View Full Version : Modeling
- A glimpse of gamedev modeling
- Modeling detailed part of a mesh into a not so detailed part
- Are there any models+rigged+skinned that i can use?
- Crocodile / Alligator Anatomy
- How do you model teeth? One by one or as a whole? What's your way?
- shirt collar normal problem
- Model Donations?
- HELP! on modelling a low poly 'flail' (medevil weapon)
- Modelling a human body with edge loops
- Adding thorns to cactus
- Modelling a ship - need advise
- grass in game how they do it?
- Modelling a pair of air jordans???
- how do i attach that last curve?
- Underwater scene in 3d studio max?
- Sources for Image Planes to start with
- File formats that support skeletal animation
- Panther modeling
- Modeling rocks, need advice
- Modeling a simple robot..
- Modeling a simple robot..
- Lips/Eyelid Topology
- Bumb mapping tuts?
- :: lets right a tut about modelling peacfull robots ::
- making a cloudy character with particles
- I'm Going Through Hell....
- Lightning, how?
- Maya round tool
- Live problem.
- Carrera GT font
- Attached ear, now I got wrinkles...
- Tanker models/references (Help needed)
- Any Games Character Artists Want To Give A Few Pointers To A Beginner
- How to Model Jack from TNBC
- Please Check my Edge Loop
- FUNKYLEMON...how would you start?
- Facial Modeling (Maya)
- How they make such realistic models?
- Lost Character Photos
- Speed modeling + video (Hexagon+Zbrush)
- any transformers references out there?
- Afro hair modeling
- Nikon blueprints
- Lack of support is very annoying on this board.
- Trouble with Maya Lattice
- how to model allianz arena facade?
- Modeling Game environments
- Aligning the architecture drawings in C4d (AI paths)
- Userdelta spinshift tutorial
- Is There any of the Head Anime Modelling Tutorial?
- rules of modeling?
- Character height
- WIp on body need advice
- Poly modeling problem
- Extrude Problem!
- Industrial Design Resources
- Ford crown victoria NY cab blueprints no found !!!
- Novice MAYA Questions : Extrude face and soften/harden tools
- Getting stuck in Modeling!!!
- Smoothing problem
- How many polys would you call "high-poly" ?
- Polygon creases at Joints
- Polysmooth proxy hole problem? Please help.
- Cracks, Chips, and Gouges in Mesh
- Modelling a character
- landscape modeling
- Need help with NURBs
- Duplicating meshes
- Perfections
- Need a HORSE model for rigging test
- a human modeling topology collection (For help study modeling)
- Tutorial help
- T Rex
- New to Modeling, need help
- New to modeling, model paths?
- Character Model
- Start modeling by maya
- Looking Finished Models of Elderly Fem.&Male
- modeling the head
- Modelling problems in XSI
- 3DSMAX *noob question* Welding problem
- Light versus plane objects
- Modeling Head-Poly Vs Nubs
- Animator looking for human models
- How to modell a dome
- mj poly tools
- Boolean Problem
- Need help with Lightwave 7.5
- Female Character Trouble
- My shell
- posed models
- Displaying SubD wires or Poly Wires for Modeling Reel?
- Independent feature film looking for modeler
- specifying number of verticies in a spline
- Game Character Model Critique
- Best modeling software
- how to make a sky
- urgent question!
- looking for the Alfa Romeo Brera Blueprints
- Modeling a highly realistic brain!
- Modeling a highly realistic brain!
- Ocean/Sea Foam
- Easy jumping from one 3d package to another?
- Diving in to Zbrush.
- 3d character models wanted
- Modeling for reels
- How fast can you complete hi-res model?
- Rookie modeller, run into problem
- modeling whiskers
- W.I.P. Fire Escape?
- newbie's plight.
- Arms with 45° or 90°?
- Fingernails
- Shoulder modeling for animation?
- 3ds Max text question
- I need a character modeled and rigged
- Modeling: Clothes or no Clothes
- Need help on a tutorial.
- How to smooth these edges?
- realistic hedges
- Looking for a good pillow tutorial for 3d Max
- Pipelines for making 3d?
- Tutorial for Large Commercial Aircraft?
