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- orient-constrain problem
- problem with move tool and mouse movement
- Translate and edge of screen
- Newbie modellig question
- problem with stamping uv mesh
- XSI Website down?
- Save and assign a part of shader
- Selective lights not working...why?
- Small model, Huge filesize?
- Qiuck App question...
- how to make a camera from my FROnt view
- How can export (.obj) instantiated geometry??
- Texture Editor Commands In A Toolbar
- realtime normal map with image
- Chains? Effectors? Roots??!
- XSI V6 FBX Plugin?!
- I want a dongle
- XSIchooser
- what is the diffuse meaning in XSI?
- self shadow with CTRL_Occlusion ?
- [script] lookthroughspot
- mesh deformer tool release
- XSI hotkeys_Replicating Maya
- Split object mesh into other objects based on assigned materials?
- UV Relax in XSI
- XSI 6 on Linux
- Looking for Wings Animation/Rig Tutorial
- Make Live equivalent in XSI?
- motion vector shader in XSI 6
- Is Foundation License Available through Download?
- suggestions for modeling an optical illusion
- DownLoading the Downed Video Docs?
- Volume Preservation with Biped Guide
- Texture Editor question for XSI 6
- Film set notes for XSI
- Ctrl_Simbiont textures are sliding in animation
- Tricky "Character" ""rig""
- Simple lights and layers question.
- Texturing issues again...
- Delta animation mixer & layers lets talk
- stupid modeling question
- Reflection, Refraction and Raytracing
- Silly Question: Any way to "paint through" to occluded points while weight painting?
- Maya Influence Objects in XSI
- modeling work flow?
- UV Script Question
- Import .obj in XSI
- polycount
- .fbx for xsi6?
- .3ds import
- tutorials what?
- rctools with xsi6?
- Glowing Lights.
- slow!
- zorro type cut in cloth
- audio markers
- MOTOR Tag Templates: V6.0
- Basic Scripting Question
- XSI 6 performance
- Active/passive switching?
- Referenced Model?
- Re-topologize in XSI
- Formula deformer?
- xsi 6 maya import?
- Tail not working right!
- Scripting Question About Script Used in Render Channel Features on Softimage Site
- Render channel add buffer script
- Preview Autosaving?
- v6 render options (rant)
- parenting question
- Learning Scripting in XSI
- Fire and smoke on XSI.
- Animating the biped GLOBAL srt or not?
- x6...render channels...way cool
- Global Illumination Pass in Render Channel
- Rendering Speeds Too Slow
- RE: XSI importing 3ds
- how can i get ambient occlusion to ignore a material/object
- 16:9 resolution
- Raycast selection backwards?
- Pocoyo
- xsi base matrix sentinel model converted to obj
- Definition of Cluster
- curves as (syflex)cloth?
- Perhaps xsi a better choice than others ?
- generating RGBA matte pass from MIA / T2S shaders ?
- Array and spreading meshes...
- Render Passes and After Effects
- is mac pro ok?
- increasing memory
- Image Based Lighting___activate FG?
- Add Edge, Knife Tools, etc... become very slow to make.
- Batch render help
- GHOST Model! please help
- No Rigging guys here?
- Real Flow To Xsi Problem
- Possible to reorder tabs of a Custom Shelf?
- Render Override Question
- 6.0 XSI material icons readability
- Shape Manager for Facial Animation
- scale linked to transparency
- Help me find a Glass tutorial!
- render OpenGL aliasing
- Rig for hire
- Constraining a billboard to a camera with rotation on 1 axis- how?
- XSI to Zbrush
- Raycast-tool in XSI 6
- Critical Issue: DGS Passes
- veiwport shading question
- Scripting Question.... Please Help.....
- sss+finagather+animation arrrrgggg
- Frustrated at weight painting
- weird xsi 6 timing issue
- L Glass
- XSI houses in UK near manchester?
- Destruction and deformation of a car
- Camera projections not exporting to other Apps
- Noobie Question about Symmetry Maps
- XSI to Max preserving SubD's?
- creating a new shortcut, help please!!
- flipbook fails!
- Problems with rotating
- XFrog-->XSI 6?
- Volumic Light doesn't go away
- Alpha Slider in Sampling Contrast... What does it do?
- Symmetry for painting weights?
