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View Full Version : Modeling


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  1. cat modelling
  2. A push in the right direction.
  3. Max 8 Hair Colliding problem :cry:
  4. Slicing_Planes
  5. Film Strip Modeling
  6. 2 quick questions guys
  7. How do I model a Stove Top?
  8. 3DnuTTa's Car Design Tutorial
  9. Image Plane issues
  10. problems with next gen games?
  11. Modeling to account for good hip/thigh deformation
  12. Modeling laying cloth
  13. please help me for Maya software
  14. Live Action and CG Modeling Help
  15. [Maya] some problems with the subdivs
  16. Removing Clothes (lightwave 7)
  17. game characters
  18. Modeling help!!!
  19. Selling Freedom of Teach Organic Modeling DVD Ebay
  20. Could anybody tell me how to model this?
  21. need help with a tutorial
  22. Xray
  23. Cartoon Characters
  24. Need help understanding Modeling
  25. Quidam Character modeler available for download
  26. Reference help
  27. No more triangles
  28. Animated object leaves a trace of himself. How?
  29. Request: Dragon Tutorial
  30. Clothing question
  31. Making a city
  32. need reference of dobby frm Harry Potter 2
  33. basic 3d character question (video game models)
  34. Wires
  35. Cellshading modelisation
  36. Why traditional sculpture is important for 3d modelers?
  37. Geometry layout for a dog head
  38. polymodeling or NURBS?
  39. Videotutorial: human head
  40. Newbie tutorial on adding edge loops?
  41. [Maya] smooth questions -> performance/quality
  42. Modeling packages
  43. Strategies for modeling objects (quickly)
  44. Modeling weapon for game
  45. what should I do in this Step ?
  46. Star Wars references
  47. Use a "tool" to cut an object
  48. car modelling techniques
  49. How would you do this grill in Maya
  50. things that i dont quite understand...
  51. How To : Model Car Head lights?
  52. Best way to model eyes onto character
  53. how to handle the shoulder area when boxmodeling
  54. How do I combine two Edje to one Edje ?
  55. Need woman reference
  56. Can somebody break down face modeling?
  57. Female Armor
  58. Brand New
  59. Modeling non t-posed characters for demo reel
  60. Top of the Head Topology?
  61. please help converting a .max to a .fdx
  62. Looking for 3D scanning service in SF area
  63. dry and cracked earth
  64. Architecture
  65. 2D to 3D Logo Recreation
  66. Modelling techniques comparison - NURBS vs Polys
  67. [Maya] Image planes & camera -> very ugly problem
  68. Looking for 3d modeler to join team.
  69. Topology Cock Up - Can someone help?
  70. Modeling a Lacrosse Stick? (I'm new!)
  71. Sub-d render = low memory render aborted
  72. How do I make a destructed city. Mainly destructed buildings
  73. Making a CG-Camera from a live-image - how?
  74. low poly chain?
  75. Question. "Free-modeling"
  76. Huge Mesh Problem (no idea)
  77. Making stages for a building for 2d game
  78. Will rig your model
  79. Modeling a Lacrosse Stick? (Updated with pictures!)
  80. Modeling a feather?
  81. Move,Rotate, Scale
  82. need helps with 1st time in 3d max
  83. modelling snow on streets
  84. My car is so bumpy :(
  85. What is the work flow for modelling for 3d games?
  86. Proper character topology
  87. Where is this blueprint from?
  88. Anatomy
  89. How can i model a perfect car interior
  90. ISO: High-Poly 3ds Max Tutorial
  91. Your pipelines
  92. Need Help Finding Elven Armor
  93. STL and self intersection ?
  94. quick quastion for 3dsmax - please help me out EASY!
  95. modeling question
  96. OT: Selling Freedom of Teach Anatomical Figure Model on ebay!
  97. Reference images
  98. [Nose] ok?
  99. Making Cheese
  100. Image-based 3D models
  101. The green carrot tails
  102. How to manually model spikey hair?
  103. edge loop question
  104. Falken Rim Tutorial [requires FLASH]
  105. Fundamental explanation of Bézier, Splines and NURBS
  106. topology/geometry
  107. Blueprints/topology/design
  108. Export Vector UV Unfolded Models
  109. EPS Lines
  110. Cat like Head
  111. What causes this?
  112. newborn baby reference images?
  113. going topology crazy, is it just me?
  114. Game Level Design competition deadline in 3 or so weeks
  115. boxmdelling a head tutorial.
  116. Modelling Hair
  117. Newbie low-poly modeling question
  118. Duplicating along a curve
  119. Ostrich eyes
  120. ISO: High Poly Maya Tutorial
  121. question on extruding in 3ds max
  122. Modeling Car lamp
  123. extruding help please in 3ds max
  124. Cartoony Female Model
  125. I am STUCK! help me how to model an interior of a car
  126. edgeloop question
  127. I can usually model a face OK, but then I sorta "drop the ball" when doing the head
  128. Looking for a Spider-manesqe Model
  129. Modeling Chuck Norris
  130. Problem with ShapeMerge
  131. Z-Brush for robots?
  132. Head Topology Advice
  133. clothing modeling question
  134. Modeling organics/animals...
  135. Anime caracter, help needed.
  136. Warcraft Style Modeling
  137. Newbie question about imported template image and CV Curves
  138. autogrid in Maya?
