- Render layers issue.
- How can obtain these jewels?
- Stary light rays coming out from under a lid
- Lights shining through geometry
- Help concerning Indirect Illumination appreciated.
- black pixels in my render
- MR: best way of rendering metal?
- thick Black line due to motion blur when rendering
- key framing the decay regoin of spot light
- Ambient Occlusion problem?
- GI an AO ... what is the difference?
- MY Lighting Showreel
- maya fog quiery
- Problems with Max Shadow Maps
- What is the name for this lighting technique?
- Connecting LightShape "lightData" to surfaceLuminance "lightDataArray" Render error
- general setup for character textures in maya?
- Looking for advice on lighting an office scene...
- Maya Mental Ray: Glass/Caustics/Photons
- Looking into lighting study online
- Please help global scale issue
- Basic HDRI for IBL question
- Contour Rendering
- Fixing Light Leaking
- Toon shader tutorial
- Help in Effect
- Specular Bleed please help..
- quick render pass question
- Mental Ray Interior Rendring tips?
- how to apply gnomon master class "efficient cine lighting" methods from maya to max
- Realistic atmosphere render
- Smooth mesh preview
- Concrete look
- Would someone share their skin shader?
- no alpha for mia_material_x when using mip_rayswitch_env??
- Settings for Cartoon
- Light linking Maya hair?
- (HELP) exterior lighting for 3D Max 2009
- Maya fluid cast shadows on usebackground shader?
- Different GI Solutions relate in different Render Engines
- light dots in my scene rendering with mental ray
- Renderman bake3D shader
- Point Bassed Occlusion for GI
- So much noise in my renders -3Delight
- Artifacts on Mesh - 3Delight. Only with a particular shader on a particular mesh.
- How to "Break Shadow Links " in Maya?
- Why does Area Light creat grainy renders?
- need help ..
- Anyone out there using Renderman for Maya
- Rendering Occlusion shadows on Object without visibility
- Shadow artifact using bump maps
- Any ideas on best shader for a flat model
- Help me light my scene :)
- How do artists get the warm glowing effect in there renders
- ambient occlusion from gound only...
- Why does Point Light cast ugly shadows?
- Lighting problem in the corner of the room
- Relationship between Light and Saturation
- Light Array help
- Whats the different between Stylize Lighting and Realistic Lighting
- Help, texture looking wrong in mental ray
- Animate Vray Lights
- help :reflection pass in 3ds max by mental ray
- maxwell hdri map in vray render FRIED!
- Questions about Shaders.
- Shaders question and lightmaps
- light effects in Mental ray Maya
- blotchy GI vray
- Moving from Vray to Mental ray. creating equivalent shader
- vray bathroom lighting advice
- Point Light & Spot Light -Light Glow-opticalFX problem in Maya
- Tips Curtain Material Translucency
- RSL Questions
- Why does Maya Light Linking make my texture turn black?
- Need a small Help in 3dmax
- Shadow passes in 2010 *&^(*^@#
- light not rendering!
- How do you setup your l IBL scenes?
- Rendering selected object Maya
- How to get a Beam of Light?
- Maya rendering in passes
- finalrender s1 flickery shadows problem
- Architecural Visualisation
- Mental Ray Caustics Problem
- lighting match - footage or still image?
- Shadows are fun! But I think mine are broken...
- Animate VRayHDRI Overall mult ?
- Cartoon Lighting
- how to apply MR material to hair & fur?
- Wrinkles on born baby
- Sky light spec
- HDRI Images?
- 3Ds Max Mental Ray color banding
- maya lighting
- Rendering Window Curtains
- Furry Ball: GPU renderer for Maya
- other lighting challenges?
- linear workflow help
- Need help for reflection pass and shadow pass in maya 2009
- Help with outdoor light settings
- Can a bump/norm map be applied to a diectric material in mental ray for Maya 2009??
- Rendering Glass Chess set
- How can we create Enviromental Fog in Maya 2009
- Need Help for Product Lighting.
- Problems with SSS on a curtain
- create lights - before or after texture ?
- maya 2010 occlusion render in mental ray crashes
- cebas?? finalrender?? where are you???
- in need of a high speed GI workflow
- Daylight or mr Sun casting beams?
- Underwater Caustics in maya- shadow problem
- air bubbles in Mental Ray (wrong IOR)
- Speed up volumetric light ?
- eye shader with mental ray
- Vray lighting tutorials
- Need Fake Volumetric Light Tut Please!
- simulating window reflections on eyes
- Baked shadows or re-use depth maps in MentalRay
- New to lighting
- Car quiz
- How do you get inverse volumetric light in maya?
- Maya Square Specular Reflections
- Flickering shadows in M.R. animations
- Satin Shader using mia_material_x??
