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  1. [Help] a symmetry paint in maya 2008
  2. Resources for UVs and texturing
  3. How to position model to projection paint from reference perspective photo?
  4. importance of NURBS modeling
  5. How to: 3D model from 3 Views?
  6. Modeling buildings - techniques
  7. Align Vertice to Edge (Maya)
  8. I want to start modeling
  9. Beginner Help
  10. Interior architectural ornamental detail - how?
  11. Making a sink
  12. My modelling practices (need advice)
  13. Will Someone, anyone, help me?
  14. Help With 3Dsmax snap toggle
  15. Help me!
  16. Any tips on how to model rocks?
  17. Help!
  18. Help with modeling problem.
  19. Maya: Wrap a label around a bottle
  20. When are triangles acceptable over quads/squares?
  21. help making a bevel for text
  22. If you would :)
  23. Neeed Helpppp!!
  24. fixing non-planar faces
  25. My newly arranged tutorials
  26. character head modelling without reference
  27. tube into helix?
  28. Problem in flatting
  29. half circle text
  30. Maya snap tools in 3dsMax?
  31. Character blend shapes (expressions)
  32. Tattered Dress
  33. car modeling
  34. Nurbs and Splines?
  35. Poly Edge Flow
  36. Question about N-Sided Qui Dam
  37. about to start my model but.......
  38. From Blender to Maya- Beginner Help
  39. Tips for a ship. 3dsMax 2008
  40. Modeling & topology vs. Realistic skinning
  41. Modeling a Robot
  42. Best way to do hair????
  43. Moving multiple objects away from a central point
  44. Problem with plane bending around sphere
  45. Head modeling
  46. Character Modelling help
  47. Instance Symmetry in XSI
  48. Workflow of Relative Scale for Objects
  49. Another car modeling thread (XSI, many questions)
  50. Human Head References
  51. computer generated forms ??
  52. Eyelids
  53. 3dsmax - MULTIPLE SPLINE DETACH anyone??
  54. [3ds max]Rotating animation
  55. Need help placing texture in gun I'm modeling.
  56. My newly arranged tutorials
  57. How do I correct this geometry?
  58. modeling hair
  59. How would you mode this guy?
  60. SIMPLE modeling JOB i pay $$
  61. Changing origin of a model
  62. ncloth help
  63. How can i use anatomy in character modeling?
  64. 3D Models - Do they have to be "perfect"?
  65. final fantasy chracter model
  66. Proffesional Collectibles Sculptor
  67. The T-pose/optimal pose
  68. Helicopter modelling Help?
  69. Sooo...Can You Tell?
  70. 3D Artist Senior in freelance (assets Environment & Characters)
  71. Cloth help
  72. Logo problem, overlapping when doing bevel plus or planer
  73. Haven't given up but ..
  74. I want to become a modeler ,can you help?
  75. Help model
  76. Help with edge loops
  77. double faces / problem unify normals
  78. Problems with triangles in subdiv
  79. NikeSB Shoe Modeling
  80. new alarm clock
  81. Share your opinoin on what DVDS should you get?
  82. head reference images
  83. Poly face count
  84. Need help on highpoly modeling for normals map.
  85. Water splash
  86. Animating across different characters using TSM
  87. In what order?
  88. looking for a tut or something^^
  89. Guns experts, check out the Deagle!
  90. Bridge tool is messing me up!
  91. requesting help with anime face topology.
  92. creating pebbles on ground
  93. Modeling Test - Need advice please!
  94. Been working toward employment as a modeler in games last few months, some advice?
  95. MTV SUICIDE - short film. Need help with extra modeling
  96. smoothing problems in 3ds max
  97. Modelling a Character Torso, stomach help
  98. First modelling attempt
  99. fruit bowl ready
  100. Scale along normal
  101. What differences between Mudbox and Zbrush??
  102. help for braddy!!
  103. Saturn
  104. How to make watery eyes?
  105. Modeling Feather Fingers
  106. How much detail can a normal map bring to a base mesh?
  107. Cutting holes into armors
  108. Who wants to collaborate with me?
  109. New to 3D max trying to make a bottle nipple.
  110. Do you know any 3D Studio Max tutorials for robots, spaceships and intricate details?
  111. Who knows where I could get any Maya tutorials?
  112. Sculpted geometry animatable?
  113. Question about 3d exterior/interior scenery tutorial
  114. Back w/ NikeSB Mid Dunk's
  115. Question on modeling picture
  116. modeling
  117. modeling new
  118. Invisible Objects???
  119. 3ds max modeling problems?!?
  120. Hair & Fur
  121. european furniture modeling!!
  122. Modeling the Ironman Helmet by Bracer Jack
  123. Trying to find Mirai...
  124. How would i go about plotting the topology of the cheacter?
  125. Maya, modeling char for animation...
  126. Baroque Flatware
  127. New to brush/wacom modelling
  128. Maya help!?
  129. AirFrame 3DSMax
  130. "How to model this" question..
