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View Full Version : Modeling


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  1. nurbs>poly>subD baboon hand modeling conversions
  2. Nurbs vs polygon modelling in games
  3. Alignment problem
  4. Creating Straight Diagonal Grooves on SubD Surface
  5. image plane setup problem
  6. Need Help With Reference Plane
  7. Game model books
  8. Modeling folded towels
  9. For a Beginner?
  10. Poly reducer / optimizer for Maya pipeline?
  11. Normal map bluriness depending on camera angle
  12. Face Modeling Tutorial for Wings3d Newbies
  13. Shark teeth?
  14. Modeling Tires
  15. Modeling an Aircraft
  16. Help!
  17. maintain edges while smoothing in maya
  18. Bird modeling
  19. new on modeling
  20. Desperately Need : Motorcycle Engine Blueprints/References
  21. In Need of help for Modelling teeth and inside of mouth
  22. Modeling Faces
  23. modeling a camel?
  24. prolem modeling car with EP curve
  25. Vray?
  26. Need help modeling a neuron
  27. Subdivision Modeling Problem
  28. slinky
  29. best technique for base model?
  30. Suggestions? Checkers/Female torso Help.
  31. wall
  32. 3d Modeling Reel
  33. Modeling Human Joints for posing/animation
  34. Noob Question: Bump mapping, normal mapping, UV mapping
  35. 3DSMax and Maya
  36. really noobish question ><
  37. Subaru WRX Modeling Tutorial where are you?
  38. Chucky Face!
  39. Modeling a Syringe.
  40. 3DsMax Help - grass & dirt
  41. Landsat tiles, sphere, math
  42. Resolution for HD vfx spot?!
  43. Game Art Asset Tutorial(s)
  44. Question about low poly to high poly.
  45. The Modeling Books ?
  46. Booleans in Max9 doesnt Weld Joints anymore!?!
  47. Normal Map with UV overlay
  48. Pepsi/Coke plastic/glass bottle-3d model for use?
  49. Weapon Modeling
  50. blue prints
  51. Puttin' the call out - 07 Tundra
  52. UV Layout Script
  53. Looking For Unpaid 3d Modeler For Unreal 3 Game
  54. But Snap Isnt On?!?!
  55. character modeling books?
  56. Nurbs
  57. Game Character, Number of faces or triangles?
  58. Maya Realflow Help
  59. Simple model question - maya
  60. Are nGons bad in technical modeling?
  61. Maya and edge constraints ???
  62. Motocross Decals!
  63. nurbs>poly baboon body model conversion pic
  64. vehicle modelling question
  65. modeling for unreal tournament.
  66. Splines or Nurbs?
  67. Modeling Pose
  68. xtract poly from subd
  69. vertices and UV layout question_help please
  70. topmod tutorials??
  71. topology issue
  72. Modeling question - 3d max - loft??
  73. Adjustable Chamfer or Bevel in the Stack?
  74. Can i extend the cloth longer?
  75. How can I make 3D Studio Max and ZBrush 3 work together?
  76. Modeling trees in Maya
  77. Floating Rocks from Skyland
  78. smoothing
  79. Someone please help...new to Maya here...
  80. 3ds Max: Ink 'n Pant with Opacity map?
  81. Subd and UV Seams (max)
  82. Modeling Underdog?
  83. New to Maya, how do I round this object out?
  84. 6 more days till san diego comic con!
  85. Nurbs, polygons, subdivs ... hmmm
  86. What using here? Displacment or modeling?
  87. Noob question(s)
  88. best way to model a human face
  89. Maya users: Create a realistic tire, questions!
  90. Curve Min Max Value in Maya
  91. How is my topology?
  92. Free terrain modeling program
  93. Have a problem with HairFX on Max8
  94. Modeling a rock (noobquestion)
  95. nurbs>poly head model CU pic[s] finally
  96. armor modelling
  97. RQ:Full Tutorial
  98. Modeling skyscrapers and buildings
  99. car resources?
  100. cinderellas castle question
  101. Triangulation or Retriangulate
  102. Hammerhead and edge flow in general
  103. Question, Problem with modeling
  104. Question, Problem with modeling
  105. Cartoon face topology
  106. How many of you prefer this method of modeling?
  107. definition of Edge/Face loop ?
  108. Help!! How to achieve a realistic thruster exhaust?
  109. Modeling showreel
  110. 3d warship
  111. 3D peel / peeling animation
  112. Bath/Shower Modeling
  113. robot joints???
