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  1. Never trust Technology ( old model )
  2. Pivoting question
  3. anime character modeling
  4. rounding out a box in max
  5. Sensable Claytools help, anyone currently working with it?
  6. Make a rollercoaster
  7. Petrol Tank Modelling
  8. Problem with a rollercoaster
  9. Making the Lamp of the Car
  10. Anyone have some good body/torso video modeling tuts
  11. rooky needs advice for a simple model
  12. Second Reality Tutorials
  13. Maya? 3DS Max?
  14. cross section
  15. help snaping to vertices in spline modeling
  16. NURBS - Never Understandable Rarely Beloved Splines
  17. New member, want to say hello and get feedback
  18. looking for scene modles
  19. Looking - CATIA Tutorials?
  20. help with human body modeling
  21. Point Cloud Conversions... Need Help, Please
  22. motorcycle helmet
  23. mudbox quick question...
  24. Has anyone used this modeling book?
  25. Stuck in the mudbox
  26. a model appears very small! please help
  27. The ultimate HID for modelling - does it exist?
  28. Maya or 3Ds max - what should i learn
  29. architecture advice
  30. creating a sphere with an uniform mesh
  31. modeling tutorial
  32. picture needed for reference
  33. YingYang Sofa Woes
  34. [Question 3DMax] Tutorial for cloak
  35. ZBrush || MudBox || ?
  36. Global Stitching woes
  37. Does anyone have this hand modeling tutorial (aNTROPUS) in English?
  38. Topology Help For My Reel
  39. Nurbs Modelling Advice for Fins
  40. Maya Reset
  41. Creating the Phantom Mask... Not even sure where to start.
  42. 3d modeled gym-any ideas??
  43. tutorials for great male body
  44. uvw mapping a bent tube
  45. problem wuth eyeballs shape
  46. How to do this???
  47. Confused about Maya to Zbrush and back to Maya principe...
  48. Looking for suggestion: 3D model database/library
  49. Modeling lockpicking in schematics
  50. hints for modelling ears?
  51. autocad problem
  52. French Painter - Are my edge loops ok?
  53. A large stone brick.
  54. Modeling a crushed soda can in maya
  55. Tall Grass
  56. What is actually the point of NURBS patch modeling?
  57. Modelling a Gun For Games
  58. Modeling Old Building Detailing?
  59. 3d monster
  60. Changing the shape of a cylinder using multiple curves - is this possible?
  61. 2006 Cobalt coupe
  62. determining the angle of polygons
  63. subd and mental problem
  64. Error while passing arguements
  65. girl model
  66. man head model
  67. odd turbosmooth effect on female head
  68. Leather seams
  69. Mathematic visualization in Maya
  70. [Question Mudbox] Hard Edges on an Organic Body
  71. Planes n Maya! Please help
  72. Advanced Modeling Techniques
  73. An old man
  74. [Discussion]About role model structure question
  75. Hard body modeling sharpe Corner Advice
  76. Poly->Subdivs... are Tris okay?
  77. modeling
  78. New to Maya; a little help?
  79. help: Triangle faces to 4 sided polys
  80. Create a simple 3d character with polygons
  81. Massive scale terrain modeling/texturing
  82. Goblin character WIP
  83. formz-->3ds max
  84. - Army Landrover Scematics for Model Sheets -
  85. Skills and Knowledge To Be a Good Modeller?
  86. Fresh Meat
  87. Working on a game
  88. My first work......
  89. Help me get Beer
  90. Looking for Models to Rig
  91. Looking for a trade or a buy on Models
  92. Big Guy's Head [Help]
  93. Making an exact model of a human back
  94. i need help for modeling(problem with film gate)
  95. help plz
  96. organic rock face in maya
  97. Antenna and mirroring object help!
  98. question regarding n-gons
  99. Modeling a diamond
  100. Ubisoft-上海育碧电脑软件有限公司 诚招3维美工
  101. My 1st Maya Game Modelling reel
  102. What makes up a CG female head looking like a real woman ?
  103. tri and ngons hunt down tool
  104. Connecting faces
  105. Connecting vertices
  106. 3 Sided Polys- Can Anyone Help???
  107. Need help wif modelling this!
  108. How do I model boots?
  109. Jungle Trees & canopy
  110. Smoothness Problem
  111. First time car modelling need some help
  112. Modeling Flesh - Ref Pics
  113. My New Models....Expect Suggestions..
  114. Methods for creating 3D references from photos
  115. Modelling books ?
  116. Image Plane Screwiness
  117. High quality 3D vehicles?
  118. Chicago's Navy Pier ref pics
  119. Human (Male) Torso orthographic help!
  120. Testing mudbox
  121. Is this wire wrong?
  122. Modeller need for action film!
  123. looking for 3d golf head model
  124. Creating a cable
  125. Request: Race Car driver model
  126. measures for modellin characters???
