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  1. Particle Flow Discussion
  2. Random Material IDs
  3. Flowing sand simulation - approaches?
  4. Particles not simulating the same at rendertime
  5. particil flow and video post
  6. Assigning seperate material IDs to particles in PFlow
  7. particle flow bipeds
  8. layers?
  9. FX GUYS! READ ME! -- Houdini Forum
  10. particles, render only?
  11. I have a question
  12. Help: Spin/Rotate follow Particle Motion
  13. Particles Progressive Stop...
  14. PFlow Materials and scene states
  15. Animated/ deforming object break up in fragments
  16. visibility keys
  17. Is it possible to link a camera to a particle?
  18. Why are we still posting on a 221 page thread at the top of the page?
  19. Brain Synapses Best Way
  20. UVW Map and Particles ?
  21. Find Target stops working after a certain time?
  22. Instanced geometry particles go black when entering new event...
  23. Is it possible?
  24. Filling an entire stadium with PFlow?
  25. Animating particles, help
  26. I have a question pertaining to this effect.
  27. ReCreate Parray in Pflow
  28. how to render smoke particle system?
  29. realflow particle cache to PF
  30. Realflow .SD to max?
  31. PFlow water serpentine...
  32. Ink in water effect
  33. Particles following splines
  34. Material-IDs of spawned particles?
  35. constant spawning
  36. Particle's are not deflecting right. some do but most dont
  37. Recreating a PArray fracture in Pflow?
  38. How to apply Camera Map to Pflow?
  39. Particle glow
  40. Facing Particles problem
  41. Multi object deflector.
  42. Dust Poof
  43. float the fracture
  44. Need help slowing particles
  45. Locking procedural map to particles?
  46. convert particles to geometry????
  47. Random Particle birth blues
  48. Particle Dispersion then Re-formation. HELP
  49. Water material
  50. Bridge detonation
  51. Particles becoming and object
  52. how to avoid intersecting particle shapes
  53. I need a little help on this vortex thingie that I'm doing
  54. Aligning instanced gemoetry to meshes normals?
  55. Particles to form geometry
  56. Instance assemblies? Rendered bones O_o?
  57. P-flow Material Frequency Works in Vewport
  58. Sphere interacting with a 'particle field'
  59. Slow Motion Muzzle Flash
  60. dirt explotion materials
  61. path follow + moving path
  62. Pflow Masterclass at Siggraph 2006
  63. Particles not updating at rendertime
  64. pflow collision problem
  65. Multiple emissions
  66. PFlow Smoke in Max 7
  67. Live action and dispersion
  68. looping/repeating particles
  69. Dynamical system / kids shop
  70. Particles - Goemetry insecting
  71. Split amount, spawn question
  72. The display/lines effect at render time
  73. How does smoke rendering (like DD's Storm) work?
  74. Does this involves a Birth script?
  75. how to make a nice simple slow particle wiggle?
  76. Colliding particles from inside geometry
  77. Filling a box with water?
  78. Particle Flow in The Ten Commandments miniseries
  79. graphics processor sharing
  80. Vortex along spline
  81. Sample particle color from UV Map of Position Object
  82. Sync Material to Particle Age
  83. Pflow Trajectory displayed with Splines Tutorial
  84. new unoffical nextlimit realflow forum
  85. Spawning a bunch of pre-positioned mesh objects as a particle
  86. Creating fish scales with PF
  87. Controlling the scale of particles using a material
  88. mushroom cloud
  89. emit orientation to normal and face to camera?
  90. steam coming out of man hole
  91. human vein
  92. Particle Flow Materials and VRay 1.5 bug?!?
  93. How to achieve a similar look as the nano ad?
  94. Fading particles one by one.
  95. Text Effect
  96. Density by material
  97. Teapot blows away into dust particles
  98. Particle Problems - Help me please
  99. particles to center of the groups
  100. Can't Render PArray
  101. Particle banking along trajectory?
  102. Position Object with animated greyscale map?
  103. Pflow view configuration
  104. afterburn popping
  105. Constrain particles to surface
  106. help. how to get event handle in particle system
  107. how to use Particle flow ?
  108. blur newly spawned particles
  109. smoke speed
  110. Even distribution of particles
  111. -g fluid
  112. Budweiser "The Wave" Commercial questions..pFLOW
  113. "Sync Frames to Particle Age" Memory problem
  114. partical generation with animating materials question
  115. Fluid in a pipe
  116. Particles dissapear?
  117. Splashing water with biped
  118. Max 9 material dynamic
  119. Mummy effect help, please!!!
  120. multiple paths and static materials
  121. Instanced bones rendering....
  122. Curved splines in Pflow
  123. make Nightcrawler (Teleporter) effect
  124. Help with creating fluttering Feathers
  125. particles attached to surface and following greyscale animation
  126. Rain
  127. Emission based on polygon angle?
  128. How to make Snow with PF
  129. exporting particle flow to lightwave?
