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  1. Having more trouble in Maya 8 - Mirroring Polygon Work
  2. Never trust Technology ( old model )
  3. Pivoting question
  4. anime character modeling
  5. rounding out a box in max
  6. Sensable Claytools help, anyone currently working with it?
  7. Make a rollercoaster
  8. Petrol Tank Modelling
  9. Problem with a rollercoaster
  10. Making the Lamp of the Car
  11. Anyone have some good body/torso video modeling tuts
  12. rooky needs advice for a simple model
  13. Second Reality Tutorials
  14. Maya? 3DS Max?
  15. cross section
  16. help snaping to vertices in spline modeling
  17. NURBS - Never Understandable Rarely Beloved Splines
  18. New member, want to say hello and get feedback
  19. looking for scene modles
  20. Looking - CATIA Tutorials?
  21. help with human body modeling
  22. Point Cloud Conversions... Need Help, Please
  23. motorcycle helmet
  24. mudbox quick question...
  25. Has anyone used this modeling book?
  26. Stuck in the mudbox
  27. a model appears very small! please help
  28. The ultimate HID for modelling - does it exist?
  29. Maya or 3Ds max - what should i learn
  30. architecture advice
  31. creating a sphere with an uniform mesh
  32. modeling tutorial
  33. picture needed for reference
  34. YingYang Sofa Woes
  35. [Question 3DMax] Tutorial for cloak
  36. ZBrush || MudBox || ?
  37. Global Stitching woes
  38. Does anyone have this hand modeling tutorial (aNTROPUS) in English?
  39. Topology Help For My Reel
  40. Nurbs Modelling Advice for Fins
  41. Maya Reset
  42. Creating the Phantom Mask... Not even sure where to start.
  43. 3d modeled gym-any ideas??
  44. tutorials for great male body
  45. uvw mapping a bent tube
  46. problem wuth eyeballs shape
  47. How to do this???
  48. Confused about Maya to Zbrush and back to Maya principe...
  49. Looking for suggestion: 3D model database/library
  50. Modeling lockpicking in schematics
  51. hints for modelling ears?
  52. autocad problem
  53. French Painter - Are my edge loops ok?
  54. A large stone brick.
  55. Modeling a crushed soda can in maya
  56. Tall Grass
  57. What is actually the point of NURBS patch modeling?
  58. Modelling a Gun For Games
  59. Modeling Old Building Detailing?
  60. 3d monster
  61. Changing the shape of a cylinder using multiple curves - is this possible?
  62. 2006 Cobalt coupe
  63. determining the angle of polygons
  64. subd and mental problem
  65. Error while passing arguements
  66. girl model
  67. man head model
  68. odd turbosmooth effect on female head
  69. Leather seams
  70. Mathematic visualization in Maya
  71. [Question Mudbox] Hard Edges on an Organic Body
  72. Planes n Maya! Please help
  73. Advanced Modeling Techniques
  74. An old man
  75. [Discussion]About role model structure question
  76. Hard body modeling sharpe Corner Advice
  77. Poly->Subdivs... are Tris okay?
  78. modeling
  79. New to Maya; a little help?
  80. help: Triangle faces to 4 sided polys
  81. Create a simple 3d character with polygons
  82. Massive scale terrain modeling/texturing
  83. Goblin character WIP
  84. formz-->3ds max
  85. - Army Landrover Scematics for Model Sheets -
  86. Skills and Knowledge To Be a Good Modeller?
  87. Fresh Meat
  88. Working on a game
  89. My first work......
  90. Help me get Beer
  91. Looking for Models to Rig
  92. Looking for a trade or a buy on Models
  93. Big Guy's Head [Help]
  94. Making an exact model of a human back
  95. i need help for modeling(problem with film gate)
  96. help plz
  97. organic rock face in maya
  98. Antenna and mirroring object help!
  99. question regarding n-gons
  100. Modeling a diamond
  101. Ubisoft-上海育碧电脑软件有限公司 诚招3维美工
  102. My 1st Maya Game Modelling reel
  103. What makes up a CG female head looking like a real woman ?
  104. tri and ngons hunt down tool
  105. Connecting faces
  106. Connecting vertices
  107. 3 Sided Polys- Can Anyone Help???
  108. Need help wif modelling this!
  109. How do I model boots?
  110. Jungle Trees & canopy
  111. Smoothness Problem
  112. First time car modelling need some help
  113. Modeling Flesh - Ref Pics
  114. My New Models....Expect Suggestions..
  115. Methods for creating 3D references from photos
  116. Modelling books ?
  117. Image Plane Screwiness
  118. High quality 3D vehicles?
  119. Chicago's Navy Pier ref pics
  120. Human (Male) Torso orthographic help!
  121. Testing mudbox
  122. Is this wire wrong?
  123. Modeller need for action film!
  124. looking for 3d golf head model
  125. Creating a cable
  126. Request: Race Car driver model
  127. measures for modellin characters???
