- Building a City - Problems
- Blizzard-style Knight
- please look and give directions thank you
- Looking for gun wireframes
- modelling chair
- Polygon Hair mini tutorial - WIP/Crit this
- (Dis) Advantages in SubD
- ear modelling tutorial
- Triangles: why are they so bad?
- modeling from imaginition
- Another site like www.3d.sk?
- CG Academy Releases New Advanced Modelling DVD
- how to get correct proportions
- What is the best way to model realistics eyelashes?
- Just a simple question
- how to connect two different cps objects
- Best way to model character?
- photoshop alpha/transparency problems
- Ask a problem?Help??
- Model with Particles
- Light setup while modeling
- Modeling Hair
- how plan a wire?
- non realistic woman modeling?
- Do we have to weld all elements to the character mesh?
- xdugef?
- Need some Help Modeling Chains
- Smoothing Issue
- the car inside blueprint ?
- Modeling a nose?
- Need High Polygon Human Model
- Suggestions for Binoculars
- concept sketch
- Important question about Low-Poly characters for games
- Anyone good at drawling in here?
- How to model a Laptop ?
- Please settle this dispute
- Modeling Help!
- I'm very week at modeling
- Help On Creature Creating
- Duplication
- 3ds max > zbrush
- Teddy
- Question
- modeling issue
- Looking for blueprints on a kenworth tracktor (18 wheeler)
- always use zsphrere?
- Hey quick question
- Anyone have "Creature Head Modeling" Dvd?
- don't know if single triagle would be accepted by game engine.
- Help me! Modeling a car !!
- Hyper-Real Modeling 2004 Notes
- need help finding a specific eye modeling tutorial.
- Body Topology
- Car refrence websites
- Discussion on Triangles in Organic Meshes
- modelling a robot.
- Human Male Muscle topology Experiment
- Hello, I'm new and with a Q about 2d -> 3d
- Modelling a cartoon dog(need help)
- my character
- Box modeling vs Spline Modeling (MAX)
- Maya Tree
- I need help
- Modeling DisneyCharacter Pooh
- How to export Jpeg into MAYA?
- ..Help with the monitor..Please
- Learning Character Modeling
- Space shuttle tutorial ?
- topology
- Going from areas of high detail to lower detail
- Cartoon Character
- Need input on muscles
- Anyone Using 3D PDF?
- Next gen character poly count
- converting models in Maya - nurbs/SubDs/Poly
- Just starting
- Modeling 3d Level in Maya 6.5
- http://www.southerngfx.co.uk web problem
- Need Mentor
- Maya: Create Poly Tool and Boolean are a No No?
- LW GUI for Silo available
- Polymodeling problem.
- maya doesnt have edge connect tool!!
- Good Turntable Renders
- How to model highly detailed ICEBERG?
- Modeling non-spherical eyes
- Car creases...(again)
- is zbrush fair?
- help me with modelling the wind shield in maya
- modeling old building..
- Maybe stupid but just check it please
- How to make this solid glass
- How would You approach this?
- .nmb and .nma
- Wireframe Aesthetic
- >>Question about which is more important?
- [REQ] Car engine blueprint?
- 3d Max Tuts
- Image planes
- NooB - Help with border and edges.
- Dedicated modeller - Silo or Modo?
- Vertice's Organise
- Getting Started
- How do I make a Tree??
- Stuck on Eyebrow Topology!
- set up image planes + getting started in 3d max
- Looking for images to model from
- Which is best for modeling a 3d detailed head?
- Suggestions for Modelling a Leaf in Maya
- Maya vs XSI: Poly Face - Duplicating Edges
- Does ANYONE know the right way to model a Cat???
- non-organic modeling??
- Lost on starting a detailed Body.
- M4A1 Help
- bloodrayne model
- dragon shading problem
- clothing before or after rig
- Why get cylinder not cone ?
- Fiat Barchetta Sportscar
- Confused by a tutorial - can someone help?
- realistic breast movelment?
- spline question (max)
- 3D Mesh > 3D SOLID
- Whos got the best scripts?
