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  1. Basic dimension question :)
  2. what happend to the the polys?
  3. Designing as you model
  4. face in modeling maya
  5. How to convert a border into an editable spline? (3D Studio Max)
  6. Maya Ncloth Poly formation?
  7. Crying for help
  8. Turn off mirrored selection in Maya
  9. Turn off mirrored selection in Maya
  10. E pole
  11. Next-Gen game character boot-laces
  12. modeiing workflow
  13. Mudbox morph targets.
  14. Delete unwanted vertexes in Max
  15. One more max from Maya question
  16. Advanced duplication methods (i think?)
  17. Gettin' That Darn Hand on the Arm!
  18. Maya subdivision surfaces question
  19. Model a 3D scene from a real photo
  20. Need Help to Convert 3D File into 3ds Max
  21. Fake soft edge/soft bevel script?
  22. Splines problem
  23. Selecting everyother row of faces in maya.
  24. Smooth transition between one mesh to another
  25. Character Modeling
  26. Vegitation Modeling - the best way?
  27. Modeling Corners w/ smoothing
  28. Mechas/robots quick question :D
  29. In need of a toony model
  30. nurbs issue
  31. Million dollar question about modeling
  32. Concept
  33. When to retain Edge Loops and when not
  34. Creating character views before modeling
  35. UV Snapping - Big problem :\
  36. mid-sr level modeler for cg short film
  37. Topology Critique Wanted.
  38. is it possible to model a character from such sketches automatically?
  39. Modeling a Mummy
  40. Instance Objects To Be Un-Instance.
  41. Rider and Mount
  42. Blueprints?
  43. stretching & tearing - solution??
  44. Messy max mesh
  45. Maya vertex selection
  46. Eyeball proportion to head?
  47. Mechanical Part modeling help
  48. Help starting a car model
  49. Characters?
  50. HOw do you...
  51. help: Modeling hair, and different techniques
  52. Putting bumps on a surface
  53. If I love Modo, Which Solid Modeler would I like?
  54. Wrapping a fabric around an object.
  55. xnormal faceting problem
  56. This extrusion is killing me
  57. 3D Mic Stand Help
  58. Seeking 3D Artists.
  59. making mechanical tubes for a model. need some help please
  60. Exporting Maya 3D models to AE CS4
  61. How To Load .mel?
  62. Help> Modeling Dragon in Rig-Friendly Pose
  63. Low Polygon Modeling for games
  64. Edge problem
  65. Very important question
  66. How do I transfer details to normal map for low poly?
  67. How to change the Scale Axis in Maya
  68. 3D Character Modelling - Poser versus Quidam
  69. Civic Project
  70. elemental (noob) question about subds
  71. Modeling earth/continents
  72. how to rig high res mudbox/zbrush model
  73. final fantasy 13 hair
  74. Tri's VS Quads
  75. I need topology advice - XSI
  76. ADVANTAGES OF NURBS over polygons?????
  77. Need help avoiding triangles
  78. character modelling
  79. A flat out NOOB question (3DS / creating windows)
  80. Character Model Shoulder Question
  81. Modeling An Egg
  82. Modeling Zbrush vs Maya
  83. How to Create Geometry Like This?
  84. Realistic tree leaves
  85. vertex sliding question
  86. First zbrush head
  87. A hand on a face
  88. Crown Model
  89. best depth cue?
  90. Silo 2
  91. 2 part question
  92. help modeling a nose, cannot weld vertices nor creating a polygon
  93. Any tools for procedural modeling?
  94. General Grievous ?
  95. need help building an helmet
  96. Zbrush to maya? Really easy now?
  97. Detailing aircraft
  98. Why are Quads and Tris so important?
  99. Hello again, Plastic ear look a like issue
  100. Rhino modeling tutorial
  101. That evil shadowy line
  102. Need little help
  103. Need some building critic on first car model
  104. Attaching an ear to the head... Makes me want to shoot myself...
  105. which brand/model of car is the best or most beautiful to model?
  106. Curious Questions for Game Level Designers & Game Character Developers
  107. Best way to model a twisty mountain road?
  108. Edge Flow, and predicting it.
  109. Artifacting causing bizarre shadows in-game
  110. Smoothing error that i cant figure out
  111. Paper-Thin Geometry
  112. Help pleese!!
  113. Model for a cartoon film
  114. Roadkill unwrapping problems with maya model
  115. Roadkill unwrapping problems with maya model
  116. quick question to get me on the way ...
  117. Free 3D Model Websites?
  118. polygonal modeling vs. sculpting
  119. triangles?
  120. Reducing Edge Density With Quads
  121. Character modeling for gaming
  122. Boolean Problem
  123. Megazord References?
  124. Strange Behaviour of Cut Surfaces Tool
  125. Problems with nurbs curve
  126. Scale Vertices to straight line in Maya
  127. models made for video take how long?
  128. Modeling a couch
  129. base model to zbrush workflow question??
