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  1. Uv's from poly to subD
  2. maya/MR reflection falloff
  3. default light in Maya 8.5
  4. Need help with lighting
  5. Hair and Fur using Mental Ray in MAX8
  6. Simple Halogen-Spot
  7. Referencing a `normal` array element? (3Delight/SL)
  8. composite,blend,shellac,mask what are they?
  9. Recreating the Partronus charm
  10. Can't get the shadow blinds to work. CAn anyone help me please.
  11. light rays?
  12. maya 7 render layers
  13. Procedural Ice Shader for 3d Studio / mentalray
  14. Help with VRAY
  15. UV Sets and Normal Map... PLEASE HELP!
  16. UV Sets and Normal Mapped shaders... PLEASE HELP!
  17. HDRI shaders
  18. Question about skin shaders in Maya and Mentalray
  19. First time scene lighting
  20. window lights
  21. What is the problem with this render?
  22. Shooting HDRI and bluescreen
  23. Problem with VRay Sun
  24. the making of "burning safari"+question
  25. flat white background
  26. Demo Reel Lighting
  27. Final Gather Blotchiness on the walls
  28. Animation/Still Lighting
  29. Need Help with VRaY 1.5
  30. Is 10mm wide enough for shooting lightprobes?
  31. Any comments?
  32. Need Help to Light A Jet
  33. Maya GI Problems
  34. 3D software w/DirectX viewports?
  35. Outdoor Lighting
  36. Rendering with mental ray, Fur, render layers, renders with no lights
  37. Maxwell vs Mental Ray animation test.
  38. Sunsets...
  39. PRMAN and Renderman Studio
  40. Script daylight sunlight skylight mental ray were?
  41. Using Zbrush maps with SSS Skin in Maya.
  42. Do you lighting TDs prefer to light an empty or populated scene?
  43. Multiple Shaders
  44. how to simulate lens effect ?
  45. Cloud tutorial
  46. reflection values
  47. I need help
  48. vray 1.5 rc3 specular problem
  49. VRay Pinky Refraction Problem!
  50. opacity vs transparency
  51. vray 1.5 rc3, no vray sun?? 3ds max 9 user
  52. Need help. My Lights won't work for Vray 1.5RC3, using 3ds max 9
  53. IES profile for candle-light?
  54. indirect lighting ( Maya related )
  55. "Sample" Definition
  56. night outdoor lighting
  57. HDRI help needed.
  58. dirtmap plug in
  59. URGENT: Need help with Area spot in 3ds max.
  60. Can't get light to pass through windows in VRay
  61. rendering a NEON-like surface w/o Final Gather
  62. Vrayphysical camera. I just see all black. What did I do wrong??. Vray1.5
  63. Vray 1.5
  64. // Info (Mayatomr): Aborted //
  65. Eyelid Meniscus
  66. Vray problem - Rendering headlights
  67. Splash
  68. Splash
  69. normal map shader, hope you like it!
  70. Particle Questions
  71. Sea Water Calculation
  72. miDefaultOptions extra attributes explained
  73. Merging render into photo/background
  74. Any cool interactive/progressive renderer?
  75. newbie to mental ray
  76. SSS Fast Skin material + Displace. Big Problem
  77. Mental Ray SSS light linking
  78. how to do glare lens effect on reflecting surfaces ?
  79. Lighting passes for hdri lighting
  80. Lighting passes for hdri lighting
  81. Best renderer/raytracer for Glass?
  82. Light Bulb
  83. SSS skin and glossy reflection
  84. mr Physical light dropoff(Maya specific)
  85. Is there a way to warp light in Maya?
  86. smedge issue.. please help!
  87. Rendering in layers. Can someone please help me
  88. 3delight and ghostly ambience..
  89. In Need of Final Gather Help
  90. Mental ray -> SSS with transparentcy
  91. best method of reducing Lighting rendering time?
  92. CG Lighting history
  93. SSS not working
  94. Why SSS wont work on my model correctly
  95. Compositing passes for SSS
  96. real-life lighting tools and techniques
  97. HDRI and Reflection Questions
  98. help with making a good metal effect with bumpmap
  99. V-Ray colorful shadows
  100. Flashlight beam with particles
  101. Critique/comments would be appreciated.
  102. suddenly my maya renders are turning out black.
  103. Render transparenct texture Z-Depth map in Maya
  104. Checking for bad/dropped frames...
  105. how can you achive this effect
  106. Get world normal in renderman sl?
  107. Rendering Ambient Occlusion Node with SSS
  108. mental ray for maya contour rendering
  109. Lighting a car...
  110. all my material color information (colors) in 3Dmax went crazy! help
  111. Is this directional light acting oddly?
  112. Mia Material help!
  113. What Type Of Illumination ?
  114. maya 8.0 render settings & motion blur
  115. mi car paint phen - how to set up
  116. HELP: About lighting and shading
  117. What are the best forms of exercises to improve lighting skills?
  118. Hue and Saturation in 3d
  119. lighting in the space
  120. Incomplete results??Help!
  121. how to make a shader that partially lets light through your material?
