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  1. help snaping to vertices in spline modeling
  2. NURBS - Never Understandable Rarely Beloved Splines
  3. New member, want to say hello and get feedback
  4. looking for scene modles
  5. Looking - CATIA Tutorials?
  6. help with human body modeling
  7. Point Cloud Conversions... Need Help, Please
  8. motorcycle helmet
  9. mudbox quick question...
  10. Has anyone used this modeling book?
  11. Stuck in the mudbox
  12. a model appears very small! please help
  13. The ultimate HID for modelling - does it exist?
  14. Maya or 3Ds max - what should i learn
  15. architecture advice
  16. creating a sphere with an uniform mesh
  17. modeling tutorial
  18. picture needed for reference
  19. YingYang Sofa Woes
  20. [Question 3DMax] Tutorial for cloak
  21. ZBrush || MudBox || ?
  22. Global Stitching woes
  23. Does anyone have this hand modeling tutorial (aNTROPUS) in English?
  24. Topology Help For My Reel
  25. Nurbs Modelling Advice for Fins
  26. Maya Reset
  27. Creating the Phantom Mask... Not even sure where to start.
  28. 3d modeled gym-any ideas??
  29. tutorials for great male body
  30. uvw mapping a bent tube
  31. problem wuth eyeballs shape
  32. How to do this???
  33. Confused about Maya to Zbrush and back to Maya principe...
  34. Looking for suggestion: 3D model database/library
  35. Modeling lockpicking in schematics
  36. hints for modelling ears?
  37. autocad problem
  38. French Painter - Are my edge loops ok?
  39. A large stone brick.
  40. Modeling a crushed soda can in maya
  41. Tall Grass
  42. What is actually the point of NURBS patch modeling?
  43. Modelling a Gun For Games
  44. 3d monster
  45. Changing the shape of a cylinder using multiple curves - is this possible?
  46. 2006 Cobalt coupe
  47. determining the angle of polygons
  48. subd and mental problem
  49. Error while passing arguements
  50. girl model
  51. man head model
  52. odd turbosmooth effect on female head
  53. Mathematic visualization in Maya
  54. [Question Mudbox] Hard Edges on an Organic Body
  55. Planes n Maya! Please help
  56. Advanced Modeling Techniques
  57. [Discussion]About role model structure question
  58. Hard body modeling sharpe Corner Advice
  59. Poly->Subdivs... are Tris okay?
  60. modeling
  61. New to Maya; a little help?
  62. help: Triangle faces to 4 sided polys
  63. Create a simple 3d character with polygons
  64. Massive scale terrain modeling/texturing
  65. formz-->3ds max
  66. - Army Landrover Scematics for Model Sheets -
  67. Skills and Knowledge To Be a Good Modeller?
  68. Fresh Meat
  69. Working on a game
  70. My first work......
  71. Help me get Beer
  72. Looking for Models to Rig
  73. Looking for a trade or a buy on Models
  74. Big Guy's Head [Help]
  75. Making an exact model of a human back
  76. i need help for modeling(problem with film gate)
  77. help plz
  78. organic rock face in maya
  79. Antenna and mirroring object help!
  80. question regarding n-gons
  81. Modeling a diamond
  82. Ubisoft-上海育碧电脑软件有限公司 诚招3维美工
  83. My 1st Maya Game Modelling reel
  84. tri and ngons hunt down tool
  85. Connecting faces
  86. Connecting vertices
  87. 3 Sided Polys- Can Anyone Help???
