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  1. Hard Shadow? how?
  2. PhysicalSun issue
  3. Raytrace reflection ( Lesser cost )
  4. Arnold Renderer
  5. Render Man
  6. mix8/20 layer shader for maya 2011?
  7. A hairy question
  8. Co Shader in RSL
  9. Faceted render with renderman
  10. vray & maya
  11. XSI Timelapse
  12. 3D world mag cartoon shader for a tree
  13. Light Source Question
  14. lighting a cave in side view
  15. avoid pure white and pure black
  16. Blown out lighting
  17. Help on subsurface shader
  18. rendering question
  19. help needed for cemetary afterhours lighting ?
  20. No reflection element in Mental ray car paint shader. / 3ds max
  21. rayswitch node, blinns and mia materials
  22. Ambient Occlusion
  23. HDR lighting a cg car with moving cameras?
  24. Fog penetrating a surface causing rendering artifacts
  25. Subway tunnel lighting.
  26. Bounced Lighting Render to Texture?
  27. How to make Depth Of Field using 3d max and photoshop tutorial
  28. Christmas street lighting - maya mr
  29. Melody
  30. Flickering Bricks in Render
  31. Maya hair and Mental Ray
  32. Plz Help - Rim light shader
  33. White light in render
  34. GI photons & particle instanced geometry
  35. How to get a wider FOV?
  36. Question about Jeremy Birn Lighting Technique
  37. Vray shadow issue with intersecting geometry.
  38. How do i use textured self illumination - 3dsmax + mentalray
  39. How to increase active lights in Max
  40. IES Lights
  41. Lighting & shading plug-ins,groups,words?
  42. Achieve this look !!
  43. Link Incadescence Light Sources to Objects
  44. SSS fast skin light linking problem in maya
  45. Error on HDRI's with new computer
  46. My latest Demo
  47. MR pass manager?
  48. some queries on lighting
  49. Mist / Fog
  50. My learning of vray
  51. mib_cie_d and shadows?
  52. Maxwell Water
  53. Physical Sun and Sky & Surface Shader Skydome
  54. Vray Rendering
  55. render settings for maya fur
  56. UNDERSTANDING HOW MR WORKS (from the start)
  57. Real-time F-edge, mia_roundcorners effect ?
  58. SSS problem in Renderman
  59. Lighting Demo Reel Help
  60. UnderWater Lighting
  61. Advanced Lighting (MAX)
  62. 3D Lighting - 5 Tips On How To Make Great 3D Lighting
  63. KRAY versus The Rest Of The World
  64. Photomontage techniques
  65. Does anybody who still using the lightgen plugin is right here?
  66. MR caustics
  67. foam shader test 3ds max and MR
  68. Any Free Software for beginner?
  69. HLSL and FX shaders question
  70. max 2010 lights missing?
  71. Lighting a scene.
  72. Lighting Help needed
  73. Using Vraysun and Vraylight togheter (sunset rendering)
  74. Fine tunning lighting with MR for batch Renders
  75. Vray material desaturating/darkening during animation
  76. slim - rsm 3
  77. Lighting Guides
  78. Maya 2011 Missing Fog Shadows
  79. Max 2011 - Deep Space lighting?
  80. How to make a fake light fog in Autodesk Maya's viewport.
  81. MR Artifacts and antialiasing on a City?
  82. environment probe/chrome ball: controlling reflections
  83. Lighters Wanted for CG Short Film
  84. Things to consider for a lighting reel
  85. white material - black render
  86. Vray distributed render problem
  87. Caustic Lighting Issue
  88. hello MR beginner questions
  89. Urgent deadline & The 'glow' on shaders are pulsing
  90. Slomo water animation - Mesh flickering
  91. Controlling Colors
  92. Blurry HDR
  93. help: fire lighting simulation
  94. lighting for animation
  95. Maya Mentalray Portal Light Flickering Problems
  96. Any way of creating IES lights from Arri's Photometric Calc.?
  97. Toon Outline Duplication Special Problem..
  98. headlight question
  99. Vray - overbrighten/overburned result
  100. headlight wip
  101. Still life - need suggestions to get more realistic shaders
  102. Light won't render in scene
  103. Is there a limit to how many photons you should use in a scene? Mental Ray
  104. HDR creation for CG lighting
  105. tooth shader and sss
  106. Camera Shader: Glare (lume) + Render Pass?
  107. Real-looking overexposure in a bright room?
  108. lighting test - problem with wine blurring at other side of the glass and SSS
  109. Lighting for character showreel
  110. Free Mental Ray tutorial
  111. Ideal Resolution for a nice head mapping
  112. Light bulbs with Vray
  113. Bakery Relight
  114. Vray Print Quality
  115. About point light fog (maya)
  116. mr driving me up the wall! Trying to apply envportal shader to rectangular area light