  128. Bad modeler needs help
  129. Arm Problems
  130. Can you tell me from what places to remove excess geometry?
  131. Bevel Problems
  132. Basic Modeling Questions
  133. Mech
  134. HELP! Run Zbrush in 64x Win platform
  135. Basic topology questions
  136. I need to make my model 1 piece
  137. Tank Tread issues (Path Deform)
  138. Where to find Image Planes for cars
  139. render the wireframe
  140. Where to find the best 3d trees packages?
  141. Super Rez
  142. Is this topology good for deformation?
  143. A little help in head modeling please!!
  144. Modeling Software - Wich Use?
  145. Creating Landscapes
  146. Character Topology For Animation?
  147. Demo Reel Question about models?
  148. Clothed Game Character Modeling Tips
  149. Nurbs Modelling an Aircraft
  150. Keeping hard edges in Mudbox
  151. help to "Humanize" a dirt bike ( like in the "cars" movie )
  152. Shift select problem
  153. A question about digital sets
  154. help with geo (car bumper)
  155. Looking for a good Airplane modeling tutorial
  156. Topology and NURBS modeling
  157. hey guys ..where can i find the image of the girl as my references
  158. problems with boolean
  159. Help producing rays of light through window?
  160. seam of normal maps in mudox
  161. gizmo problem
  162. Help with layers and Booleans
  163. Maya Subdivision Surfaces and Renderman
  164. Noob Question: Ammunition Belts
  165. Modelling for Games
  166. Body Topology Edge Loops
  167. Rollercoaster track?
  168. -Environment Artists -
  169. How to measure an organic line?
  170. Kites on forearm or Hand?
  171. Help with Modelling a Groin/Cross Vault
  172. organic blueprints
  173. Switch off wire on a selected object...
  174. hai my new models
  175. hi, this is my head modelling ...
  176. 2000 honda civic si premade?
  177. Looking for beta testers for the beginning 3D modeler Macrocosm
  178. wire fence model with particles?
  179. Can MAYA make a virtual camera?
  180. A Little help modeling a Ponytail
  181. Head Modeling Concepts
  182. Help with ornamental modeling
  183. Subway cars
  184. Help modeling a terrain with Vue6
  185. Adding 3D bump lines
  186. how to use C4D model in max?
  187. Need good blueprints/images for human modeling
  188. poly->subD weirdness
  189. Mudbox sculpting:One a Day
  190. looking for harley sportster model
  191. Half of head
  192. Bryce 5 and 3d studio max 8
  193. Help!! I have a modeling project due and I'm in a rut!!
  194. Cloth_attaching to constraints
  195. Mouse VS Tablet
  196. advantages of box modeling vs splines?
  197. How do I align an object's base to a shape?
  198. Spacecrafts
  199. Mesh Hair tips
  200. Drawing Tablet Questions
  201. Beginner needs advise
  202. Modeling a Dragon Wing
  203. need help ..what is your personal method to model the entire body?
  204. Dingbat modeling
  205. lighting/material setups for showcasing models
  206. hard surface topology flow?
  207. Honest Abe and Will Smith
  208. Making a 3D model out of my sketches
  209. Toon character hair
  210. stuck... solid staircase in Max
  211. What is the best monitor for 3D artists?
  212. seams help
  213. Need help with picture specs
  214. V-Ray Carpet
  215. Do you know any links to refference pictures of people emotions?
  216. Wineyard
  217. Looking for drawings of A-10 Warthog
  218. Help, Modeling seams
  219. how do this, please show me
  220. Making a dragon C&C welcome
  221. about modeling for xbox360 game
  222. 360-degree 3D Starfield in Max9 - How?
  223. Models
  224. Architectural modeling
  225. need special advice
  226. Creating the thumb
  227. Help with head topology
  228. New Free Object added on CGselect
  229. I always get a seam when using MIRROR
  230. detailed muscles for animation
  231. Nurbs Blend Problem
  232. trying to make origamic model in 3d
  233. EDGE to SPLINE (3dsmax)
  234. Purchasing 3D models
  235. Recomended Books
  236. Tackling Dreadlocks!
  237. Suggestions for modeling chicken wire 'like' fencing?
  238. .obj File problem
  239. free models download
  240. branching vein/artery
  241. Why is overlapping Geometry bad?
  242. Problem Modeling Belt Holes
  243. Sculpting
  244. Hair for video game models
  245. Subd character modeling workflow
  246. Diamond modeling tutorial
  247. how to model a parachute ?
  248. human model troubles =/
  249. CG City
  250. Effecient way of modeling spherical arch object.