  131. Wierd Normal problem, Maya
  132. Pond Wake, slow down effect help?
  133. Mesh Smooth + Extruded Spline = Ugliness
  134. Extrude faces issue maya 2009
  135. Character Modelling - Poser vs. Qui Dam vs. ?
  136. Super Noob - How do I get started?
  137. How to make morphed machine gun belt?
  138. I must be missing something (mudbox maya help)
  139. how do you determin to make something one piece or multiple pieces?
  140. How to do low poly grass?
  141. Modeling cartoony hair
  142. XFROG standalone - how to randomize trees?
  143. Avoiding High Poly
  144. Plants & Trees in VRAY
  145. Do i need to learn sculpt with clay to get better scultping and modeling?
  146. Modeling or 3D scanning
  147. Creating bumpmaps
  148. Can you bevel polygon faces in Maya?
  149. 3DsMax, Maya, Cinema4D, Blender - which one is the best?
  150. .wire to .obj conversion
  151. DAZ3d to 3ds max?
  152. is this the face option or what???
  153. Modeling Techniques
  154. Short Film - Need a hand with set
  155. modeling problem
  156. Cartoon Hand Modeling Timelapse
  157. Need critics on some models
  158. Viper RT/10 topology issues
  159. Odd problem with displacement
  160. Recreating the Colosseum in 3D
  161. Looking for modeling and Edgelooping techniques
  162. Ragdoll for physics simulation
  163. need refrence pics/dimensions for airplanes engines.
  164. Hand shape tuning in zbrush
  165. what is the use of BIND VERTICS in 3ds max?
  166. question about flow in modelling character
  167. Any special considerations for modelling a character covered in fur?
  168. Leaves formation?
  169. How to model a decagon?
  170. Help With Edge Flow
  171. Terrain question
  172. "Otherworld" film seeks help - Ghost!
  173. Buying models. Whats is questions
  174. Breaking That Barrier...
  175. Mechanical Chest - Need Help!
  176. Odd continuity of edges
  177. Is it possible to attach these nurbs surfaces together
  178. 3dsMax2010_new_Modeling_Features_video_tut_by_Raph ael_Gorgy
  179. Help With Organic Branching, Smooth Bifurcation
  180. Mirror topology without cutting mesh
  181. modeling noob looking for toplogoy crit :)
  182. I need YOUR help with head topology!
  183. Makings of a good demoreel / portfolio?
  184. Are there any tutorials available for modeling video game systems?
  185. how to make a 250 triangle count sphere
  186. Hard Surface Modeling - Small Details?
  187. Can I make this - "diamond studded" effect in 3DS
  188. what does 1000 uv limit truly means?
  189. Modeling questions
  190. Vertices out of control
  191. My Quarry Quandary
  192. Help regard to vertex problem .
  193. Getting Rid of Nasty Bumps
  194. Modern complex
  195. create polygon
  196. snap
  197. combine
  198. Water Vs Fire
  199. how to retain quads in a situation like this?
  200. LF Character Tutorial - FF9 style
  201. SubDs and Polys out of Whack
  202. Modeling from a painting question
  203. imput and advice needed for graduetion project in maya
  204. career in modelling
  205. Modeling from a painting question
  206. complete cg set or live-action mix?
  207. Anyone an expert with Maxwell Render?
  208. clouds with flat top
  209. Importing from zbrush to max08 triangulated?
  210. Modeling Transformer?
  211. Portfolio help please
  212. wings 3d rc 1.0
  213. Modeling off of Reference Photos
  214. asymmetric UV mapping
  215. Wii Remote 3D Model
  216. ZBrush vs Mudbox vs Modo
  217. My Temp file is missing my character.
  218. Rookie to 3D
  219. My First Model On 3dsMax [Nike SB] (questions)
  220. Modeling Posed Clothed Character Workflow?
  221. Fill objects with other objects?
  222. New to 3D modeling need some help creating a head.
  223. Making Vines around a gate
  224. 3dsmax; How to connect models with a spline?
  225. Sphere with a Mobius twist
  226. Modeling Armor
  227. how to bend floor plane
  228. Industrial Designing
  229. show texture in left viewport
  230. Lifting Splines off of NURBS?
  231. calculate human figure volume?
  232. problem in rendering in mental ray
  233. modeling a blazer
  234. Modeling Tire
  235. Welding two elements?
  236. MESHtools / cspolytools for new max versions?
  237. unwrap UVW problem
  238. Getting rid of unwanted pinches in creating ridges
  239. trouble with NURBS Boolean operation in maya
  240. Basic dimension question :)
  241. Basic dimension question :)
  242. what happend to the the polys?
  243. Designing as you model
  244. face in modeling maya
  245. How to convert a border into an editable spline? (3D Studio Max)
  246. Maya Ncloth Poly formation?
  247. Crying for help
  248. Turn off mirrored selection in Maya
  249. Turn off mirrored selection in Maya
  250. E pole