- ideas on how to light this room
- Looking for night time HDRi's
- maya/mentalray lighting tutorials?
- normal map and lighting
- can't get to work arch&design AO
- Looking for ideas on how to improve this rendering
- Looking for book about Studio Lighting
- Vray for Maya - Subdivision Approximation?
- Illumination with nParticle Streaks
- Vray for Maya - Subdivision Approximation?
- Vray for Maya - Compositing shader?
- Animation and GI with Mental Ray.
- arch&design shader does not allow excluding from lighting?
- lighting still images
- Mental Ray Destroying My Colours MAX
- misss on single side polygon?
- Mental Ray crashing my scene.
- cartoon lighting
- Help with Cell Lighting
- cartoon lighting
- How can i make this metal shader in Mental Ray [3ds max 2010]
- Mental Ray sampling help
- Need Help
- how do you isolate self shadows
- help simulating game lighting
- how to show wireframe through a glass?!?
- Realistic lightbulb issue
- mrLight
- PLEASE HELP - Matte shadow Mental Ray Daylight system Error :(
- Alpha issue with mib_volume in Maya 8 Mental Ray
- Scene scaleing= lightning problems
- Reflection element
- Color map with Renderman sss shader
- Problem with Displacement Map with Fast SSS Skin - Blurred Results
- rapid motion blur in mental ray disables passes?
- alpha channel problems
- Mental ray flicker free FG
- Mental Ray - Reflections/Glossy Artefacts
- Looking for Gi and GF explanation for dummies
- Possible lighting issue with Composite Material use and MR
- Gamma question
- PROBLEM > Hair Render with Mental Ray
- Tutorial for these 3d models?
- Master Zap skinplus problem >
- Matte Shadow with Daylight System
- Newbie in Lighting
- gobo help (maya)
- Mental Ray Issues
- is it possible to attain this look?
- How to get this shader? (Maya,Mental Ray)
- Realistic wood in mr
- Lighting for Animation
- Mental Ray / Matte/Shadow/Refleciono problem
- Make faces act like a light source?
- Tree casting shadows through a window. HELP
- Anyone have a HDRI file of a Sunny Day?
- Lighting and Texture baking in Maya
- Mental Light Shape Visable in rendering is not visable??
- HDRI in its highest quality
- SSS shader - pass render (max-mental-ray)
- Problem with surface (glow) shader
- Max Hair trouble
- (Maya) White line around my render once in photoshop
- Hardware redner double sided poly?
- Any good tutorials for outdoor lighting/rendering with MR in Maya?
- Maya 2010 Translucency
- Maya 3d Textures as bump
- finalRender r3
- Lighting an outdoor scene
- May 2009 mentalray shadows help
- Z-Depth problems
- newbie mental ray lighting question
- bitmap pager 3ds max
- any good toturial for realstic metal 3ds max mr
- Problem with Flipped UV's and Normal Map
- Rendering transparency with Shave issue
- Hair&fur and mental ray render questions.
- Vertical/horizontal line artifacts with Mental Ray texture baking
- mental ray Error
- Please Critique my Portfolio Website
- Some lighting i did in a student film, Atlas' Revenge
- Canon 7D for onset HDRI image capture?
- I need Tutorials for creating realistic shaders in Maya and Mental Ray.
- texture baking problem :(
- Problem with depthmap shadow
- Question about lighting my first Realflow Scene
- Shaders and particle interaction
- best way to create HDRI images
- Light Strobes in Maya?
- 3ds max, mental ray and lighting
- Legend of Arad - Looking for lighters
- Beginner Shader building books?
- How to create dichroic glass light effect?
- Vray - car on night street
- AO gone missing?!
- Rock Stone Granite Shader?
- Help: how to teach lighting
- Toonshader & phongE
- Best way to expose indoor scene with photometric lighting and daylight system.
- Tractor Beam Question
- Day to Night Cityscape- Lighting
- Lighting a house: Night scene..
- Shading and lighting nude girl in vray SP2
- mi_car_paint_phen...
- Question About GI
- what do i use for a lensflare?
- occlusion render for interiors
- luminance depth pass preset in maya problem
- MAYA shadow linking problem
- How do I get rid of this?
- Creating an HDR light probe within Maya
- fether point light fog
- Lights won't update and renders harsh jagged shadows
- Fruit Bowl
- MentalRay LightingPass
- things that a beginner must do on his/her path to becoming a lighting artist??
- Maya Shadow Layer... odd results
- Some HDRI questions
- wierd lighting circle
- Maya's Physical sun and sky
- Maya render passes are broken
- [3DS Max] how to create a lightning bolt or spark in 3DS Max ?
