- What is the best way to modell this?
- Hatching an egg, getting lines between to aligned objects.
- Low poly game model question!
- Help Modelling Problem!
- Need help asap please =)
- another topology question
- Searching for general 3d training.
- hand
- mj poly tools?
- Noob, need some advice on low poy modeling
- Rubble/Terrain Displacement Help 3ds Max
- Ned Trail Motorbike
- How do you do it? High Poly modeling
- Correct Topology - The Holy Grail?
- Modelling a plant (bush) help?
- body modeling topology question
- Triangles and quads in topology.
- edgeflow from Freedom of teach
- Modeling Bevel Gears
- How can I do this?
- animating an extrusion
- Free Nurb Models on the net?
- How can you move the center of a selection?
- Spin edge in maya?
- Sweet modeling tutorial
- Eye socket problem
- Ipod Nano
- newbie question
- What should I model?
- NURBS to Poly issues
- what programs to use ?
- Critique my topology
- Theories behind edgeloop
- cut tool for maya similar to 3d max?
- Ford GT 500 Eleanor blueprints
- Liquid
- Is there any furneracher tutorials
- Any good tutorials for...
- Nurbs
- A lot of game ready character models are on sale (50% off)
- Help with head topology
- Problems connecting Edges in Maya
- Import C4D files in 3DsMax...
- Looking for Turn Around Sheets and Concepts for Env Modeling
- help with character modeling
- Very simple question
- merge vertex
- Comment on my house
- modeling a knife (chef, butcher or in that range) in c4d?
- what the hell...! EON Human!!!
- how much poly modeling produce good result?
- Weird Polygon faces, please help
- merging 2 scene with different scale unit?
- modeling a cell plasma membrane
- Medievel weapons
- How to model armor/clothing?
- problem after create a hard crease on the helmet need help??
- How do you create very detailed fins?
- Aircraft passanger seat blueprint?
- Need Help Modeling 3D Hair! Need Tutorial
- ZBrush 3 for Mac?!?!
- Align gird with an object
- Little Help
- Displacement map
- Displacement map
- Ive a question about nurbs..
- Need help modeling a toilet
- Modelling from ArtWork : workflow ??
- Face Topology Study
- Recomendations
- reset render / spotlights?
- aint smooth...?!
- mirror polygon in maya
- stadium seats??
- Models for a game
- modeling a hood and cloak
- Interiors
- matching refs
- Need help of hair modifier in Max
- Maya Manipulator Tool
- help with blender 2.5
- Selection Question Maya 6.5
- Anyone want to have a 10 minute model cahllenge in next hour
- please help with modelling a long sleeve blouse with a hood (3dmax)
- Threads on upholstery
- Hair for toys
- Quick Question
- Question
- cell phone screen...
- please anyone help with a totorial for modeling sexy high heels in 3ds max
- Help with modeling a robot
- gnomon character modeling for 3dsmax
- anyone knows some good optimizing tool / application?
- Help with edge flow for skeletor model
- extensions
- extentions
- extrude extenstions?
- extrude extenstions?
- sculpt extentions
- Modeling a basketball net with animation in mind
- rig first or texture first?
- [maya] snapping to edge
- poses
- Modelling an airbag: Help!
- polygons along surfaces or curves ?
- Muscle flow
- Starting - Need advices
- Starting - Need advices
- How do I get this shape?
- problem with boolean system
- Creating a locator at the midpoint of components
- Simple Head model....
- A little help on making a tree in 3DS Max.
- a small help please
- Zbrushing armor bits
- Measurement Units?
- your opinon please
- Modeling a helix form. Not so easy as it looks. ( at least for me) :)
- newbie needs help!
- Breaking stuff
- Cell phones and other product design
- Maya model tuts for absolute beginners?
- New Here
- Anatomically correct female
- Nurbs or Poly
- Transformer
- Nurbs/Polygon Primitives
- Need help with a rose.
- Worrys about modeling
- final fantasy hair?
- Beginner Edge Loop questions
- How to do Reflection ??
