- A simple request of help.
- Pivot problem
- Max 9 Hair and Fur
- 3D jigsaw globe
- Low-Mid poly Character edgeloops, best practices?
- modeling a brain
- where can i find reference materials?
- WIP - interactive 3D world on PaperVision 3D
- Game poly theories and practices Q?
- What do you do with teeth?
- modeling bloody pipes
- What do you see wrong at this mapping?
- Only one angle for room??
- Help Modeling World Continets
- Help with Irregular Eyes.
- Wire frame rendering for gaming presentation
- basic car modeling tuts for max 7 please
- Whip Cream Modeling
- Which is better for animation...displaced subdiv or displaced lo-poly mesh?
- Does .... exist for Linux
- Stuck in viewport
- 2d painting from a 3d model?
- blueprint needed dor Mazda 3 Axela ENGINE
- Reference help
- modeling from 3/4 view
- Showreel question
- Question on modifying tires
- Mental Ray 4 maya 2008 having problems with subdiv
- non-polar sphere + exporting poly face data
- Low Poly Modeling for Demo Reel
- how to model a bedsheet??
- High poly mesh for animation.
- A bit of boolean modeling problem in Maya!
- What is easier & faster ,plane modeling or box modeling a head,full body??
- maya 2008 issue
- How could I make eyes with Anime Manga Style. Please take a look and give me advice.
- How to make the grim reaper... (In my eyes)
- 'Bean-boy' topology help!
- nonmanifold probs
- blueprints setup am i wrong or are the bluepribts? :)
- Mesh or Turbo Smooth (Max)
- CV CURVES QUESTION should be simple, please help (maya 2008)
- Does anyone know any good maya hair tutorials
- I use Zbrush and need to convert triangles to Quad in a different package.
- 3d head WIP please comment
- Body Proportions - easy
- How do I clean up model before texturing?
- Turbo smoth + material id's problem
- Demo Reel Rules?
- Bullet trails
- Cyberware format to either .obj, .dxf, .ma, .mb
- Particle Flow to editable Poly
- How would I move the center point in an model?
- charater modelling
- modelling question -roof
- Architecture Visualization Modeling
- Modeling technique (cars)
- articulated bus blueprints
- What's the difference?
- Converting nurbs patch model face to pollies
- modeling ipod headphones, can you help?
- Line animation
- Jamaican searchin'
- head modeling
- Intersections - changing standard?
- Human Skull
- where can i find some image plains for cars and cell phones?
- Modeling a birds' paw
- Modeling a skippy-ball road: how to deform?
- Film Industry example briefs
- Realistic Hair and Clothing, in 3D max
- subdividing hard surfaces
- 3d bush model
- The eyes of characters in Zelda Windwaker
- (spline) Refine problem
- repost: Rotation Gizmo Confusion
- Help?
- repost: Rotation Gizmo Confusion
- Can someone identify this file?
- nonmanifold geometry help
- Need a character Mode
- Modeling "satitc" clothes
- Modeling Shirt Topology
- High poly models to low poly version
- Need Z-brush help
- Steam Locomotive blueprints
- How to model with non-orthographic references?
- where can i look at some character/object wireframes??
- Which software for learning?
- How to make an ear(nurbs) in maya?
- Need Help Making a Plain Background...
- Flip triangle edge in maya ?
- ProBoolean error
- A Face tutorial from MDB101 :D
- plants generator
- Modeling a motherboard
- Alternate way of showcasing 3D model portfolio stills?
- eyeball modeling
- Need help finding this
- Spin Edge tool
- Need practice...
- maya manipulator handle to act like max
- Black Spot Problem
- hand topology, looking for tutorials or wireframes
- Maya 2008 Modeling and Animation Handbook
- Need help modelling this bullet
- Help on modeling low poly hair please ...
- How to merge verts
- Help, can't see primitives in Maya
- Every inch in a loop
- Body modelling - where to start
- The dreaded three-sided figure
- I need help modeling a dungeon for game
- Modeling edge seam folds on clothing
- creature modeller need
- looking for a good anatomy book with lots of quality drawings or pictures
- Curly Hair
- booleans on maya
- the best poly-modelling toolset
- I really need help modelling
- Preparing a Low poly model
- Sharpening edges without distortion
- Plz help - Pig References needed
- Random Variation in geometry via scripting
- Modeling a thread without booleans?