  130. emit one particle from one obj element
  131. Pflow collision problem- please help!
  132. particles formation
  133. 3D Galaxy
  134. glow effect on shape instances?
  135. Animating Shape Instance - Scale attribute?
  136. Can i freeze pflow and pan the camera like bullettime?
  137. Need Particle Flow AgeTest-Script
  138. Reactor Softbodies & PFlow Integration
  139. Change Particle shape by camera distance?
  140. inherit material from objects
  141. Pflow and Blobmesh in Max 9
  142. rebuild obeject
  143. Does PFlow support instancing?
  144. PFlow performance improvement in Max64?
  145. Growing crystals with pflow
  146. Proximity emission effect
  147. Particle Flow Control - EMERGENCY
  148. Uniting particle geometry
  149. Krakatoa
  150. pflow and mental ray - no (raytraced) shadows
  151. Particle collision problem >>>
  152. Shape Facing Divergence
  153. Debris penetrating through surface
  154. ChunksArray birth script
  155. Pflow + Blobmesh + materials
  156. Particle birth
  157. Pflow and planting cards in the ground....
  158. How can i decrease the particle display size?
  159. Particle dispersion problem?
  160. Talc/dust clouds effects
  161. PFlow making a river
  162. Multi sub material issue
  163. Opacity Particle Control
  164. Parting fog as object passes through it?
  165. Controlling particles parameters by distance/falloff
  166. how to make solid trails with pflow
  167. how control scaling with texture map
  168. stacking particles
  169. rotate based on particle direction
  170. Relative Particle Rotation
  171. Particles and object pivot.
  172. Custom Operators
  173. not updating at rendertime
  174. particles path popping
  175. Rendering particle mist ? suggestions?
  176. Rendering Issue
  177. some noob material questions
  178. Particles render half the time
  179. Spawn scale over time
  180. Fragmentation?
  181. HEELP! Post Particle Texture Replace
  182. How are these things created?
  183. Deterioration Over Time
  184. Shape Instance
  185. From dust to geometry
  186. how to set an animated bitmap in a material dynamic node to start after collision?
  187. Natural flow to form a geometry
  188. Individually Select and Kill a Particle?
  189. ButterFlies?
  190. Pflow Water suggestions for improvements?
  191. WIP Twister/Vortex
  192. particles as dots in viewport smaller?
  193. material instance
  194. Motion Blur instanced objects.
  195. Flow along surface geometry
  196. Video post and particles
  197. Loading or re-useing FumeFx Cache?
  198. p-flow fragments
  199. programmed splatters, gibs blood and more.
  200. advanced particle system
  201. scatter a plane
  202. Earth Explosion
  203. Particle Path script - problems under max9
  204. Where did you learn Thinking Particles?
  205. Recreating kh2 sand particle effect in 3ds max.
  206. Snow piling up!
  207. Particle Falloff??
  208. Swarm of ants???
  209. marking region of mesh.. volSelect trickery
  210. Texturing Particles
  211. Materials changes between events
  212. shape instance limitation
  213. Particle collision
  214. Color by speed?
  215. Space explosion
  216. baking out blobmesh
  217. Trigger particals with sound
  218. Help! Distribute particles over animated volume
  219. Bubble motion with particle flow
  220. allan mckay particle tutorial help
  221. Simulating glue application
  222. Rotatein speedSpaceFollow +!!!+ banking when rotating
  223. Proceedural Shield Mark Operator Artifacting
  224. How to make particles cluster
  225. problem with speed by icon operator
  226. Improving PFlow Update Performance
  227. smoke particles forming a face?
  228. Power up like effect in PFlow
  229. Advanced Visual effects ??
  230. animated gradient ramp by particles age?
  231. Groups
  232. Particles Slow render?
  233. lock/bound not working????
  234. VRAY render times with particles vs. scanline
  235. particle combust
  236. Dataflow Users?
  237. Steady, evenly spaced - particle flow
  238. pflow vs particle studio?
  239. How to crreate Particle chunks
  240. Particles on animated object???
  241. Particle Spin and Motion Blur
  242. Dry Ice/Smoke Help Please!!
  243. Turn off particle shadows
  244. More Fragmentation Methods
  245. What do you do during simulation time?
  246. Birth texture problem?
  247. scale , what am i missing?
  248. material problems
  249. switching flows on and off with a slider
  250. vacuum up flowers?