- [Help] a symmetry paint in maya 2008
- Resources for UVs and texturing
- How to position model to projection paint from reference perspective photo?
- importance of NURBS modeling
- How to: 3D model from 3 Views?
- Modeling buildings - techniques
- Align Vertice to Edge (Maya)
- I want to start modeling
- Beginner Help
- Interior architectural ornamental detail - how?
- Making a sink
- My modelling practices (need advice)
- Will Someone, anyone, help me?
- Help With 3Dsmax snap toggle
- Help me!
- Any tips on how to model rocks?
- Help!
- Help with modeling problem.
- Maya: Wrap a label around a bottle
- When are triangles acceptable over quads/squares?
- help making a bevel for text
- If you would :)
- Neeed Helpppp!!
- fixing non-planar faces
- My newly arranged tutorials
- character head modelling without reference
- tube into helix?
- Problem in flatting
- half circle text
- Maya snap tools in 3dsMax?
- Character blend shapes (expressions)
- Tattered Dress
- car modeling
- Nurbs and Splines?
- Poly Edge Flow
- Question about N-Sided Qui Dam
- about to start my model but.......
- From Blender to Maya- Beginner Help
- Tips for a ship. 3dsMax 2008
- Modeling & topology vs. Realistic skinning
- Modeling a Robot
- Best way to do hair????
- Moving multiple objects away from a central point
- Problem with plane bending around sphere
- Head modeling
- Character Modelling help
- Instance Symmetry in XSI
- Workflow of Relative Scale for Objects
- Another car modeling thread (XSI, many questions)
- Human Head References
- computer generated forms ??
- Eyelids
- 3dsmax - MULTIPLE SPLINE DETACH anyone??
- [3ds max]Rotating animation
- Need help placing texture in gun I'm modeling.
- My newly arranged tutorials
- How do I correct this geometry?
- modeling hair
- How would you mode this guy?
- SIMPLE modeling JOB i pay $$
- Changing origin of a model
- ncloth help
- How can i use anatomy in character modeling?
- 3D Models - Do they have to be "perfect"?
- final fantasy chracter model
- Proffesional Collectibles Sculptor
- The T-pose/optimal pose
- Helicopter modelling Help?
- Sooo...Can You Tell?
- 3D Artist Senior in freelance (assets Environment & Characters)
- Cloth help
- Logo problem, overlapping when doing bevel plus or planer
- Haven't given up but ..
- I want to become a modeler ,can you help?
- Help model
- Help with edge loops
- double faces / problem unify normals
- Problems with triangles in subdiv
- NikeSB Shoe Modeling
- new alarm clock
- Share your opinoin on what DVDS should you get?
- head reference images
- Poly face count
- Need help on highpoly modeling for normals map.
- Water splash
- Animating across different characters using TSM
- In what order?
- looking for a tut or something^^
- Guns experts, check out the Deagle!
- Bridge tool is messing me up!
- requesting help with anime face topology.
- creating pebbles on ground
- Modeling Test - Need advice please!
- Been working toward employment as a modeler in games last few months, some advice?
- MTV SUICIDE - short film. Need help with extra modeling
- smoothing problems in 3ds max
- Modelling a Character Torso, stomach help
- First modelling attempt
- fruit bowl ready
- Scale along normal
- What differences between Mudbox and Zbrush??
- help for braddy!!
- Saturn
- How to make watery eyes?
- Modeling Feather Fingers
- How much detail can a normal map bring to a base mesh?
- Cutting holes into armors
- Who wants to collaborate with me?
- New to 3D max trying to make a bottle nipple.
- Do you know any 3D Studio Max tutorials for robots, spaceships and intricate details?
- Who knows where I could get any Maya tutorials?
- Sculpted geometry animatable?
- Question about 3d exterior/interior scenery tutorial
- Back w/ NikeSB Mid Dunk's
- Question on modeling picture
- modeling
- modeling new
- Invisible Objects???
- 3ds max modeling problems?!?
- Hair & Fur
- european furniture modeling!!
- Modeling the Ironman Helmet by Bracer Jack
- Trying to find Mirai...
- How would i go about plotting the topology of the cheacter?
- Maya, modeling char for animation...
- Baroque Flatware
- New to brush/wacom modelling
- Maya help!?
- AirFrame 3DSMax
- "How to model this" question..
