View Full Version : Modeling
- Need Help Please!!
- Character Sculpting Vids
- C4d creating polys like 3ds max?
- Noob Maya Question...
- homan body modeling
- Modelling out hair in maya?
- How to use Extra poly models ?
- When a blueprint lies?
- wireframes/mesh
- Beginner Questions Car (Poly- ) Modeling in Maya
- 3D modeling tool/software which has the capability to be easily integrated with OOPLs
- Texturing a Sphere?
- Eyeballs for Manga Character (huge eyes) - impractical, need advice
- What's the best tool to make a 'shuriken' type of body logo?
- Modelling a level
- Round objects, Square Holes, Live Surfaces
- Animated object pieces growing
- Scale question
- Light Withn A LightBulb
- Meshsmoothed Poly model is distorted
- Smoothing tips?
- Environment Design
- General Modeling Help with P-40 Model
- Quads and Tris - a question
- need help in modeling detailed tui bird
- 3d Max Problems
- type in a value to move a vert
- Please Help!! about distortion.
- Maya (newbie) modelling help pls...
- Using non-standard programs - How much of a problem ?
- Maya: How do you combine many nurbs into one object?
- NEED HELP.....modeling tui bird.. please
- Most intuitive program to model characters in?
- Wing Animation Studio——Offshore 3D animation & Outsoucing CG Services
- Simpson modeling help using subdivs pls
- Screw modeling matters
- Reference Photo's for Water & Ocean Renderings
- 3D Female Photo Reference
- Maya - UV problem... pls help!!
- Plastic scale model kits unmade
- Modeling Teacher
- Modelling Abandoned/Desolate Buildings
- Human Body - Show My Errors?
- Game Characters - Mudbox versus Zbrush; which one?
- Normal Mapping Mechanical Stuff
- Need some advice when working on game models
- Help with connecting 2 vertices - not merging them!
- resource for 3D models
- intro from:-A Leading 3d modeling, 3d Rendering Provider in India.
- Bevelling Nurbs Edges
- Next-Gen Polygon count
- "Character Design in Zbrush and Maya" - Video Tutorial
- Female Reference Photo
- Space marine
- Advanced "Out-of-the-Box" Modelling
- Modelling a bunch of grapes!
- squiggly circles Maya 8.5 PLE
- Render in RAW?
- HELP: nGons and Triangles, how can you avoid them??
- Cutting techniques Help
- Trying to model: Ness
- Modelling an eyelid need help
- Anime 3D Girl
- Modeling cliff
- Help: uncutting mesh?
- Infinite Plain In UT2004
- ::Shirowproject collab modeler needed::
- Some new Wings 3D stuff
- PS sketches for 3DMax - Importing?
- Modeling violin
- Shotcuts for Modeling ??
- clothing question
- Forest!
- Text Modelling Troubles...
- What do you think of my work
- toon like tree
- How do nurbs spheres work?
- Rhino3D modelling help required
- Rhino 3d vs 3ds max
- Intersecting or colliding geometry. Is this bad to do??
- How to achieve Nail board/Pin art effect?
- Merge NURB Control Vertices?
- Mirroring a split nurbsphere connected by lofted surface.
- Problem with backfaces : /
- Need Help with Model - Hard Edges?
- URGENT HELP!Umbrella Animation
- making a bowl, and spooling paper through a printer....
- Time Frame
- normal and the displacement maps ?
- a question about game models.
- Getting started as a 3D artist?
- Recurring problem in sub-D modeling
- Blendshape for cinematic
- A Face over 4 edges is well or bad
- Tree Tutorial Right Here
- NEED HELP--------Unreal 3 Building
- Completely new; Wants to learn
- Poly count VS Quads
- Modeling a Lotus Elise. Where to start?
- Advice/Tutorials for Spaceships/Sci-Fi
- where can I find Female 3D Torso Model NURBS ? free !
- Terrain: caves/tunnels
- looking for modeling advice: trashcan
- Is all my work lost? Deleted history in maya with smooth mesh on
- modeling 3D popcorn
- modeling 3d popcorn
- Need some advice on how to model crumbled paper.
- Edgeloops of the female figure?
- Is This at all possible?
- Booleans in maya - Refine?? please help.
- I have a beginner's question...
- Race Track Model Question/Input Please
- Eyebrows and eye lashes of realistic a character
- Modelling robots, knights and Iron Men?
- CAD/NURBS tesselator !?
- Smooth and nice
- Best way to model a belt?
- How to Merge Multiple Lines in 3DS Max...
- Big Displace maps problem
- Unwrapping: similar objects in one model?
- Good Reference images for a human head?