- smooth help please (max)
- Teaching 3D modelling skills to students
- Symmetry modelling (XSI)
- Post the Character Sketches you have
- Book Advice
- 1959 Hearse Blueprints
- Best Method For Modeling A Car (for a first timer)
- beveled edges, realism in mechanical modeling
- is there a jitter tool for 3ds max?
- best workflow for normal mapping in maya
- Polygon Reduction
- Some questions about Maya NURBS Modeling(Without trim).
- Looking for MuscleMan blue prints !!
- Head critique wanted
- question about the eyes....
- Wtf?!?!?!
- How to: Starting Character Modeling
- The best way to model a torso?
- 3d newbie definitions questions
- Modeling Showreel 2005
- model hair
- How can a make nose, eyes, mouth,ears using NURBS in Maya? Pic inside.
- how to get rid of dents and lumps?
- Free 3D Modeller?
- Question about displacement maps.
- Does this look right?
- what is the best way to model clothes?
- For Those Who Model Action Figures
- Changing edge flow
- Poly vs. SubD question (i'm sorry)
- Practical use of Displacement Vs Modeling
- Creating rooms for video game
- Modeling with ZBrush
- Tangency issue with nurbs.....cannot go any further till i sort this
- Human references
- Creating Pre-Rendered Backgrounds.
- Water/ sea bed
- where can I get these references?
- Some Face Reference Photos for modelling
- Greeble Plugin
- Character Concept Art
- Any tutorials on modeling hair from geometry?
- WOW arm ??
- Can I reduce my poly's in this model?
- Prepro before modeling
- getting car blueprints right......!
- Attaching instances
- Topology: Humanoid, Setup?
- Gaming showreel & modelling
- Tutorials that teach topology
- How is this start
- Generic Male/Female base models.
- coin modeling
- Modeling a ship - question
- wheel and tire scale
- Morris Minor
- Help: problems with front vs perspective view
- Merging problem
- Modelling detail on curved surfaces, efficient mesh techniques?
- Facial Modeling in Maya 7.0
- zbrush crashing problems! need help
- I'm a beginner: help me to create a human model
- some thoughts on modelling an arm
- Modeling French fries
- Human body modeling approaches (and techniques)
- Spitfire with Topology issues
- Anime Blueprints pleaseee!!
- Snake modeling help.
- The best Bevel and modeling tools for an artist
- Da Spig WIP would like modelling advice plse
- Tutorial Request
- Head modeling in the industry.....curious
- Preparing another head model....please advise
- Slowing yourself down?......is it just me
- Basic Head Topology Orthos Please
- how to model this? (osteoporosis)
- modeling thin material! single plane or add thickness?
- What are some of the hardest things to model in your opinion?
- I’m Going Through An Edge-Looping Crisis – Please Help
- How to slow down camera pan/tumble?
- Looking for reference: 1980s Ford Taurus
- Geometry Dilemma!
- Modeling environments - to scale?
- Pumkin tutorial needed!
- How to model brain like stuff ?
- modelling a shoulder
- New models i'm working on...Warning nude model
- First head model
- In need of Orc or Ogre model
- Can any program select a Sub-D Edge Loop?
- Enviroment Help Needed.
- Looking for infant references
- beer bottle cap
- Looking for Swords Referance pictures!!!
- Wanted... Robot Model
- Optimized ingame models
- wanted: space suit or astronaut model
- model ceiling arches
- big headed character?
- modeling a horn
- cranium, whats are your techniques???
- want to model Squirrel like disney or Blur Character like Squirrel wat u call it ??
- starting pose for modeling for animation
- batch renders different
- Blueprints referent of naruto_kun pleasee
- mirror in maya
- Car modeling question
- spline for a glass
- LOW POLY head model... how many polys? etc
- Making Coil in Maya
- Particle Effects
- Bran Castle blueprints needed
- Freak character
- The "Tsuka" (Katana hilt) - Any suggestions?
- got free models?
- A glimpse of gamedev modeling
- Modeling detailed part of a mesh into a not so detailed part
- Are there any models+rigged+skinned that i can use?
- Crocodile / Alligator Anatomy
- How do you model teeth? One by one or as a whole? What's your way?
- shirt collar normal problem
- Model Donations?
- HELP! on modelling a low poly 'flail' (medevil weapon)
- Modelling a human body with edge loops
- Adding thorns to cactus
