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  1. Stuck in the mudbox
  2. a model appears very small! please help
  3. The ultimate HID for modelling - does it exist?
  4. Maya or 3Ds max - what should i learn
  5. architecture advice
  6. creating a sphere with an uniform mesh
  7. modeling tutorial
  8. picture needed for reference
  9. YingYang Sofa Woes
  10. [Question 3DMax] Tutorial for cloak
  11. ZBrush || MudBox || ?
  12. Global Stitching woes
  13. Does anyone have this hand modeling tutorial (aNTROPUS) in English?
  14. Topology Help For My Reel
  15. Nurbs Modelling Advice for Fins
  16. Maya Reset
  17. Creating the Phantom Mask... Not even sure where to start.
  18. 3d modeled gym-any ideas??
  19. tutorials for great male body
  20. uvw mapping a bent tube
  21. problem wuth eyeballs shape
  22. How to do this???
  23. Confused about Maya to Zbrush and back to Maya principe...
  24. Looking for suggestion: 3D model database/library
  25. Modeling lockpicking in schematics
  26. hints for modelling ears?
  27. autocad problem
  28. French Painter - Are my edge loops ok?
  29. A large stone brick.
  30. Modeling a crushed soda can in maya
  31. Tall Grass
  32. What is actually the point of NURBS patch modeling?
  33. Modelling a Gun For Games
  34. 3d monster
  35. Changing the shape of a cylinder using multiple curves - is this possible?
  36. 2006 Cobalt coupe
  37. determining the angle of polygons
  38. subd and mental problem
  39. Error while passing arguements
  40. girl model
  41. man head model
  42. odd turbosmooth effect on female head
  43. Mathematic visualization in Maya
  44. [Question Mudbox] Hard Edges on an Organic Body
  45. Planes n Maya! Please help
  46. Advanced Modeling Techniques
  47. [Discussion]About role model structure question
  48. Hard body modeling sharpe Corner Advice
  49. Poly->Subdivs... are Tris okay?
  50. modeling
  51. New to Maya; a little help?
  52. help: Triangle faces to 4 sided polys
  53. Create a simple 3d character with polygons
  54. Massive scale terrain modeling/texturing
  55. formz-->3ds max
  56. - Army Landrover Scematics for Model Sheets -
  57. Skills and Knowledge To Be a Good Modeller?
  58. Fresh Meat
  59. Working on a game
  60. My first work......
  61. Help me get Beer
  62. Looking for Models to Rig
  63. Looking for a trade or a buy on Models
  64. Big Guy's Head [Help]
  65. Making an exact model of a human back
  66. i need help for modeling(problem with film gate)
  67. help plz
  68. organic rock face in maya
  69. Antenna and mirroring object help!
  70. question regarding n-gons
  71. Modeling a diamond
  72. Ubisoft-上海育碧电脑软件有限公司 诚招3维美工
  73. My 1st Maya Game Modelling reel
  74. tri and ngons hunt down tool
  75. Connecting faces
  76. Connecting vertices
  77. 3 Sided Polys- Can Anyone Help???
  78. How do I model boots?
  79. Jungle Trees & canopy
  80. Smoothness Problem
  81. First time car modelling need some help
  82. Modeling Flesh - Ref Pics
  83. My New Models....Expect Suggestions..
  84. Methods for creating 3D references from photos
  85. Modelling books ?
  86. Image Plane Screwiness
  87. High quality 3D vehicles?
  88. Chicago's Navy Pier ref pics
  89. Human (Male) Torso orthographic help!
  90. Testing mudbox
  91. Is this wire wrong?
  92. Modeller need for action film!
  93. looking for 3d golf head model
  94. Creating a cable
  95. Request: Race Car driver model
  96. Arm Problems
  97. Can you tell me from what places to remove excess geometry?
  98. Bevel Problems
  99. Basic Modeling Questions
  100. Mech
  101. HELP! Run Zbrush in 64x Win platform
  102. Basic topology questions
  103. I need to make my model 1 piece
  104. Tank Tread issues (Path Deform)
  105. Where to find Image Planes for cars
  106. render the wireframe
  107. Where to find the best 3d trees packages?
  108. Super Rez
  109. Is this topology good for deformation?
  110. A little help in head modeling please!!
  111. Modeling Software - Wich Use?
  112. Creating Landscapes
  113. Character Topology For Animation?
  114. Demo Reel Question about models?
  115. Clothed Game Character Modeling Tips
  116. Nurbs Modelling an Aircraft
  117. Keeping hard edges in Mudbox
  118. help to "Humanize" a dirt bike ( like in the "cars" movie )
  119. Shift select problem
  120. A question about digital sets
  121. help with geo (car bumper)
