View Full Version : Lighting and Shaders
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- transparency and casting shadows, can't get it right
- help! about baking light maps
- Vray environment map renders
- Rendering Problem
- Vray/3DsMax; Light Flicker
- why no smooth shading in games?
- mental ray ocean shader in max 9
- HMM, I dont know what the hell is happening here...?
- vray materials with texture not recieving light and shadows
- FX composer and MAX: what am I doing wrong?
- "visible ray of light bouncing from mirrors" simulation
- shadow pass in mia passes shader ?
- HDR Light Probes - Where to find mirror balls?
- Lighting Part
- Problem with transparency
- problem with seeing through an object
- MentalRay OpenEXR
- 3d max lighting based on colour theory
- Final Gathering Questions
- 1st Lighting Showreel
- Lighting Rig tutorial for 3D Animated series
- Lighting in Houdini and volumetrics
- 3D Max Facade shader
- Creating a Skybox
- some maya fur eyelashes
- Best Programing Language
- color palette for 3d artist
- Render passes in separate r g b channels for post
- Creating an AO pass from a scene with displacement shaders
- hello
- renderMan and maya nCloth renders nCloth particles - how can i stop this?
- Hair Fur in Max 2K9 with GI
- MIA Round Corners shader --> renderman
- Blurred city lights like in the films in 3d Help needed
- "Electric" color path (maya)
- How do I get a light to sample a point from a ramp instead of projecting the ramp?
- Need pointlight to get color from a point on a ramp, not project whole ramp (Maya)
- Normal maps not working with mental ray daylight system
- "Subdermal lightsource" in Max MR
- a problem about saving and impoting file
- problem with Fur and batch render
- Camera Background Color
- CG Lighting
- Raytraced shadows and normal maps: Faceted shadows edges along mesh normals
- Mia Material X render layers - passes
- Maya Surface shader with occlusion, exclude an occ on certain objects in the render
- Quick, potentially DUMB question !
- Room Lighting - Advice needed
- Rendering Hair
- 'Bounced' Specular Highlights
- "Lightbitch" for Maya?
- mia x passes, spec, bm, color
- VOLKS TE37 magwheel lighting and rendering help needed
- How do i crete a shader network for tyres in maya?
- simple lighting question (Maya)
- openGL Maya shader?
- Scene lighting - Need some help
- need expert advice on HDRI Lighting
- RiCurves and other Renderman Questions
- Help: Lighting + material for this Lamborghini Gallardo LP560-4
- does mental ray in max supports shadowmaps supporting refraction?
- Making this special carpaint
- VRAY interior 300 lights, 20 WATTS each
- Aluminium Shader Help
- HDRI not rendering transparency
- Default Lighting in maya 2008 question...
- mental ray bathroom scene trouble
- Mix 2 mia_material
- shadows and diffraction?
- Lighting Scene with different shot
- Need Help with objects casting light
- Coffee House WIP
- Sun and sky- HELP
- using mental ray 3.6 GI for animation
- Baffled with mask for label
- Airbus Lighting and Shading
- Creating a 'beautiful' render
- Depth of Light
- Mental Ray contours
- light source saves settings (3ds max)
- How do I light the inside of a building while using Daylight System.
- specular for area lighting
- Muscle Car
- Understand about Render Passed in mental-ray.
- Lighting With Toon Shaders
- human sight exposure
- MentalRay Layered textures
- Colored Metals
- (AO) Baking large and complex models?
- the linear workflow
- Hdri + Fg
- light glow
- Am trying to avoid photo-real renders...
- How to create fluid plasma effect?
- problem in simple interior with maya 2009
- Moving backplates + reflections = confusion :D
- I Need This Render View!
- How to build alpha on a projection-node
- Mia_portal_light
- vray question
- about ies lights.
- Realistic car city scene; Global illumination or fake it with lights and occlusion?
- Mental ray issue.
- What's wrong with this picture?
- Vegas Neon Lights
- What kind of technical knowledge is recommended for a lighting job?
- 3D Wheel Design rendering/lighting advice
- Prman add shader
- maya fur mental ray flicker solution?
- how do I figure out the Scene Bounding Box Size?
- Needs some shadows help
- VRay Light Vs MR Light
- Liquid density shading.
- How is this helicopter lit?
- MTV SUICIDE - lighting the short
- WTF Gamma!
- marmoset
- Animating lights for dance
- soft shadows with mental ray lights
- car studio....please help
- Basic GI+FG Mental Ray question
- Maya - area light color map problem
- about using GI in production...
- 3D Models For lighting
- Lighting - Exclude/Include.
