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  1. 3d modeling
  2. Photorealistic composited TEXT! HELP!!
  3. HELP! Normal maps gone wild in Mudbox
  4. eliminating tris/ngons
  5. How do i model de pipe in evermotion ad?
  6. Anatomy of a dog
  7. Efficient organic modeling
  8. Maintaining fillet ratio with taper
  9. Wetness in the eyes ???
  10. Low Poly Anonimous Man
  11. how to model branches like this? (lung)
  12. pro enginneer to max or maya
  13. Looking for a character to rig
  14. Adapt a texture to new UV space??
  15. Techniques. which are better for what?
  16. Need human textures and head reference
  17. Where can i find high-res human skin textures and images?
  18. Zbrush or Mudbox Question About Modeling
  19. In need for some free arc-models
  20. Suggestions needed for modeling rounded edges.
  21. Basic Cylinder Trim
  22. offset mesh
  23. Spline modeling render lines
  24. Apple iPod Shuffle Modeleing Questions
  25. How should I begin character modelling ?
  26. 1 of My Meshes "Disappeared"? plz help
  27. field of view for modelling humans.
  28. NURBS Modelling Tutorials?
  29. My first model -- M4A1-- wip
  30. 3d.sk textures are not READY-TO-MODEL as image planes.
  31. Topology Problems: Please Help(3dsmax)
  32. lag
  33. 3d model to height map.. need advice
  34. What is today's most popular head modeling method?
  35. Car modeling question
  36. What is a point and what a knot when talking about NURBS?
  37. Need Help With Cloth
  38. zbrush displacement maps
  39. 3DS Max Lineage 2 Plug-In
  40. Modeling a BASEBALL
  41. Modeling help/challenge
  42. Birds of a feather
  43. modeling column
  44. modeling column
  45. Best program for architectural modelling
  46. how to add polygon object on to a curve
  47. Essence Face?
  48. Modeller question
  49. where to find 3d sculptures ?
  50. Anyone know of a good Helmet Tutorial?
  51. Character Blueprints ..... please
  52. Free dinosaur models
  53. modelling an armor wearing character
  54. Creature Design and Development
  55. Rapid Prototype Your Models?
  56. Guide Me Wit some colleges for Modeling
  57. Measuring resources images for accurate 3d
  58. Help with Limo
  59. How to save a selection in 3D Studio Max?
  60. Rope
  61. Anybody know where to get Giraffe muscular system?
  62. Maya Extruding Problem
  63. maya 7 uv mapping - how to avoid combining multiple polygonal object
  64. choosing polygons, Sub-D's or Nurbs?
  65. I need a hand whit this
  66. Link-REVIEW: The Secrets of Organic Modeling Techniques with Taron
  67. Modelling a Hidden Cove Beach
  68. HELP! Maya user needs to learn MAX fast!
  69. modeling questions
  70. animated solar system model
  71. cannot model(strange problem, need help) - 3dmax
  72. Program transition for modeling
  73. Dragon Wings
  74. Road Modeling
  75. Sharp in META subdivide
  76. Maya modelling problems
  77. Best way to create ears?
  78. Spaceship Building - Where's the bridge?
  79. Modeling Environments
  80. need help with chick model!
  81. Wow
  82. 3d max Selecting Edges/Polys
  83. nurbs help
  84. Modeling for Games
  85. modelling car rims with more than 5 spokes.
  86. FXWars: Looking for modeler.
  87. Necessary to redo topology
  88. Normal editing on polygons
  89. 3ds max Bed modeling video
  90. Learning how to Model
  91. Should You Have Orthographic Projection Off When Modeling A Head?
  92. please help
  93. beginner needs help with modelling :(
  94. Modelling a tied knot
  95. how to model chicken head knob?
  96. Modelling a convincing fitting rucksack strap?
  97. How can I model this cartoon character? (Stewie Griffin)
  98. galleon masts
  99. Modeling a coral reef
  100. Modeling Auto Body Air Inlets - Any good techniques?
  101. Poly Smooth Vs. Sub-D
  102. Need help modeling fish and shark
  103. Polymodeling Slotted Rotor
  104. Does anyone have decent female orthagraphic images?
  105. Mudbox vs. Zbrush
  106. How to model golf course?
  107. nissan figaro pictures
  108. help me please, modeling a bus
  109. Modeling for Rapid Prototyping (Problem)
  110. Recommend modeling DVD/CD training?
  111. modeling reel help
  112. Female body topology (nakedness)
  113. Environment Modelling
  114. uvmap help
  115. any blueprints.........
  116. Reference Pics
  117. tris, quads or nGons? general mesh topoliogy question, please help!
  118. Organic beam mesh
  119. My first model / an F-14
  120. Male reference
  121. Mathematical Particle Modelling
  122. 3ds max modeling job in uk
  123. modelig abs
  124. Intake "blooming"
  125. Polygon edge problem (Maya)
  126. How to model this ?
  127. !!!...welding Problem...!!!
