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  1. Particles to represent and aerial dog fight
  2. real flow and max
  3. words in particles
  4. The "Limit" of Particle Flow (strange bahavior)
  5. how to realize granulate to liquid particle (material?) morph
  6. 3ds max Working - Glass
  7. Fragmentation/Material ID Question
  8. Particle Rendering Problem
  9. Object collide = particle emit @ collide?
  10. Helicopter Dust Cloud
  11. Spawning a trail from a shape instance
  12. Volume Collision?
  13. Snow splashing up
  14. Simulation of massive car movements
  15. stars
  16. Water Simulation
  17. Particles collideing
  18. Every Target 1 time SCRIPT
  19. noob needs help emitting from geometry
  20. Anyone know how the tornadoes were created in "Day After Tomorrow"?
  21. Making particles have random turbulance...
  22. interpenetrating meshes
  23. Instancing objects on particles
  24. Placing boxes on terrain
  25. Pflow - hemisphere should meet another hemisphere
  26. If not Collide?
  27. Dynaflects?
  28. Addflow4 Error
  29. Particle age texture stops working
  30. Spawn material
  31. How to attach Object to a ParticleFlow System
  32. Particle collision
  33. traffic system - thoughts and problems
  34. Import other Particles in Pflow
  35. Sparks !
  36. reactor,PFlow, and mesher
  37. PFlow and Sounds
  38. Glowing Balls!
  39. Fragment/particle positioning issue
  40. Thread Moved Please Delete
  41. Stones turn into smoke with AB
  42. Can I achieve falling leave effect with Particle Flow?
  43. foam material
  44. Particle Problem
  45. particle help - snow dump
  46. flip book animated texture effect
  47. Particles Don't Render?
  48. Particle Problem Part 2
  49. shape mark material issue
  50. Guinness matters
  51. Spawn particles from other particle shapes?
  52. Growing veins
  53. Question About Particle Flow
  54. Render dont match viewport--Help
  55. Instanced object animation problem
  56. Particle Shadows are not showing
  57. PF integration win Pyrocuster/AfterBurn/FumeFX ???
  58. Thinking Particles vs Particular Flow
  59. how to orientate spawn to normal face
  60. Particle flow help....
  61. Rendering rainfall particles
  62. Changing events in Pflow
  63. Time Ramp with Speed by Icon
  64. What am I doing wrong? (Scripted shatter)
  65. How would you do this in max
  66. About flood and flood surf
  67. particle banking
  68. PFlow pivot points for instanced geometry
  69. Particles Goal to Another Particle System
  70. leafs physics
  71. Hmm, I feel a little stupid...
  72. tubosmooth to instanced geometry
  73. peeling an apple
  74. Slowing down particle aging
  75. how to control particle scaling with texture
  76. bloody hands using pflow
  77. object 2 object using pflow
  78. pflow and motion blur
  79. PFlow and waterslides
  80. pflow/fume/collision to new fplow
  81. Afterburn Smoke Banding?
  82. mid scene render of particles
  83. PFLOW Box 2 at siggraph ?
  84. Particle Flow Tools at Siggraph
  85. One Particle Per Vertex - Question?
  86. Particle Morphing
  87. Allan Mckay's fracture script help!
  88. Particle Vortex/Find Target modifiers
  89. Nuclear heatwave
  90. animating instanced geometry, is it possible?
  91. how to make looping effects? example= repetitive 30 frame animation of moving clouds
  92. Triggering effects
  93. Pflow textured Instanced objects passing through Mesher question
  94. particle look at object - z axis rotating only
  95. Underwater Bubbles
  96. Simple Im Sure!!
  97. Object to Particles (12 different Geometries)
  98. Particle Flow Disappearing?
  99. Controlling Visibility of mesh
  100. Speed question
  101. Targeting Alpha/Opacity..
  102. Problem: PF stops at a certain frame
  103. PFlow question
  104. Vibrating Particles, another question
  105. linking an object to a particle
  106. Anyone affiliated with Orbaz, need help fast
  107. Shape Plus from box 1 question
  108. Asigning Materials problem
  109. Animated Age test?
  110. Jet Afterburner
  111. crumble >> pflow?
  112. Particles animation freeze
  113. PFlow Surface Spread
  114. Turbulence logic
  115. Using Pflow to create city - real world mapping question
  116. 'Thinking Particles 2' questions
  117. Deletion of particles @ contact with a UDeflector object
  118. Birth speed in PF
  119. Box deflector?
  120. Wind tunnel test with particle flow tools
  121. cell division?
  122. PFlow smoke-machine turbulence..
  123. Particle View Oddities - New Install - Buggy
  124. camera mapping/mapping object op.
