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  1. rendering in or from gmax
  2. Question to industry proffecionals and rman users.
  3. Max 5 skyliight is useless
  4. Shadow_RENDERMAN)MTOR
  5. cenverting materials for use with brazil
  6. Difference between Max5 photometric Lights
  7. maax5 vs rendering systems
  8. Brazil render in lightwave
  9. Skydome
  10. Brazil r/s tryout
  11. how to get hdri to show
  12. Newbie on rendering
  13. lights number and best type
  14. test
  15. New tuts for you !
  16. WHEN will Mental Ray for maya start to support sub'd???
  17. MR is not loading
  18. Baking lights, textures(Mental for Maya)?
  19. Sss
  20. motion blur in Z-buffer (3ds max / vray)
  21. Coloured colume lights thrugh glass
  22. photons through glas window
  23. [Tutorial] Compositing Photo + CG
  24. Help! prman shadow map woes...
  25. can GI cast indirect shadow
  26. is brazil capable of a soft glow?
  27. Light Rigs
  28. Photo-realism?
  29. Help with artifacts in Brazil
  30. Doing glow with MTOR/PRMan?
  31. shaderman.....
  32. Renderman co-ordinates (s,t)?
  33. help! trying to create TV light....
  34. To Shade or not to Shade ......!
  35. one brazil question
  36. brazil GI + shag hair = problem ?
  37. Rendering Basics
  38. Pixar Renderman
  39. Make my own rendering rendering system
  40. Accurate light diffusion through frosted glass
  41. Is this possible with a Mental Ray Geometry Shader
  42. Same Problem
  43. need brazil hdri tuts
  44. bad render
  45. Geting started whit Lightscape
  46. ok
  47. Star fields for video
  48. rendering system in max5
  49. Lighting Tuts?
  50. Bronze with Rust??
  51. looking desperately for inspiration
  52. sorta OT: output to Quicktime
  53. HDRI - How hard is it?
  54. rendring ram max
  55. 3Dmax 5 lighting tuts?
  56. Falloff for lights in Maya - how to customize like Max?
  57. Lightning Diode in 3D Studio
  58. Lighting and Rendering tuts
  59. MaxMax on AIR
  60. Light Tracer in MAX5 - Please help?
  61. mental ray for maya (shadow problem)
  62. Mr Render
  63. Best modelling method for prman?
  64. Light Trails in Maya
  65. particle cloud rendering in maya 4.5
  66. Brazil Motion Blur-Please help!
  67. Please Help! Sun Rays
  68. FR flickering shadows
  69. how i do render like.........
  70. Prettiest Render Settings?
  71. Light Temprature Chart
  72. volume shadows
  73. Gus...Mental Ray HDRI ??
  74. BSSRDF render technique
  75. HDRI and MAX?
  76. new GI tutorial
  77. HDRI maya renders
  78. HDRI highlights
  79. Best TOON SHADER
  80. Can Max's renderer really be that bad!?!
  81. Big Render Problem
  82. brazil photon.
  83. Shadow pass in Brazil 1.0
  84. Render region ???
  85. HDRI - are there any more?
  86. wheres brazil renderer public
  87. problem loading up metal ray for maya4.5
  88. how to make realistic reflecion of a CD
  89. Lightbulb lighting
  90. Build a renderfarm of pay by the hour?
  91. Questions about multipass / layered rendering for highend production?
  92. Lighting / Rendering Techniques
  93. MS DV Export?
  94. perpass control in vray?
  95. x men 2 logo
  96. HDRI -Vert Cross-Horz Cross....
  97. Brazil Noise - need help
  98. 3Delight problem
  99. fastest GI renderer?
  100. Eye brow & eye lid problem
  101. hdri +brazil on max question
  102. Could someone please give 3Delight direction?
  103. Great HDRI editing Tut
  104. HDRI resource
  105. A site dedicated to RenderMan
  106. Sniper rifle light in maya?
  107. Light-maya
  108. UV unwrapping and ST in Renderman?
  109. Clouds in Mental Ray?
  110. Did you ever hear of Aqsis?
  111. Brazil
  112. pls help on resolution output setting
  113. Help:A problem about programming wiz sloargs
  114. Mental Ray 3.1 standalone as a server to multiple applications
  115. how many render style we have
  116. NOOB ALERT: Video Tutorials!
  117. Gi indoors...
  118. Volume light through opacity-map?!
  119. 3Delight Renders?
  120. What's the newest version of Brazil r\s?
  121. need a little lightning/rendering help
  122. Widescreen for Pal!
  123. brazil tech: 3d motionblur
  124. Weird corners...
  125. Help! Need lessons on Final Render
  126. Shadow pass in Brazil 1.0
  127. Lgihting and rendering techniques
  128. Brazil V2.0? True or Gossips?
  129. XShadow crash my Max!
  130. Maya:NPR?
  131. Real / Natural Lighting
  132. need a set-up
  133. do it youself HDRI?
