View Full Version : Lighting and Shaders
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- Hard Shadow? how?
- PhysicalSun issue
- Raytrace reflection ( Lesser cost )
- Arnold Renderer
- Render Man
- mix8/20 layer shader for maya 2011?
- A hairy question
- Co Shader in RSL
- Faceted render with renderman
- vray & maya
- XSI Timelapse
- 3D world mag cartoon shader for a tree
- Light Source Question
- lighting a cave in side view
- avoid pure white and pure black
- Blown out lighting
- Help on subsurface shader
- rendering question
- help needed for cemetary afterhours lighting ?
- No reflection element in Mental ray car paint shader. / 3ds max
- rayswitch node, blinns and mia materials
- Ambient Occlusion
- HDR lighting a cg car with moving cameras?
- Fog penetrating a surface causing rendering artifacts
- Subway tunnel lighting.
- Bounced Lighting Render to Texture?
- How to make Depth Of Field using 3d max and photoshop tutorial
- Christmas street lighting - maya mr
- Melody
- Flickering Bricks in Render
- Maya hair and Mental Ray
- Plz Help - Rim light shader
- White light in render
- GI photons & particle instanced geometry
- How to get a wider FOV?
- Question about Jeremy Birn Lighting Technique
- Vray shadow issue with intersecting geometry.
- How do i use textured self illumination - 3dsmax + mentalray
- How to increase active lights in Max
- IES Lights
- Lighting & shading plug-ins,groups,words?
- Achieve this look !!
- Link Incadescence Light Sources to Objects
- SSS fast skin light linking problem in maya
- Error on HDRI's with new computer
- My latest Demo
- MR pass manager?
- some queries on lighting
- Mist / Fog
- My learning of vray
- mib_cie_d and shadows?
- Maxwell Water
- Physical Sun and Sky & Surface Shader Skydome
- Vray Rendering
- render settings for maya fur
- UNDERSTANDING HOW MR WORKS (from the start)
- Real-time F-edge, mia_roundcorners effect ?
- SSS problem in Renderman
- Lighting Demo Reel Help
- UnderWater Lighting
- Advanced Lighting (MAX)
- 3D Lighting - 5 Tips On How To Make Great 3D Lighting
- KRAY versus The Rest Of The World
- Photomontage techniques
- Does anybody who still using the lightgen plugin is right here?
- MR caustics
- foam shader test 3ds max and MR
- Any Free Software for beginner?
- HLSL and FX shaders question
- max 2010 lights missing?
- Lighting a scene.
- Lighting Help needed
- Using Vraysun and Vraylight togheter (sunset rendering)
- Fine tunning lighting with MR for batch Renders
- Vray material desaturating/darkening during animation
- slim - rsm 3
- Lighting Guides
- Maya 2011 Missing Fog Shadows
- Max 2011 - Deep Space lighting?
- How to make a fake light fog in Autodesk Maya's viewport.
- MR Artifacts and antialiasing on a City?
- environment probe/chrome ball: controlling reflections
- Lighters Wanted for CG Short Film
- Things to consider for a lighting reel
- white material - black render
- Vray distributed render problem
- Caustic Lighting Issue
- hello MR beginner questions
- Urgent deadline & The 'glow' on shaders are pulsing
- Slomo water animation - Mesh flickering
- Controlling Colors
- Blurry HDR
- help: fire lighting simulation
- lighting for animation
- Maya Mentalray Portal Light Flickering Problems
- Any way of creating IES lights from Arri's Photometric Calc.?
- Toon Outline Duplication Special Problem..
- headlight question
- Vray - overbrighten/overburned result
- headlight wip
- Still life - need suggestions to get more realistic shaders
- Light won't render in scene
- Is there a limit to how many photons you should use in a scene? Mental Ray
- HDR creation for CG lighting
- tooth shader and sss
- Camera Shader: Glare (lume) + Render Pass?
- Real-looking overexposure in a bright room?
- lighting test - problem with wine blurring at other side of the glass and SSS
- Lighting for character showreel
- Free Mental Ray tutorial
- Ideal Resolution for a nice head mapping
- Light bulbs with Vray
- Bakery Relight
- Vray Print Quality
- About point light fog (maya)
- mr driving me up the wall! Trying to apply envportal shader to rectangular area light
- Vray: Hair rendering
- A miColor can not connect a texture?
- New softwere for lighting is launched
- ISO Maya mirror shader advice
- Lighting Setup
- Mental Ray materials on Maya problem!
