- Camera settings for dummies?
- Raw Shadow Vs Shadow Pass
- Maya 2013 HDRI
- Help needed with Vray Sun/Sky
- Mustang logo render
- The strangest bump map issue...
- Dodge R/T + Vray
- Unrealistic Sun and Sky with iRay and mr Physical Sky
- Studio Shot - Acrylic
- Maya Sun&Sky use Backround
- 3ds max vray rt vs production
- Free HDRI exr for Lighting
- What to learn for scripting
- Lighting a sewer
- material id shader
- Unwanted colors on reflective surface
- light problem with white fur.
- alpha problem in Mental Ray for Maya
- Shader problem/mental ray
- Lighting or Shading problem? = Weird
- Maya particlesCloud problem / cotton
- missing maps in Distributed Render vray
- Mental Ray Shadow problems ( mia shader with cut-out opacity )
- Errors with Maya Vray domeHDRI plus Vray Sun?
- Help with Glass shader
- V-Ray Same Shader Renders Different on Two Identical Objects
- Spectrum Flares/Highlights?
- Creating HDRi images from panoramas
- Alpha maps in 3ds max using Xoliul Shader
- Vray Lights showing the undesired shape under env fog
- Ugly rendering, Jittering
- AO problem
- PhongE roughness problem
- Vray lights issue
- lighting problem
- Maya Real Time Cgfx Shader Demo
- Spotlight: Consistency, Color, and Settings
- Mia Material x glass shader
- help me analyze the lighting of this scene!
- Step by Step
- Specular V-Ray
- Maya particle shade and rendering tutorial
- whats per-pixel & per-vertex??
- [VRay for Maya] VrayFastSSS2 and Vray SSS in general
- VRay displacement issue in Maya
- Backburner
- max2011Shadingmirror
- A realtime 3D lighting project
- Two lighting courses are now open for enrollment at www.td-u.com!
- Problem with rendering
- select Renderer Engine....
- Marmoset screenshot problem
- random fatal errors in mental ray for maya...
- The unlit part of an object - I want a texture there instead!
- Industrial theme lighting advice? (Cinema 4D)
- tdu Lighting Courses taught by Blue Sky Studios Senior Lighting TDs
- Real Time Rendering course by Eric Haines
- Lighting looking washed out. Maya w/ mental ray
- Circular Room - Ambient Occlusion
- occluding object from receiving shadow other object
- My first Photorealistic Render
- Nuke Compositing - Zdepth with Defocus
- 3DS Max & Vray HDRI Lighting problems
- Do you have a fluid cache file for me?
- mental ray arealight vs portal light
- Outdoor Lighting in MR and Maya
- iRay glass problem in Interior Render
- Multi coated lens shader
- shadow color mismatch with Gi
- Transperency for MR shaders??
- [Industry Advice] Learning a second language today, what would it be?
- Vray and Live Action Comp
- Dinner
- Xmas lights
- Color Changes
- [Vray/Maya] Foggy/Milky Liquid Shader Help!
- watch reflection
- Light coming through a window in C4D using AR3..
- Question about the rgb
- Calling all color experts!
- comments....
- Hdri rendering and shadow catcher problem
- No diffuse lighting on mr prim hair with mr shader?
- Maxwell SSS Skin shader
- Need help about SSS in night scene
- tips for making studio lighting more interesting
- Light bleed 3DS Max - Mental Ray
- Custom Lightmap shader with mental ray
- RGB values look too similar????
- Caustics in interior lighting
- vray physical camera and 3ds max system units
- Vray Render ID/ Object ID AA Issue
- High quality specular reflection shader
- Blue Sky Studios Lighting TDs teaching at td-u.com!! Starts Monday!!!
- need soem lighting/rendering advice (maya)
- Help to create interior realistic lighting
- VRay DMC Sampler Calculator
- Ink n paint lighting (3ds max)
- VRay/Maya distributed Rendering missing textures
- VRAY Linear workflow: VFB sRGB and Convert image to sRGB fro RenderView
- Linear Work flow Vray - Maya: Passes
- Render Issue
- Linear Work flow Vray - Maya: Affects Swatches
- MultiMatte and VrayBlendMtl
- Chuck Taylor Material
- 3ds Max Mental Ray and normal maps
- Irradiance Particles SSS problem (Maya 2011)
- Maya VRAY velocity pass help
- Adding Clouds to Mental Ray Daylight in 3DSMax
- Vray - Maya: AO (Ambient Occlusion)
- 3ds max Render Elements Using Photometric Lights
- mrBake not found ERROR in Maya 2013?
- Plzz help..Render passes and Final Gather (Maya)
- 3ds max: Lighting a tunnel scene
- emit_direct_photons of mia_portal_light, on or off?
- Making Night
- Linear Workflow: Maya MR to After Effects
- Vray - Tansparent AND Reflective ?
- vray ptex normal map
- Does anyone know what causes this?
- Mentalray and GI problem - newbie
- setting up a Look dev scene for shader test
- Need Guidance , Realstic Lighting
- Where to find P_HairTk Mental Ray Shader?
- 8 light limit ATI Graphics Card
- Mentayray problem, renders all objects black!!
- Ambient Occlusion Tutorial
- Light Select Pass MR
- Awesome Multiplatform GPU Renderer Help
- Shadow linking between objects
- FumeFX square shadows
- [Lighting/Rendering]How to get this look?
- Tintin's boat lamp.
- Vray Light Material ( Help)
- studio lighting and gun material
- Basic HDRI questions - Format for HDRI
- How can I achieve this look? (jewelry)
- tdu :: Principles of Lighting Course :: taught by Blue Sky Studios Lighting TDs
- Mr Lighting issue
- How can I get a render to look this good in 3ds Max?
- Emergency Lighting Problems
- Ambient Occlusion Shaders in Renderman
- Normals 101 - Back to basics
- Interior lighting problem
- Strange Encounter - Max 2014
- How do I achieve this (simple?) studio lighting?
- Glass surface renders gray
- How do I achieve this color lighting look in Max/VRay?
- need help creating transparent glowe plastic
- Why are the shadows behaving this way and how would I fix it? (The head area)
- God rays Vray
- Patchy render help pls!
- Compositing light rays in post?
- Using HDR with Cinema 4D and Vray
- V-ray render problem
- Cloud...like in Astro Boy
