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  1. helicopter modeling
  2. welding ( the real life thing )
  3. Formula 1 - F1 car blueprints
  4. Mercedes CLS 2006
  5. SDS Workflow...
  6. Indian Rail engine
  7. Bus Reference
  8. Spline Modeling Van Gogh Scene - Help 3DS Max
  9. Need Help!
  10. Making Maybach* by ALI
  11. Looking for Cruiser Motorcycle blueprints
  12. how to put the fine detail in your hard surface mesh
  13. Building Modeling?
  14. Export ProE files to 3ds max for animation
  15. Jet Engine
  16. How would you put a strip with patterns on a shape.
  17. Modeling Old Building Detailing?
  18. Leather seams
  19. Need help wif modelling this!
  20. Bad modeler needs help
  21. hard surface topology flow?
  22. Purchasing 3D models
  23. Need help,Can't find a blueprint of a ford Falcon XB GT Coupe.
  24. 3d Lettering. Need help
  25. smoothing problem
  26. "Hard" mechanical models with organic detail
  27. Cutting holes in a cylinder
  28. Need help - object deforms when rotating
  29. marvin paranoid robot (WIP)
  30. Intersecting Geometry in Maya !
  31. Modeling Tires
  32. Desperately Need : Motorcycle Engine Blueprints/References
  33. Game Art Asset Tutorial(s)
  34. Modeling hardsurface
  35. re-modeling this simple shape
  36. Scion Xb Blue Prints
  37. How to model Stuff like these Sci-Fi walls
  38. help
  39. Google SketchUp(Doubts on precision)
  40. problems with pinches in the mesh help please :(
  41. Sharp Blade
  42. Nurbs enviorment with high render
  43. subdividing hard surfaces
  44. modeling engine piston
  45. terminating local geometry density
  46. Springer - from the old Transformers series
  47. problem modeling rims
  48. Modeling a Mac Pro, please help
  49. Subtract Bevel
  50. Volvo V70 (n) Blueprints or pictures?
  51. 3ds Max Turbo Smooth Issue-Aircraft
  52. Guitar blueprints?
  53. Car body smooth problem
  54. Trouble with bend defomer to make tire.
  55. Video Game Models
  56. Wranglar Rubicon jeep_BluePrints?
  57. Wranglar Rubicon jeep_BluePrints?
  58. Problem with visor
  59. Mech Modeling - Misc ?'s
  60. How to model an armor in Zbrush???
  61. Starship Paneling in Maya
  62. How can I improve this edge flow?
  63. mesh-combine
  64. How to make this
  65. Attaching surfaces properly - MAYA
  66. How do I make Abrams Tank treads?
  67. Inset with curved corners on a cone?
  68. Surface Connection Problem...
  69. Quick question: how to keep polygons faceted?
  70. modeling Weird Detail
  71. how can i fine good references
  72. How do you model a flathead screw?
  73. Adding vertices why Editing Poly in 3dsmax 2009
  74. Modeling Tips needed
  75. Space Ship Model
  76. How to fix incorrect slides
  77. Problem From 3ds To Rhino
  78. Smoothness From 3ds To Rhino
  79. Baroque frame modeling
  80. WiP - Space Ship - Edge flow knowledge exchange
  81. How to model a pull tab can opener
  82. Simple model's topology
  83. New To 3ds Max / XSI 7.5: Referance Images?
  84. Beginners question about Modeling a Street
  85. Modeling a Wrist Watch in Maya
  86. Car modeling
  87. Rigging a Solar Laser
  88. Modeling a wrist watch in C4d
  89. HELP with modeling for an iPOD
  90. chessboard hlp
  91. tea set ready
  92. carved text
  93. sport watch ready
  94. chessboard horse
  95. Xara 3D?
  96. chessboard !
  97. Web page ready
  98. new chessboard
  99. Modeling an iPOD/HELP!!!
  100. high to low-poly environment modeling for games
  101. Sink & fajcet
  102. graduation cap help
  103. Modelling a Transforming Robot
  104. roofing tiles: bump or model?
  105. Need Help Lotus Exige Headlights
  106. To join or not to join
  107. Filigree
  108. Maya Bevel Proplem
  109. Holes.Trim or extrude?
  110. My recent coin
  111. King Edward
  112. Procutter problem
  113. my final coin project
  114. Topology Problem
  115. Displacement Maps one hard surfaces
  116. Camera tracking & modeling on digital video
  117. newbie request..tips & help for hard surface modeling
  118. Maya Mirror Grometry Question
  119. Having issues with the glock (topology)
  120. NURBS in ViaCAD Pro 6
  121. Bender's Mouth - strange artifacts
  122. Need help trying to hold this edge properly :/
  123. Maya - Modeling Windows into a Building
  124. sherriff medal ready
  125. Sheriff query
  126. Topology of a keyhole
  127. Quads necessary for flat surfaces?
  128. "Hi, Everyone!! ^ w ^.v..
