya
  48. Can anyone improve on this model?
  49. Can someone model something for me?
  50. Character pipeline
  51. Game Models watertight and pose question.
  52. Extrude Section
  53. How would you create this metal mesh?
  54. Maya smoothing help needed
  55. How should I go about modeling this object?
  56. Level of detail problem
  57. Soft edges not looking good
  58. Faces/normal issue?
  59. Advice Please
  60. Low poly skull
  61. How To Fill In A Nurbs Circle?
  62. open .vtx models
  63. Maya: Objects skew when rotated
  64. Modifying a symmetrical model on both sides while keeping textured UVs intact
  65. Blueprints Needed
  66. Is turbosquid worth it?
  67. Demo Reel Question
  68. How would I model this?
  69. Image Based Modeling (photogrammetry)
  70. game instance limitations?
  71. A quick question about modeling in 3Ds...
  72. Newbie question about Blender/3DS vs. ZBrush
  73. Characters With Clothing - General Stuff
  74. Video Tutorials on Modeling and More
  75. Professional models to buy (Maya)
  76. Quick question...
  77. poly count for a Mi24-hind helicopter
  78. Maya Shader? Modeling
  79. How about selling your models on specialised internet sites?
  80. ^_^ Noob work, opinions please.
  81. Problem with Fillet Blend Tool in Maya -Modeling
  82. Need help - folded cloth...
  83. Z-brush help
  84. Selection modes
  85. Help with merging into single mesh
  86. World Model Directory
  87. Help Regarding Rapid-prototyping
  88. Critique in zombie head needed :)
  89. Modelling Myself
  90. Low Down On Good Schools
  91. Some general modeling questions
  92. polygon booleans problem...
  93. Retopologizing a mesh - where to start
  94. help a noob! modeling
  95. Lego Test
  96. Poly count on a game character
  97. lowpoly to hi poly model
  98. Normal map creation problem (high to low poly)
  99. Modelling Edge Issues in Maya2010
  100. Help?? lego question?
  101. How can I improve myself?
  102. Exporting Rhino Curves for use in Solidworks
  103. Modeling Issues.
  104. car modeling
  105. extract command
  106. Mudbox techniques for props #3 - Tileable Stone
  107. Modeling "not human" eyes for animation
  108. Early Work
  109. Help. modeling a smile
  110. Question : Modeling in films
  111. Wristwatch Tachymeter
  112. Preparing geometry for subdivision
  113. Character Modeling Video Tutorials
  114. Turbosmooth Pinch
  115. NURBS to Play result is black! WHY?
  116. Topology for Animal Lips
  117. combine to group to separate
  118. Editing HAIR after gravity (C4D)
  119. Modeling and Texturing in need of help here !!!
  120. Max retopology question
  121. victorian house modeled in (blank)?
  122. modeling 3d text
  123. Baseball stadium
  124. Corinthian column
  125. Realistic katana
  126. my modling new
  127. Can't make a smooth transition solid
  128. How to build a simple "2d style" character in 3d?
  129. HELP with detail Modeling in MAYA SOS....I'm stuck!!
  130. Help with Face/Head Detail! Needed
  131. relief sculpture technique
  132. Wrinkles on born baby
  133. Does anyone work with the CityEngine?
  134. Head Modeling video
  135. Bushes and Foliage
  136. What do I need to show in my portfolio to be a 3d modeler?
  137. Formula GP2 modeling, rendering and compositing tutorial
  138. Fusion help
  139. Fill a jar with ball bearings
  140. Polygon mesh in Maya - quad lineup
  141. Help finding ref pix
  142. Modelling a tree?
  143. Topology Problem
  144. Aircraft Modeling
  145. Polycount MMORPG characters?
  146. cloud making(3D max 2009)
  147. the proper way to aproach a patch model ?
  148. need suggestion for bricks
  149. Matching historic photographs - how to?
  150. nurbs, sub-d, polygon - when
  151. nevercenter Silo 2.0 a good buy?