  130. noob - boolean problem
  131. Creating Missile Vollys - Suggestions?
  132. Problem with shark modelling.
  133. Noob: How am I doing?{pics}
  134. to model features on a landscape or not to...
  135. 3DS Max to ZBrush Modeling Workflow? Logical? Efficient?
  136. best modeling tool sets for Maya
  137. Modelers needed for short film
  138. [Maya] How would you combine these two meshes? (pic included)
  139. Need help on spaceship
  140. Noobie Question - Modelling with or without Clothes
  141. Need edgeloops while maintaining quad structure
  142. Grass in hypershot or maya?
  143. How to create several instance objects for hair and fur (Shave and a haircut Maya)?
  144. Matching Front + Side photos of Head for modellin
  145. Ribbed Tubing in Maya
  146. Modeling cave walls, tips?
  147. NURBS stitching and combining help? (Maya 2009)
  148. Shell modifier on a complicated poly... HELP!
  149. Brand New to 3D Modeling
  150. Loud Pedal Simulations looking for a modeler
  151. character topo crit? (nudity)
  152. Just discoverd something id like to share
  153. Cut out a shape in a square
  154. Cut out a shape in a square
  155. Looking for help with a project
  156. I want to model different faces with same topology.
  157. If the model sheet of 3 vehicles are drawn in disproportionate from each other...
  158. Hard Surface Modelling Help
  159. modelling a camera(Dslr). help!
  160. how i get ride from these seams? there is a picture
  161. Can't Find A Decent Tutorial For The Female Body?
  162. Advise on learning modelling
  163. Nurbs or Polygons?
  164. where can i find a mel called "extended duplicate"
  165. Anyone know of a...
  166. Modeling characters techniques help
  167. Environment Modeling Help
  168. Best Way to Model Intricate Spaceships?
  169. Mesh Smooth problem.
  170. Characters like Ironman
  171. 3D drawing(modelling) program?
  172. Having trouble modeling faces.
  173. Making an arch
  174. I cant move my vertices :S
  175. What are some good books for modeling
  176. How to modell fluid structure?
  177. Environment creation
  178. Hand modelling - what to do with the thumb
  179. beginner moder in need of some help
  180. my perspective camera in Maya is acting crazy.
  181. Cut Problem
  182. Trying to model a Christmas tree
  183. Boats?
  184. Quick Curves Problem
  185. A question about turbosmooth & meshsmooth
  186. Anime model that doesn't seem to have eyes build into the mesh?
  187. Feeling the pinch
  188. Modelling a low poly tree using alpha channels to make the texture for the leaves?
  189. On Screen Poly Count
  190. questions about maya
  191. How to increase sub division in primitive polys in Maya 2010?
  192. The Best Way In Re-creating This Style Of Hair
  193. How to model a low-poly tree?
  194. Maya Sub D Display Mode 3
  195. Help to model a xbox360
  196. Hard Edges on a Smooth Surface
  197. Help, modelling and mapping need technique
  198. -Free Models- How do the modellers feel about it?...
  199. how to create mesh( filter) ?
  200. How to make Stairs
  201. Greetings, Blue Print questions?
  202. Creating knots in cloth
  203. "Boolean" Smoothing out faces?
  204. Looking for FBI/CIA references...
  205. maya boolean problem
  206. Looking for 1600's to 1700's look
  207. Making Stairs Using Animation Snapshot
  208. request for character modeling tutorial
  209. Looking for a few good references drawings.
  210. Architectural modeling
  211. Need Help: Flexible but not stretchable
  212. What are the rules for Preparing model for sculpting
  213. Simplify Geometrie
  214. Please help, i dont know how to study anatomy!!
  215. Retopology workflow
  216. Max 2010 modeling question?
  217. JT format?
  218. Having trouble wit 3ds max 2009
  219. African head anatomy!
  220. Neutral Eye position
  221. Low poly chamfer rule?
  222. How to model Rocks & mountains In MAYA
  223. Annoying vertex welding problem
  224. Beach Scene
  225. request !
  226. Maya 2008 Help
  227. Maya Help (moving objects between scenes)
  228. Cutting Question?
  229. How to make a window the right way?
  230. Turning off Soft Modification in Maya 2009??
  231. what does a vehicle model need to know for games?
  232. 3d earth dots
  233. Low-Poly Female Body Topology (may have partial nudity)
  234. Car Modeling Software
  235. grouping objects in maya
  236. Image Plane Setting Problem
  237. Help with nCloth morphing car Interior
  238. Ocean water geometry?
  239. Having trouble with turbosmooth
  240. Illustrator spline lathe problem - colour banding
  241. Modeling question Please help!
  242. Spiral lofting in max
  243. Beginner Help: Jazzy extrusion?!
  244. A Noob needs some mesh help!
  245. How to model with references?
  246. Great detail with Low Poly
  247. Smooth lines between meshes?
  248. Why does a hard line come when I merge the vertices of two geometries together?
  249. Car Headlights help please
  250. aligning objects in maya