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  1. Blizzard-style Knight
  2. please look and give directions thank you
  3. Looking for gun wireframes
  4. modelling chair
  5. Polygon Hair mini tutorial - WIP/Crit this
  6. (Dis) Advantages in SubD
  7. ear modelling tutorial
  8. Triangles: why are they so bad?
  9. modeling from imaginition
  10. Another site like www.3d.sk?
  11. CG Academy Releases New Advanced Modelling DVD
  12. how to get correct proportions
  13. What is the best way to model realistics eyelashes?
  14. Just a simple question
  15. how to connect two different cps objects
  16. Best way to model character?
  17. photoshop alpha/transparency problems
  18. Ask a problem?Help??
  19. Model with Particles
  20. Light setup while modeling
  21. Modeling Hair
  22. how plan a wire?
  23. non realistic woman modeling?
  24. Do we have to weld all elements to the character mesh?
  25. xdugef?
  26. Need some Help Modeling Chains
  27. Smoothing Issue
  28. the car inside blueprint ?
  29. Modeling a nose?
  30. Need High Polygon Human Model
  31. Suggestions for Binoculars
  32. concept sketch
  33. Important question about Low-Poly characters for games
  34. Anyone good at drawling in here?
  35. How to model a Laptop ?
  36. Please settle this dispute
  37. Modeling Help!
  38. I'm very week at modeling
  39. Help On Creature Creating
  40. Duplication
  41. 3ds max > zbrush
  42. Teddy
  43. Question
  44. modeling issue
  45. Looking for blueprints on a kenworth tracktor (18 wheeler)
  46. always use zsphrere?
  47. Hey quick question
  48. Anyone have "Creature Head Modeling" Dvd?
  49. don't know if single triagle would be accepted by game engine.
  50. Help me! Modeling a car !!
  51. Hyper-Real Modeling 2004 Notes
  52. need help finding a specific eye modeling tutorial.
  53. Body Topology
  54. Car refrence websites
  55. Discussion on Triangles in Organic Meshes
  56. modelling a robot.
  57. Human Male Muscle topology Experiment
  58. Hello, I'm new and with a Q about 2d -> 3d
  59. Modelling a cartoon dog(need help)
  60. my character
  61. Box modeling vs Spline Modeling (MAX)
  62. Maya Tree
  63. I need help
  64. Modeling DisneyCharacter Pooh
  65. How to export Jpeg into MAYA?
  66. ..Help with the monitor..Please
  67. Learning Character Modeling
  68. Space shuttle tutorial ?
  69. topology
  70. Going from areas of high detail to lower detail
  71. Cartoon Character
  72. Need input on muscles
  73. Anyone Using 3D PDF?
  74. Next gen character poly count
  75. converting models in Maya - nurbs/SubDs/Poly
  76. Just starting
  77. Modeling 3d Level in Maya 6.5
  78. http://www.southerngfx.co.uk web problem
  79. Need Mentor
  80. Maya: Create Poly Tool and Boolean are a No No?
  81. LW GUI for Silo available
  82. Polymodeling problem.
  83. maya doesnt have edge connect tool!!
  84. Good Turntable Renders
  85. How to model highly detailed ICEBERG?
  86. Modeling non-spherical eyes
  87. Car creases...(again)
  88. is zbrush fair?
  89. help me with modelling the wind shield in maya
  90. modeling old building..
  91. Maybe stupid but just check it please
  92. How to make this solid glass
  93. How would You approach this?
  94. .nmb and .nma
  95. Wireframe Aesthetic
  96. >>Question about which is more important?
  97. [REQ] Car engine blueprint?
  98. 3d Max Tuts
  99. Image planes
  100. NooB - Help with border and edges.
  101. Dedicated modeller - Silo or Modo?
  102. Vertice's Organise
  103. Getting Started
  104. How do I make a Tree??
  105. Stuck on Eyebrow Topology!
  106. set up image planes + getting started in 3d max
  107. Looking for images to model from
  108. Which is best for modeling a 3d detailed head?
  109. Suggestions for Modelling a Leaf in Maya
  110. Maya vs XSI: Poly Face - Duplicating Edges
  111. Does ANYONE know the right way to model a Cat???
  112. non-organic modeling??
  113. Lost on starting a detailed Body.
  114. M4A1 Help
  115. bloodrayne model
  116. dragon shading problem
  117. clothing before or after rig
  118. Why get cylinder not cone ?
  119. Fiat Barchetta Sportscar
  120. Confused by a tutorial - can someone help?
  121. realistic breast movelment?
  122. spline question (max)
  123. 3D Mesh > 3D SOLID
  124. Whos got the best scripts?
  125. smooth help please (max)
  126. Teaching 3D modelling skills to students
  127. Symmetry modelling (XSI)
  128. Post the Character Sketches you have
  129. Book Advice
  130. 1959 Hearse Blueprints
  131. Best Method For Modeling A Car (for a first timer)
  132. beveled edges, realism in mechanical modeling
  133. is there a jitter tool for 3ds max?