  128. Extruding organic shapes, triangulation methods?
  129. Need help! - how to create SDS high quality text??
  130. Combine Head Modeling Questions
  131. Character Packs (Maya)
  132. Character Design (Start to finish)
  133. Parameter wiring 3dsmax9
  134. Modeling Theory?
  135. How Do You Model Stitches On A frankenstein Character???
  136. modelling for DS games (low poly)
  137. How many of you use tablet pen for modeling?
  138. New To Modelling
  139. Looking for a tool to cut meshes
  140. Female Organic Modeling
  141. somewhat newish to 3D modeling
  142. Help with views
  143. Modeling: male topology
  144. where do I get 3d Child(girl) for modeling
  145. subD-Poly modeling and texture problem
  146. golfball in Maya?
  147. starter question - limited function / tutorial needed
  148. ZBrush vs. MudBox - Any Advice?
  149. Using NURBS as base for hard surface
  150. best mesh flow for deformation?
  151. Elipsoid wire made out of elipses
  152. How to switch to the REAR orthographic view in Maya?
  153. Transformer Laserwave
  154. Earth Modeling in MAYA!
  155. Boolean question
  156. Some NURBS models I did
  157. Maya/Zbrush Model I am working on.
  158. 3D globe map as 3d object?
  159. Need a tutorial for creating hi heels in max please help anyone
  160. methods on combining a lot of geometry...
  161. Character Pose
  162. delete
  163. Ideas for mech design
  164. Metaball Sculpting
  165. problem in the chain of bicycle..!
  166. help plz
  167. Modeling Film Trees?
  168. references for modeling
  169. How to model clothes?
  170. how to start ornate furninture detail?
  171. Problems with smoothing
  172. Maya 8.5 help
  173. Metaballs, Particle Emitters
  174. need help (request a tutorial)
  175. ViaCAD vs. MOI for NURBs modeling...
  176. Having trouble modelling this hut
  177. Lo Poly and Hi Poly in Gaming
  178. Trying to model face but cant find good reference. Please Help
  179. Need advice. 350z Modeling in XSI
  180. car modeling how to do this?
  181. Moral and Art, Modeling help.
  182. Poly's to Nurbs
  183. Problem with mirrored objekt
  184. pivot points in C4D? How to change em?
  185. remove all overlapping triangles [3dsmax]
  186. Game model question
  187. Triangles vs Quads
  188. Need help on methods to model this structure
  189. Aircraft interior
  190. good polyflow questions
  191. Need some help
  192. Dynamics Simulation, Help needed
  193. Simple modeling help.
  194. Getting accurate measurements for modelling a head from photos .?
  195. Modeling with papervision3d in mind
  196. Is there any point in buying tutorials?
  197. Nurbs vs polygon modelling in games
  198. Alignment problem
  199. Creating Straight Diagonal Grooves on SubD Surface
  200. image plane setup problem
  201. Need Help With Reference Plane
  202. Game model books
  203. Modeling folded towels
  204. For a Beginner?
  205. Poly reducer / optimizer for Maya pipeline?
  206. Normal map bluriness depending on camera angle
  207. Face Modeling Tutorial for Wings3d Newbies
  208. Shark teeth?
  209. Modeling an Aircraft
  210. Help!
  211. new on modeling
  212. In Need of help for Modelling teeth and inside of mouth
  213. Modeling Faces
  214. prolem modeling car with EP curve
  215. Vray?
  216. Need help modeling a neuron
  217. Subdivision Modeling Problem
  218. slinky
  219. best technique for base model?
  220. Suggestions? Checkers/Female torso Help.
  221. wall
  222. 3d Modeling Reel
  223. Modeling Human Joints for posing/animation
  224. Noob Question: Bump mapping, normal mapping, UV mapping
  225. 3DSMax and Maya
  226. really noobish question ><
  227. Subaru WRX Modeling Tutorial where are you?
  228. Chucky Face!
  229. Modeling a Syringe.
  230. 3DsMax Help - grass & dirt
  231. Landsat tiles, sphere, math
  232. Resolution for HD vfx spot?!
  233. Question about low poly to high poly.
  234. The Modeling Books ?
  235. Booleans in Max9 doesnt Weld Joints anymore!?!
  236. Normal Map with UV overlay
  237. Pepsi/Coke plastic/glass bottle-3d model for use?
  238. Weapon Modeling
  239. Puttin' the call out - 07 Tundra
  240. UV Layout Script
  241. Looking For Unpaid 3d Modeler For Unreal 3 Game
  242. But Snap Isnt On?!?!
  243. Nurbs
  244. Game Character, Number of faces or triangles?
  245. Maya Realflow Help
  246. Simple model question - maya
  247. Are nGons bad in technical modeling?
  248. Maya and edge constraints ???
  249. Motocross Decals!
  250. nurbs>poly baboon body model conversion pic