PDA

View Full Version : Lighting and Shaders


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 21 22

  1. looking for a freelance!
  2. Comping Ambient Occlusion on Furry Characters
  3. Finding Nemo
  4. Can there be a moonlight when it's raining?
  5. VOLUMElight PROBLEMS and GLARE information
  6. Mental Ray Help, New to Lighting
  7. cgfx shader - combining bump and normals..
  8. Marmoset toolbag & reflections?
  9. LC vs IM (VRAY)
  10. MR Dielectric Shader...Help
  11. fast skin problem
  12. Problem With VRAY shaders.
  13. enabling Vray Shaders
  14. grass shadow problem, need help
  15. Lighter wanted for CG Short
  16. headlights inner object glow
  17. Mental Ray, Physical Sky, Visibility Distance Problem
  18. Creating a Cel-Shading Shader
  19. Image blown out when switching to Menta Ray
  20. Similar material to 'VRay Mtl' in Mental Ray?
  21. animation offset with mv2dToxik
  22. Realistic Bottle (dielectric vs mia_material_x) - please help! [Maya]
  23. shave and a hair cut -- white edge problem
  24. (3ds max) Daylight system and alpha
  25. foam shader
  26. hdr enviroment
  27. dilectric vs conductive materials
  28. Lighting challenge...
  29. when is too many lights too much?
  30. Simple Metallic Paint Shader for mental ray
  31. Typical Lighting Setup
  32. fluorescent light
  33. Stumped on ice shader
  34. Timings of a day.
  35. FumeFx GI and Vray Help!
  36. matte material for light (not shadow)?
  37. Big problem in Lighting...
  38. FumeFx GI Quality?
  39. Mentalray workflow Issue
  40. Mental Ray/After Effects/White Ring around objects (Help)
  41. Render Question
  42. Render Question
  43. Vray Particle Flow Bug Solution
  44. Lighting/shading reel
  45. z-depth pass on maya fur?
  46. Sky Portals Show up as Black Planes
  47. VrayHDRI with still life table
  48. Renderman reflections - am i crazy?
  49. How to achieve this effect?
  50. What's lighting for games like?
  51. Vray LightMtl burn my texture (3dsmax)
  52. Problem with IES lights in Cinema 4D 12 + Vray 1.2.5.5
  53. converting an image into hdri
  54. Does anyone know where I can find IES Light data for Kino Flo Lights
  55. Render lights in different layers for full control
  56. VRay 'Render to Texture' lightning issue - 3ds Max 2009
  57. VRay 'Render to Texture' lightning issue - 3ds Max 2009
  58. Mental ray lighting set up questions
  59. Maya Render Layers & Passes
  60. why renderman
  61. question on log HDRI technique
  62. About stereo Light Rig
  63. Mental Ray/Max 2012... can self-illum materials light only specific objects?
  64. Light Shape question
  65. some basic questions
  66. Ignoring physical sun and sky reflection in maya
  67. rendering hair separately?
  68. Problem with Animated Brushed Metals
  69. Help with Lighting!
  70. 3d bushes noisey in animation
  71. Stripey mental ray shading
  72. Exterior lighting Vray Maya
  73. How to use Vray RT (for MAYA) with HDRI images for IBL?
  74. Final gather Flicker free technique?
  75. Need help to light and render 3 camera views.. will pay $$$ but need it ready in 8 hr
  76. Artifacts on SSS shader with FG
  77. floating point reflection maps
  78. Night lighting set-up
  79. What Exactly Is Spherical Harmonics?
  80. Matte/Shadow/Reflection with Exposure Control
  81. V-ray: don't want to see V-ray sky in final image
  82. reflection amounts in a gamma 2.2 workspace
  83. mia_exposure_photographic in Nuke
  84. Lighting workflow for animated feature films
  85. Mid Afternoon Exterior Lighting Help
  86. VRay subdivions question
  87. hdri setup
  88. Ambient Pass with MR materials Maya
  89. Creating an orb.
  90. hdri question
  91. Vray for Maya Vs Mental Ray for Maya
  92. shading problem
  93. Maya light map tutorials??
  94. blending multiple shadow maps
  95. Vray Displacement vs Geometry
  96. lighting
  97. my prob
  98. Requesting Tips on Lights Inside an Object
  99. Volume Lights in Mental Ray?
  100. Glowing Robot eye
  101. Pearl-ish shader?
  102. Renders are stuck
  103. How to create a reflection map while rendering with mental ray
  104. Lglass installing problem with maya 2010
  105. Problems with 'Neon' Light
  106. Interior Lighting newbie- help
  107. Need help with final gather
  108. Vray lighting help
  109. Glare on specific object with Mental Ray
  110. V-Ray glas problem
  111. fur prob
  112. Vray help please.
  113. Vray alpha masked objects dissapear in distance
  114. Help about Light in C4D.
  115. VRay imapviewer not loading maps
  116. Production workflow advice
  117. Mental Ray Self Illuminated Material Problem
  118. Vray Shadow Problem
  119. Maya Mental ray Render passes problem
  120. how to light this Scene
  121. Spotlight Value Decay
  122. Refletive chrome in Black Environments
  123. Rendering only facing normals
  124. shader help (metallic paper)
  125. Cartoon lighting rig advice please!
  126. Looking for an Article/feature on Point cloud based lighting.
