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View Full Version : Modeling


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  1. Is there any point in buying tutorials?
  2. nurbs>poly>subD baboon hand modeling conversions
  3. Nurbs vs polygon modelling in games
  4. Alignment problem
  5. Creating Straight Diagonal Grooves on SubD Surface
  6. image plane setup problem
  7. Need Help With Reference Plane
  8. Game model books
  9. Modeling folded towels
  10. For a Beginner?
  11. Poly reducer / optimizer for Maya pipeline?
  12. Normal map bluriness depending on camera angle
  13. Face Modeling Tutorial for Wings3d Newbies
  14. Shark teeth?
  15. Modeling Tires
  16. Modeling an Aircraft
  17. Help!
  18. maintain edges while smoothing in maya
  19. Bird modeling
  20. new on modeling
  21. Desperately Need : Motorcycle Engine Blueprints/References
  22. In Need of help for Modelling teeth and inside of mouth
  23. Modeling Faces
  24. modeling a camel?
  25. prolem modeling car with EP curve
  26. Vray?
  27. Need help modeling a neuron
  28. Subdivision Modeling Problem
  29. slinky
  30. best technique for base model?
  31. Suggestions? Checkers/Female torso Help.
  32. wall
  33. 3d Modeling Reel
  34. Modeling Human Joints for posing/animation
  35. Noob Question: Bump mapping, normal mapping, UV mapping
  36. 3DSMax and Maya
  37. really noobish question ><
  38. Subaru WRX Modeling Tutorial where are you?
  39. Chucky Face!
  40. Modeling a Syringe.
  41. 3DsMax Help - grass & dirt
  42. Landsat tiles, sphere, math
  43. Resolution for HD vfx spot?!
  44. Game Art Asset Tutorial(s)
  45. Question about low poly to high poly.
  46. The Modeling Books ?
  47. Booleans in Max9 doesnt Weld Joints anymore!?!
  48. Normal Map with UV overlay
  49. Pepsi/Coke plastic/glass bottle-3d model for use?
  50. Weapon Modeling
  51. blue prints
  52. Puttin' the call out - 07 Tundra
  53. UV Layout Script
  54. Looking For Unpaid 3d Modeler For Unreal 3 Game
  55. But Snap Isnt On?!?!
  56. character modeling books?
  57. Nurbs
  58. Game Character, Number of faces or triangles?
  59. Maya Realflow Help
  60. Simple model question - maya
  61. Are nGons bad in technical modeling?
  62. Maya and edge constraints ???
  63. Motocross Decals!
  64. nurbs>poly baboon body model conversion pic
  65. vehicle modelling question
  66. modeling for unreal tournament.
  67. Splines or Nurbs?
  68. Modeling Pose
  69. xtract poly from subd
  70. vertices and UV layout question_help please
  71. topmod tutorials??
  72. topology issue
  73. Modeling question - 3d max - loft??
  74. Adjustable Chamfer or Bevel in the Stack?
  75. Can i extend the cloth longer?
  76. How can I make 3D Studio Max and ZBrush 3 work together?
  77. Modeling trees in Maya
  78. Floating Rocks from Skyland
  79. smoothing
  80. Someone please help...new to Maya here...
  81. 3ds Max: Ink 'n Pant with Opacity map?
  82. Subd and UV Seams (max)
  83. Modeling Underdog?
  84. New to Maya, how do I round this object out?
  85. 6 more days till san diego comic con!
  86. Nurbs, polygons, subdivs ... hmmm
  87. What using here? Displacment or modeling?
  88. Noob question(s)
  89. best way to model a human face
  90. Maya users: Create a realistic tire, questions!
  91. Curve Min Max Value in Maya
  92. How is my topology?
  93. Free terrain modeling program
  94. Have a problem with HairFX on Max8
  95. Modeling a rock (noobquestion)
  96. nurbs>poly head model CU pic[s] finally
  97. armor modelling
  98. RQ:Full Tutorial
  99. Modeling skyscrapers and buildings
  100. car resources?
  101. cinderellas castle question
  102. Triangulation or Retriangulate
  103. Hammerhead and edge flow in general
  104. Question, Problem with modeling
  105. Question, Problem with modeling
  106. Cartoon face topology
  107. How many of you prefer this method of modeling?
  108. definition of Edge/Face loop ?
  109. Help!! How to achieve a realistic thruster exhaust?
  110. Modeling showreel
  111. 3d warship
  112. 3D peel / peeling animation
  113. Bath/Shower Modeling
  114. robot joints???