  122. Help with glass?
  123. 3dsmax/vray - Jack Daniel's
  124. IES sunlight (max)
  125. Creating unrealistic lighting - isometric lighting
  126. HDRI issue
  127. Trying to achieve a werid special effect
  128. renders are coming out black and white
  129. Using Set Driven Key with Mental Ray?
  130. lighting tutorial
  131. Maya Glass Transparency
  132. Lighting a large office
  133. Lighting a Scene w/ a model tutorial?
  134. Camera question
  135. Lighting a room with Vray for Rhino (need comments and critique)
  136. Rendering Candles Using Mental Ray
  137. Weird color problem with v-ray...
  138. Live Action/CG DVD edownload.
  139. what light/shader do i have to use to bake a good base for texture painting? (3Dmax)
  140. "Gelato" Shadow linking. Noob question.
  141. Cartoon (anime) style lighing
  142. mia_material where to find ?
  143. Character Lighting
  144. Diamond Shader ?
  145. ocean realistic render
  146. Need Help Argent please!!
  147. hair pass. Shadow problem
  148. @ Who may concern Mental-ray material site
  149. Help for Animated HDRI
  150. Altering lights in Max
  151. Max 2008 + V-Ray Test
  152. shadow problem when light passing thru tranparency part of a plane
  153. Swimming Pool Lighting
  154. Realistic lighting help!asap
  155. Contour Shader Problem
  156. Rendering in VRay
  157. Lighting C&C's please...
  158. World's Darkest Material invented: only 0.045 light reflectance!
  159. Render Layers
  160. Looking for Lighting Review tool
  161. lighting vray
  162. view-dependence of specular
  163. light position help...
  164. Fluourescent Light in Mental Ray
  165. contrast...
  166. Need material direction
  167. lighting my works
  168. Renderman Links and DVD Training
  169. maxwell rendering with transparent background?
  170. Peculiar Volumetric Light Problem
  171. How do I render seperate lighting passes?
  172. learning renderman?
  173. mentalray (light question)
  174. Lighting showreel advise
  175. space images
  176. Export lights houdini to xsi
  177. Mental Ray Morph Material
  178. i get weird shadowlines, help please (image inside)
  179. light angle by place/date/time? in Max?
  180. Interior Lighting Problem (VRay)
  181. glow for mental ray
  182. V-ray render/camera setting
  183. Epic Games lighting setup?
  184. vray flash camera problem
  185. night rendering
  186. No hard shadows with IBL from HDRI...
  187. Can't find Mental Ray Shaders
  188. vray sun shadow problem
  189. depth of field z depth
  190. [3dsmax] Fluorescent Lighting for Video Games
  191. Raytracer -Out of memory
  192. Need help with daylight using GI+FG
  193. Gi Joe for Maya
  194. GI pass - Mental Ray - 3dsMax
  195. v-ray1.5/3ds9 hdri creates yellow artifacts
  196. Strange hotspot at Caustic rendering...
  197. How to create a glass window?
  198. Darren Brooker's CG Lighting book
  199. Heat discoloration.
  200. weird surface shadows
  201. Liquid-glass rendering
  202. Cloud Displacement
  203. keying multiple lights in maya
  204. Help with volumetric fog please!
  205. mentalrayr path tracing material?
  206. connect ramp to mib_lookup_spherical?
  207. Does movie studio use measured BRDF data ?
  208. Outdoor lighting techniques? (no gi, skylight etc)
  209. using mental ray
  210. Default Lighting problem
  211. light can't exclude shadow with Mentalray
  212. Normalmap in addition to displacement?
  213. car headlights
  214. Realisitc gallery - need help :-)
  215. how do i get shaders from max to maya and back????????????????
  216. Distance based shader
  217. Glass bottles
  218. help on lightmaps please ... (maya softwere)
  219. Faking Global Illumination
  220. Underwater Room Strategy
  221. lighting artifacts
  222. proper Rim light / back light
  223. How do you do light effects like these?
  224. FR Adaptive QMC questions
  225. Connecting Mental Ray Shaders
  226. Light Fog Transparency maps ??
  227. How do I setup a reflection pass in maya?
  228. Adjusting Mass Light Intensities?
  229. making a candle flame
  230. Matte Shadow in Mental Ray
  231. HDRI library wanted
  232. Need help from Maya lighting/shader experts
  233. Medical - Bone Marrow
  234. Try fake gi
  235. Mental Ray - Transparency shadow problem
  236. Lighting miniatures to fake scale
  237. How can i get this lighting effect
  238. how do I light this?...
  239. Do you use additional lights with HDRI lighting?
  240. silk/satin Shader?
  241. White Vinyl Surface Shader
  242. Can not guess whats the problem can any one help me
  243. How do I light an external environment?
  244. mix8layer or equivalent in maya 2008 ?
  245. Lighting odd effects
  246. Help with rendering ideas please
  247. How to acheive this effect?
  248. VRayEdgesTexture bug?
  249. Paper on why veins look blue
  250. Looking for material to render light but not geometry