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  1. How to modeling cartoon hair ?
  2. help with character head modeling
  3. Cut Tool in editable poly - 3ds max
  4. Get rid of this...
  5. Need Help fixing bad polygons
  6. Modeling For Animation Help
  7. help with poly head modelling
  8. Test your modeling skills
  9. ribbons
  10. First 2 faces in Maya.Need views!
  11. Z sculpting and Maya
  12. Clothing in Poser 5-7
  13. Problem with exporting NURBS
  14. modeling hair
  15. Modeling eyes
  16. video card for modeling
  17. Game environment, reducing polygons at the cost of?
  18. transfer shapes on attached final character
  19. How do you close holes in your mesh?
  20. Guitar blueprints?
  21. maya: attaching trimmed surfaces
  22. Game Spec web sites?
  23. lil problem
  24. raycast selection mode in Maya?
  25. Modeling questions
  26. Modeling wrinkles: maya or zbrush?
  27. Hair modelling - best solution?
  28. Difficulty with duplicate edges
  29. Max unwrap problem with Symmet and Turbosmooth
  30. Help with smoothin ggroups!
  31. could not save file
  32. Topology Problem
  33. Want Free models
  34. How do I smooth a car wthout rounding off corners?
  35. Car body smooth problem
  36. 3D Villas -- And Roof? HELP!!
  37. bronze,anim & retopolgoy
  38. 1937 Dodge sedan - model or blueprints?
  39. A Little Help Understanding Modelling in Detail.
  40. How to model a crystal?
  41. Maps
  42. UVW Unwrapping
  43. gun poly count
  44. About realistic eye placement...
  45. Looking for a pro. like Poser, had it long ago
  46. Rotation problem
  47. need to open solid works files
  48. Character with clothes
  49. making holes in a curved surface
  50. procedural modeling of architecture
  51. Question about Face Modeling.
  52. Inlay on smoothed hard surfaces techniques
  53. enviroment modeling for movies
  54. How does scaling work in 3D modeling?
  55. Poser tutorials
  56. morph one tree to another tree
  57. (Photogrammy) making a 3d mesh using a QTVR image
  58. how can I model up a string that curls on the floor?
  59. Problem with image planes
  60. Liquid in a tilted container.
  61. need modelling expert - square hole in curve
  62. My First Model
  63. Smoothing but with creases. Can't figure it out.
  64. What tactic do you use?
  65. Reference Pic
  66. game modeling
  67. Reconstruct RenderMan REYES Grid
  68. A mask..
  69. Trouble with bend defomer to make tire.
  70. Cartoony Edge Loops!!
  71. Angel wings!
  72. Chamfer issue..
  73. environment sculpting with zbrush
  74. Modeler needed...please help!
  75. polycount of Blizzard's Starcraft 2 models
  76. Where to get Sets/Models? (Fancy Room)
  77. Bath scene
  78. Custom UV and Tracking maps for VFX professionals.
  79. Working with edges
  80. cutting holes in turbosmooth
  81. 3D Stairs
  82. Clothing? Are there any tutorials out there?
  83. CAD NURBS (.stl) to Poly (how to merge 1000's of surfaces)
  84. Sci Fi Weapons Modeling Help!
  85. Video Game Models
  86. Easy to use 3D tools
  87. Making of Italian Creek
  88. Are NURBS still used? - annex
  89. Modeling hood, different number of vertices?
  90. Environment Modelling in MAYA and 3DMAX
  91. Wranglar Rubicon jeep_BluePrints?
  92. Wranglar Rubicon jeep_BluePrints?
  93. Modeling Topology Guide
  94. need help!! with bevel please
  95. spiderweb modeling tutorial
  96. Importing Curves?
  97. Border Issue in Maya
  98. geometric noise to box
  99. Selling models built with Maya...
  100. Problem with visor
  101. Japanese Feudal Era Environment Modeling Question
  102. Making an afterburner effect
  103. vehicle rotoscopes
  104. Help with 3D Model
  105. Male Model crits/tips
  106. Whats wrong with this???? Model height problem is confusing me… HELP!~
  107. Video Tutorial: Poly Modeling in Archviz
  108. About MUDBOX
  109. Stupid, simple question, but I can't figure it out
  110. Modeling Strategy Discussion - Cable Box
  111. How Do I model Pedo Bear?
  112. First real attempt to create a character, advice needed
  113. Quick little modelling question
  114. Help with fantasy body needed
  115. simple question about modeling
  116. Cloth
  117. Next challenge:Cartoon car
  118. I'm finished with tutorials!
  119. Tutorials, Online Learning
  120. Modelin camera lens type robotic eye
  121. Blender subsurf
  122. I have question with short cut
  123. Head demos
  124. edge loop problem when smoothed
  125. Skull - Feedback Please
  126. Easiest "modeling" program to learn?
  127. Skinning problem, SOS!!
  128. Modelling bandages
  129. Modeling Help.
  130. Workflow?
  131. Topology for knees and elbows?
  132. Modeling curly hairs on toon charcater
  133. How to solve this one?
  134. Maya Landscape Design Help
  135. Help attaching objects in 3ds max
  136. help with attaching in 3ds max
  137. Modeling a spring?
  138. Why are some faces on low rez poly primitives different color?
  139. Is there a art director in the house?
  140. This video bugs me
  141. help!!