- Wierd Normal problem, Maya
- Pond Wake, slow down effect help?
- Mesh Smooth + Extruded Spline = Ugliness
- Extrude faces issue maya 2009
- Character Modelling - Poser vs. Qui Dam vs. ?
- Super Noob - How do I get started?
- How to make morphed machine gun belt?
- I must be missing something (mudbox maya help)
- how do you determin to make something one piece or multiple pieces?
- How to do low poly grass?
- Modeling cartoony hair
- XFROG standalone - how to randomize trees?
- Avoiding High Poly
- Plants & Trees in VRAY
- Do i need to learn sculpt with clay to get better scultping and modeling?
- Modeling or 3D scanning
- Creating bumpmaps
- Can you bevel polygon faces in Maya?
- 3DsMax, Maya, Cinema4D, Blender - which one is the best?
- .wire to .obj conversion
- DAZ3d to 3ds max?
- is this the face option or what???
- Modeling Techniques
- Short Film - Need a hand with set
- modeling problem
- Cartoon Hand Modeling Timelapse
- Need critics on some models
- Viper RT/10 topology issues
- Odd problem with displacement
- Recreating the Colosseum in 3D
- Looking for modeling and Edgelooping techniques
- Ragdoll for physics simulation
- need refrence pics/dimensions for airplanes engines.
- Hand shape tuning in zbrush
- what is the use of BIND VERTICS in 3ds max?
- question about flow in modelling character
- Any special considerations for modelling a character covered in fur?
- Leaves formation?
- How to model a decagon?
- Help With Edge Flow
- Terrain question
- "Otherworld" film seeks help - Ghost!
- Buying models. Whats is questions
- Breaking That Barrier...
- Mechanical Chest - Need Help!
- Odd continuity of edges
- Is it possible to attach these nurbs surfaces together
- 3dsMax2010_new_Modeling_Features_video_tut_by_Raph ael_Gorgy
- Help With Organic Branching, Smooth Bifurcation
- Mirror topology without cutting mesh
- modeling noob looking for toplogoy crit :)
- I need YOUR help with head topology!
- Makings of a good demoreel / portfolio?
- Are there any tutorials available for modeling video game systems?
- how to make a 250 triangle count sphere
- Hard Surface Modeling - Small Details?
- Can I make this - "diamond studded" effect in 3DS
- what does 1000 uv limit truly means?
- Modeling questions
- Vertices out of control
- My Quarry Quandary
- Help regard to vertex problem .
- Getting Rid of Nasty Bumps
- Modern complex
- create polygon
- snap
- combine
- Water Vs Fire
- how to retain quads in a situation like this?
- LF Character Tutorial - FF9 style
- SubDs and Polys out of Whack
- Modeling from a painting question
- imput and advice needed for graduetion project in maya
- career in modelling
- Modeling from a painting question
- complete cg set or live-action mix?
- Anyone an expert with Maxwell Render?
- clouds with flat top
- Importing from zbrush to max08 triangulated?
- Modeling Transformer?
- Portfolio help please
- wings 3d rc 1.0
- Modeling off of Reference Photos
- asymmetric UV mapping
- Wii Remote 3D Model
- ZBrush vs Mudbox vs Modo
- My Temp file is missing my character.
- Rookie to 3D
- My First Model On 3dsMax [Nike SB] (questions)
- Modeling Posed Clothed Character Workflow?
- Fill objects with other objects?
- New to 3D modeling need some help creating a head.
- Making Vines around a gate
- 3dsmax; How to connect models with a spline?
- Sphere with a Mobius twist
- Modeling Armor
- how to bend floor plane
- Industrial Designing
- show texture in left viewport
- Lifting Splines off of NURBS?
- calculate human figure volume?
- problem in rendering in mental ray
- modeling a blazer
- Modeling Tire
- Welding two elements?
- MESHtools / cspolytools for new max versions?
- unwrap UVW problem
- Getting rid of unwanted pinches in creating ridges
- trouble with NURBS Boolean operation in maya
- Basic dimension question :)
- Basic dimension question :)
- what happend to the the polys?
- Designing as you model
- face in modeling maya
- How to convert a border into an editable spline? (3D Studio Max)
- Maya Ncloth Poly formation?
- Crying for help
- Turn off mirrored selection in Maya
- Turn off mirrored selection in Maya
- E pole