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  1. Practice modeling
  2. What is organic modeling?
  3. Hand Reference - 6 fingers!
  4. questions to modelers
  5. I need resources!
  6. Old Sailing Ship Modeling Tutorial?
  7. Will Give Your Rigged Character Model Life!
  8. comment my cheapo models, please
  9. quick modelling question from Maya newbie
  10. Posing Characters for Stills
  11. How to keep it quads ?
  12. Need Help!!! Character Modeling
  13. Noob sketch reference question
  14. Anyone know of some tutorials on modelling a detailed human body without ngons?
  15. Simple question about Modeling windows
  16. why childs act funny in rotation in maya?
  17. hydraulic piston, like on a backhoe
  18. City Ruin?
  19. poly count
  20. Help with Split Poly Tool
  21. Putting a hole through an object?
  22. viewport testure resolution
  23. Creating a hard edge
  24. Quick clean mesh organic/non with few pole's
  25. Unpole technique
  26. Latest & Greatest in hair?
  27. Looking for a 3Ds max modeller to join a project team
  28. MAX: Best way to cut hole in hipoly model ?
  29. Level Design
  30. creating realistic rocks for Stonehenge reconstruction - keeping down render times
  31. Modelling a bird - help!
  32. Model messing up when smoothed or normals softened
  33. Request: Sci-Fi Motorcycle Model
  34. edge looping problem
  35. Modelling A Photo-Realistic Dandelion Flower In Maya
  36. Is too much zbrush bad?
  37. Rendering Volumetric Data Sets
  38. Mirroring with normalmaps.
  39. Where to get good wireframe references?
  40. Subd general question
  41. Image plane disapears in wireframe mode?
  42. Adding cloth to a model
  43. Would like to model a street in tokyo.......
  44. Two of my heads
  45. photoreal
  46. modeling a knight's metal jacket chain net
  47. Modeling an Axon/Nerve. Help?
  48. about maya bevel plus
  49. Head & body modeling
  50. Need Talented Modelers for Animated short
  51. How to best connect (weld) high-poly-area with low-poly-area?
  52. Image nurbs plane disappears in wireframe mode?
  53. Birail 2 Beginner Question
  54. Yet Another Head
  55. Noob model WIP Dino
  56. Model clean-up: How do I get rid of n-gons, triangles, and "five-poly-vertices".
  57. FTX Concept
  58. detach a projected curve
  59. Issues/Limitations Shag Hair
  60. Academic Papers apply to industry (about city modeling)
  61. Tutorial - MOdelling Mp3 Player.
  62. moving constraints
  63. Ship modeling
  64. decrease polygon count in Maya?
  65. Modeling gundam shield
  66. Splines Problems
  67. Optimizing Static meshes created in UED in 3dsmax
  68. Looking For Characters To Rig
  69. Can't find BUGGY blueprints
  70. suggestions with my car model
  71. need some suggestion
  72. Car Model - Paint Work
  73. About Box-Modeling. Need help
  74. cheek topology.
  75. N-gon or quad here?
  76. Polygon smooth or SubDiv?
  77. Hand Modeling
  78. Game Art Alpha question.
  79. Architectural Modeling
  80. Nurbs Imageplane disappears in wireframe mode.
  81. Questions concerning the field of 3D modeling
  82. Look At this Ultimate Model!!!
  83. help! Pixelated Blueprint
  84. Normal Mapping in 3DS max ?
  85. Exported Model Vertices are Breaking?
  86. (Help Needed) Meshsmooth related, maybe help a lot to others too...
  87. Man and Woman
  88. Question about demo reel
  89. error display levels?!
  90. 3d Digitizer Software from Gnomon
  91. Plz check out these Head Edge Loops
  92. Calling all Engineers: Gear Design
  93. Info on edgeloops and stuff?
  94. Maya: Beginner Tutorials
  95. Hexagon hotkey mapping
  96. Making a bagpipe --> boolean problem
  97. How can you get wet look or a frosted look
  98. My newest work
  99. How to model a bird ?
  100. how to make a chubby character
  101. Quick question - probably a matter of opinion.
  102. Project curve on a poly object
  103. Low poly Terrain shading problem
  104. wrapped wire technique?
  105. 3Ds Max modeller needed.
  106. How to model a baseball ball in Maya
  107. My frist model
  108. Dissort in the Font View
  109. NURBS Hair. Issue with UV direction.
  110. how to do this with maya nurbs modeling
  111. Clothing Question???
  112. zbrush questions...
