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  1. Camera settings for dummies?
  2. Raw Shadow Vs Shadow Pass
  3. Maya 2013 HDRI
  4. Help needed with Vray Sun/Sky
  5. Mustang logo render
  6. The strangest bump map issue...
  7. Dodge R/T + Vray
  8. Unrealistic Sun and Sky with iRay and mr Physical Sky
  9. Studio Shot - Acrylic
  10. Maya Sun&Sky use Backround
  11. 3ds max vray rt vs production
  12. Free HDRI exr for Lighting
  13. What to learn for scripting
  14. Lighting a sewer
  15. material id shader
  16. Unwanted colors on reflective surface
  17. light problem with white fur.
  18. alpha problem in Mental Ray for Maya
  19. Shader problem/mental ray
  20. Lighting or Shading problem? = Weird
  21. Maya particlesCloud problem / cotton
  22. missing maps in Distributed Render vray
  23. Mental Ray Shadow problems ( mia shader with cut-out opacity )
  24. Errors with Maya Vray domeHDRI plus Vray Sun?
  25. Help with Glass shader
  26. V-Ray Same Shader Renders Different on Two Identical Objects
  27. Spectrum Flares/Highlights?
  28. Creating HDRi images from panoramas
  29. Alpha maps in 3ds max using Xoliul Shader
  30. Vray Lights showing the undesired shape under env fog
  31. Ugly rendering, Jittering
  32. AO problem
  33. PhongE roughness problem
  34. Vray lights issue
  35. lighting problem
  36. Maya Real Time Cgfx Shader Demo
  37. Spotlight: Consistency, Color, and Settings
  38. Mia Material x glass shader
  39. help me analyze the lighting of this scene!
  40. Step by Step
  41. Specular V-Ray
  42. Maya particle shade and rendering tutorial
  43. whats per-pixel & per-vertex??
  44. [VRay for Maya] VrayFastSSS2 and Vray SSS in general
  45. VRay displacement issue in Maya
  46. Backburner
  47. max2011Shadingmirror
  48. A realtime 3D lighting project
  49. Two lighting courses are now open for enrollment at www.td-u.com!
  50. Problem with rendering
  51. select Renderer Engine....
  52. Marmoset screenshot problem
  53. random fatal errors in mental ray for maya...
  54. The unlit part of an object - I want a texture there instead!
  55. Industrial theme lighting advice? (Cinema 4D)
  56. tdu Lighting Courses taught by Blue Sky Studios Senior Lighting TDs
  57. Real Time Rendering course by Eric Haines
  58. Lighting looking washed out. Maya w/ mental ray
  59. Circular Room - Ambient Occlusion
  60. occluding object from receiving shadow other object
  61. My first Photorealistic Render
  62. Nuke Compositing - Zdepth with Defocus
  63. 3DS Max & Vray HDRI Lighting problems
  64. Do you have a fluid cache file for me?
  65. mental ray arealight vs portal light
  66. Outdoor Lighting in MR and Maya
  67. iRay glass problem in Interior Render
  68. Multi coated lens shader
  69. shadow color mismatch with Gi
  70. Transperency for MR shaders??
  71. [Industry Advice] Learning a second language today, what would it be?
  72. Vray and Live Action Comp
  73. Dinner
  74. Xmas lights
  75. Color Changes
  76. [Vray/Maya] Foggy/Milky Liquid Shader Help!
  77. watch reflection
  78. Light coming through a window in C4D using AR3..
  79. Question about the rgb
  80. Calling all color experts!
  81. comments....
  82. Hdri rendering and shadow catcher problem
  83. No diffuse lighting on mr prim hair with mr shader?
  84. Maxwell SSS Skin shader
  85. Need help about SSS in night scene
  86. tips for making studio lighting more interesting
  87. Light bleed 3DS Max - Mental Ray
  88. Custom Lightmap shader with mental ray
  89. RGB values look too similar????
  90. Caustics in interior lighting
  91. vray physical camera and 3ds max system units
  92. Vray Render ID/ Object ID AA Issue
  93. High quality specular reflection shader
  94. Blue Sky Studios Lighting TDs teaching at td-u.com!! Starts Monday!!!
  95. need soem lighting/rendering advice (maya)
  96. Help to create interior realistic lighting
  97. VRay DMC Sampler Calculator
  98. Ink n paint lighting (3ds max)
  99. VRay/Maya distributed Rendering missing textures
  100. VRAY Linear workflow: VFB sRGB and Convert image to sRGB fro RenderView
  101. Linear Work flow Vray - Maya: Passes
  102. Render Issue
  103. Linear Work flow Vray - Maya: Affects Swatches
  104. MultiMatte and VrayBlendMtl
  105. Chuck Taylor Material
  106. 3ds Max Mental Ray and normal maps
  107. Irradiance Particles SSS problem (Maya 2011)
  108. Maya VRAY velocity pass help
  109. Adding Clouds to Mental Ray Daylight in 3DSMax
  110. Vray - Maya: AO (Ambient Occlusion)
  111. 3ds max Render Elements Using Photometric Lights
  112. mrBake not found ERROR in Maya 2013?
  113. Plzz help..Render passes and Final Gather (Maya)
  114. 3ds max: Lighting a tunnel scene
  115. emit_direct_photons of mia_portal_light, on or off?