  142. Modeling Roadblock (Kirby)
  143. Having Problems with Faces
  144. Time Scale Question
  145. Short Couse Modelling, great!
  146. Rendering "foreign" particle/fluids?
  147. Spline Vs. Box Vs. Poly modelling - your thought's
  148. Maya to Zbrush workflow issues
  149. Help needed for Architectural Visualisation
  150. Problem in exporting from Blender to Maya
  151. problems with mesh's for unreal using maya 7
  152. Toon style Hair
  153. Modeling a Baseball cap tutorial?
  154. Modeling career path
  155. problem on holes
  156. Cube Primitive selection crosshairs
  157. Game character modeling. Applying normal maps to model.
  158. Modeling folds on jeans on this guy? advice
  159. Generating Terrain?
  160. Ideas to keep deformation of softbody?
  161. Creating a Model and Rigging it for Animating
  162. Portfolio question
  163. Working from detailed architect plans.
  164. How to model a resource character?
  165. Modeling Specifically for Cel Shaded Animation
  166. environmental modeling question
  167. [HELP]Defining edges.. car modelling
  168. Mech Modeling - Misc ?'s
  169. Hard surface modeling - advanced creases
  170. LF Eland Armored Car Blueprints
  171. urgent help required
  172. something I have no clue about
  173. How to model an armor in Zbrush???
  174. I want to know if I'm modeling in an acceptable way.
  175. noob question on welding in 3ds max
  176. World War 2 reference images??
  177. Modeling Clothes
  178. Subdiv and Smoothing Groups
  179. What's the best way to do the tongue and teeth for this model?
  180. Sofa and Bed modeling question
  181. Game Prop Idea: TARDIS
  182. problems with normals
  183. Female model form, looking for c&c
  184. Which Is Better
  185. What modifier(s) for a smooth-rendered character pose?
  186. Turntable advice
  187. Text label, camera, look at - neeed help.
  188. Please help me with exporting file over to max
  189. Help me with modeling 3dmax
  190. Modleling a Night Club
  191. which 3d software
  192. Help
  193. City around building
  194. ww2 uniform, where would you start?
  195. Attaching Ear
  196. justice league animated reference request
  197. Quick noob question
  198. Seam problem
  199. Best Way to Unlock 3D Art Potential?
  200. Please Help Me Modeling a Phone...
  201. Polygonbudget for 3D Game
  202. Can't figure out what's wrong with this head
  203. Cola Can + Problem with tutorial.
  204. Potential or existing "Clean-up"/Q&A tools for modelers?
  205. In need of various Artist's work
  206. maya matching perspective to BG photo
  207. Cleaning up CAD data
  208. Basic Birail Problem
  209. Which Software is best for what?
  210. Need Help getting good hard corners
  211. Human Hand Modelling Tutorial/Help
  212. Suggestions for modeling trees?
  213. Attempt at a human body - opinions?
  214. Trouble with Cartoon Character
  215. Darwin Head - need facial experts :)
  216. Need a good male modeling tutorial
  217. modelling a mummy
  218. Modeling car, with video tutorial
  219. spoon handle
  220. Organic Goo/Strings - best way?
  221. Looking to Rig a Model
  222. Searching for Old Tutorial - Vein
  223. part missing?
  224. Maya Plane modelling - Urgent :)
  225. starting of first female torso
  226. Simulating Cloth over a plane?
  227. Duplicate special modeling issue, please help <:/
  228. easy/innovative retopo software?
  229. Northen Europe trees
  230. help to get model symmetrical again
  231. Hummer H2 SUT wanted...
  232. Effects Artists needed for an amature film
  233. Normals, reguarding 'soften edge' in maya.
  234. importing bip files into max???
  235. Stacked Glasses
  236. Stumped on a human
  237. Maya Hair Help
  238. Poly Modeling Joan of Arc
  239. Newbie modeler wanting to learn
  240. Modeling the human ear
  241. I need everyone's input! I know nothing about 3D
  242. Unwrapping Glass
  243. Maya Project Problem. Help
  244. CSV cloud Data
  245. Starship Paneling in Maya
  246. How can I improve this edge flow?
  247. Two site suggestions - helpful to beginners
  248. Shapeways - 3D into Reality
  249. Free Alternative to ZBrush?
  250. subdivisionmodelling closes for good