View Full Version : Modeling
- Looking For Unpaid 3d Modeler For Unreal 3 Game
- But Snap Isnt On?!?!
- Nurbs
- Game Character, Number of faces or triangles?
- Maya Realflow Help
- Simple model question - maya
- Are nGons bad in technical modeling?
- Maya and edge constraints ???
- Motocross Decals!
- nurbs>poly baboon body model conversion pic
- vehicle modelling question
- modeling for unreal tournament.
- Splines or Nurbs?
- Modeling Pose
- xtract poly from subd
- vertices and UV layout question_help please
- topmod tutorials??
- topology issue
- Modeling question - 3d max - loft??
- Adjustable Chamfer or Bevel in the Stack?
- Can i extend the cloth longer?
- How can I make 3D Studio Max and ZBrush 3 work together?
- Modeling trees in Maya
- Floating Rocks from Skyland
- smoothing
- Someone please help...new to Maya here...
- 3ds Max: Ink 'n Pant with Opacity map?
- Subd and UV Seams (max)
- New to Maya, how do I round this object out?
- 6 more days till san diego comic con!
- Nurbs, polygons, subdivs ... hmmm
- What using here? Displacment or modeling?
- Noob question(s)
- best way to model a human face
- Maya users: Create a realistic tire, questions!
- How is my topology?
- Free terrain modeling program
- Have a problem with HairFX on Max8
- Modeling a rock (noobquestion)
- nurbs>poly head model CU pic[s] finally
- armor modelling
- RQ:Full Tutorial
- Modeling skyscrapers and buildings
- car resources?
- cinderellas castle question
- Triangulation or Retriangulate
- Hammerhead and edge flow in general
- Cartoon face topology
- How many of you prefer this method of modeling?
- definition of Edge/Face loop ?
- Help!! How to achieve a realistic thruster exhaust?
- Modeling showreel
- 3d warship
- 3D peel / peeling animation
- Bath/Shower Modeling
- robot joints???
- Anybody using photoshop to generate normal maps? (share your work!)
- how would you skin this
- change light source
- How to model something challenging like this?
- 3d app difference
- 3ds max Modeling plugins
- Hair Modeling suggestion?
- automotive modeling
- Need some help
- Stuck on Polymodeling
- Auto modeling, need some help
- import from AutoCAD and size, unit problem
- Lost in Head Modeling - What should I do?
- Importing an .ai File woe’s~
- Cylinder in a Box
- Computer Hardware? (a modeling question)
- Modeling-workflow, your recommendation
- Need help (Headmodeling)
- Tentacle modeling
- mudbox or zbrush
- 1975 Ford Pick-Up help
- first time modeling need tips
- Need comments on my ship model :D
- Keeping Quads
- Characters with skirts or hidden legs
- maya nurbs question
- Question about modeling hands and feet separately
- Terrain Flyby software
- any1 have the head mesh for Mr incredible?
- How to fit two pieces into each other ???
- i will buy model creating software 0_0
- 3d model need some critiques.
- Possibly another sculpting software
- HighPoly WorkFlow
- How to Cinematic Model?
- Workflow tips
- Need help to character model, newbie in training
- Subd edge detail question
- Need help making a vehicle Symbol
- Making Of Road Roller Car
- Need some help with a model...please...
- Quick question...please help...
- Fillet/Chamfer in Blender
- The new-guy!
- Multigen Creator
- Is this the right way to weld the objects?...
- Need Help: Creating and Using Normal Maps
- Feather of the bird
- Nice roundec Corners
- creating large amount of rollercoaster tracks
- large crowd
- Tangent CV(NURBS Patches)
- Tangent CV(NURBS Patches)
- Architectural dwg's
- new to maya
- How to get into the buisness
- Where to start
- Polygon Modeling: Question regarding a technique(Autodesk Maya)
- Smoothing problem with bevelled edges.
- Smoothing problem with bevelled edges.
- Converting 2D image to 3D
- Converting 2D image to 3D
- Where to start can you help me out?
- ''start the Random Shape Generator!''
- Sauron's Helmet Blueprints
- help with Rhino 3d
- Mesh to rig
- Cartoon Head
- Help, Help, Help, my viewport clipping is driving me nuts!!
- Patches Tangent
- what are your hair solutions?
