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  1. Render layers issue.
  2. How can obtain these jewels?
  3. Stary light rays coming out from under a lid
  4. Lights shining through geometry
  5. Help concerning Indirect Illumination appreciated.
  6. black pixels in my render
  7. MR: best way of rendering metal?
  8. thick Black line due to motion blur when rendering
  9. key framing the decay regoin of spot light
  10. Ambient Occlusion problem?
  11. GI an AO ... what is the difference?
  12. MY Lighting Showreel
  13. maya fog quiery
  14. Problems with Max Shadow Maps
  15. What is the name for this lighting technique?
  16. Connecting LightShape "lightData" to surfaceLuminance "lightDataArray" Render error
  17. general setup for character textures in maya?
  18. Looking for advice on lighting an office scene...
  19. Maya Mental Ray: Glass/Caustics/Photons
  20. Looking into lighting study online
  21. Please help global scale issue
  22. Basic HDRI for IBL question
  23. Contour Rendering
  24. Fixing Light Leaking
  25. Toon shader tutorial
  26. Help in Effect
  27. Specular Bleed please help..
  28. quick render pass question
  29. Mental Ray Interior Rendring tips?
  30. how to apply gnomon master class "efficient cine lighting" methods from maya to max
  31. Realistic atmosphere render
  32. Smooth mesh preview
  33. Concrete look
  34. Would someone share their skin shader?
  35. no alpha for mia_material_x when using mip_rayswitch_env??
  36. Settings for Cartoon
  37. Light linking Maya hair?
  38. (HELP) exterior lighting for 3D Max 2009
  39. Maya fluid cast shadows on usebackground shader?
  40. Different GI Solutions relate in different Render Engines
  41. light dots in my scene rendering with mental ray
  42. Renderman bake3D shader
  43. Point Bassed Occlusion for GI
  44. So much noise in my renders -3Delight
  45. Artifacts on Mesh - 3Delight. Only with a particular shader on a particular mesh.
  46. How to "Break Shadow Links " in Maya?
  47. Why does Area Light creat grainy renders?
  48. need help ..
  49. Anyone out there using Renderman for Maya
  50. Rendering Occlusion shadows on Object without visibility
  51. Shadow artifact using bump maps
  52. Any ideas on best shader for a flat model
  53. Help me light my scene :)
  54. How do artists get the warm glowing effect in there renders
  55. ambient occlusion from gound only...
  56. Why does Point Light cast ugly shadows?
  57. Lighting problem in the corner of the room
  58. Relationship between Light and Saturation
  59. Light Array help
  60. Whats the different between Stylize Lighting and Realistic Lighting
  61. Help, texture looking wrong in mental ray
  62. Animate Vray Lights
  63. help :reflection pass in 3ds max by mental ray
  64. maxwell hdri map in vray render FRIED!
  65. Questions about Shaders.
  66. Shaders question and lightmaps
  67. light effects in Mental ray Maya
  68. blotchy GI vray
  69. Moving from Vray to Mental ray. creating equivalent shader
  70. vray bathroom lighting advice
  71. Point Light & Spot Light -Light Glow-opticalFX problem in Maya
  72. Tips Curtain Material Translucency
  73. RSL Questions
  74. Why does Maya Light Linking make my texture turn black?
  75. Need a small Help in 3dmax
  76. Shadow passes in 2010 *&^(*^@#
  77. light not rendering!
  78. How do you setup your l IBL scenes?
  79. Rendering selected object Maya
  80. How to get a Beam of Light?
  81. Maya rendering in passes
  82. finalrender s1 flickery shadows problem
  83. Architecural Visualisation
  84. Mental Ray Caustics Problem
  85. lighting match - footage or still image?
  86. Shadows are fun! But I think mine are broken...
  87. Animate VRayHDRI Overall mult ?
  88. Cartoon Lighting
  89. how to apply MR material to hair & fur?
  90. Wrinkles on born baby
  91. Sky light spec
  92. HDRI Images?
  93. 3Ds Max Mental Ray color banding
  94. maya lighting
  95. Rendering Window Curtains
  96. Furry Ball: GPU renderer for Maya
  97. other lighting challenges?
  98. linear workflow help
  99. Need help for reflection pass and shadow pass in maya 2009
  100. Help with outdoor light settings
  101. Can a bump/norm map be applied to a diectric material in mental ray for Maya 2009??
  102. Rendering Glass Chess set
  103. How can we create Enviromental Fog in Maya 2009
  104. Need Help for Product Lighting.
  105. Problems with SSS on a curtain
  106. create lights - before or after texture ?
  107. maya 2010 occlusion render in mental ray crashes
  108. cebas?? finalrender?? where are you???
  109. in need of a high speed GI workflow
  110. Daylight or mr Sun casting beams?
  111. Underwater Caustics in maya- shadow problem
  112. air bubbles in Mental Ray (wrong IOR)
  113. Speed up volumetric light ?
  114. eye shader with mental ray
  115. Vray lighting tutorials
  116. Need Fake Volumetric Light Tut Please!
  117. simulating window reflections on eyes
  118. Baked shadows or re-use depth maps in MentalRay
  119. New to lighting
  120. Car quiz
  121. How do you get inverse volumetric light in maya?
  122. Maya Square Specular Reflections
  123. Flickering shadows in M.R. animations
  124. Satin Shader using mia_material_x??
  125. Achieving this style of product shot
  126. Cinema 4D Radiosity help
  127. Best Light Fog Option?
  128. vray powershader
  129. Interiors: lighting objects
  130. Problem with rendering
  131. sugar cube!