  116. Making Night
  117. Linear Workflow: Maya MR to After Effects
  118. Vray - Tansparent AND Reflective ?
  119. vray ptex normal map
  120. Does anyone know what causes this?
  121. Mentalray and GI problem - newbie
  122. setting up a Look dev scene for shader test
  123. Need Guidance , Realstic Lighting
  124. Where to find P_HairTk Mental Ray Shader?
  125. 8 light limit ATI Graphics Card
  126. Mentayray problem, renders all objects black!!
  127. Ambient Occlusion Tutorial
  128. Light Select Pass MR
  129. Awesome Multiplatform GPU Renderer Help
  130. Shadow linking between objects
  131. FumeFX square shadows
  132. [Lighting/Rendering]How to get this look?
  133. Tintin's boat lamp.
  134. Vray Light Material ( Help)
  135. studio lighting and gun material
  136. Basic HDRI questions - Format for HDRI
  137. How can I achieve this look? (jewelry)
  138. tdu :: Principles of Lighting Course :: taught by Blue Sky Studios Lighting TDs
  139. Mr Lighting issue
  140. How can I get a render to look this good in 3ds Max?
  141. Emergency Lighting Problems
  142. Ambient Occlusion Shaders in Renderman
  143. Normals 101 - Back to basics
  144. Interior lighting problem
  145. Strange Encounter - Max 2014
  146. How do I achieve this (simple?) studio lighting?
  147. Glass surface renders gray
  148. How do I achieve this color lighting look in Max/VRay?
  149. need help creating transparent glowe plastic
  150. Why are the shadows behaving this way and how would I fix it? (The head area)
  151. God rays Vray
  152. Patchy render help pls!
  153. Compositing light rays in post?
  154. Using HDR with Cinema 4D and Vray
  155. V-ray render problem
  156. Cloud...like in Astro Boy
  157. IES and small objects
  158. cast shadows suddenly stopped working when i render
  159. Tool to generate anisotropy textures
  160. Stylized Car Studio Lighting
  161. Painting HDRI Maps for 3D Environments
  162. Texture Bake Set vs mib_amb_occlusion - Maya 2013
  163. Light Beam Effect
  164. Maxwell Night Lighting Interior
  165. Best automotive rendering software
  166. sIBL Lighting int/ext with Maya 2013
  167. Lighting and image plane issues
  168. Lighting and image plane issues
  169. Lighting and image plane issues
  170. Transitioning to be a Lighting Artist?
  171. transparent glow shader?
  172. Vray skin shader Problem
  173. MAXScript Tool For Quick Matte Creation
  174. Help with Quick lighting setup for Short Animation in Maya
  175. error message seem to indiacate that directional light is a spotlight? Please help
  176. Need Help shading a cube/flat surfaces
  177. Crash course on exterior lighting
  178. Mental Ray Passes flickering
  179. Why can't Contrast Node in Maya Hypershade connect to Roughness slot in Vray material
  180. misss_physical help
  181. MRay Daylight system, sky porta and interiors
  182. Shader repository for mental ray
  183. How to get realistic reflections on buildings
  184. Vray VFB doesnt match the output image
  185. Free renderman tutorials
  186. Feedback on lighting for scene
  187. Renderman Tutorials!
  188. Lighting Career- HELP!
  189. Creating a lightmap from a group of geometry
  190. Despicable me - Lighting setup
  191. Falloff does not work on glass.
  192. How do you make a Transparency Mask in Maya?
  193. Vray for Maya Lighting Exterior Daytime Environment
  194. Bloom in Vray for Maya
  195. Rendering with final gathering in 3ds max problems
  196. Lighting Help
  197. maya shader that blends with light direction
  198. Lighting Help 3DS Max
  199. Distorted Mirror/Glass Reflections
  200. John Carmack @ QuakeCon 2013 - The Physics of Light and Rendering
  201. shadow artifacts
  202. Reflecting a glowing material
  203. converting IES profiles to image
  204. VRay IOR and reflection color dependence?
  205. VRay IOR and reflection color dependence?
  206. Shader toy
  207. create light shining from light bulp
  208. How to bake lightmap on shader with alpha textures
  209. Vray Weird Lighting Dots In Maya
  210. How does adding light values work in real life?
  211. SSS and colour bleed using the tony sculptor method
  212. Newb question about vray and white materials
  213. Vray (Maya) Glass Problem
  214. Using Aaocean Arnold Shader
  215. Help: Wet pavement look?
  216. how to get a good daylight
  217. Vray Interior Reflection Speckles (Max)
  218. Panoramic render or 180 degree render without distortion
  219. Vray Exterior City Scene - Lighting and Rendering help
  220. Indirect Lighting Tab issue
  221. Getting the SSS2 shaders to work
  222. Arnold visible lights
  223. how to layer override color to all shaders?
  224. Mental Ray and Odd Water Reflections
  225. How Paint this Digitally
  226. Vray Render - White bleeding in shadows
  227. shadow pass in scene with many objects
  228. Problem with refl. occ. with mr amb./refl. occ. shader
  229. Textures light themselves?
  230. Direct Illumination?
  231. Links to Free HDRimages
  232. "Blend-Add" Diablo3 vFX shader
  233. Free sIBL sets
  234. using ramps for layered shader/texture
  235. Lat long lens render
  236. which is the fastest ray tracing animation render
  237. Paiting with polygons
  238. Setting up two maps for Lighting and Refl in maya?
  239. ibl shear animation not rendering
  240. Lighting books.
  241. Effects on the edges
  242. P_MegaTK_pass crashing Maya when i render
  243. Maya: Randomly loading files
  244. I need to match colors from hp display(no calibartion) to a dell display its posible.
  245. Xsi-Arnold tangent normal problem
  246. Achieving a slimy/wet/jelly look for a character. Help?!!
  247. learn maya software renderer?
  248. Working toward photoreal Mental ray
  249. Baking Ramp Shader
  250. rename shader from object name