  113. Edgeloops
  114. Modeling Wings
  115. 3dsmax Hair Modeling
  116. extruding an image from photoshop in cinema 4d
  117. Box Modeling Videos
  118. When making a complex object or scene, must it all be connected geometry, or. . .?
  119. Modeling an engine?
  120. Can I use displacement map for character animation?
  121. Finding triangles, n-gons, poles, and stars in a mesh
  122. When modeling becomes plugins
  123. 3d Max_organic_biped
  124. Thick Sheet Metal Bending
  125. Familiar Model ?
  126. Familiar Model ?
  127. Formula 1 - F1 car blueprints
  128. Maya modelling - constrain axis while snapping?
  129. scenes turn into cluttered messes
  130. Mercedes CLS 2006
  131. need cbr1100xx mesh or blueprints
  132. Quads and Tris
  133. Fast human model? (plugin?)
  134. What's your general approach to organic modeling (and your latest WIP)
  135. new parse 3d column ( free for download)
  136. Finished a New tutorial - Modeling creature's details
  137. image plane help
  138. modelling beginner??
  139. modelling beginner??
  140. Modeling a Bodybuilder/Muscles:Fully flexed or in the default T size?
  141. image plane behind grid
  142. Is this model too high poly?
  143. Mouse Head Topology - Help!
  144. POLYTRANS: Does it support DAZ 3D files?
  145. why modo?
  146. export import software
  147. Help !!! Modeling Snow !
  148. z brush morph
  149. Image Plane Perspective
  150. minotaur (is this posted in the right forum??)
  151. transfering weight maps
  152. Creating a specific cartoon character mouth and eyes
  153. Request: Anything B-17
  154. where to find pic of head?
  155. Female Torso
  156. Modelling Cartoon-Style Characters - The First Steps
  157. angle of view for modeling heads?
  158. Download Link for great models.......
  159. Head Modelling Techniques
  160. Ferrari enzo by humvv. C&c needed thanks a lot
  161. Worked with UNREAL?
  162. How to: model creases in an object?
  163. Incredibly noobie arm question
  164. Modelling Characters for Animation - Expression? Posture?
  165. Remi v002: Cartoon
  166. Wolf leaving traces in snow
  167. check out my DA
  168. Head Modelling need help Brail tool 2
  169. what`s the size of the iris in relation to the eye?
  170. high quality hand modeling
  171. Game Art LOD
  172. WIP - George best
  173. SDS Workflow...
  174. Head model references
  175. Production Pipeline Question
  176. Moving my model
  177. Problem setting up images
  178. Achieving small details on a gun
  179. Video character modeling tutorial
  180. Need help with muscle groups
  181. Male Human Reference
  182. Modeling Cloth
  183. Beginner Extruding problem
  184. Identifying Basic Primitives
  185. Model with LW & Modo for other 3D apps
  186. Indian Rail engine
  187. Point By Point Modeling Tutorial
  188. "Smooth Shade" display problems [LightWave]
  189. Organic and Hard Surface Modeling
  190. modeling for opacity map
  191. Tutorials for modeling hair?
  192. When to pose?
  193. Logic behind smooth
  194. Bus Reference
  195. Please check my Head Topology
  196. Modeling: Land/ Terrain
  197. Modeling a car fin
  198. How to model a greek / ionian column
  199. Maya Poly to Subdiv Woes (Using Choi's book)
  200. video game current modeling standards?
  201. Weapon for a game..help
  202. Modeling Rocks for a desert?
  203. Reference
  204. Modelling environments for games
  205. Modeling A Rock Face
  206. smoth in render
  207. smoth in render
  208. Need clothing tutorials
  209. does the eyes need rotation in neutral pose?
  210. chamfering
  211. Request: Reference pictures of the leg.
  212. Snap Tool
  213. Model Planet Earth from Space
  214. Request
  215. Clothes
  216. poser export to obj can be a low res model?
  217. Hi.all. my new work!
  218. How should i model a fence?
  219. Need to desperatly evolve...
  220. Help Modeling this Lens please !
  221. Model to Heightmap (Maya)
  222. Modelling a Paint Brush
  223. low-poly 3d people
  224. Spline Modeling Van Gogh Scene - Help 3DS Max
  225. Organic Modeling Help...!
  226. Build Mouth Interior Or Not?
  227. Seeking extra help.
  228. parachute container
  229. My first post
  230. *Realistic* planets
  231. Homemade 3d Laser Scanner, has anyone tried?
  232. blendshape references
  233. How do I model eyelashes?
  234. Boolean stain
  235. I'm Looking for someone with a lot experience!
  236. Help!
  237. I don't know how to model
  238. How to model/weight superhero's mask
  239. column model
  240. Creating non-spherical eyes for animation?
  241. Car Rims For Skyline R34
  242. Need Help!
  243. applying for game jobs questions
  244. create a road on a mountain
  245. Attaching Nurbs to a Curve
  246. Help modeling tire treads please
  247. Instancing hair problem
  248. Modelling a Porsche Boxter 986
  249. FOTO 3D? How?
  250. Modeling a skateboard