  134. finalRender inquiry
  135. volumetric lighting: maya
  136. New Adventures in Rendering
  137. Finalrender hdri
  138. shoes!
  139. watch!
  140. HDR and Renderman - Help
  141. can you tell me where is the latest mertieri-3s teach lesson
  142. mental ray->Liquid->Aqsis?
  143. Rendering on Render Farms
  144. sky light (max)
  145. Rendering Cars
  146. Free panoramics reflections maps here
  147. brazil metal mat'
  148. 3 Balls
  149. problems rendering shag with Brazil
  150. Render output to spherical HDRI
  151. Time-of-day lighting setup test
  152. render saving problem... blurry
  153. Maya, rendering takes long, please teach me~
  154. Help on moody dusk lighting... PLZ
  155. renderer: cebas final render
  156. HDRI creation
  157. 3ds max scene rescourses
  158. Mental Ray intergration with Houdini
  159. 3delight rendering
  160. bounce light
  161. matte in mental ray?
  162. Lighting Arrys vs GI software
  163. Brazil skylight= no specular reflection
  164. Anti-aliasing and the 'look' of the render
  165. Tutorials for brazil
  166. Brazil 1.0 : Volumetrics?
  167. Beginning a Lighting Setup: Dimmer to Brighter? Vise-Versa?
  168. Alfred for mental ray?
  169. Cartoon rendering
  170. Renderman & 3DS Max: would that make sense?
  171. render problem and IPR hangs
  172. Lost My Lights?
  173. Mental Ray Global Illumination Pass??
  174. how are these rendered...
  175. what is a "bent normal" ??
  176. 3Delight: Saving rendered image
  177. Need Basic Setup for Brazil..
  178. bump mapping and radiosity
  179. please see this pic and tell me what's going on...
  180. Lighting Tutorials for 3DSMax+Mental Ray?
  181. How to setup floor light?
  182. Writing Renderman Shaders
  183. fluorescent lights help
  184. n00b needs help getting started with renderman compliant renderer
  185. mayaman license(s) question.
  186. GI Project Lighting Renders
  187. final render GI problems
  188. Is someone can tell me how to find some light render tutorials?
  189. Final Gathering Test / female WIP
  190. Radiosity and render to texture (Max/Gaming)
  191. Dividing by regions &loosing ray-trace!
  192. Natural Descrition through RSL?
  193. pixie with shaderman
  194. GF + GI makes "streaks"
  195. Best Rendering Engine
  196. shadows: reatrace or d-map?
  197. Feedback
  198. How to make a simple GI render
  199. Vray users.rare render spots.
  200. Renderman compliant renderers
  201. GI interiors with RMan compliant renderers?
  202. renderman compliant renderers image output w/ zbuffer?
  203. a finalrender hdri problem
  204. Problem in Maya: shadows
  205. Microwave Light help
  206. Vray Render : Raytrace shadows how??
  207. Night Lighting and setup
  208. Rendering: brazil pub. + Nat FX trees - contrast problems
  209. is it true that u dont need
  210. maya: FG rebuild?
  211. PRMAN Problems with MtorUltraFur and DepthMapBasedAmbientOcclusion
  212. Interior Lighting, Crits needed
  213. visible lighting
  214. Brazil vs. Vray? Help
  215. problems with mental ray in maya5
  216. MR manuals
  217. Specular Reflection/ MR FG image lit scene
  218. Pixie and 'Essential Renderman' example
  219. quadratic decay???
  220. "PickleTown", Lighting......Crits welcome
  221. brazil sampling question
  222. Explain: Lighting Terms
  223. He's done it again... Renderman on PS2 anyone?
  224. How to place lights to make a diamond look more realistic??????thanks
  225. what is normal in 3d software?
  226. Using mental ray to render a glass, why is one side black???
  227. How to render the flare of a street light??
  228. location:BigOffice mentalRay problem Help!please!
  229. Aqsis now supports Ambient Occlusion mapping
  230. RE: Toon Shading
  231. Creating a visible spotlight in Maya?
  232. Mental Ray
  233. Best way to do ambient occlusion in mental ray?
  234. shadow pass w/ Final Gather
  235. How to make a realistic paint/lighting/rendering for a car
  236. wet shader ?
  237. How can i get an illumination like this?
  238. room lit by a tv
  239. Problem with trims and 3delight
  240. Pinball table lighting
  241. Shadow Aiming Tutorial
  242. brazil black spot
  243. photon mapping and displaced geometry?
  244. Rending:BY MAX ScanLine
  245. Realflow
  246. A brief summary of lighting
  247. Render Farm: how to use it better?
  248. Quick Brazil question
  249. How do you map the HDR image cross?
  250. Vray Render : Critique + Queries