- Light w/o visible Emitter (A&D selfillumination)
- Vray vs. other Render Enginges
- Uv set driven by blendshape
- Underwater Dock lighting
- MR mia_material Refraction problem
- VRay SkyPortal - no shadows (vray newbie)
- Tutorial: exterior lighting with vray and 3ds max
- VRay SkyPortal - no 'shadows' (3ds max)
- lighting a cloudy day with MR
- Outdoor Scene
- Studio Render - Perfect white background
- The Lens
- Vray glass won't render
- Foggy Weather
- How to render reflections as good as it is in the viewport?
- LightFog with mib_light_spot problem
- Render Passes
- RenderMan for Maya 2009 and shave and haircut 5.5 v5
- mastering Lighting and Shaders
- Light eyes and CG Help
- Maya Rendering Help - Shadow Noisy, Material and Light Improvment
- Shots from "Hooked'
- Mixing Standard with Photometric Light
- shave and a haircut problem
- Grainy Reflections
- The cabin lighting.
- arch & design explicit reflection map problems
- Renderman Glass Shader
- open EXR or Tiff?
- misss fast skin distance problem
- What do you think of this lighting?
- FUR characters lighting-help required
- lighting interior scene - organic structure
- Omni lights - making them visible?
- awful result plzz professionals help :(
- Fast Skin Shader + Normal Maps = Fail
- what's best platform for cg working?
- Shadows in Motion Blur
- Vray Blown Out Areas
- vray reflection occlusion
- is there a freeware version of vray?
- MAYA: Lighting an object/Outdoor Inquiries
- Non-Lighter lookig for a quick, downloadable, lit scene?
- 3ds Max Semi-transparent Shadows
- Rendering questions
- HDRI Mirrorball - Fastest, simplest Technique?
- Fully reflected shader.
- Desperately need help on Diamond/jewelry render
- Color aberration on darker areas
- Lighting Hair Problem... Please Help
- Implemented "An Artist Friendly Hair Shading System"
- Render Passes
- Vray Lightning Problem
- Car Render - Need Feedback
- How to cut down time on animated architectural render.
- Physical sun and sky animation
- pure reflection
- vray subdivision problem
- Shader
- Simple rendering question! clay rendering
- Occlusion as Mask/Layer
- Baking Specularity into Textures
- How-to "Pulse of Light" ?
- Confirm correct workflow: Getting basic GI working in mentalRay
- black vue shadows!? What gives?
- Enviroment Lights RenderMan Studio 3.0.1 and shave and haircut 5.5 v5
- Cardboard, SPonge, Water ... shaders
- Cloth fabric shader
- SSS Shader and Passes
- Scanline render, skylight ignores the bump map. Please help.
- BSP-tree optimization
- vray lightcache quick fix
- irradiance map "use camera path"
- vray LWF, new discovery?
- problems with mentalray passes
- color ajustments of LCD monitor for lighting practice
- Mental Ray HDR volume-light brightness
- Functions of lights - let's clarify this
- Re: Vray Texture Baking For Animated Scenes
- vray multi displacement in maya woes
- Ilomilo/Mario Galaxy's unique lighting?
- Hair Shader
- 3Delight Point Cloud for Shave & hair
- vray... blotch free ?
- Parallel lights with falloff
- Black and white render
- Rendering just a shadow
- 3DMax Daylight shadow/matt pass problem
- Oh this mirror-like metal lighting...
- Help needed, please
- MR in Maya or Max?
- Maya: Vray: How to instance lights ?
- Problem in rendering
- Mental Ray depth map lights
- What IBL for videocomposting?
- Internal Light?
- I need some help..
- Render Element Output paths
- Maya: Vray --> Jitter ?
- Camera projection and transparency
- How to do with a Vray Shader ?
- Anti-Ailasing
- Touching up some glass (maya/MR)
- 3Ds max mental ray product renders
- mia photo exposure lens and SSS
- What´s wrong with my GI+FG?
- halo of light on a mate screen
- problem with reflection map in maya
- OMD color for CG contrast.
- HDR in Photos and 3d, somebody help me.
- Lighting set up help!!
- Halo game lighting on vehicles.
- How to achieve good cell-shading?
- VRay: What are the differences between primary and secondary bounces?
- Maya MR .exr with several embedded color alpha
- Lighting pipeline in animation studio
- indoor/outdoor rendering
- need help with rendering a "lantern" light
- Baking occlusion to a file in Maya - MentalRay
- Toon/ Cel Shading in Maya: The Marvel Way
- ies path in project in maya2011
- Bounce Lighting
- Lighting through a window!!
- Baking Shadows
- Noisy Shadows
- Script that finds objects with shaders assigned to faces and converts to object
- sss fast skin blending
- Mental Ray and Transparency Bug (Need Help)
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