  129. A spline project query
  130. Sheriff Medal ready!!
  131. Doggy Medal
  132. Array query
  133. Coin style medal for sheep dog
  134. Falcon medal
  135. Transformer default robot body
  136. Dolphin coin
  137. a nice trick
  138. Bird watching coin
  139. Scaleing models in 3d max
  140. plug-in query
  141. 3d flower
  142. Free 3d model websites
  143. Bentley coin
  144. Stamp-like coin
  145. My own ashtray
  146. High-poly modelling/customising techniques
  147. modo drill in 3ds
  148. combine to group to separate
  149. Transformer C4D Questions
  150. Complex Fillets and Radii
  151. Help with modeling of motorbike fairing
  152. Deck chair on the beach
  153. Plant
  154. A better plant
  155. Coffee jug
  156. book model
  157. Tuening page in a book
  158. Magnifying glass on stamp
  159. turntable dice
  160. lumber cutting
  161. cash register
  162. advanced body panels ( cars )
  163. Polygon modeling: Avoid pinching.
  164. Would you like there to be a scale snap?
  165. Environment modeling
  166. looking for models
  167. hardsurface lowpoly modelling for games question
  168. Which program?
  169. square hole in a mouse model, need help please
  170. An open book
  171. Cigarett pack
  172. watch my vase
  173. 3ds Max modeling question
  174. 3dmax hard surface modeling/Splines?
  175. teapot query
  176. SpaceMarine - but how ?!
  177. Smooth rendering stuck "on"
  178. LF Hard Edge High Poly tutorials
  179. How to make transformers?
  180. Looking for models for destruccion master class
  181. Modeling a twisty slide - MAYA
  182. rough desert terrain
  183. Defining hard corners in an indentation on a curved object
  184. Landfill terrain (max)
  185. How to create a hole in the mesh
  186. Nurbs Brake Disc
  187. Modeling weapons, how to?
  188. How to model without Blueprints
  189. How to create wireframe of uncrumpled paper
  190. Hard edges with sub-d, completly wrong approach?
  191. need help here in modeling
  192. Colt 45 Help
  193. ngons, booleans, combining objects
  194. Mitsubishi Evolution 2010
  195. adding detail to subD cylinder
  196. Box modeling a Ford Focus ZX3
  197. Most difficult shapes to model: column decorations
  198. Modeling Giza pyramide - not as easy as it seems?!
  199. Cleanly cutting curved holes into curved surfaces?
  200. Coffee maker
  201. Simple bulb
  202. Black Pearl - Help Please
  203. Hard Aurface Modeling Questions of a NOOB
  204. Making a floating island (3dsmax)
  205. car mits. eclipse need hard edge look
  206. Help on Carving
  207. A Query
  208. New connecting objects tut
  209. Please Help !!! I have a huge Symmetry problem!!!
  210. Crisp Corners in ZBrush Make Yak Angry
  211. neat chamfer on a curved edge
  212. Modelling this structure
  213. hard surface modeling
  214. How am i going to model this???
  215. hand wacth
  216. Modeling techniques
  217. Noob-friendly way to do hard edges?
  218. How to make car modelling easier
  219. Good source for beginner hard modeling tutorials?
  220. My new pipe model
  221. a coin model
  222. stuck on a single piece of a model
  223. Deleting unused vertex
  224. An array query
  225. old style phone
  226. my pumpkin model
  227. Hard edge on a Fausto de Martini model
  228. connecting objects
  229. My fountain pen
  230. Modelling Problem
  231. A little help with head
  232. "Seam" on symmetry line
  233. Pinching problem.....
  234. Adding hard edged details to sphere
  235. 6 or more edges intersecting on a point for models a bad thing?
  236. Who makes money selling models????
  237. Terminations
  238. Importing DWG files - help
  239. Bending or folding surfaces
  240. Complex parts modeling without blueprint orthogrAphics
  241. Looking for critique))
  242. black spots/shade of black in a part of a model?
  243. modeling crank rod
  244. Fixing artifact caused by clipping brush...
  245. moving topology without affecting surface?
  246. modeling roof shingles for games
  247. Simple Orientation Question Maya
  248. Radial symmetry/instance in maya
  249. Setting up simple vehicle AI in Unity
  250. Poly-reduction of architecture