  134. best workflow for normal mapping in maya
  135. Polygon Reduction
  136. Some questions about Maya NURBS Modeling(Without trim).
  137. Looking for MuscleMan blue prints !!
  138. Head critique wanted
  139. question about the eyes....
  140. Wtf?!?!?!
  141. How to: Starting Character Modeling
  142. The best way to model a torso?
  143. 3d newbie definitions questions
  144. Modeling Showreel 2005
  145. model hair
  146. How can a make nose, eyes, mouth,ears using NURBS in Maya? Pic inside.
  147. how to get rid of dents and lumps?
  148. Free 3D Modeller?
  149. Question about displacement maps.
  150. Does this look right?
  151. what is the best way to model clothes?
  152. For Those Who Model Action Figures
  153. Changing edge flow
  154. Poly vs. SubD question (i'm sorry)
  155. Practical use of Displacement Vs Modeling
  156. Creating rooms for video game
  157. Modeling with ZBrush
  158. Tangency issue with nurbs.....cannot go any further till i sort this
  159. Human references
  160. Creating Pre-Rendered Backgrounds.
  161. Water/ sea bed
  162. where can I get these references?
  163. Some Face Reference Photos for modelling
  164. Greeble Plugin
  165. Character Concept Art
  166. Any tutorials on modeling hair from geometry?
  167. WOW arm ??
  168. Can I reduce my poly's in this model?
  169. Prepro before modeling
  170. getting car blueprints right......!
  171. Attaching instances
  172. Topology: Humanoid, Setup?
  173. Gaming showreel & modelling
  174. Tutorials that teach topology
  175. How is this start
  176. Generic Male/Female base models.
  177. coin modeling
  178. Modeling a ship - question
  179. wheel and tire scale
  180. Morris Minor
  181. Help: problems with front vs perspective view
  182. Merging problem
  183. Modelling detail on curved surfaces, efficient mesh techniques?
  184. Facial Modeling in Maya 7.0
  185. zbrush crashing problems! need help
  186. I'm a beginner: help me to create a human model
  187. some thoughts on modelling an arm
  188. Modeling French fries
  189. Human body modeling approaches (and techniques)
  190. Spitfire with Topology issues
  191. Anime Blueprints pleaseee!!
  192. Snake modeling help.
  193. The best Bevel and modeling tools for an artist
  194. Da Spig WIP would like modelling advice plse
  195. Tutorial Request
  196. Head modeling in the industry.....curious
  197. Preparing another head model....please advise
  198. Slowing yourself down?......is it just me
  199. Basic Head Topology Orthos Please
  200. how to model this? (osteoporosis)
  201. modeling thin material! single plane or add thickness?
  202. What are some of the hardest things to model in your opinion?
  203. Im Going Through An Edge-Looping Crisis Please Help
  204. How to slow down camera pan/tumble?
  205. Looking for reference: 1980s Ford Taurus
  206. Geometry Dilemma!
  207. Modeling environments - to scale?
  208. Pumkin tutorial needed!
  209. How to model brain like stuff ?
  210. modelling a shoulder
  211. New models i'm working on...Warning nude model
  212. First head model
  213. In need of Orc or Ogre model
  214. Can any program select a Sub-D Edge Loop?
  215. Enviroment Help Needed.
  216. Looking for infant references
  217. beer bottle cap
  218. Looking for Swords Referance pictures!!!
  219. Wanted... Robot Model
  220. Optimized ingame models
  221. wanted: space suit or astronaut model
  222. model ceiling arches
  223. big headed character?
  224. modeling a horn
  225. cranium, whats are your techniques???
  226. want to model Squirrel like disney or Blur Character like Squirrel wat u call it ??
  227. starting pose for modeling for animation
  228. batch renders different
  229. Blueprints referent of naruto_kun pleasee
  230. mirror in maya
  231. Car modeling question
  232. spline for a glass
  233. LOW POLY head model... how many polys? etc
  234. Making Coil in Maya
  235. Particle Effects
  236. Bran Castle blueprints needed
  237. Freak character
  238. The "Tsuka" (Katana hilt) - Any suggestions?
  239. got free models?
  240. A glimpse of gamedev modeling
  241. Modeling detailed part of a mesh into a not so detailed part
  242. Are there any models+rigged+skinned that i can use?
  243. Crocodile / Alligator Anatomy
  244. How do you model teeth? One by one or as a whole? What's your way?
  245. shirt collar normal problem
  246. Model Donations?
  247. HELP! on modelling a low poly 'flail' (medevil weapon)
  248. Modelling a human body with edge loops
  249. Adding thorns to cactus
  250. Modelling a ship - need advise