- A living Room scene WIP
- Suggestions for how I can achieve this - decorative trim
- Beasty of ugly beauty... thing
- Game character modeling, going polygon rate...
- Game Modeling Techniques
- 3D Modelling Reference
- 3d.sk
- Constraining movement of vertices
- Low-Res Approach
- Learning Modeling
- material for headphones
- Faster way to model? or does it actually take time?
- bird models
- Help with cylinders
- FOREST - please help me
- AsileFX XSI Character Modeling Training Coming Soon
- Importing 3Ds Max models into LightWave
- Convert trimed surface to polys, in Maya?
- Swedish modeler of fantasy landscape
- Hands?
- anyone seen this modeling issue?
- Character eyelids in Maya?
- Any LA natives want to give character modeling workshop?
- organic modelling..have questions?!?!
- Make objects solid
- Modelling details but avoiding pinching when smoothed?
- Grid & Measurement in XSI SoftIMage
- How would you model this?
- uploading an image
- modeling hair and clothing?
- sculpture and tutorial
- High Polygon Modeling?
- Question about doing kind of ImageModeler things in Maya / Modo
- low vs high modeling
- Wire Frame renders in Maya?
- plz c this images
- Ninja WIP
- city generation software
- Modeling an Artery
- question about characters modeling
- beginner's questions
- Car Modeling Tutorials?
- Question about modeling this landscape??
- Export Maya 7 '.ma' file to Maya 6?
- small tutorial: creating realistic hair using hair&fur 3dmax
- Which way is better for a round corner?
- !!look look ! this is my!!
- Is This Bad?
- Modeling with NURBS
- Edgeloops in Maya. How?
- head modeling
- Accurate terrain modeling advice?
- Need help/advice in modeling a cartoon horse
- Objects behind showing up in front in 3Ds Max
- Mountain
- Less is more and "can a cat count?"
- Max Lattice in MAYA???
- actual 3d prototyping (real object from maya)
- Need Help: Making a sphere out of cubes
- Backgrounds
- Need help with creating a photorealistic eyeball
- Head Modeling Tutorial:
- M16/a1/a2/a3
- good organic poly box modeling tutorials?
- Mini-Tutorial – Fast Eyes - Just 5 min.
- Very low-poly characters
- Sub-D Modelling Workflow for renderman
- Subd's problem
- Guns reference
- rounding corners with NURBS
- Share your poly Topology tricks
- eyelids issue
- SubD help plz
- Hair and fur/Skin modifier
- MAYA Poly Modeling - making a hole
- Vinyal Models
- Continuous mesh on buildings?
- Modelling Grass
- Getting rid of triangles
- Removing Triangles from sub-d models
- Diving in at modeling..
- Head references?
- creases solution??
- Simpe Modeling Question
- max vs sketchup
- Nurbs or polygon?
- Rudi- Presentation of character creation (polyspeed)
- Digitizers
- how to model a low poly biped???
- Questions about SubD, help PLZ!
- 3ds export limiting me
- real rounded edges for realism
- New problem with subd please help!
- Modelling, ortho vs persp distortion and prototyping
- How to turn a closed curve to a surface (maya)
- Hands and Feet
- Milkshape car modeling
- Architectural Modeling Techniques
- Architecture Reference
- Edge Topology for a Child's Body
- EP curve tool (maya) Need some help
- Unanimous Guide Line for Character Modeling
- Bent Spring
- I was told booleans are BAD
- A TV Station need help in 3D (very importent)
- Inspiration needed
- pursuing Maquette sculpture vs. further Poly/zbrush modelling
- Quadriped Edgeloop Modeling
- Please help techniques on faster modelling needed like i need oxygen...
- trims
- How to Create a Tyre and Wheel.
- Arm/Hand trouble.
- How high poly is too high poly?
- Modeling Text onto a Spherical Object
- how to model a human brain
- exporting question
- small question about quads ..
- Video modeling - 3h25 of character modeling
- shrubs
- Looking for a specific topology guide/pic.
- (gamedesign) from scaled size to realsize size
- Mental Ray Maya Displacement, some pointers please
- How do I model a penguin beak?
- modeling body armour
- Christopher Reeve - Superman - Character modelling issues
- Ethnic group anatomic features...
- Problems with smoothing groups(?)
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