- weird surface shadows
- 1000s Windows on buildings?
- Latest 3D tech for 2008 ?
- slice tool creating too many vertices...
- Subdivsional modeling primer?
- 3D models from Blueprints?
- modeling engine piston
- joint deformation (help needed)
- Character modeling tutorials
- terminating local geometry density
- How do I turn a plane into a hilly terrain?
- vertices in maya problem
- Please Help..
- Springer - from the old Transformers series
- How to model Hight-Poly Hair ?
- bending problem
- Chamfer Edge Problem when smoothed
- considering NURBS
- Photoreal models- beginning with non-orthographic photos
- Re: Bay Raitt on building Gollum
- Convert to model with photo
- Panzar world. Check out our last updates!
- I've spent hours but can't get anything to look right
- Head Topography Advice
- Chamfering in Max the Maya way
- Boolean and bevel???
- How to rebuild a street scene realistic
- modeling a roller coaster, help needed ;)
- model is inverted
- How do you carve stone in Maya
- Why use submeshes and when?
- T-Rex - model sheet
- Portfolio Question
- Modeling Help needed
- How To alignment Sub object in 3ds max
- is there any UV program have this future
- Object Move Along Spline
- Tree Modelling - Best Strategy?
- Maya: Help - Character modelling for animation with clothes
- is it necessary for game models to have everything welded to one mesh?
- Car side mirror?
- I just need a second opinion
- Head model request for album cover
- Auto Modeling, advise needed
- rock paint problem
- rock paint problem
- Dubai impression
- problem modeling rims
- Polygon Modeling help.
- Zbrush or Mudbox?
- Medical - Bone Marrow
- How to fix this? (Maya - pivot issue)
- What is this type of modeling called?
- Modeling a Mac Pro, please help
- Creating Faces to a Mesh Created with Lattice
- water modelling
- Free Retopology App
- after Kevin hudson's Dvd
- 3DS Max Model Editing Question - HELP!
- Quick Cut Help?
- Mechanical/Hard Surface modeling reel
- Cartoonish eyelids, need advice...
- US Army organic help.
- I'm looking for a good hand modeling tutorial using polygons
- Need some feedback on my first head
- Subtract Bevel
- 1st Head Model ( Help )
- Box modeling faces
- Adding verts to a subsurfed cylinder.
- How to make holes? - Help
- Modeling These 2
- scalloping
- Detaching all faces without changing it normal? Maya Help
- How would you model this clothed character
- Pattern On Surface, Repeating certain pattern on a given Surface.
- Starting 3d Modelling Questions
- Cartoonish eyes (hot shot golf style), need advice...
- General Modeling Question
- Hotel model problem...Help
- N00be
- Polyhedron theory
- high poly scenes
- feet tutorials?
- Generate 3d scene question
- Z-Brush+3ds Max discussion not argument!
- Zbrush in Film Production Enquiry
- Portrait
- Head modeling
- Normal Map definition table
- Polys Polys Polys
- 3d and 2d
- Indents on cylindrical objects?
- Trouble with gizmo
- NURBS modeling in Max? Anyone...?
- free male model? (preff. *.obj)
- Joan of Arc Tutorial - so many triangles
- Max to UE3 Unit Question
- Importance of correct geometry
- Vertex problems (maya)
- Poly Count
- Polygon vision
- Modeling plug-ins for Maya 8.5
- Using ZBrush or Mudbox instead...
- Maya 2008 Orthographic View Issue
- How to Make Smooth Round about Polygons in Maya
- '70 Chevelle Fastback BluePrints
- Volvo V70 (n) Blueprints or pictures?
- making dreadlocks
- little help for poly hair.
- First proper model (space marine gun) need advice.
- Help, setting up blueprint in 3ds max for car not working properly
- after modeling head how to attach body?
- Hummer HX blueprints?
- Help with ugly areas in my models.
- anatomy ideas?
- Face of new character
- how do i put a window on a house on Anim8or
- How to Create Paper that Folds when Flipped Tutorial?
- Sculpting Shoes
- Begginer Model a basic Screw Driver using C4D
- Key Framing a Spline "Write On" Effect in Max
- Questions on where to begin
- Easy and basic tutorials
- need help with unwrapping.
- Maya HELP!!