- Achieving this style of product shot
- Cinema 4D Radiosity help
- Best Light Fog Option?
- vray powershader
- Interiors: lighting objects
- Problem with rendering
- sugar cube!
- Mental Ray - Matte/Shadow's Colour Problem
- Arch & Design Shader - Glass
- High End frosted glass help - Mental Ray
- GI Noob question pls clarify
- maya_make a shadow pass by physical sky
- Lightning Cheak C&C needed
- how to recreate these shaders
- Tutorials/articles to understand shaders better?
- illumination in Mental ray
- really neeeeeeeeed help
- illuminating glass eyes
- duplicating lights MAYA - not working
- Is this a light leak?
- mental ray character rendering in max 2010
- Church 'lobby' - crit needed
- lighting techniques guidance.
- Looking for some tips
- matte/shadow in 3ds max is which in maya?
- accurate HDR images
- Problem withRendering Z-depth in maya 2008
- Lighting from inside a glass object with mental ray?
- Painting with Polygons
- glass from mia material x
- Lighting
- Can you get this to work?
- Renderman and SLIM question?
- How to get a good human skin out of Max 2010 MentalRay?
- i have a 180degrees fisheye lens for HDRI...
- Imitating camera flash - Max/Mental Ray
- Energy Conservation?
- fog light decay? - maya
- please help with specular problem
- Mental ray sun ligth - MAYA
- Converting Lights in Maya Mental Ray
- PRMan / SLIM PrimVar useage question
- Weird shadows in viewport
- Newbie Question regarding Lighting - target one character?
- Depth of Field Streamlining.
- inverse square law
- Skylight not visible
- 3dmax - how do i render SSS,Fallof... etc. render elements?
- Light ignores my translucence
- need crits on watches lighting
- head lights for BMW 3 series,,,
- [Max/MR] Convincing stage "volume" lights.
- NEED C&C's
- bake sss radiosity
- Objects emitting light help - Maya 2010
- 3dsmax vray -> vray standalone linux
- 3ds max Caustic Fail!
- Maya & Mental Ray - Flicker Free?!? HELP!
- Radiosity Messing With Values
- Photometric Lights and flakes of the car paint shader
- Question about multilayered displacement in Slim
- How to become a lighting artist
- HDRI & IBL and color management
- Desk Lamp Soft Shadows?
- Multiple Lights - How to?
- Beginning Renderman Shading Language
- bent normals to drive lights in MR?
- Keyframing caustics - Maya/Mental Ray problems.
- how to achieve this lighting?
- mia_material glass + nparticle fluid
- Reflection problem with MR car paint shader and displacements
- Renderman
- Gamma 2.2
- Gamma 2.2
- Mia_LightSurface node insight please
- Some criticism needed on a past challenge piece.
- Renderman cloud shader
- High Quality Vehicle Rendering
- [MR] Glass render
- Studio Lighting & Illumination Kit (SLIK)
- Best methods for shading/rendering hair in Maya/Mental Ray
- The MR vs. Vray Battle Continues
- Sin City Effect
- Simple glass... what's wrong.
- what is a bent normal pass in vray?
- how to make glow lights and lens flares in post correctly?
- Best way to match light from photo shoot?
- Maya lighting GI and FG
- Photometric lighting - verify it's coorect? [Max]
- materials for an eye in 3ds max 2008 (mental ray)
- bedroom
- lighting challenge #fruit bow
- lighting challenge #fruit bow
- HDRI Question - Useage of Various Formats
- (Very) basic questions for shading/matching
- Light setup for animation..
- how to make a colored shadows pass in 3ds max?
- Grain
- the ability to render separate light passes at once
- 2 Finalrender questions =)
- Stop Rim Light Bounce ( FG on )
- Lighting Mentor
- problem with rendering a lowpoly in mentalray!
- Interior lighting/rendering for animation - help please!
- bottle collectiom
- Tutorial (dvd/online/subscrip/class) on lighting pipelines in production ?
- mental ray sunlight, skylight and HDRI
- need a ice cream shader in max.. using mental ray render
- Small Scratch - "Ghost Scratch" Shader - What and Where use
- Camera Techniques in Maya
- Bump for mental ray base shaders!
- An object has no self shadow?
- Interior Lighting Help (Dark Room)
- query in render layer
- quick setup for car rendering
- Gi flicker removal free plugin
- SSS, Final Gather, and Specular Issue
- Linear Workflow Tutorial 3DS Max and Vray
- Maxwell 1.7 - realistic lighting and shading
- Achieving a similar result to this image
- Mental Ray Transparency question
- Light Fall Off
- can't assign a texture map to mr sky portal
- Hair Transparency help
- Help needed - Maya photon intensity keyable??
- Cant't set Mr sky Multiplier to "0.0002"
