View Full Version : Lighting and Shaders
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- Amber transparency / reflectivity
- saving issue
- Ambient Occlusion Issue (3DS Max)
- God Rays in Maya?
- mib color mix help
- studio lighting - help
- Face selection based on color? Maya 2012
- In need of career advice
- Dark/blue areas !
- 5 Finalrender questions
- lighting stainless steel
- Need for custom shaders???
- Remove Banding in Renders?
- Shadow without light intensity...
- Lights for Vray
- (Maya) Spotlight silhouette on window HELP!!!
- lighting/reflection of tunnel
- Displacement using MR shadder
- Softer Shadows?
- Solid Colors & Ambient Occlusion
- maya contour_shader_widthfromlightdir bug?
- Normal Camera attribute on mental ray material_x?
- Some questions for you experienced cg lighters!!
- My HDRI plugin for AfterEffects
- Shave & Haircut To light in vray
- Lighting an all white exhibition booth
- lighting problems (using sibl) in my scene (artifacts, antialiasing)
- lighting
- How to receive shadows from selected objects only.
- Lighing Problem
- Image Based Lighting vs. Ozone 5
- Interior+Exterior in Vray
- Max to Maya Conversion - Lighting Problem
- Re-using irradiance map and light cache.
- Vray animation: prepass Irradiance vs. one pass Brute Force
- Rendering character in parts (Maya)
- Linear Workflow: couple basic questions
- vray splotches, irradiance map, DMC question
- Creating Light beams in maya
- Help with Lighting this Scene
- VRayMtlWrapper matte question
- Vray - Glass casts shadow
- light surface shader not visible in reflection
- Animating Displacment - Mentalray for Maya
- vray anisotropy in Maya
- Vray grain giving me an ulcer
- indirect illumination with ao (render element) question
- bedroomstudy
- Looking for suggestions
- ||Help Please|| Objects only receve occlusion but don't cast any self occlusion
- maya particles and vray
- soft shadow over a big scene
- vray envFog flickering
- I Need Help Please !
- Vray Cam/lights Vs Standart Cam/light
- How to achieve this light rendering result in maya (mr)
- LWF and Photoshop
- LightUp tutorials
- Moving sun during renders good or bad?
- Vray material/shader problems.
- How to reduce object's saturation where light hits?
- Slim Light Templates available for download
- Help for shading
- [3DSMAX - Vray] Rendering through glass
- Maya 2012 problem, cant get my spec roll off/ reflection maps to render out in MR
- Realistic Beer Bottle
- Dielectric Material and Photon plug in
- Procedural Texture and custome shaders
- 3Ds max exclude sky dome from reflecting scene
- Sources for learning Houdini
- occlusion baking in vray smoothing groups
- Coke liquid
- A few questions regarding Native IBL
- maya & vray: reflection source
- Vray Irradiance Map Anomalies
- HELP, weird blobs when rendering
- Vray pixelated highlight edges
- help replacing materials in Shave&haircut
- Rendering reduces quality
- glossiness maps in mental ray don't work
- feedback...
- Sports Car studio light render
- 3D Max 2012 - City Lightning At Night ( Help )
- Using red / gree/ blue lights then separate them in post?
- Making lightmaps in Unity look photoreal just like in Maya
- Fog in Maya w/Renderman
- Samplerinfo node and BRDF in mia.
- [Fryrender] Need some tips
- [Need Help] Volumetric Spot Light for Maya VRay
- basic HDRI questions
- I'm going crazy now.
- Creating a realistic Diamond in Maya Tutorial
- HDRI indoors
- how to achieve this light?
- Help please! 3Ds Max using a fire torch to light a scene using photometric lights
- render to texture problem in 3ds max! plz help me!
- Strange problem in Mental Ray - textures not appearing in reflections
- [Vray for Maya] Direct Irradiance without shadows?
- mib_blackbody node issue.
- [Vray-3DS] how to light a cartoonish scene
- VRay - render giving different output on same surface and material
- replacing normal maps by light maps
- creating a separate pass for color bleedings
- Must Reads on Procedural/imagebased Shading
- maya realtime portal shader
- rendering baked vertex colour in Maya using Mental Ray
- maya/vray: viewport subdivision option
- Hair (Joe Alter) Loses colour randomly
- glowing panels - suggest approach?
- JS_MultiLayers, passes.
- rendering volume lights with shadow maps in scanline
- Interior render - grainy/pixelated
- Good Techniques for Exterior Lighting?
- Illuminating bottles from beneath
- Skydome with Final Gather??
- Castle interior - guidance needed
- Attaintion Please..!!
- Digital Figure Sculpture GI Flickering
- Unity realtime subsurface scattering
- Need feedback on lighting .
- Need feedback on lighting .. !!!
- Lighting in Maya - best resource?
- Noise Help!!!
- renderman problem plz!!
- How Can You Achieve "Cinematic" Look/Feel" To A 3D Render?
- Write material with Biult in Directx
- VRay Render Problem, Please Help!