  88. How do I model boots?
  89. Jungle Trees & canopy
  90. Smoothness Problem
  91. First time car modelling need some help
  92. Modeling Flesh - Ref Pics
  93. My New Models....Expect Suggestions..
  94. Methods for creating 3D references from photos
  95. Modelling books ?
  96. Image Plane Screwiness
  97. High quality 3D vehicles?
  98. Chicago's Navy Pier ref pics
  99. Human (Male) Torso orthographic help!
  100. Testing mudbox
  101. Is this wire wrong?
  102. Modeller need for action film!
  103. looking for 3d golf head model
  104. Creating a cable
  105. Request: Race Car driver model
  106. Arm Problems
  107. Can you tell me from what places to remove excess geometry?
  108. Bevel Problems
  109. Basic Modeling Questions
  110. Mech
  111. HELP! Run Zbrush in 64x Win platform
  112. Basic topology questions
  113. I need to make my model 1 piece
  114. Tank Tread issues (Path Deform)
  115. Where to find Image Planes for cars
  116. render the wireframe
  117. Where to find the best 3d trees packages?
  118. Super Rez
  119. Is this topology good for deformation?
  120. A little help in head modeling please!!
  121. Modeling Software - Wich Use?
  122. Creating Landscapes
  123. Character Topology For Animation?
  124. Demo Reel Question about models?
  125. Clothed Game Character Modeling Tips
  126. Nurbs Modelling an Aircraft
  127. Keeping hard edges in Mudbox
  128. help to "Humanize" a dirt bike ( like in the "cars" movie )
  129. Shift select problem
  130. A question about digital sets
  131. help with geo (car bumper)
  132. Looking for a good Airplane modeling tutorial
  133. Topology and NURBS modeling
  134. hey guys ..where can i find the image of the girl as my references
  135. problems with boolean
  136. Help producing rays of light through window?
  137. seam of normal maps in mudox
  138. gizmo problem
  139. Help with layers and Booleans
  140. Maya Subdivision Surfaces and Renderman
  141. Noob Question: Ammunition Belts
  142. Modelling for Games
  143. Body Topology Edge Loops
  144. Rollercoaster track?
  145. -Environment Artists -
  146. How to measure an organic line?
  147. Kites on forearm or Hand?
  148. Help with Modelling a Groin/Cross Vault
  149. organic blueprints
  150. Switch off wire on a selected object...
  151. hai my new models
  152. hi, this is my head modelling ...
  153. 2000 honda civic si premade?
  154. Looking for beta testers for the beginning 3D modeler Macrocosm
  155. wire fence model with particles?
  156. Can MAYA make a virtual camera?
  157. A Little help modeling a Ponytail
  158. Head Modeling Concepts
  159. Help with ornamental modeling
  160. Subway cars
  161. Help modeling a terrain with Vue6
  162. Adding 3D bump lines
  163. how to use C4D model in max?
  164. Need good blueprints/images for human modeling
  165. poly->subD weirdness
  166. Mudbox sculpting:One a Day
  167. looking for harley sportster model
  168. Half of head
  169. Bryce 5 and 3d studio max 8
  170. Help!! I have a modeling project due and I'm in a rut!!
  171. Cloth_attaching to constraints
  172. Mouse VS Tablet
  173. advantages of box modeling vs splines?
  174. How do I align an object's base to a shape?
  175. Spacecrafts
  176. Mesh Hair tips
  177. Drawing Tablet Questions
  178. Beginner needs advise
  179. Modeling a Dragon Wing
  180. need help ..what is your personal method to model the entire body?
  181. Dingbat modeling
  182. lighting/material setups for showcasing models
  183. Honest Abe and Will Smith
  184. Making a 3D model out of my sketches
  185. Toon character hair
  186. stuck... solid staircase in Max
  187. What is the best monitor for 3D artists?
  188. seams help
  189. Need help with picture specs
  190. V-Ray Carpet
  191. Do you know any links to refference pictures of people emotions?
  192. Wineyard
  193. Looking for drawings of A-10 Warthog
  194. Help, Modeling seams
  195. how do this, please show me
  196. Making a dragon C&C welcome
  197. about modeling for xbox360 game
  198. 360-degree 3D Starfield in Max9 - How?
  199. Models
  200. Architectural modeling
  201. need special advice
  202. Creating the thumb
  203. Help with head topology
  204. New Free Object added on CGselect
  205. I always get a seam when using MIRROR
  206. detailed muscles for animation
  207. Nurbs Blend Problem
  208. trying to make origamic model in 3d
  209. EDGE to SPLINE (3dsmax)
  210. Recomended Books
  211. Tackling Dreadlocks!
  212. Suggestions for modeling chicken wire 'like' fencing?
  213. .obj File problem
  214. free models download
  215. branching vein/artery
  216. Why is overlapping Geometry bad?
  217. Problem Modeling Belt Holes
  218. Sculpting
  219. Hair for video game models
  220. Subd character modeling workflow
  221. Diamond modeling tutorial
  222. how to model a parachute ?
  223. human model troubles =/
  224. CG City
  225. Effecient way of modeling spherical arch object.
  226. Urgent help needed!! Duplicating edges quickly?
  227. vue and 3ds max workflow
  228. help! how do i model a "Dodecahedron"
  229. walk cycle MAYA help!!
  230. Model Rights
  231. Need help modelling a low poly game female
  232. Problem in distribute curves of a vent in a smoothing model
  233. Adding a house interior
  234. Adding segments for a circle in 3dsmax
  235. Mountains,Rocks
  236. Irrational curves in Autodesk Studio Tools
  237. What program to buy?
  238. 3D Design: for beginners
  239. Need help in low poly from photos
  240. cross-pose blueprints/references needed!
  241. maya <-> max
  242. How to model an Iceberg in Maya
  243. Question for modeling armour
  244. Modelling a glass brick wth max ?
  245. Objects position out of control
  246. Google TISP
  247. Maya or Max - Beginner looking to start.
  248. Modelling Interior Scenes ?
  249. Models/Clothes/Workflow
  250. Modeling sheeps :)