  152. Time Lapse: From a cube to a creature in 1 hour and 22 minutes
  153. hair styling
  154. Waterfall feature sculpting and creation
  155. sharing 1 uv set for multiple objects?
  156. Displacement without UV set???
  157. N-Gons?
  158. Selection issue
  159. Z Brush - selection of Z spheres Question
  160. Modeling question
  161. What Are some good DVD training on modeling a character?
  162. Wire Multiple Parameters
  163. MAYA Create mesh from a grey scale
  164. Box Head Modeling
  165. Where can I get a Free 3d Maya character?
  166. Help with modeling of motorbike fairing
  167. Seam problem with Vertex normals
  168. How can one get a clay like feel or style to a model and or its textures
  169. Modeling details into a hard surface.
  170. Align vertices to plane
  171. Low Poly Nipple...How?
  172. Mel for modelling/extruding
  173. grid align to view
  174. Eyelids, how do you do these...?
  175. modeling method (moving vertex)
  176. Tutorial on Creating Sculpted Prims for Second Life via Poly Modeling in Maya
  177. Facial Expression
  178. Creating a Goblin Head
  179. New 3D Studio Max 2010 Tutorials
  180. Preparing a character for facial rigging
  181. Maya 2009 NURBS _ loft & merge(?)
  182. Chamfering extrusions (the little triangles)
  183. Need help on thumb
  184. Zombie Head Low Poly Critics!
  185. Combining 2 edges
  186. Motorcycle Modeling
  187. Modeling Poly Hair Advice
  188. Need help modelling for a short film
  189. Problem. Details inside.
  190. Maya Help! Basic Modeling! Don't know where to start?
  191. Trouble with the Body
  192. Modelling a Fire Escape
  193. how to model a tufted sofa?? -(chesterfield sofa)
  194. Help with MP5 Gun
  195. Maya TIPS! modeling
  196. Victorian Wood carvings
  197. Modeling a vehicle from photo references
  198. please describe your z brush workflow (please)
  199. Deleting face help.
  200. sketchup rendering help
  201. Bird Modeling
  202. PRO TIP: Modeling and topology using Transfer Attributes
  203. Help in Head Modelling and Armor Modelling
  204. help with image planes
  205. Normal Map Baking: Help with the Basics?
  206. new years resoultion (1 new model a day)
  207. selection tool help needed
  208. Working With Edges!
  209. Looking for good anatomy reference models
  210. Hey, I made a katana (first post here.
  211. Creating complex holes+extrusions in a Flat surface...
  212. 3D Snap with Create vertex in Maya?
  213. Any modellers available to work on a project?
  214. Building trouble
  215. Selection Tools
  216. How to model this guitar surface?
  217. Smoothness and edge refinement in production?
  218. poly modelling Problem
  219. Trouble with NURBS
  220. New modeling tutorial: the Generic Human Ear.
  221. New to 3ds
  222. Corner Pannels on Sphere
  223. Career in Computer Arts (3D Modelling)
  224. ZBrush Beginner!
  225. 3D Scanner
  226. How to model lovely characters?
  227. Smoothing VS smooth proxi question.
  228. real world units in maya
  229. organic modelling. Right way to do
  230. Face selection --> Circle Faces
  231. Attach to surface in 3D max
  232. Advice needed: show reel
  233. New tutorial for the Anatomy Modeling Series: Blocking out the Female Body
  234. Making an airplane...
  235. Need a blueprint for the UAV Predator
  236. New marketplace for game developers
  237. Extruding inwards help
  238. Modelling a Bird. Need help!
  239. 1966 Bus - 3D Print / Rapid Protoype
  240. torn mask in maya or zbrush
  241. 3D Trombone
  242. Does size matter?
  243. NURBS/Surfaces?
  244. 3D scanners for modeling/rigging/animating
  245. Finding a program.
  246. Error in Wiimote model
  247. Looking for models to rig!
  248. Having Trouble
  249. Looking for iron man pics
  250. Best flow for this car part