- poly hair
- overlapping polygons
- Any idea on workflow to model THESE blobby buildings in maya? (see example)
- Illustrator getting started with 3D - need advice
- Sketch Based Modeling
- Display problem in view port
- Couple of questions...
- T-spline experience?
- Workflow Knowledge
- The No-Joke Topology Guide for Serious 3D Modelers
- two cylinders as one mesh how? Maya
- Presentation, question and complain :D
- WIP - Female Topology
- Realistic 3D keys
- Mesh automatically expanding?
- Best program for modeling (enginnering)
- A simple request of help.
- Pivot problem
- Max 9 Hair and Fur
- 3D jigsaw globe
- Low-Mid poly Character edgeloops, best practices?
- modeling a brain
- where can i find reference materials?
- WIP - interactive 3D world on PaperVision 3D
- Game poly theories and practices Q?
- What do you do with teeth?
- modeling bloody pipes
- What do you see wrong at this mapping?
- Only one angle for room??
- Help Modeling World Continets
- Wire frame rendering for gaming presentation
- basic car modeling tuts for max 7 please
- Whip Cream Modeling
- Which is better for animation...displaced subdiv or displaced lo-poly mesh?
- Does .... exist for Linux
- Stuck in viewport
- 2d painting from a 3d model?
- blueprint needed dor Mazda 3 Axela ENGINE
- Reference help
- modeling from 3/4 view
- Showreel question
- Question on modifying tires
- Mental Ray 4 maya 2008 having problems with subdiv
- non-polar sphere + exporting poly face data
- Low Poly Modeling for Demo Reel
- how to model a bedsheet??
- High poly mesh for animation.
- A bit of boolean modeling problem in Maya!
- What is easier & faster ,plane modeling or box modeling a head,full body??
- maya 2008 issue
- How could I make eyes with Anime Manga Style. Please take a look and give me advice.
- How to make the grim reaper... (In my eyes)
- 'Bean-boy' topology help!
- nonmanifold probs
- blueprints setup am i wrong or are the bluepribts? :)
- Mesh or Turbo Smooth (Max)
- CV CURVES QUESTION should be simple, please help (maya 2008)
- Does anyone know any good maya hair tutorials
- I use Zbrush and need to convert triangles to Quad in a different package.
- 3d head WIP please comment
- Body Proportions - easy
- How do I clean up model before texturing?
- Turbo smoth + material id's problem
- Demo Reel Rules?
- Bullet trails
- Cyberware format to either .obj, .dxf, .ma, .mb
- Particle Flow to editable Poly
- How would I move the center point in an model?
- charater modelling
- modelling question -roof
- Architecture Visualization Modeling
- Modeling technique (cars)
- articulated bus blueprints
- What's the difference?
- Converting nurbs patch model face to pollies
- modeling ipod headphones, can you help?
- Line animation
- Jamaican searchin'
- head modeling
- Intersections - changing standard?
- Human Skull
- where can i find some image plains for cars and cell phones?
- Modeling a skippy-ball road: how to deform?
- Film Industry example briefs
- Realistic Hair and Clothing, in 3D max
- 3d bush model
- The eyes of characters in Zelda Windwaker
- (spline) Refine problem
- repost: Rotation Gizmo Confusion
- Help?
- repost: Rotation Gizmo Confusion
- Can someone identify this file?
- nonmanifold geometry help
- Need a character Mode
- Modeling "satitc" clothes
- Modeling Shirt Topology
- Need Z-brush help
- Steam Locomotive blueprints
- How to model with non-orthographic references?
- where can i look at some character/object wireframes??
- Which software for learning?
- How to make an ear(nurbs) in maya?
- Need Help Making a Plain Background...
- Flip triangle edge in maya ?
- ProBoolean error
- A Face tutorial from MDB101 :D
- plants generator
- Modeling a motherboard
- Alternate way of showcasing 3D model portfolio stills?
- eyeball modeling
- Need help finding this
- Spin Edge tool
- Need practice...
- maya manipulator handle to act like max
- Black Spot Problem
- Maya 2008 Modeling and Animation Handbook
- Need help modelling this bullet
- Help on modeling low poly hair please ...