  122. Looking for a good Airplane modeling tutorial
  123. Topology and NURBS modeling
  124. hey guys ..where can i find the image of the girl as my references
  125. problems with boolean
  126. Help producing rays of light through window?
  127. seam of normal maps in mudox
  128. gizmo problem
  129. Help with layers and Booleans
  130. Maya Subdivision Surfaces and Renderman
  131. Noob Question: Ammunition Belts
  132. Modelling for Games
  133. Body Topology Edge Loops
  134. Rollercoaster track?
  135. -Environment Artists -
  136. How to measure an organic line?
  137. Kites on forearm or Hand?
  138. Help with Modelling a Groin/Cross Vault
  139. organic blueprints
  140. Switch off wire on a selected object...
  141. hai my new models
  142. hi, this is my head modelling ...
  143. 2000 honda civic si premade?
  144. Looking for beta testers for the beginning 3D modeler Macrocosm
  145. wire fence model with particles?
  146. Can MAYA make a virtual camera?
  147. A Little help modeling a Ponytail
  148. Head Modeling Concepts
  149. Help with ornamental modeling
  150. Subway cars
  151. Help modeling a terrain with Vue6
  152. Adding 3D bump lines
  153. how to use C4D model in max?
  154. Need good blueprints/images for human modeling
  155. poly->subD weirdness
  156. Mudbox sculpting:One a Day
  157. looking for harley sportster model
  158. Half of head
  159. Bryce 5 and 3d studio max 8
  160. Help!! I have a modeling project due and I'm in a rut!!
  161. Cloth_attaching to constraints
  162. Mouse VS Tablet
  163. advantages of box modeling vs splines?
  164. How do I align an object's base to a shape?
  165. Spacecrafts
  166. Mesh Hair tips
  167. Drawing Tablet Questions
  168. Beginner needs advise
  169. Modeling a Dragon Wing
  170. need help ..what is your personal method to model the entire body?
  171. Dingbat modeling
  172. lighting/material setups for showcasing models
  173. Honest Abe and Will Smith
  174. Making a 3D model out of my sketches
  175. Toon character hair
  176. stuck... solid staircase in Max
  177. What is the best monitor for 3D artists?
  178. seams help
  179. Need help with picture specs
  180. V-Ray Carpet
  181. Do you know any links to refference pictures of people emotions?
  182. Wineyard
  183. Looking for drawings of A-10 Warthog
  184. Help, Modeling seams
  185. how do this, please show me
  186. Making a dragon C&C welcome
  187. about modeling for xbox360 game
  188. 360-degree 3D Starfield in Max9 - How?
  189. Models
  190. Architectural modeling
  191. need special advice
  192. Creating the thumb
  193. Help with head topology
  194. New Free Object added on CGselect
  195. I always get a seam when using MIRROR
  196. detailed muscles for animation
  197. Nurbs Blend Problem
  198. trying to make origamic model in 3d
  199. EDGE to SPLINE (3dsmax)
  200. Recomended Books
  201. Tackling Dreadlocks!
  202. Suggestions for modeling chicken wire 'like' fencing?
  203. .obj File problem
  204. free models download
  205. branching vein/artery
  206. Why is overlapping Geometry bad?
  207. Problem Modeling Belt Holes
  208. Sculpting
  209. Hair for video game models
  210. Subd character modeling workflow
  211. Diamond modeling tutorial
  212. how to model a parachute ?
  213. human model troubles =/
  214. CG City
  215. Effecient way of modeling spherical arch object.
  216. Urgent help needed!! Duplicating edges quickly?
  217. vue and 3ds max workflow
  218. help! how do i model a "Dodecahedron"
  219. walk cycle MAYA help!!
  220. Model Rights
  221. Need help modelling a low poly game female
  222. Problem in distribute curves of a vent in a smoothing model
  223. Adding a house interior
  224. Adding segments for a circle in 3dsmax
  225. Mountains,Rocks
  226. Irrational curves in Autodesk Studio Tools
  227. What program to buy?
  228. 3D Design: for beginners
  229. Need help in low poly from photos
  230. cross-pose blueprints/references needed!
  231. maya <-> max
  232. How to model an Iceberg in Maya
  233. Question for modeling armour
  234. Modelling a glass brick wth max ?
  235. Objects position out of control
  236. Google TISP
  237. Maya or Max - Beginner looking to start.
  238. Modelling Interior Scenes ?
  239. Models/Clothes/Workflow
  240. Modeling sheeps :)
  241. what makes a good model
  242. *Please delete.
  243. Question about organic modelling practice,
  244. cut tool on max
  245. 3D max axis cursor
  246. Modeling from simple concept art...
  247. help PLEASE on nurbs Model conversion-modification
  248. Deform without stretching polygons?
  249. Maya Nurbs: Make objects exact same width
  250. subD modeling question