- Looking for SKILZ for Portfolio work
- Adding vertices while using the Edit Poly modifier in 3dsmax 2009
- those 3d scan models
- Next Step for Making 3D Character...
- Polyboost Installation Problem! Need help please
- reference pic in 3ds max 9 is not clear. How can I fix??
- violin strings
- Nurbs Character Modeling (Dreamworks, Pixar, etc)
- removing pesky triangles
- vertex AO transfer in Maya
- Accurate Bleuprints
- Weird Shading
- Strange surface
- Im getting weird seams in maya?
- Cartoon Ears.
- Real world scale?
- Totally Newbie - and the question is...
- Starship tutorial
- Fancy Bow
- I need improvmprovments for my skills!
- size of render image
- Bump maps- smooth and rounded
- help with maya co-ordinates!!
- Help with nose modeling
- i search some tutorials with architecture and building
- Pin Art Desk Toy Tutorial
- having trouble smoothing my class assignment
- Clothes modeling concern
- TRIANGLES Problem.
- Eyelid modeling Tips.
- Splines and PFlow
- snap to object aka make live
- 3DS Max snapping verts
- Very noobish Maya question
- paint effects in maya
- Image Plane Problems.
- Game-engine ready models
- Importing into a level editor
- UV Mapping SW
- lowpoly/game modelling spline/surface tech?
- Modelling the bones in a foot
- Creating a surface like this?
- Why must a model be in quads?
- Modelling Question
- please help check my polygons flow...
- setting up camera rotation
- Decent Suit topology?
- Soft Creases in 3DS MAX
- Maya vs Modo
- help
- Noob question - Please help
- Orthographic Reference Librarys
- Tri's to Quads in Max?
- Ipod Nano-Chromatic commercial Help...
- Seeking Advice on Creature Mouth Modeling for Rig
- SubD toggle for Max
- Online Individual Classes of 3d Design (Maya), in real-time,with Remote Access.
- 3D Content marketplaces, new and old?
- Poly Modeling vs. Box Modeling
- formula for converting odd number of vertices
- what should i model to grow as a modeler?
- Modeling hair with planes before unwrap
- Is high-poly modeling used these days for characters instead of sub-d modeling?
- Maya or Max model to .mdl format.
- Human characters with cloths
- Dealing with stars on mesh
- Extract & Separate problems
- mesh from 3DS to RHINO
- Looking for model to be machined on 5 axis Mill
- Modelling a Tyre - Pinching & Seams
- face looks a little off...
- Face doesnt look quite right...
- 3ds max - absolute: local
- Free Production Models From Kohler,GE, Dodge, Jeep, etc..
- 3DS Max tris to quads
- RealFlow 4 and Nvidia CUDA
- XSI Proportional modeling and 3DS Max
- Deciding the scale/size of character before modelling
- Chain Link Finish
- How do I create this mesh with quads without messing up the outside?
- 3D max - Biped - Animation
- How to take reference shots?
- Low poly building - which plan is better?
- Using 3D Poser Programs for 2D illustrations?
- Help with general techniques and terminology
- Looking for highquality biped character.
- Need help locating helicopter parts to model
- Maya and Zbrush question
- emergenci help plz!
- Topology tutorials?
- Unique Scaling question
- Projecting a spline map onto a sphere?
- T-Pose?
- Cat tutorial!
- best method for creating such a high-detail shoe like this?
- Quick Question
- Need Help : GM Kai head
- i need help from PROs
- Help - Turbosmooth
- "mouse de orsay" horse
- Do you know any good tutorials about human body modeling and rigging?
- The Call of Duty: Future of War team looking for talent!
- Help finishing a Pentagram Model
- Modelling Workflow Help
- Maya to Zbrush and Back Workflow?
- Good photo references website??
- the "leviathan" tank
- Help Needed...PLEASE
- (Maya 8.5) adding height and width to a cv curve, HELP!
- Help to turn off 2-sided polygons in 3dsmax 2009
- Problem Projecting Curve
- Poly to SubD/Subsurf workflow theory questions
- Cartoon Modeling advise
- Good Tutorial for Human Modeling for Maya?
- Why 3d models should be combined into one mesh/object?
- New to Modelling
- Hi all, if anyone knows much about reactor?
- Question about math behind conversion of 2D images into a 3D model
- Creating cartoon eyes
- 3D Modelling - Where to start?
- Help with a Grinch model
- help me to start modeling
- My view on pan tut
- My view on dice tut
- finished modeling a head, wanted to model a body now
- Best way to clothe a character...
- face part meshes?
- Polycount standards: modeling for games vs. film?
- Something just doesn't look right ...
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