  125. pflow timelapse clouds loop
  126. How to animate wind strength?
  127. How to make 2 collision test?
  128. P-Array Problems in Max5
  129. shape mark in particle flow
  130. Pwraper as Pos.Obj emiter.
  131. thousands of brick particles problem!
  132. Krakatoa Question
  133. Boat "spray" help needed
  134. Motion Blur using Mental Ray on P Flow
  135. Luminous particles
  136. Controlling force by orientaion
  137. TMNT Style Asteroid Explosion
  138. Fading in or replace? after dispersion geometry
  139. render out sound as an image sequence?
  140. How to recreate this kind of effect?
  141. How to test if inside volume
  142. Rotating PFlow Particles With A Script
  143. Rain of petals
  144. Random particle rotation
  145. looking for a camera projection tutorial
  146. Whats the best way to do this.
  147. uDeflector pushes altough collision is set to continue
  148. speed by surface
  149. how to restrict particle path?
  150. Problem with Material Dynamic
  151. Like Mononoke
  152. Need technical help
  153. Sand Pile
  154. position object - density by material problem
  155. Anselm's Spline PFlow Tutorial
  156. first work with particles
  157. Particle Flow not multithreaded?
  158. Particle Pointing Direction
  159. Bobo´s Camera Projection tutorial with scanliner/other renderer then krakatoa?
  160. Pflow, mesher and point cache
  161. Pflow renders different each time.
  162. Animating particlae age
  163. Particles not displayingg
  164. Crash when animating spawn
  165. Bobo's Camera Projection Mapping Tutorial
  166. dripping plane, best technique?
  167. pFlow + pwrapper + vray = problem
  168. deflector problem
  169. Particle Orientation
  170. Increasing speed...
  171. Hi, i want to to this: A series of particles, or objects, wich i can move them freely
  172. particle flow dripping blobmesh with vray motion blur
  173. particle flow dripping blobmesh with vray motion blur
  174. pfsource self collision
  175. Help with an effect
  176. particles disappearing
  177. PFlow matrix
  178. Particle rotation along with the path
  179. Color Variations
  180. Material Frequency op: more than 10 ID's?
  181. Best way to go about dust
  182. pFlow behaving strangely
  183. Particle Fracture
  184. water animation
  185. Lava coming up to the surface!
  186. Pflow bounce and deflectors and stuff question
  187. How can i get particle flow to do this.
  188. power ball throw and explosion
  189. Adding smoke effects to a growing fire
  190. Particles appear based on grayscale map value
  191. Simple question about spawning particles with orientation
  192. Pennies lining up (Particle FLow)
  193. Mapping object operator problem
  194. particle flow and random wlak
  195. What am I doing wrong here?
  196. Particle flow jobs?
  197. Bobo's FragMents Script
  198. Extrude/loft a trail behind a particle?
  199. Facing = speed follow + lookat camera?
  200. PF View forgets position on 2nd monitor?
  201. Particles clash for a fountain
  202. Question about particle placement on Surfaces?
  203. Locking particle position to animated surface?
  204. PFlow freezing Max!! Please help!
  205. PFlow Particles to form Object? Help
  206. I must be making this harder than it is...
  207. Crate EXPLOSION - using sprites
  208. Vortex
  209. Logo animation with particle flow.
  210. pflow pwrapper and shell
  211. Particles jumping off
  212. flipping array of goodness
  213. Blowing snow over a surface
  214. Orienting an object as a particle (cars)
  215. PF Source FX?
  216. > Transforming Mesh/Poly INTO Particles, can I do this?
  217. particle shaders
  218. Facing Particles - To Viewport?
  219. Foam-Bubbles-overflow-PFlow
  220. Birth by speed...
  221. Have particles delete randomly? Need Help!
  222. Rotating the wrong way.
  223. Torch Flame
  224. There has to be a way...1000 particles evenly distibuted on a 100x100 plane
  225. Controling Particle Color with a Gradient
  226. plcoud bubble motion in pflow
  227. particle flow rotation
  228. more particle flow questions!
  229. Uregent help need it!
  230. Can Glue 3D move Objects?
  231. nearly there!!
  232. collision not working in "real time" - help
  233. staggered effects in one system
  234. Not hard question
  235. Tree Leafes and Wind SpaceWarp
  236. FX Scripts (FFX, AB, Pflow)
  237. Slideable keyframe solutions?
  238. scaling
  239. Emitting omni lights from a particle system
  240. print particle position to debug window
  241. Errror creating ParticleView
  242. Why doesnt the viewport always show the same position of particles that are rendered?
  243. Bullet shell particles settling on ground
  244. Spawing from the mesh of another PFlow
  245. finding and landing on target problem
  246. Particle Flow Cache problem
  247. Particle Steam Help
  248. crowds in PFlow
  249. particle instanced materials/shaders?
  250. Fluids and pwrapper question