  127. Bad modeler needs help
  128. Arm Problems
  129. Can you tell me from what places to remove excess geometry?
  130. Bevel Problems
  131. Basic Modeling Questions
  132. Mech
  133. HELP! Run Zbrush in 64x Win platform
  134. Basic topology questions
  135. I need to make my model 1 piece
  136. Tank Tread issues (Path Deform)
  137. Where to find Image Planes for cars
  138. render the wireframe
  139. Where to find the best 3d trees packages?
  140. Super Rez
  141. Is this topology good for deformation?
  142. A little help in head modeling please!!
  143. Modeling Software - Wich Use?
  144. Creating Landscapes
  145. Character Topology For Animation?
  146. Demo Reel Question about models?
  147. Clothed Game Character Modeling Tips
  148. Nurbs Modelling an Aircraft
  149. Keeping hard edges in Mudbox
  150. help to "Humanize" a dirt bike ( like in the "cars" movie )
  151. Shift select problem
  152. A question about digital sets
  153. help with geo (car bumper)
  154. Looking for a good Airplane modeling tutorial
  155. Topology and NURBS modeling
  156. hey guys ..where can i find the image of the girl as my references
  157. problems with boolean
  158. Help producing rays of light through window?
  159. seam of normal maps in mudox
  160. gizmo problem
  161. Help with layers and Booleans
  162. Maya Subdivision Surfaces and Renderman
  163. Noob Question: Ammunition Belts
  164. Modelling for Games
  165. Body Topology Edge Loops
  166. Rollercoaster track?
  167. -Environment Artists -
  168. How to measure an organic line?
  169. Kites on forearm or Hand?
  170. Help with Modelling a Groin/Cross Vault
  171. organic blueprints
  172. Switch off wire on a selected object...
  173. hai my new models
  174. hi, this is my head modelling ...
  175. 2000 honda civic si premade?
  176. Looking for beta testers for the beginning 3D modeler Macrocosm
  177. wire fence model with particles?
  178. Can MAYA make a virtual camera?
  179. A Little help modeling a Ponytail
  180. Head Modeling Concepts
  181. Help with ornamental modeling
  182. Subway cars
  183. Help modeling a terrain with Vue6
  184. Adding 3D bump lines
  185. how to use C4D model in max?
  186. Need good blueprints/images for human modeling
  187. poly->subD weirdness
  188. Mudbox sculpting:One a Day
  189. looking for harley sportster model
  190. Half of head
  191. Bryce 5 and 3d studio max 8
  192. Help!! I have a modeling project due and I'm in a rut!!
  193. Cloth_attaching to constraints
  194. Mouse VS Tablet
  195. advantages of box modeling vs splines?
  196. How do I align an object's base to a shape?
  197. Spacecrafts
  198. Mesh Hair tips
  199. Drawing Tablet Questions
  200. Beginner needs advise
  201. Modeling a Dragon Wing
  202. need help ..what is your personal method to model the entire body?
  203. Dingbat modeling
  204. lighting/material setups for showcasing models
  205. hard surface topology flow?
  206. Honest Abe and Will Smith
  207. Making a 3D model out of my sketches
  208. Toon character hair
  209. stuck... solid staircase in Max
  210. What is the best monitor for 3D artists?
  211. seams help
  212. Need help with picture specs
  213. V-Ray Carpet
  214. Do you know any links to refference pictures of people emotions?
  215. Wineyard
  216. Looking for drawings of A-10 Warthog
  217. Help, Modeling seams
  218. how do this, please show me
  219. Making a dragon C&C welcome
  220. about modeling for xbox360 game
  221. 360-degree 3D Starfield in Max9 - How?
  222. Models
  223. Architectural modeling
  224. need special advice
  225. Creating the thumb
  226. Help with head topology
  227. New Free Object added on CGselect
  228. I always get a seam when using MIRROR
  229. detailed muscles for animation
  230. Nurbs Blend Problem
  231. trying to make origamic model in 3d
  232. EDGE to SPLINE (3dsmax)
  233. Purchasing 3D models
  234. Recomended Books
  235. Tackling Dreadlocks!
  236. Suggestions for modeling chicken wire 'like' fencing?
  237. .obj File problem
  238. free models download
  239. branching vein/artery
  240. Why is overlapping Geometry bad?
  241. Problem Modeling Belt Holes
  242. Sculpting
  243. Hair for video game models
  244. Subd character modeling workflow
  245. Diamond modeling tutorial
  246. how to model a parachute ?
  247. human model troubles =/
  248. CG City
  249. Effecient way of modeling spherical arch object.
  250. Urgent help needed!! Duplicating edges quickly?