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  1. What is the best way to modell this?
  2. Hatching an egg, getting lines between to aligned objects.
  3. Low poly game model question!
  4. Help Modelling Problem!
  5. Need help asap please =)
  6. another topology question
  7. Searching for general 3d training.
  8. hand
  9. mj poly tools?
  10. Noob, need some advice on low poy modeling
  11. Rubble/Terrain Displacement Help 3ds Max
  12. Ned Trail Motorbike
  13. How do you do it? High Poly modeling
  14. Correct Topology - The Holy Grail?
  15. Modelling a plant (bush) help?
  16. body modeling topology question
  17. Triangles and quads in topology.
  18. edgeflow from Freedom of teach
  19. Modeling Bevel Gears
  20. How can I do this?
  21. animating an extrusion
  22. Free Nurb Models on the net?
  23. How can you move the center of a selection?
  24. Spin edge in maya?
  25. Sweet modeling tutorial
  26. Eye socket problem
  27. Ipod Nano
  28. newbie question
  29. What should I model?
  30. NURBS to Poly issues
  31. what programs to use ?
  32. Critique my topology
  33. Theories behind edgeloop
  34. cut tool for maya similar to 3d max?
  35. Ford GT 500 Eleanor blueprints
  36. Liquid
  37. Is there any furneracher tutorials
  38. Any good tutorials for...
  39. Nurbs
  40. A lot of game ready character models are on sale (50% off)
  41. Help with head topology
  42. Problems connecting Edges in Maya
  43. Import C4D files in 3DsMax...
  44. Looking for Turn Around Sheets and Concepts for Env Modeling
  45. help with character modeling
  46. Very simple question
  47. merge vertex
  48. Comment on my house
  49. modeling a knife (chef, butcher or in that range) in c4d?
  50. what the hell...! EON Human!!!
  51. how much poly modeling produce good result?
  52. Weird Polygon faces, please help
  53. merging 2 scene with different scale unit?
  54. modeling a cell plasma membrane
  55. Medievel weapons
  56. How to model armor/clothing?
  57. problem after create a hard crease on the helmet need help??
  58. How do you create very detailed fins?
  59. Aircraft passanger seat blueprint?
  60. Need Help Modeling 3D Hair! Need Tutorial
  61. ZBrush 3 for Mac?!?!
  62. Align gird with an object
  63. Little Help
  64. Displacement map
  65. Displacement map
  66. Ive a question about nurbs..
  67. Need help modeling a toilet
  68. Modelling from ArtWork : workflow ??
  69. Face Topology Study
  70. Recomendations
  71. reset render / spotlights?
  72. aint smooth...?!
  73. mirror polygon in maya
  74. stadium seats??
  75. Models for a game
  76. modeling a hood and cloak
  77. Interiors
  78. matching refs
  79. Need help of hair modifier in Max
  80. Maya Manipulator Tool
  81. help with blender 2.5
  82. Selection Question Maya 6.5
  83. Anyone want to have a 10 minute model cahllenge in next hour
  84. please help with modelling a long sleeve blouse with a hood (3dmax)
  85. Threads on upholstery
  86. Hair for toys
  87. Quick Question
  88. Question
  89. cell phone screen...
  90. please anyone help with a totorial for modeling sexy high heels in 3ds max
  91. Help with modeling a robot
  92. gnomon character modeling for 3dsmax
  93. anyone knows some good optimizing tool / application?
  94. Help with edge flow for skeletor model
  95. extensions
  96. extentions
  97. extrude extenstions?
  98. extrude extenstions?
  99. sculpt extentions
  100. Modeling a basketball net with animation in mind
  101. rig first or texture first?
  102. [maya] snapping to edge
  103. poses
  104. Modelling an airbag: Help!
  105. polygons along surfaces or curves ?
  106. Muscle flow
  107. Starting - Need advices
  108. Starting - Need advices
  109. How do I get this shape?
  110. problem with boolean system
  111. Creating a locator at the midpoint of components
  112. Simple Head model....
  113. A little help on making a tree in 3DS Max.
  114. a small help please
  115. Zbrushing armor bits
  116. Measurement Units?
  117. your opinon please
  118. Modeling a helix form. Not so easy as it looks. ( at least for me) :)
  119. newbie needs help!
  120. Breaking stuff
  121. Cell phones and other product design
  122. Maya model tuts for absolute beginners?
  123. New Here
  124. Anatomically correct female
  125. Nurbs or Poly
  126. Transformer
  127. Nurbs/Polygon Primitives
  128. Need help with a rose.
  129. Worrys about modeling
  130. final fantasy hair?