  139. Refining a box model
  140. Alternative to planars?
  141. Image Disappearance
  142. Which method would you prefer?
  143. Why, ho why?
  144. Quick Question
  145. Setting up - Modeling Human Characters to scale : Systems Unit Setup
  146. Transformer Skeleton
  147. Maya.-Problems Image planes
  148. sub-d in maya question
  149. Wierd Marks On My Model
  150. How to make stylish city
  151. Best approach for modeling a trumpet?
  152. Rock Creation Work Flow an Techniques
  153. Jeff Unay's Hyper Realistic Modeling DVD
  154. HEEELP!!! Maya Subd´s attach problems
  155. Alpha Hair Modeling
  156. Need your model rigged?
  157. Lego Clone Helmet
  158. technical modeler
  159. non-planar polys
  160. helicopter modeling
  161. nurbs patch modeling
  162. architecture modeling -or- making holes without booleans
  163. polygon modeling
  164. Image modeling - but what about the camera?
  165. Camera Field of View
  166. What kind of pipeline is this?
  167. Black hole -worm hole- space warp
  168. low poly character
  169. So simple and fast !!! sketching in 3D !!!
  170. Grass with Hair and fur in max
  171. Rediculous render times with hair and fur in max
  172. Editable Mesh/Editable Poly
  173. 3-4 sided polygon limitation for games modelling?
  174. Script: selecting shortest edges-path between 2 selected vertices
  175. digital sculpting: human anatomy
  176. edge loop workflow
  177. Modeling to Scale
  178. need help on a tutorial.
  179. Edge loop help on mouse character's mouth?
  180. Back into 3d modeling
  181. Car
  182. Nurbs Modeling
  183. Connecting two vertices in a polygon
  184. Car from 3 blueprints?
  185. Back to it
  186. Boot Model -c4d
  187. THE HARDCORE MODELING CHALLENGE: Topic Suggestions
  188. THE DAVID SIGNUP LIST: Post here those who are looking for partners/teams
  189. THE HARDCORE MODELING CHALLENGE: THE DAVID! Post your reference here!
  190. Modeling notes from hyper real model
  191. Hardcore Modeling Challange! The David:Full Body
  192. How bad are poles?
  193. head anatomy...help appreciated
  194. Hardcore Modeling Challenge: David (Full Body)
  195. Hardcore Modeling Challenge: David (Full Body)
  196. absolute amaaazing : the Master Sculpter
  197. HARDCORE MODELING!: THE DAVID: <<Bust >>
  198. Sorry, but what exactly is modeling?
  199. Help - Need Chevy Suburban Blueprints
  200. Hardcore Modeling Challenge: David (Full Body)
  201. PhotoGrammertry??????
  202. PLZ HELP? Maya Tire Tutorials?
  203. Group and move problem
  204. Modeling question
  205. 2D Sword Spline to 3D mesh.. ?
  206. Isometric model? what do they want
  207. Maya > Cad > 3d milling
  208. edge looping
  209. Making low poly trees?
  210. Looking for a really good Cartoon Character Modelling book
  211. The official tricky shapes thread...
  212. welding ( the real life thing )
  213. HARDCORE MODELING!: THE DAVID: Body Part (Head)
  214. Modelling Body
  215. Torii
  216. Modeling Object Count or Polycount...
  217. Head comparison, need help!
  218. Planning modeling
  219. Photo Based Modeling
  220. Eyeball size problem
  221. im stuck
  222. Workshop: Digital Anatomy Sculpture 1! The human hand - With Simon Roth
  223. Digital Anatomy Sculpture 1! The human hand - With Simon Roth
  224. Topology of the pits. (armpits that is)
  225. Your favourite ingridient to your modelling recipe.
  226. smoothing groups to hard edges problem
  227. Grass problems
  228. can never get work finshed.
  229. character
  230. Anyone have a bird to be rigged?
  231. how can i made glass ? ( material problem )
  232. SubD problem
  233. Maya personal learning edition or blender
  234. Maya personal learning edition or blender
  235. Maya personal learning edition or blender
  236. Building a map for a game
  237. Helium Balloon/Inflatable
  238. polygon problems,help!
  239. modeling viewports
  240. Modelling a low poly gloved hand for a race driver
  241. maya question, help!
  242. Box Modeling
  243. 3D S Max question/Urgent/Editable Poly
  244. Nobo Wanting to get good... tut/dvd suggestions?
  245. Normal modeling techniques
  246. Modeling an interior scene
  247. Basic Selection Tool Question
  248. creating sky with mentalray
  249. car modeling,help me...
  250. A monitor problem