  115. Anybody using photoshop to generate normal maps? (share your work!)
  116. how would you skin this
  117. head reference
  118. change light source
  119. How to model something challenging like this?
  120. 3d app difference
  121. 3ds max Modeling plugins
  122. Hair Modeling suggestion?
  123. Hair modeling of cartoon character
  124. automotive modeling
  125. Need some help
  126. Stuck on Polymodeling
  127. Auto modeling, need some help
  128. import from AutoCAD and size, unit problem
  129. Lost in Head Modeling - What should I do?
  130. Importing an .ai File woe’s~
  131. Cylinder in a Box
  132. Computer Hardware? (a modeling question)
  133. Modeling-workflow, your recommendation
  134. Need help (Headmodeling)
  135. Tentacle modeling
  136. mudbox or zbrush
  137. 1975 Ford Pick-Up help
  138. first time modeling need tips
  139. Modeling hardsurface
  140. Need comments on my ship model :D
  141. Keeping Quads
  142. Characters with skirts or hidden legs
  143. maya nurbs question
  144. Question about modeling hands and feet separately
  145. Terrain Flyby software
  146. any1 have the head mesh for Mr incredible?
  147. How to fit two pieces into each other ???
  148. sexy panties!!
  149. i will buy model creating software 0_0
  150. 3d model need some critiques.
  151. Possibly another sculpting software
  152. HighPoly WorkFlow
  153. How to Cinematic Model?
  154. Workflow tips
  155. re-modeling this simple shape
  156. Need help to character model, newbie in training
  157. Subd edge detail question
  158. Need help making a vehicle Symbol
  159. Making Of Road Roller Car
  160. Please help me with a simple issue...I think...
  161. Need some help with a model...please...
  162. Quick question...please help...
  163. Fillet/Chamfer in Blender
  164. The new-guy!
  165. Multigen Creator
  166. Is this the right way to weld the objects?...
  167. Need Help: Creating and Using Normal Maps
  168. Feather of the bird
  169. Nice roundec Corners
  170. creating large amount of rollercoaster tracks
  171. large crowd
  172. Tangent CV(NURBS Patches)
  173. Tangent CV(NURBS Patches)
  174. Architectural dwg's
  175. new to maya
  176. How to get into the buisness
  177. Getting a head model
  178. Where to start
  179. Polygon Modeling: Question regarding a technique(Autodesk Maya)
  180. Smoothing problem with bevelled edges.
  181. Smoothing problem with bevelled edges.
  182. Converting 2D image to 3D
  183. Converting 2D image to 3D
  184. Where to start can you help me out?
  185. ''start the Random Shape Generator!''
  186. Sauron's Helmet Blueprints
  187. help with Rhino 3d
  188. Mesh to rig
  189. Cartoon Head
  190. Help, Help, Help, my viewport clipping is driving me nuts!!
  191. Patches Tangent
  192. what are your hair solutions?
  193. fat characters
  194. need a mesh to rig
  195. Booleans, good or bad?
  196. backface cull problems (3ds max)
  197. Ron Mueck at work
  198. a few questions
  199. 3d clothes resources ?
  200. Getting back into character modelling - need advice on topography
  201. Looking for Kenworth T600 or T660 model
  202. how can i make something like this?
  203. Car rear lights
  204. something wrong with my symmetry modifier. Spent hours trying to figure out. Help!!
  205. Anyone have a hyper-real monster or creature I can texture?
  206. help to model this!
  207. Modeling of Schwerin Theater
  208. Scion Xb Blue Prints
  209. Solids from Planes in 3dsmax
  210. shave and a haircut versus maya fur
  211. Expressionistic Modelling Help?
  212. MY first Head Model
  213. Viral Processor:Modeling
  214. Australian 3D training
  215. My HS Senior project plan.. HELPP!!?Modling Help
  216. Tris into quads modelling technique?
  217. Muslces/Male Bodies
  218. normal map issue
  219. MEL script help / bullet and sand effects
  220. What software for this?
  221. Modeling an office chair
  222. Metanurbs vs. Subdivision surfaces
  223. help to achieve this effect
  224. Shoe model
  225. 3D Human Skeleton Download?
  226. Modeling 3D Earth-Our Planet? Transformers
  227. chainmail
  228. Snake model
  229. Individual local action centers for selections?
  230. My Male Character (Need Critiques)
  231. Makehuman, quidam... cheating?
  232. how can I create a surface from my spline model
  233. Standalone particles application for water, fire and smoke
  234. Creating a World
  235. Improving my modeling skills
  236. I need help from the pro's
  237. Is there an easy way to connect these 2 objects
  238. FINAL nurbs>poly baboon body model conversions
  239. window blindes
  240. i need help pls
  241. First Character Model
  242. Need The Proper Direction To Go !!!
  243. Game Art and Polyflow
  244. Modeling celebrities
  245. How should I go about doing this?
  246. maya help
  247. grip detailing
  248. I need some ways to make the corals.
  249. Quick question about object creation.
  250. Modeling a Coconut Tree