- Problem rotating around centre
- ball squashing, any point, any angle
- link with multi
- real flow to xsi emitters help
- Particle instance material colour determined by age of particle
- Still no upgrade to 6
- Having an object deformed by another?
- dotXSI & multiple polygon cluster import problems
- XSI DVD Training For Sale
- My feature request
- Render Regions Freeze
- rendering a BIG scene with MI2 files
- inverted subdivision?
- MentalRay versus Vray versus Modo renderer.
- Command to change an objects center/pivot to its center?
- DirectX export "Export Textures" option and Performance Hit
- conveyor belt,. how to ?
- arch shader issues
- instance null size and shape
- problem in getting new xsi 6 fnd trial key
- Forces question
- Reference Modeling in XSI 5.11
- i love gator
- tail rig dynamic collisions?
- Biped guide not working in XSI 6, any more news?
- xsi crash
- UV Layout Problem
- Lscm?
- Where is the New Particle presentation?
- CTRL Object Light - help
- How to do this in xsi? syflex+bones? (see quicktime)
- hmm...
- Color background other than black without messing alpha?
- Sculpting tools in XSI?
- *.XSI file contains more Texture Coordinates than Points...Help!?
- XSI 6 - Biped export to directx
- Baking Textures
- XSI 6 buggy
- Impact (Bullet) System
- transfer uv's (doesn't work)
- Character modelling help/theory, approach
- creating water footprints
- Ignoring Bump Mapping in GI Renders
- 64bit on linux
- XSI 5.11 Rigging and skeleton difficulties
- XSI 6 trial screwed my license!! Please help!
- lighting realistic character models
- what's difference between Render Pass and Render Channel ??
- Rendering Problems
- Need scripting help
- Transferring Envelope Weights
- XSI 6 Licence Manager Nightmare
- separating bumps from colors...?
- Texture map nice and crisp
- XSI Foundation - no animations?
- Select all hard edges in an object?
- Enhance:XSI Textures
- So.. does this thing work with Vista?
- Scaling an extrude along a curve PROPERLY!?? Help!
- A rig check request.
- Light Visibility
- Dynamically generating objects?
- Another scripting question (Custom PPG?)
- Problem Duplicating Objects Along a Path: No Spacing
- Light Exclusive/Inclusive Issues
- transform propagation between child and parent
- XSI 6 Demo - Does it work on XP 64?
- Direct X Skin Shaders
- Scripting Q>> Wildcard not working .....
- xsi on mac intel
- Bump map obscures texture map?
- stopping simulations or viewport activity?
- Rendering issues
- Some XSI_SAMPLES particles don't render
- Moving Foundation License
- OpenGl particle renderer
- Sculpted mesh 2 lowpoly base mesh (right way?)
- XSI book going cheap
- Blurry texture. Unknown cause.
- Ctrl_Occlusion & transparency not working
- Getting Image Source Path info ----- <Scripting Q
- Help with XSI 6 and vista
- Sources container missing ?!
- flickering on large polys in viewport
- What's a good workflow to model different LOD meshes?
- XSI Biped IK Problem
- 2 Question .. Plz
- Gradient to weight map
- Question about rendering in XSI Advanced
- CA: How do the studios do it?
- new to xsi
- Half face morph? (Symmetry question)
- animating bubbles
- Animated short Preview
- xsi6 fix?
- raytrace vs scanline (in xsi)
- Eye setup problem?
- emdl file import issues
- showing ONLY an image on an object
- Motor
- Enhance:XSI Texture New Version
- Help with Modelling a Groin/Cross Vault
- Multiple UV spaces
- Editing UVmaps bug ?
- how to make good lens flares?
- Suggestions on this render?
- trouble using point oven.... please help!
- Texture UV Rotation shearing
- Toon question. Why does this line problem happen?
- Viewport texture interpolation question...
- reflections
- Having a problem deciding between normal mapping and displacment mapping.
- Crash renders ALL versions of my model a mess!
- Image to Weight map error
- Tips on improving this render?
- XSI Not as good for Architectural Modeling?
- Help (or have) a good car window shader?
- xsi and syflesh for muscle system
- where is the U Isoline & V Isoline in XSI v6.0
- transferring animation from Maya to Xsi
- Rigging Problem
- Setting up max influences in xsi?
- Apply image w/Alpha over multiple textured objects?
- Comments about 3dtutorial's rendertree tute?
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