- vray problem
- Mental Ray Gobo Lighting
- Do You Use C++ At Work?
- V-ray Gamma (not showing correctly)
- Hologram shader
- Whats the Most Realistic Skin shader ?
- Ambient Occluding massive poly scene
- Maya Problem With Normal And Displacement Maps
- Limbo or JoJo in the stars style background sky
- Need Help With Glow Animation
- match-matched or neutral color-balanced HDR for shader look-dev
- final gather colored noise artifact problem
- Some advice for learning lighting,masterials, shaders
- Ramp Shader + Clamp node saturation issue
- Creating Outdoor Lighting
- MR GlassPhysical PROBLEM
- Creating IBL images without chrome/mirror ball - how?
- I get blurry spots with portal light (pic included)
- [Question]Raytrace reflections+Normal map
- Architecture and design presets for Maya
- unbias render for production?
- Light Rays (God Rays) outdoor scene
- Maya - Need help with lighting and shaders and render passes
- Maya Vray Render Artifact Issue
- Optimizing render times with Polyplane hair with transparency?
- HDRI and Vray question
- Is 3delight for Maya worth learning
- Underwater moon & Fireworks
- Light-O-Matic, script for lighting
- cartoon lighting for production
- MENTAL RAY: Combining Physical Sun with HDRI
- Vray 3dmax materials to Maya?
- When not to use AO?
- How to achieve this (srry don't know the name of this type of light))
- How to apply displacement map to mia material x?
- Other good Lighting/Shading Communities?
- Night lighting
- Night lighting
- VrayFastSSS2 and refraction
- Stereoscopic 3D shine rays emitting from a logo
- Lighting and rendering Execution
- Lighting problem.
- Realistic shadows on videos/pictures
- How to do spec passes
- Vray for Maya Flickering
- Efficient cinematic lighting DVD software choice?
- Under maya's hood.!!
- how to get this shader effeckt?
- White City
- "State-of-the-Art" Shading
- vray light material: boost light without losing color?
- HDR Probes - Some of mine for you to use
- Mr portal light: "FG method" vs black body
- Doing a silhouette scene
- Prman shader help
- Maya python - select texture file nodes
- What is this black hole form?
- help. Disco party on characters head. ncloth?
- [Vray] HDRI lighting and shadows
- vray lightselect for maya: how?
- lighting workshop taught by blue sky studios lighting tds!
- Render Buffer, Framebuffers and sampling concepts
- Free HDRI -Large and dynamic in light and color-
- Area light shape graininess!
- conducters' highlights vs dielectrices' highlights
- Snell's window problem
- Free Vray Indoor Lighting
- Adding area shadows to an ies profile
- reflect and refract IOR misunderstanding in vray
- Building a partial set for lighting in vray or whole room?
- reflect and refract IOR misunderstanding in vray
- A Little Help About The Lights
- Environment Effects using MR in Maya
- Shader batch attribute adjustment
- CGFX Stretch Shader
- Vray light reflection
- export light links in maya?
- render layers
- Par Lights Vray Setup Help?
- Studio Lighting Help Needed
- mib_blackbody shadows
- Photorealistic photometric!
- Lighting Resources
- overlapping shadows in Maya
- annoying specular 3ds + vray issue
- adding texture to lights in photomertric lights (3ds max)
- Is there a better to match camera colors
- Any advice on this Final Gather flickering problem?
- Varying hue of multiple objects using the same shader
- How do I achieve this lighting?
- Refraction Issues with Render Elements in 3dsMax V-ray
- Help getting comic styled shadows?
- Motion blur vector pass and depth-of-field(z) pass doesnt include toon lines
- Animated Scenes
- lighting modeling demo reel
- change the dark side color
- Rendering Light's Interplay With Crystalline Structures
- Arnold shading
- lighting for a cartoon feel
- Vray environment lighting won't turn off.
- how to choose between depthmap shadow and raytrace?
- Kitchen lighting
- physical sun maya render issues
- combining raytrace and depthmap
- Black spots and burn issues - Maya MR
- need advice in setting up a "jellyfish" shader
- HELP NEEDED fluid Fog/point light issue Maya
- Differences between Mantra and Mental Ray
- CGFX Shader: Normalmap problems in Maya
- Glass of Liquid
- Registration Now Open for Principles of Lighting Course at td-u.com!
- UV Mapping trouble
- "there are no caustic photon emitters in the scene" Even when generate caustics set.
- Contrast Loss in LINEAR WORKFLOW
- CG lighting vs GI lihgting for lack of a better Term??
- Physically Plausible Shading - what is it?
- Mia_Materials disconnecting from surface shader
- lighting for feature animation workshop :: taught by pixar td
- Vray for Maya - Ambient Occlusion greyed out?
- tdu :: PRINCIPLES OF LIGHTING WORKSHOP :: taught by blue sky lighting TDs
- Maya MentalRay How to resize that light glow size?? Even turn it off.
- 3dsmax SHadow
- Shutter speed in Vray
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