  127. FG map visualizer doesn't work with Maya 2012?
  128. Change how object is affected by lights
  129. Cherry Red Glows
  130. Sky or Background with 3Delight?
  131. How to: Lighting this scene
  132. vray realistic lighting: Help with 100+ ies photometric lights
  133. Hi need help Archiving a certain Look
  134. Vray for Maya night sky
  135. Opinions needed for lighting..
  136. Direct Lighting, Final Gather and/or Global Illumination
  137. mia_material glass issues
  138. Render Passes and Linear workflow
  139. Vray burnt shadows in animation
  140. Outdoor Scene
  141. HDR, Lightprobe, IBL Workflows
  142. Vray & Linear workflow confusion
  143. Pie filling / Jelly Shader
  144. Glossiness / spec power map in MAYA
  145. Replicate Inner Shadow With Toon Shader?
  146. Free 3delight shaders/Nuke Gizmos.
  147. Render time, and other questions.
  148. Reflection on Water Surface?
  149. Mr proxy
  150. renderman shader like vray std shader ?
  151. Lighting Glossy Black Surface
  152. Mental ray: cutout problem
  153. Vray Hot Metal Shader
  154. Bunleng Lighting learning Progess
  155. lighting using only a world tangent map (normal map)
  156. Light Projection issue (maya w/ Vray)
  157. Advantage of writing shaders??
  158. Exporting .hdr from PS
  159. Irregular lighting in maya
  160. Lighting Difficulties
  161. how making a cartoon style rendering?
  162. Single green light source
  163. Translucency depth control???
  164. Sun rise color and other questions
  165. Mental Ray Passes Impact Render Times
  166. Orange Juice Shader
  167. How should i connect a texture file with shader mi_car_paint_phen?
  168. Light through material
  169. How to find true north in Vray Sun system?
  170. Comic shader question
  171. Best method for simple plant material?
  172. Vray has trouble with open polygons
  173. Lighting from an green sun
  174. Weird Fluid Fog Light Stripes
  175. Vray diamonds, getting them as good as Maxwell
  176. Question: Texturing and UV mapping in lighting challenges
  177. feedback..
  178. dirty glass
  179. Bercon Tile
  180. How to make prof AO or environment pass
  181. Realistic Human Head Lighting and Shader example for Maya?
  182. Rendering Maya Particles - Software?
  183. Reduce FG of Obj
  184. autodesk maya character rendering?
  185. autodesk maya character rendering?
  186. Problems rendering SSS shaders using Mental ray on maya
  187. Render cloudy/thick liquid.
  188. Mentalray Lighting overview tutorial
  189. HDRI sky collection
  190. Black light/Neon glow (fluorescence)
  191. Something wrong with my project...need help!!thanks
  192. Something wrong with my project...need help!!thanks
  193. I have something wrong when I rendering,need help! thanks!!!
  194. Removing Transparency From Maya Model.
  195. Night beach setup help needed
  196. natural lighting with mental ray/Maya ?
  197. IBL Vray 3dsmax
  198. Clean White Reflections with Vray for Maya
  199. I need your help, how to fix it
  200. Church: Rows of Chairs slowing down render!
  201. Unity 3d SSAO problem
  202. mentray render issues with different views
  203. Real Bullet
  204. normal maps in max
  205. How to achieve such lighting effect
  206. Vray + Particle Flow = long render times (3ds max)
  207. Précomputation ir map + LC = renderings longer ????
  208. HDRs ain't what they used to be?
  209. Softbox lighthing (as close as reality)
  210. God Rays - Vray for Maya
  211. lighting a large interior
  212. SSS Shader Problem
  213. misss_physical setup
  214. Lighting 3ds Max 2010
  215. Vray - Max, Issues texture baking!
  216. Interior - light through glass blotchy
  217. Lighting help
  218. Character + environment lighting how to ?
  219. hand drawn shader?
  220. Big Scene And many cameras
  221. Maya GI help
  222. FG Light Planes Only
  223. Refining my skills
  224. In depth Mental Ray Tips - Making of Esherick House
  225. About AreaLight
  226. Vertex baking using mental ray
  227. 100+ ft. strip of fluorescent lights?
  228. Rendering instanced Geo
  229. Maya MR Normal Pass Problem
  230. Lighting still scene for game with Vray
  231. Light passes in 3delight
  232. What IS relighting?
  233. mentalray.tv Launch
  234. How to make emerald by MR?
  235. photoreal skin in Maxwell render?
  236. Advice for MR node
  237. Vray - Headlights Main Glass
  238. maya, mental ray Bad color alpha: p_Hair + mip_matteshadow pass
  239. How to achieve this effect?
  240. Need a little help rendering silver ring
  241. Christmas Tree Lighting
  242. could someone explain incandescence render pass vs SSS?(breakdown included)
  243. Weird jagged shadow problem
  244. Depth Map Shadows
  245. Light from within...
  246. Is there a way to put normal maps in AO shaders?
  247. MR Final gathering issue
  248. Window sill hdr/backplate
  249. Blend Mode shader (or smth)
  250. How to achieve that effect?