- Maya Laser
- the linear workflow again
- hdri and specular
- Best Mental Ray Training Videos?
- 3D portrait light studio
- hi..
- Infrared light rendering...?
- MR Noise Filtering and Glow Material ?
- Character Lighting Rig
- Ambient Occlusion for transparent objects!!
- Lighting demo reel
- Lighting an "evil character"
- Falloff Maps for Soft Skin
- UV Map Problem!!
- Vray gradient problem
- Help with lighting/animation
- VRay Light Cache Super Bright
- 3delight motion blur on ShaveHair
- why mental ray displacement is so slow?
- How do you make a foggy scene?
- mental ray works
- HDRI capture technique
- Maya Materials and Lighting help!
- SLIM optimization
- submerge shader underwater
- my first lighting assignment FML
- Rhino/Flamingo Lighting Problem....!
- liquid and glass lighting
- MR SSS Shader
- Cacheing Mental Ray Final Gather 3DS Max
- TOON SHADER || Shader FX + 3D Studio Max 9
- max mental ray HDRI
- DOF not working in Maya Mental Ray
- Trouble recreating a shader
- Lighting for Night-vision?
- Photoreal Popcorn techniques
- cloth mental ray rendering help!
- regarding copyright
- Maya Mental Ray and normal maps for environments
- Lighting Technics in production
- Working With Vray 1.5
- Why is noise my vray animation ?
- Animated LED light board?
- Putting fingerprints & smudges on a glass with mental ray
- vray gamma correction?
- Maya Fires glow leve and reflections
- fundamental question: how to round up a box with a normamap in tangent space?
- maya HDRI question
- HDR Probes
- Error: Vray doesn't want to render heeelp :'(
- Is this a known problem when Upgrading mia_material_x shaders
- Help Lighting indoor basketball court
- Lighting Question
- Vray Spotlight
- Easy scene, shadow gets messy.
- Effect of Grids on Softboxes
- Per Shot Lighting Vs Full Environment Lighting
- types of lighting equipment
- Need more information about Lighting and Rendering!
- Shadow. Pass question
- Vray Distributed Rendering Problem!!!
- Studio lighting for fluids...
- car paint phen color probs..
- HDRI Prob
- Fast skin Lightwave
- Need Help
- Cloudy Misty effect in Space
- notes for post-ers
- 3ds Max IES Light issue
- Making light pass through a lampshade
- Issues with Shadows when dealing with mental ray..
- Maxwell - Ligthing and shading tips?
- Shooting light probes for video animation?
- Texturing and shading a candle using misss shader
- Photorealistic Plastic Shader
- Specular Highlight Shapes
- Light rig
- Light without GI or FG
- Help with Rendering, and tips on lighting
- Help with 3ds max MR Sky Haze Map
- Desk Lamp CC
- any experts on shaders for 3dsmax??
- pool balls
- mental ray of a near future (within 5 years(speculation))
- why is there so few resources on renderman?
- For me Enabling GI seems to have no effect in Max 10
- Shading Group Node
- Lighting with animation
- Bronze Shader CC
- tonemapping
- The Science For CG (article)
- Workflow when not using GI.
- how to control Lighting or(?) shader setting in mental ray
- Image Based Modeling.....Lighting..and Rendering
- How to acheive this lighting effect in maya?
- Vray glass lighting problem
- Help !
- Non-photoreal rendering
- help in maya physical sun
- Transformers rendering
- refraction issues with mia_x_passes material
- Small MR's Illumination intro.
- Rendering SU in Maya help
- Depth of Field & ways of doing it
- Maya MR: Renders once at 12 sec a frame, then 50 seconds on re-render of same frame
- Vray toon shader help
- Volume Rendering Particles
- Creating passes with MIA shaders in Maya 2009
- Sky Artist - Anyone know where to find one? Bungie Studios
- Im interested in peoples workflows for tuning materials?
- Maya Fur Rendering
- What is the best lighting setup for this scene
- Union Jack in a procedural Material
- Global Illumination and Slow Solutions in the Film Industry
- Final Gather Problem
- Irradiance Particles/Importons vs. Final Gather vs. Global Illumination
- IES data for LED's or how to approximate them?
- [3ds max] Looking for full dvd tutorials
- How do I add soft sun light through a window in Maya?
- Long Exposure Rendering?
- how to render matte (?) in mental ray?
- HDRI Problem
- How to create a Light Tube with GI Maya?
- Heavenly Environment - Devils Angels & Dating
- Shave and a haircut in Rmf 3 - Problem with lights
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