  132. Mental Ray - Matte/Shadow's Colour Problem
  133. Arch & Design Shader - Glass
  134. High End frosted glass help - Mental Ray
  135. GI Noob question pls clarify
  136. maya_make a shadow pass by physical sky
  137. Lightning Cheak C&C needed
  138. how to recreate these shaders
  139. Tutorials/articles to understand shaders better?
  140. illumination in Mental ray
  141. really neeeeeeeeed help
  142. illuminating glass eyes
  143. duplicating lights MAYA - not working
  144. Is this a light leak?
  145. mental ray character rendering in max 2010
  146. Church 'lobby' - crit needed
  147. lighting techniques guidance.
  148. Looking for some tips
  149. matte/shadow in 3ds max is which in maya?
  150. accurate HDR images
  151. Problem withRendering Z-depth in maya 2008
  152. Lighting from inside a glass object with mental ray?
  153. Painting with Polygons
  154. glass from mia material x
  155. Lighting
  156. Can you get this to work?
  157. Renderman and SLIM question?
  158. How to get a good human skin out of Max 2010 MentalRay?
  159. i have a 180degrees fisheye lens for HDRI...
  160. Imitating camera flash - Max/Mental Ray
  161. Energy Conservation?
  162. fog light decay? - maya
  163. please help with specular problem
  164. Mental ray sun ligth - MAYA
  165. Converting Lights in Maya Mental Ray
  166. PRMan / SLIM PrimVar useage question
  167. Weird shadows in viewport
  168. Newbie Question regarding Lighting - target one character?
  169. Depth of Field Streamlining.
  170. inverse square law
  171. Skylight not visible
  172. 3dmax - how do i render SSS,Fallof... etc. render elements?
  173. Light ignores my translucence
  174. need crits on watches lighting
  175. head lights for BMW 3 series,,,
  176. [Max/MR] Convincing stage "volume" lights.
  177. NEED C&C's
  178. bake sss radiosity
  179. Objects emitting light help - Maya 2010
  180. 3dsmax vray -> vray standalone linux
  181. 3ds max Caustic Fail!
  182. Maya & Mental Ray - Flicker Free?!? HELP!
  183. Radiosity Messing With Values
  184. Photometric Lights and flakes of the car paint shader
  185. Question about multilayered displacement in Slim
  186. How to become a lighting artist
  187. HDRI & IBL and color management
  188. Desk Lamp Soft Shadows?
  189. Multiple Lights - How to?
  190. Beginning Renderman Shading Language
  191. bent normals to drive lights in MR?
  192. Keyframing caustics - Maya/Mental Ray problems.
  193. how to achieve this lighting?
  194. mia_material glass + nparticle fluid
  195. Reflection problem with MR car paint shader and displacements
  196. Renderman
  197. Gamma 2.2
  198. Gamma 2.2
  199. Mia_LightSurface node insight please
  200. Some criticism needed on a past challenge piece.
  201. Renderman cloud shader
  202. High Quality Vehicle Rendering
  203. [MR] Glass render
  204. Studio Lighting & Illumination Kit (SLIK)
  205. Best methods for shading/rendering hair in Maya/Mental Ray
  206. The MR vs. Vray Battle Continues
  207. Sin City Effect
  208. Simple glass... what's wrong.
  209. what is a bent normal pass in vray?
  210. how to make glow lights and lens flares in post correctly?
  211. Best way to match light from photo shoot?
  212. Maya lighting GI and FG
  213. Photometric lighting - verify it's coorect? [Max]
  214. materials for an eye in 3ds max 2008 (mental ray)
  215. bedroom
  216. lighting challenge #fruit bow
  217. lighting challenge #fruit bow
  218. HDRI Question - Useage of Various Formats
  219. (Very) basic questions for shading/matching
  220. Light setup for animation..
  221. how to make a colored shadows pass in 3ds max?
  222. Grain
  223. the ability to render separate light passes at once
  224. 2 Finalrender questions =)
  225. Stop Rim Light Bounce ( FG on )
  226. Lighting Mentor
  227. problem with rendering a lowpoly in mentalray!
  228. Interior lighting/rendering for animation - help please!
  229. bottle collectiom
  230. Tutorial (dvd/online/subscrip/class) on lighting pipelines in production ?
  231. mental ray sunlight, skylight and HDRI
  232. need a ice cream shader in max.. using mental ray render
  233. Small Scratch - "Ghost Scratch" Shader - What and Where use
  234. Camera Techniques in Maya
  235. Bump for mental ray base shaders!
  236. An object has no self shadow?
  237. Interior Lighting Help (Dark Room)
  238. query in render layer
  239. quick setup for car rendering
  240. Gi flicker removal free plugin
  241. SSS, Final Gather, and Specular Issue
  242. Linear Workflow Tutorial 3DS Max and Vray
  243. Maxwell 1.7 - realistic lighting and shading
  244. Achieving a similar result to this image
  245. Mental Ray Transparency question
  246. Light Fall Off
  247. can't assign a texture map to mr sky portal
  248. Hair Transparency help
  249. Help needed - Maya photon intensity keyable??
  250. Cant't set Mr sky Multiplier to "0.0002"