- why my not transparent/refractive objects become semi transparent when i add lights?
- Lighting models
- Alien script render issue
- what is methods of diffuse scatter...
- Help needed with a troublesome rendering, trough a command line, using .bat files!!
- How to fake GI on complex scenes?
- Creating an occlusion cull object in 3ds max's viepwort.
- Light Rigging
- 3dsMax architectural materials
- Maya Phisical Sky and Sun overcast lighting
- 3ds Max Caustics
- Help optimizing SSS Mentalray
- Production shaders {hidden} - problem with reflections in matteshadow shader!
- fresnel reflection
- MR_Area Light Maya
- HDR lighitng Problem
- Caustic Photon attribute remains grey
- Ferrari Lighting - Improvement
- Dusty glass shader in maya
- question about mia portal light
- Sugar shader in Maya - HOW?
- Lighted hair turnes black in 3ds max 10 ???
- Car Lighting - Environment lights
- MR daylight system and volumetric light
- Realtime daylight sim, maya
- occlusion problem
- new to lighting and texturing...help
- mental ray Volumetrics question
- Car lighting - Help with studio light setup
- Vray Matte shadow
- Help with creating "Airplane lights"
- Can Arion Render Point Cloud Data?
- building custom cloth materials
- Particles Colored for compositing ?
- what about gamma correction in max?
- Help ! texture baking for realtime 3d
- How to add bump uitility in the shader code
- From VRayMat to Arch & Design
- Lightening setup problem kitchen scene
- Magical Light
- Help with creating realsitc glass...
- Shadowing artifacts with mia_materials.
- LightMaster - a lighting tool for Maya
- Vray Edge TEX major Problem!
- vray camera lens flare
- Multi Pass Rendering Problem
- How to make a nuke impact flash/light with Maya Mental Ray?
- light tracer contrast
- Vray+LWF+overbright are problem - kinda solved but...
- Zdepth rendering problem
- FG makes my scene blue! Maya 2010
- Help on lighting this scene
- glow problem with photomatric light
- Dan Konieczka 2010 Lighting Reel
- Faceted shadows with normal maps
- Maya Shader Network for cloth and fabric
- Contour-like "choke" shader
- mr Photographic Exposure causing problems in compositing
- Renderman Fog in Maya
- Advantages of rendering HDRI images from 3D package?
- V-ray light source reflected
- how photoreal can mental ray get?
- Some Softimage Shaders Compounds
- Using ambient occlusion in an animation
- lowpoly environment light setup
- suggestions for simple light setup to display texture work
- Need help getting shadows working in 3dsmax render
- Image plane rendering problem
- Architectural designs - where to start?
- hope this Never happens to anyone! (crazy photons!)
- Small problem with Importons/Irradiance particles
- spot light falloff in Maya
- render GI to texture
- Mental Ray shaders explanation...
- Lighting set for RenderMan
- Arnold for Softimage - User Documentation available?
- GI render to texture
- HDRI for mixed lighting condition?
- In 2nd UV channel, strecting of UV effects the light map.
- What is 2nd UV Channel
- Lighting and rendering Critique Requested
- Lighting and rendering Critique Requested
- Jet Engine Fire/Thrust
- Color Shadow
- HELP! Maya layer shader problems OS X
- "light bloom" effect in Maya
- mia material transparency
- Lighting + White/Yellow Surfaces = Blow out
- Use Background Shader
- Linear Workflow
- need help with shader in particle flow
- Transparent texture is not working with Final Gather?
- Need help to lighting on solar system's scene...
- Production Rendering Techniques?
- Linear Workflow Maya 2011
- Pixar's "Up" Church Lighting Study
- Want Prism effect with Mental_ray
- Help with matching lighting
- Learning Slim?
- interior lighting techniques
- XSI Toon Shader mr photographic exposure [3DSMax]
- Character lighting in production
- How to? Stylized renders with Maya and 3ds max
- Shadow Only Lights - Their shadows are red
- HDRI questions
- Distorting the projection
- Cartoon Character Lighting
- The Maya hair on ambient occlusion
- Refraction issues with mia_materials
- candle flame
- point based rendering
- misss_fast_skin + layered specular - XSI
- How to remove a sliding grain
- Precalculated light cache for interior flythrough
- 3ds max/MR exterior night scene resources?
- glass effect problem
- Vray Maya Blown out Scene
- What is meant by bloom?
- Ojbect ID Render elements
- mental ray probelm
- Light fog in Renderman
- How good are these images?
- Advice for approaching small lights?
- batch render make the shader go black
- How do you light your characters for a character demo reel?
- Question
- Sun Set - How to make it?
- Lighting Opacity Mental Ray Problem