  114. Anybody using photoshop to generate normal maps? (share your work!)
  115. how would you skin this
  116. head reference
  117. change light source
  118. How to model something challenging like this?
  119. 3d app difference
  120. 3ds max Modeling plugins
  121. Hair Modeling suggestion?
  122. Hair modeling of cartoon character
  123. automotive modeling
  124. Need some help
  125. Stuck on Polymodeling
  126. Auto modeling, need some help
  127. import from AutoCAD and size, unit problem
  128. Lost in Head Modeling - What should I do?
  129. Importing an .ai File woe’s~
  130. Cylinder in a Box
  131. Computer Hardware? (a modeling question)
  132. Modeling-workflow, your recommendation
  133. Need help (Headmodeling)
  134. Tentacle modeling
  135. mudbox or zbrush
  136. 1975 Ford Pick-Up help
  137. first time modeling need tips
  138. Modeling hardsurface
  139. Need comments on my ship model :D
  140. Keeping Quads
  141. Characters with skirts or hidden legs
  142. maya nurbs question
  143. Question about modeling hands and feet separately
  144. Terrain Flyby software
  145. any1 have the head mesh for Mr incredible?
  146. How to fit two pieces into each other ???
  147. sexy panties!!
  148. i will buy model creating software 0_0
  149. 3d model need some critiques.
  150. Possibly another sculpting software
  151. HighPoly WorkFlow
  152. How to Cinematic Model?
  153. Workflow tips
  154. re-modeling this simple shape
  155. Need help to character model, newbie in training
  156. Subd edge detail question
  157. Need help making a vehicle Symbol
  158. Making Of Road Roller Car
  159. Please help me with a simple issue...I think...
  160. Need some help with a model...please...
  161. Quick question...please help...
  162. Fillet/Chamfer in Blender
  163. The new-guy!
  164. Multigen Creator
  165. Is this the right way to weld the objects?...
  166. Need Help: Creating and Using Normal Maps
  167. Feather of the bird
  168. Nice roundec Corners
  169. creating large amount of rollercoaster tracks
  170. large crowd
  171. Tangent CV(NURBS Patches)
  172. Tangent CV(NURBS Patches)
  173. Architectural dwg's
  174. new to maya
  175. How to get into the buisness
  176. Getting a head model
  177. Where to start
  178. Polygon Modeling: Question regarding a technique(Autodesk Maya)
  179. Smoothing problem with bevelled edges.
  180. Smoothing problem with bevelled edges.
  181. Converting 2D image to 3D
  182. Converting 2D image to 3D
  183. Where to start can you help me out?
  184. ''start the Random Shape Generator!''
  185. Sauron's Helmet Blueprints
  186. help with Rhino 3d
  187. Mesh to rig
  188. Cartoon Head
  189. Help, Help, Help, my viewport clipping is driving me nuts!!
  190. Patches Tangent
  191. what are your hair solutions?
  192. fat characters
  193. need a mesh to rig
  194. Booleans, good or bad?
  195. backface cull problems (3ds max)
  196. Ron Mueck at work
  197. a few questions
  198. 3d clothes resources ?
  199. Getting back into character modelling - need advice on topography
  200. Looking for Kenworth T600 or T660 model
  201. how can i make something like this?
  202. Car rear lights
  203. something wrong with my symmetry modifier. Spent hours trying to figure out. Help!!
  204. Anyone have a hyper-real monster or creature I can texture?
  205. help to model this!
  206. Modeling of Schwerin Theater
  207. Scion Xb Blue Prints
  208. Solids from Planes in 3dsmax
  209. shave and a haircut versus maya fur
  210. Expressionistic Modelling Help?
  211. MY first Head Model
  212. Viral Processor:Modeling
  213. Australian 3D training
  214. My HS Senior project plan.. HELPP!!?Modling Help
  215. Tris into quads modelling technique?
  216. Muslces/Male Bodies
  217. normal map issue
  218. MEL script help / bullet and sand effects
  219. What software for this?
  220. Modeling an office chair
  221. Metanurbs vs. Subdivision surfaces
  222. help to achieve this effect
  223. Shoe model
  224. 3D Human Skeleton Download?
  225. Modeling 3D Earth-Our Planet? Transformers
  226. chainmail
  227. Snake model
  228. Individual local action centers for selections?
  229. My Male Character (Need Critiques)
  230. Makehuman, quidam... cheating?
  231. how can I create a surface from my spline model
  232. Standalone particles application for water, fire and smoke
  233. Creating a World
  234. Improving my modeling skills
  235. I need help from the pro's
  236. Is there an easy way to connect these 2 objects
  237. FINAL nurbs>poly baboon body model conversions
  238. window blindes
  239. i need help pls
  240. First Character Model
  241. Need The Proper Direction To Go !!!
  242. Game Art and Polyflow
  243. Modeling celebrities
  244. How should I go about doing this?
  245. maya help
  246. grip detailing
  247. I need some ways to make the corals.
  248. Quick question about object creation.
  249. Modeling a Coconut Tree
  250. Low poly models - crits required