  131. Beginner Edge Loop questions
  132. How to do Reflection ??
  133. poly hair
  134. overlapping polygons
  135. Any idea on workflow to model THESE blobby buildings in maya? (see example)
  136. Illustrator getting started with 3D - need advice
  137. Sketch Based Modeling
  138. Display problem in view port
  139. Couple of questions...
  140. T-spline experience?
  141. Workflow Knowledge
  142. The No-Joke Topology Guide for Serious 3D Modelers
  143. two cylinders as one mesh how? Maya
  144. Presentation, question and complain :D
  145. WIP - Female Topology
  146. Realistic 3D keys
  147. Mesh automatically expanding?
  148. Best program for modeling (enginnering)
  149. A simple request of help.
  150. Pivot problem
  151. Max 9 Hair and Fur
  152. 3D jigsaw globe
  153. Low-Mid poly Character edgeloops, best practices?
  154. modeling a brain
  155. where can i find reference materials?
  156. WIP - interactive 3D world on PaperVision 3D
  157. Game poly theories and practices Q?
  158. What do you do with teeth?
  159. modeling bloody pipes
  160. What do you see wrong at this mapping?
  161. Only one angle for room??
  162. Help Modeling World Continets
  163. Wire frame rendering for gaming presentation
  164. basic car modeling tuts for max 7 please
  165. Whip Cream Modeling
  166. Which is better for animation...displaced subdiv or displaced lo-poly mesh?
  167. Does .... exist for Linux
  168. Stuck in viewport
  169. 2d painting from a 3d model?
  170. blueprint needed dor Mazda 3 Axela ENGINE
  171. Reference help
  172. modeling from 3/4 view
  173. Showreel question
  174. Question on modifying tires
  175. Mental Ray 4 maya 2008 having problems with subdiv
  176. non-polar sphere + exporting poly face data
  177. Low Poly Modeling for Demo Reel
  178. how to model a bedsheet??
  179. High poly mesh for animation.
  180. A bit of boolean modeling problem in Maya!
  181. What is easier & faster ,plane modeling or box modeling a head,full body??
  182. maya 2008 issue
  183. How could I make eyes with Anime Manga Style. Please take a look and give me advice.
  184. How to make the grim reaper... (In my eyes)
  185. 'Bean-boy' topology help!
  186. nonmanifold probs
  187. blueprints setup am i wrong or are the bluepribts? :)
  188. Mesh or Turbo Smooth (Max)
  189. CV CURVES QUESTION should be simple, please help (maya 2008)
  190. Does anyone know any good maya hair tutorials
  191. I use Zbrush and need to convert triangles to Quad in a different package.
  192. 3d head WIP please comment
  193. Body Proportions - easy
  194. How do I clean up model before texturing?
  195. Turbo smoth + material id's problem
  196. Demo Reel Rules?
  197. Bullet trails
  198. Cyberware format to either .obj, .dxf, .ma, .mb
  199. Particle Flow to editable Poly
  200. How would I move the center point in an model?
  201. charater modelling
  202. modelling question -roof
  203. Architecture Visualization Modeling
  204. Modeling technique (cars)
  205. articulated bus blueprints
  206. What's the difference?
  207. Converting nurbs patch model face to pollies
  208. modeling ipod headphones, can you help?
  209. Line animation
  210. Jamaican searchin'
  211. head modeling
  212. Intersections - changing standard?
  213. Human Skull
  214. where can i find some image plains for cars and cell phones?
  215. Modeling a skippy-ball road: how to deform?
  216. Film Industry example briefs
  217. Realistic Hair and Clothing, in 3D max
  218. 3d bush model
  219. The eyes of characters in Zelda Windwaker
  220. (spline) Refine problem
  221. repost: Rotation Gizmo Confusion
  222. Help?
  223. repost: Rotation Gizmo Confusion
  224. Can someone identify this file?
  225. nonmanifold geometry help
  226. Need a character Mode
  227. Modeling "satitc" clothes
  228. Modeling Shirt Topology
  229. Need Z-brush help
  230. Steam Locomotive blueprints
  231. How to model with non-orthographic references?
  232. where can i look at some character/object wireframes??
  233. Which software for learning?
  234. How to make an ear(nurbs) in maya?
  235. Need Help Making a Plain Background...
  236. Flip triangle edge in maya ?
  237. ProBoolean error
  238. A Face tutorial from MDB101 :D
  239. plants generator
  240. Modeling a motherboard
  241. Alternate way of showcasing 3D model portfolio stills?
  242. eyeball modeling
  243. Need help finding this
  244. Spin Edge tool
  245. Need practice...
  246. maya manipulator handle to act like max
  247. Black Spot Problem
  248. Maya 2008 Modeling and Animation Handbook
  249. Need help modelling this bullet
  250. Help on modeling low poly hair please ...