  117. Vray: Hair rendering
  118. A miColor can not connect a texture?
  119. New softwere for lighting is launched
  120. ISO Maya mirror shader advice
  121. Lighting Setup
  122. Mental Ray materials on Maya problem!
  123. Light w/o visible Emitter (A&D selfillumination)
  124. Vray vs. other Render Enginges
  125. Uv set driven by blendshape
  126. Underwater Dock lighting
  127. MR mia_material Refraction problem
  128. VRay SkyPortal - no shadows (vray newbie)
  129. Tutorial: exterior lighting with vray and 3ds max
  130. VRay SkyPortal - no 'shadows' (3ds max)
  131. lighting a cloudy day with MR
  132. Outdoor Scene
  133. Studio Render - Perfect white background
  134. The Lens
  135. Vray glass won't render
  136. Foggy Weather
  137. How to render reflections as good as it is in the viewport?
  138. LightFog with mib_light_spot problem
  139. Render Passes
  140. RenderMan for Maya 2009 and shave and haircut 5.5 v5
  141. mastering Lighting and Shaders
  142. Light eyes and CG Help
  143. Maya Rendering Help - Shadow Noisy, Material and Light Improvment
  144. Shots from "Hooked'
  145. Mixing Standard with Photometric Light
  146. shave and a haircut problem
  147. Grainy Reflections
  148. The cabin lighting.
  149. arch & design explicit reflection map problems
  150. Renderman Glass Shader
  151. open EXR or Tiff?
  152. misss fast skin distance problem
  153. What do you think of this lighting?
  154. FUR characters lighting-help required
  155. lighting interior scene - organic structure
  156. Omni lights - making them visible?
  157. awful result plzz professionals help :(
  158. Fast Skin Shader + Normal Maps = Fail
  159. what's best platform for cg working?
  160. Shadows in Motion Blur
  161. Vray Blown Out Areas
  162. vray reflection occlusion
  163. is there a freeware version of vray?
  164. MAYA: Lighting an object/Outdoor Inquiries
  165. Non-Lighter lookig for a quick, downloadable, lit scene?
  166. 3ds Max Semi-transparent Shadows
  167. Rendering questions
  168. HDRI Mirrorball - Fastest, simplest Technique?
  169. Fully reflected shader.
  170. Desperately need help on Diamond/jewelry render
  171. Color aberration on darker areas
  172. Lighting Hair Problem... Please Help
  173. Implemented "An Artist Friendly Hair Shading System"
  174. Render Passes
  175. Vray Lightning Problem
  176. Car Render - Need Feedback
  177. How to cut down time on animated architectural render.
  178. Physical sun and sky animation
  179. pure reflection
  180. vray subdivision problem
  181. Shader
  182. Simple rendering question! clay rendering
  183. Occlusion as Mask/Layer
  184. Baking Specularity into Textures
  185. How-to "Pulse of Light" ?
  186. Confirm correct workflow: Getting basic GI working in mentalRay
  187. black vue shadows!? What gives?
  188. Enviroment Lights RenderMan Studio 3.0.1 and shave and haircut 5.5 v5
  189. Cardboard, SPonge, Water ... shaders
  190. Cloth fabric shader
  191. SSS Shader and Passes
  192. Scanline render, skylight ignores the bump map. Please help.
  193. BSP-tree optimization
  194. vray lightcache quick fix
  195. irradiance map "use camera path"
  196. vray LWF, new discovery?
  197. problems with mentalray passes
  198. color ajustments of LCD monitor for lighting practice
  199. Mental Ray HDR volume-light brightness
  200. Functions of lights - let's clarify this
  201. Re: Vray Texture Baking For Animated Scenes
  202. vray multi displacement in maya woes
  203. Ilomilo/Mario Galaxy's unique lighting?
  204. Hair Shader
  205. 3Delight Point Cloud for Shave & hair
  206. vray... blotch free ?
  207. Parallel lights with falloff
  208. Black and white render
  209. Rendering just a shadow
  210. 3DMax Daylight shadow/matt pass problem
  211. Oh this mirror-like metal lighting...
  212. Help needed, please
  213. MR in Maya or Max?
  214. Maya: Vray: How to instance lights ?
  215. Problem in rendering
  216. Mental Ray depth map lights
  217. What IBL for videocomposting?
  218. Internal Light?
  219. I need some help..
  220. Render Element Output paths
  221. Maya: Vray --> Jitter ?
  222. Camera projection and transparency
  223. How to do with a Vray Shader ?
  224. Anti-Ailasing
  225. Touching up some glass (maya/MR)
  226. 3Ds max mental ray product renders
  227. mia photo exposure lens and SSS
  228. What´s wrong with my GI+FG?
  229. halo of light on a mate screen
  230. problem with reflection map in maya
  231. OMD color for CG contrast.
  232. HDR in Photos and 3d, somebody help me.
  233. Lighting set up help!!
  234. Halo game lighting on vehicles.
  235. How to achieve good cell-shading?
  236. VRay: What are the differences between primary and secondary bounces?
  237. Maya MR .exr with several embedded color alpha
  238. Lighting pipeline in animation studio
  239. indoor/outdoor rendering
  240. need help with rendering a "lantern" light
  241. Baking occlusion to a file in Maya - MentalRay
  242. Toon/ Cel Shading in Maya: The Marvel Way
  243. ies path in project in maya2011
  244. Bounce Lighting
  245. Lighting through a window!!
  246. Baking Shadows
  247. Noisy Shadows
  248. Script that finds objects with shaders assigned to faces and converts to object
  249. sss fast skin blending
  250. Mental Ray and Transparency Bug (Need Help)