- Booleans, good or bad?
- backface cull problems (3ds max)
- Ron Mueck at work
- a few questions
- 3d clothes resources ?
- Getting back into character modelling - need advice on topography
- Looking for Kenworth T600 or T660 model
- how can i make something like this?
- Car rear lights
- something wrong with my symmetry modifier. Spent hours trying to figure out. Help!!
- Anyone have a hyper-real monster or creature I can texture?
- help to model this!
- Modeling of Schwerin Theater
- Solids from Planes in 3dsmax
- shave and a haircut versus maya fur
- Expressionistic Modelling Help?
- Viral Processor:Modeling
- Australian 3D training
- My HS Senior project plan.. HELPP!!?Modling Help
- Tris into quads modelling technique?
- normal map issue
- MEL script help / bullet and sand effects
- What software for this?
- Modeling an office chair
- Metanurbs vs. Subdivision surfaces
- help to achieve this effect
- Shoe model
- 3D Human Skeleton Download?
- Modeling 3D Earth-Our Planet? Transformers
- chainmail
- Individual local action centers for selections?
- how can I create a surface from my spline model
- Standalone particles application for water, fire and smoke
- Creating a World
- Improving my modeling skills
- I need help from the pro's
- Is there an easy way to connect these 2 objects
- FINAL nurbs>poly baboon body model conversions
- window blindes
- i need help pls
- Need The Proper Direction To Go !!!
- Game Art and Polyflow
- Modeling celebrities
- How should I go about doing this?
- maya help
- grip detailing
- I need some ways to make the corals.
- Quick question about object creation.
- Modeling a Coconut Tree
- Low poly models - crits required
- solve vertex problem ? 3DMAx
- davanced painter help
- modelling from dwg files
- Blood Cells in Maya
- wireframe overlay for demo reel
- How do I cut a hole for a sink
- Dense Forest (Background objects)
- Pirate Ship Modeling Strategy - Subdiv - 3dsmax
- Modeling a character without using blueprints
- How do you make coiled cords in maya?
- Simulating Cloth
- How would you make car headlights?
- SubD or polygons?
- Quadped Topology
- Maya Modelling: Conforming Geometry
- zbrush 3 help.
- help with the eye area
- character mesh for animation
- In need of a model for facial rig
- How do I make Paint FX veins
- creating good shoulder topo male/female?
- soccer stadium blueprints. Are there any out there??
- MODLING HEAD BY Arabic
- Dog Jaw Help
- Mon-ZZ card model fr china
- Mon-ZZ card model fr chinese designer
- Poly Smoothing Help
- Modeling a guitar
- Help 3d Shoe model
- BiRail confuses me...
- Taron's Head Tutorial
- Let the Senior prjct begin...I think MODELING Help
- 3dsom creating 3d models with your digital camera
- To copy an object without increasing the polygon number...
- Game Models - LOD / Triangulation
- Online Poly Counts???
- zbrush workflow
- zbrush workflow
- How To Convert Flightsimulator Mdl s To OBJs?
- Eyes,eyes & eyes!
- ZBrush SubTool Problem
- need help with clothing
- Upcoming TopoGun beta 1.3 Subdivision Surfaces video
- Pointers in ZBrush and Maya
- Need help modeling caster
- The Definitive Consensus - Hard Edges/Holes in Curved Subdiv Surfaces
- maya subdiv proxy error
- Human Modeling Question: Can i model head & body separately?
- a question about box modeling method
- Working on a Project that Requires Modellers
- High quality hair
- Image Sculpturer v1.0 Released
- Help, I've Fallen and I can't get Up!
- What interview questions are asked?
- please i need advice on my cartoony model
- hiding portions of geometry
- true isometrics?
- Death Brain Maya Nurb Tutorials
- Need Help Countouring a Braid to a head - MAX \ XSI
- trading models
- Modelling Tank tread
- Moving vertex Bezir corner handles problem
- Modeling Pouring Water
- Modeling On The Right Side Of The Brain?
- modeling a tree HELP!!
- Why do we need "clean typology"?
- blueprints for calipers and brakes?
- Need stuff
- How To Start????
- Questionings about 3D Modeling~
- A Shader To Showcase Form in the Workspace
- where to find reference?
- Camcorder Othographics
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